Global Game Jam 2015 Entry
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License: MIT License
Global Game Jam 2015 Entry
License: MIT License
We can create things like coins to collect and buy things with. But this will result in creating a store system which could lead to in-app purchases. Putting this on the backlog.
Game needs an overlay start screen/end screen that we can show hide/dispose when game starts or end.
Need things like start quit retry and show previous best etc.
Visit this page if you want to use pause and then release behavior
https://github.com/okamstudio/godot/wiki/tutorial_pause
We need to find a way to serialize the data. Such as saving score or preferences.
Serialization
http://www.godotengine.org/forum/viewtopic.php?f=11&t=1320
https://github.com/okamstudio/godot/wiki/tutorial_encrypting_savegames
JSON
http://www.godotengine.org/forum/viewtopic.php?f=11&t=1227
http://www.godotengine.org/forum/viewtopic.php?f=12&t=267
Need an in-game tutorial. Like hold space to charge, release to launch. Or hold screen to charge, release to launch.
Need to test gameplay on windows machine. It seems the charge bar buildup loads almost immediately
Need to pack all images into one file in order to preserve memory and have better frame rate.
Going to use texture packer for this task.
Need to integrate adMob service for google play.
Might want something for IOS and Windows Mobile too.
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