This repository is a Houdini Pipeline Toolkit named "EVE", currently at the early stages of developing. The goal is to create out of the box VFX pipeline for Houdini and Nuke applications under control of Shotgun project management system for a single artist or animation studio. It is full CG oriented pipeline which can handle small tasks with just a few shots as well as huge projects like animation feature or TV series.
The pipeline would be heavily rely on Animation DNA structure and ideas.
Download repository as a zip file, extract to any temp location and run setupProject.bat. Select directory to hold the project, enter project name and press "CREATE PROJECT" to build a project folder structure with a pipeline.
Check installation tutorial for more details.
Despite the tools are not ready yet, Houdini learning database is full of useful materials, and it constantly updates. Example Houdini scenes are located in the hips folder.
Go and check examples and tutorials in Houdini pipeline wiki!
Windows, Python 2.7, PySide
Supported OS: Windows
Working tools:
- Create project: Build a folder structure for the new project with pipeline data and tools
- Save next version: Incremental save current scene
- Create scene: Build a render scene with all necessary components (environment, caches, materials etc)
- Create flipbook: Make a hardware render of shot camera and place it to a proper location with version control