alt+N bring a popup menu to quickly rename active object
Download latest (right click, save Target as)
Just click the name of the object to rename it right in the popup
According to the object name, some proposition might appears under the current name Click to use it as new name. (they appears only if the name is free)
Current proposition that may pop-up: Cube.002 > Cube
Cube.L > Cube.R
Cube.001 > Cube.L
Cube.L.001 > Cube.R
Cube_01.001 > Cube_02
Bone > root (if no 'root' or 'Root' in armature)
When everything is well named and well ordered the project is better. But naming is a long and boring task that stop you often in your workflow ! This mainly allow you to rename object even in fullscreen without opening 'n' sidebar or seaching in the outliner or properties. The propositions are here only to be a bit more convenient. About the shortcut, I chose "Alt+N" because it's easy to remember, think "ALTernative Name".
- checkbox in user preference for renaming data (mesh) along with object
- Slight code optimisation
- better comments in code
- 2 new rules (add 'root', and increment previous)
- heavy refactoring
- 2 new rules for propositions
- better looking UI popup
- Works with bones name now