Giter VIP home page Giter VIP logo

rxjavamath's People

Contributors

abersnaze avatar akarnokd avatar benjchristensen avatar daschl avatar davidmgross avatar gliptak avatar joopaue avatar zsxwing avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

rxjavamath's Issues

Cannot seem to skip operators on empty observables

I have a case where I'm using window to capture some data. There are times when the window comes in empty. However, by the logic of non-empty case, I have the following code:

sourceObservable.window(driverObservable).switchMap(window -> {
    Observable<Float> value = window.map(data -> data.value);

    Observable<Float> min = MathObservable.min(value);
    Observable<Float> max = MathObservable.max(value);

    return Observable.zip(min, max, Pair::new);
})...

In the above code, things work fine if window has any data. However, in time when the window is empty, map will ignore the operation and complete. However, min and max will, upon seeing complete without data, will throw an error. What I really want is for min and max to also complete without raising an error if the window is empty.

Overall, I need the whole operation not to produce a value if the window is empty. The only way I could quick-fix is via this very bad logic:

sourceObservable.window(driverObservable)
                .flatMap(Observable::toList)
                .filter(list -> list.size() > 0)
                .map(Observable::from)
.                switchMap(window -> {
                    Observable<Float> value = window.map(data -> data.value);

                    Observable<Float> min = MathObservable.min(value);
                    Observable<Float> max = MathObservable.max(value);

                    return Observable.zip(min, max, Pair::new);
})...

This works appropriately but it's an extra hit on logic that I'd hope I didn't need to do. Any suggestions? Maybe I missed something in the documentation?

Release via "release" build

I've noticed this project doesn't use buildViaTravis.sh so I guess the Github release screen doesn't trigger anything. In addition, it seems this secure credentials is different for each project.

@abersnaze do you have the means to generate this data?

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.