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Grid Transition Crash Fix

Sometimes location aliases can remain NULL and unresolved when getting checked. This patcher moves those checks to the end of quest alias condition lists so they have more time to be resolved and not cause a crash.

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gridtransitioncrashfix's Issues

Exception during execution

I'm running it in Synthesis

Prepping state.
Language: English
Can use localization: True
Localized: False
Running patch.
System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values.
at Noggog.BinaryMemoryReadStream.ReadUInt16() in D:\a\CSharpExt\CSharpExt\Noggog.CSharpExt\Streams\Binary\BinaryMemoryReadStream.cs:line 151
at Mutagen.Bethesda.Skyrim.Internals.AVirtualMachineAdapterBinaryCreateTranslation.ReadEntries(MutagenFrame frame, UInt16 objectFormat)+MoveNext()
at System.Collections.Generic.List1.InsertRange(Int32 index, IEnumerable1 collection)
at System.Collections.Generic.List1.AddRange(IEnumerable1 collection)
at Mutagen.Bethesda.Skyrim.Internals.AVirtualMachineAdapterBinaryOverlay.CustomCtor()
at Mutagen.Bethesda.Skyrim.Internals.AVirtualMachineAdapterBinaryOverlay..ctor(ReadOnlyMemorySlice1 bytes, BinaryOverlayFactoryPackage package) at Mutagen.Bethesda.Skyrim.Internals.QuestAdapterBinaryOverlay..ctor(ReadOnlyMemorySlice1 bytes, BinaryOverlayFactoryPackage package)
at Mutagen.Bethesda.Skyrim.Internals.QuestAdapterBinaryOverlay.QuestAdapterFactory(OverlayStream stream, BinaryOverlayFactoryPackage package, Nullable1 parseParams) at Mutagen.Bethesda.Skyrim.Internals.QuestBinaryOverlay.get_VirtualMachineAdapter() at Mutagen.Bethesda.Skyrim.Internals.QuestSetterTranslationCommon.DeepCopyIn(IQuest item, IQuestGetter rhs, ErrorMaskBuilder errorMask, TranslationCrystal copyMask, Boolean deepCopy) at Mutagen.Bethesda.Skyrim.Internals.QuestSetterTranslationCommon.DeepCopyIn(IMajorRecord item, IMajorRecordGetter rhs, ErrorMaskBuilder errorMask, TranslationCrystal copyMask, Boolean deepCopy) at Mutagen.Bethesda.Plugins.Records.Internals.MajorRecordSetterTranslationCommon.DeepCopyIn(IMajorRecordInternal item, IMajorRecordGetter rhs, ErrorMaskBuilder errorMask, TranslationCrystal copyMask, Boolean deepCopy) at Mutagen.Bethesda.Skyrim.Internals.SkyrimMajorRecordSetterTranslationCommon.DeepCopyIn(ISkyrimMajorRecordInternal item, ISkyrimMajorRecordGetter rhs, ErrorMaskBuilder errorMask, TranslationCrystal copyMask, Boolean deepCopy) at Mutagen.Bethesda.Skyrim.Internals.QuestSetterTranslationCommon.DeepCopyIn(IQuestInternal item, IQuestGetter rhs, ErrorMaskBuilder errorMask, TranslationCrystal copyMask, Boolean deepCopy) at Mutagen.Bethesda.Skyrim.Internals.QuestSetterTranslationCommon.DeepCopy(IQuestGetter item, TranslationMask copyMask) at Mutagen.Bethesda.Skyrim.QuestMixIn.DeepCopy(IQuestGetter item, TranslationMask copyMask) at GridTrasitionCrashFix.Program.RunPatch(IPatcherState2 state) in C:\Users\djarb\AppData\Local\Temp\Synthesis\e0osghvr.5yq\Git\2i0ws2zl.mwg\Runner\GridTrasitionCrashFix\Program.cs:line 23
at Mutagen.Bethesda.Synthesis.SynthesisPipeline.<>c__DisplayClass12_02.<<AddPatch>b__0>d.MoveNext() in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\SynthesisPipeline.cs:line 103 --- End of stack trace from previous location --- at Mutagen.Bethesda.Synthesis.SynthesisPipeline.Run(RunSynthesisMutagenPatcher args, Nullable1 exportKey, IFileSystem fileSystem) in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\SynthesisPipeline.cs:line 555
at Mutagen.Bethesda.Synthesis.SynthesisPipeline.Run(RunSynthesisMutagenPatcher args, IFileSystem fileSystem) in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\SynthesisPipeline.cs:line 453
at Mutagen.Bethesda.Synthesis.SynthesisPipeline.<>c__DisplayClass36_0.<b__1>d.MoveNext() in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\SynthesisPipeline.cs:line 416
Synthesis.Bethesda.Execution.CliUnsuccessfulRunException: Error running solution patcher
at Synthesis.Bethesda.Execution.Patchers.Running.Solution.SolutionPatcherRunner.Run(RunSynthesisPatcher settings, CancellationToken cancel) in D:\a\Synthesis\Synthesis\Synthesis.Bethesda.Execution\Patchers\Running\Solution\SolutionPatcherRunner.cs:line 55
at Synthesis.Bethesda.Execution.Patchers.Running.Solution.SolutionPatcherRun.Run(RunSynthesisPatcher settings, CancellationToken cancel) in D:\a\Synthesis\Synthesis\Synthesis.Bethesda.Execution\Patchers\Running\Solution\SolutionPatcherRun.cs:line 57
at Synthesis.Bethesda.Execution.Running.Runner.RunAPatcher.Run(IGroupRun groupRun, PatcherPrepBundle prepBundle, CancellationToken cancellation, Nullable`1 sourcePath, RunParameters runParameters) in D:\a\Synthesis\Synthesis\Synthesis.Bethesda.Execution\Running\Runner\RunAPatcher.cs:line 68

Error Blocking when update Synthesis 0.25.4

Program.cs(32,87): error CS0246: The type or namespace name 'FunctionConditionData' could not be found (are you missing a using directive or an assembly reference?)
Program.cs(32,87): error CS0246: The type or namespace name 'FunctionConditionData' could not be found (are you missing a using directive or an assembly reference?)

System.ArgumentException: An item with the same key has already been added

I am getting an error:
System.ArgumentException: An item with the same key has already been added. Key: 03D403:Extended Encounters.esp
at System.Collections.Generic.Dictionary2.TryInsert(TKey key, TValue value, InsertionBehavior behavior) at System.Collections.Generic.Dictionary2.Add(TKey key, TValue value)
at Noggog.Cache2.Add(TObject item) in D:\a\CSharpExt\CSharpExt\Noggog.CSharpExt\Containers\Cache.cs:line 113 at GridTrasitionCrashFix.Program.RunPatch(IPatcherState2 state) in C:\Users\nesse\AppData\Local\Temp\Synthesis\y2dncro4.1ss\Git\jzn5fodg.xl2\Runner\GridTrasitionCrashFix\Program.cs:line 90
at Mutagen.Bethesda.Synthesis.SynthesisPipeline.<>c__DisplayClass12_0`2.<b__0>d.MoveNext() in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\SynthesisPipeline.cs:line 101
--- End of stack trace from previous location ---
at Mutagen.Bethesda.Synthesis.SynthesisPipeline.Run(RunSynthesisMutagenPatcher args, ModKey exportKey, IFileSystem fileSystem) in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\SynthesisPipeline.cs:line 507
at Mutagen.Bethesda.Synthesis.SynthesisPipeline.Run(RunSynthesisMutagenPatcher args, IFileSystem fileSystem) in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\SynthesisPipeline.cs:line 428
at Mutagen.Bethesda.Synthesis.SynthesisPipeline.<>c__DisplayClass36_0.<b__1>d.MoveNext() in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\SynthesisPipeline.cs:line 400

This seems really similar to problem referenced here

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