recompiledbirds / rimvali Goto Github PK
View Code? Open in Web Editor NEWThe RimVali: Far From Avalon code repository.
Home Page: https://discord.gg/RpCM3RU
The RimVali: Far From Avalon code repository.
Home Page: https://discord.gg/RpCM3RU
For some reason most non avali colonist i rolled on creation menu have avali trait. Logs shows no errors
I'm not sure if others are dealing with this, but I've been noticing a particular issue regarding what my avali colonists think of their bedroom. I made a bedroom with decent stats (somewhat impressive, spacious, and clean) for a group of avalis, and for some reason, they always seem to think that they slept alone in an awful bedroom. While it's not game-breaking, it severely impacts the mood of the avali colonists (-16 mood each time it happens). I believe it's a bug in the RimVali mod, as the other colonist species I have installed don't have this issue. Could this be looked into? I'll do whatever I can to help out.
Mods Used In Order
Harmony
Core
Mod Manager
Humanoid Alien Races 2
Rimvali
Vanilla Expanded Oscar Oboxius
RimWorld 1.2.2900 rev837
Verse.Log:Message(String, Boolean)
RimWorld.VersionControl:LogVersionNumber()
Verse.Root:CheckGlobalInit()
Verse.Root:Start()
Verse.Root_Entry:Start()
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2180380125
Verse.Log:Message(String, Boolean)
AvaliMod.RimValiMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
!---RIMVALI PACK MULTITHREADING IS ACTIVE.---!
Verse.Log:Message(String, Boolean)
AvaliMod.RimValiMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Tried to use an uninitialized DefOf of type ThoughtDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) Debug info: DirectXmlToObject is currently instantiating an object of type AvaliMod.RVRBackstory
Verse.Log:Warning(String, Boolean)
RimWorld.DefOfHelper:EnsureInitializedInCtor(Type)
RimWorld.ThoughtDefOf:.cctor()
System.Object:__icall_wrapper_mono_generic_class_init(IntPtr)
AvaliMod.butcherAndHarvestThoughts:.ctor()
AvaliMod.RVRBackstory:.ctor()
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.RuntimeType:CreateInstanceMono(Boolean)
System.RuntimeType:CreateInstanceSlow(Boolean, Boolean, Boolean, StackCrawlMark&)
System.RuntimeType:CreateInstanceDefaultCtor(Boolean, Boolean, Boolean, StackCrawlMark&)
System.Activator:CreateInstance(Type, Boolean)
System.Activator:CreateInstance(Type)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Parsed 2.5 as int.
Verse.Log:Warning(String, Boolean)
Verse.ParseHelper:ParseIntPermissive(String)
Verse.ParseHelper:FromString(String)
Verse.SkillRequirement:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Could not resolve cross-reference to Verse.RecipeDef named CureBloodRot (wanter=recipes)
Verse.Log:Error(String, Boolean)
Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
Verse.WantedRefForList1:TryResolve(FailMode) Verse.<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0(WantedRef) Verse.<>c__DisplayClass6_1
1:b__0(Object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
System.Threading.ThreadPoolWorkQueue:Dispatch()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()
Could not resolve cross-reference to Verse.RecipeDef named CureAbasia (wanter=recipes)
Verse.Log:Error(String, Boolean)
Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
Verse.WantedRefForList1:TryResolve(FailMode) Verse.<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0(WantedRef) Verse.<>c__DisplayClass6_1
1:b__0(Object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
System.Threading.ThreadPoolWorkQueue:Dispatch()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()
Could not resolve cross-reference to Verse.RecipeDef named CureBloodRot (wanter=recipes)
Verse.Log:Error(String, Boolean)
Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
Verse.WantedRefForList1:TryResolve(FailMode) Verse.<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0(WantedRef) Verse.<>c__DisplayClass6_1
1:b__0(Object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
System.Threading.ThreadPoolWorkQueue:Dispatch()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()
Could not resolve cross-reference to Verse.RecipeDef named CureAbasia (wanter=recipes)
Verse.Log:Error(String, Boolean)
Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
Verse.WantedRefForList1:TryResolve(FailMode) Verse.<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0(WantedRef) Verse.<>c__DisplayClass6_1
1:b__0(Object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
System.Threading.ThreadPoolWorkQueue:Dispatch()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()
<color=orange>[OskarObnoxious] version 1.0.0
Verse.Log:Message(String, Boolean)
OskarObnoxious.Utility:.cctor()
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef) OskarObnoxious.PatchTypeDef:ResolveReferences() Verse.<>c__DisplayClass14_0:<ResolveAllReferences>b__0(PatchTypeDef) Verse.DefDatabase
1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Exception thrown when registering ResearchSpeed for patching. Def="RimVali" Parent="ResearchSpeed-1.5" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List
1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Exception thrown when registering MiningSpeed for patching. Def="RimVali" Parent="MiningSpeed-0.8" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List
1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Exception thrown when registering SocialImpact for patching. Def="RimVali" Parent="SocialImpact-1.5" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List
1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Exception thrown when registering ConstructionSpeed for patching. Def="RimVali" Parent="ConstructionSpeed-0.8" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List
1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Exception thrown when registering AnimalGatherSpeed for patching. Def="RimVali" Parent="AnimalGatherSpeed-0.3" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List
1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Exception thrown when registering AnimalGatherYield for patching. Def="RimVali" Parent="AnimalGatherYield-0.3" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List
1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Exception thrown when registering ImmunityGainSpeed for patching. Def="RimVali" Parent="ImmunityGainSpeed-1.15" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List
1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Exception thrown when registering ShootingAccuracyPawn for patching. Def="RimVali" Parent="ShootingAccuracyPawn-6" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List
1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Exception thrown when registering RestRateMultiplier for patching. Def="RimVali" Parent="RestRateMultiplier-1.25" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List
1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Exception thrown when registering ResearchSpeed for patching. Def="IWAvaliRace" Parent="ResearchSpeed-0.7" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List
1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Exception thrown when registering MiningSpeed for patching. Def="IWAvaliRace" Parent="MiningSpeed-1" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List
1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Exception thrown when registering SocialImpact for patching. Def="IWAvaliRace" Parent="SocialImpact-0.8" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List
1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Exception thrown when registering ConstructionSpeed for patching. Def="IWAvaliRace" Parent="ConstructionSpeed-1" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List
1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Exception thrown when registering AnimalGatherSpeed for patching. Def="IWAvaliRace" Parent="AnimalGatherSpeed-0.6" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List
1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Exception thrown when registering AnimalGatherYield for patching. Def="IWAvaliRace" Parent="AnimalGatherYield-0.6" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List
1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Exception thrown when registering ImmunityGainSpeed for patching. Def="IWAvaliRace" Parent="ImmunityGainSpeed-2" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List
1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Exception thrown when registering ShootingAccuracyPawn for patching. Def="IWAvaliRace" Parent="ShootingAccuracyPawn-8" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List
1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Exception thrown when registering RestRateMultiplier for patching. Def="IWAvaliRace" Parent="RestRateMultiplier-1.25" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List
1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Key binding conflict: Dev_ChangeSelectedDebugAction and MainTab_Architect are both bound to Tab.
Verse.Log:Warning(String, Boolean)
Verse.KeyPrefsData:ErrorCheckOn(KeyBindingDef, BindingSlot)
Verse.KeyPrefsData:ErrorCheck()
Verse.KeyPrefs:Init()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Alien race successfully completed 137 patches with harmony.
Verse.Log:Message(String, Boolean)
AlienRace.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()
[RimVali] Starting up floor constructor...
Verse.Log:Message(String, Boolean)
AvaliMod.FloorConstructor:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()
[RimVali/FloorConstructor] Generated Tungsten-aero fiber weave floor
Mat color: RGBA(0.529, 0.369, 0.275, 1.000),
Floor color: RGBA(0.529, 0.369, 0.275, 1.000)
UI Icon color: RGBA(0.529, 0.369, 0.275, 1.000)
Verse.Log:Message(String, Boolean)
AvaliMod.FloorConstructor:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()
[RimVali/FloorConstructor] Updating architect menu..
Verse.Log:Message(String, Boolean)
AvaliMod.FloorConstructor:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()
[RimVali/FloorConstructor] Updated 1 designation categories & 7 dropdown designations.
Verse.Log:Message(String, Boolean)
AvaliMod.FloorConstructor:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()
[RimVali/FloorConstructor] Built 74 floors from 27 materials.
Verse.Log:Message(String, Boolean)
AvaliMod.FloorConstructor:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()
[RVR]: Setting up race restrictions.
Verse.Log:Message(String, Boolean)
AvaliMod.Restrictions:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()
[RVR]: Setting up faction restrictions.
Verse.Log:Message(String, Boolean)
AvaliMod.Restrictions:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()
[RimVali] Started patches.
Verse.Log:Message(String, Boolean)
AvaliMod.RimValiPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()
[RimVali] Patches completed. 33 methods patched. [RimVali]
Verse.Log:Message(String, Boolean)
AvaliMod.RimValiPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()
Starting HAR patches. [RimVali Compatiblity]
Verse.Log:Message(String, Boolean)
AvaliMod.HARTweaks.test:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()
Patches completed: 4
Verse.Log:Message(String, Boolean)
AvaliMod.HARTweaks.test:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()
[RVR]: HAR is loaded, merging race restrictions.
Verse.Log:Message(String, Boolean)
AvaliMod.HARTweaks.RestrictionsPatch:AddRestrictions()
AvaliMod.HARTweaks.test:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()
Type AvaliGraphicDatabase probably needs a StaticConstructorOnStartup attribute, because it has a field shadertest of type Shader. All assets must be loaded in the main thread.
Verse.Log:Warning(String, Boolean)
Verse.StaticConstructorOnStartupUtility:ReportProbablyMissingAttributes()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()
Invalid packageId 'Core' resolved to 'ludeon.rimworld'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.LoadOrder_Before:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
ModManager.Manifest:For(ModMetaData)
ModManager.ManifestExtensions:GetManifest(ModMetaData)
ModManager.ModButtonManager:Notify_RecacheAllManifests()
ModManager.ModButtonManager:Notify_RecacheIssues()
ModManager.Page_BetterModConfig:PreOpen()
Verse.WindowStack:Add(Window)
ModManager.Patch_Replace_Page_ModsConfig:OpenModsConfig()
Verse.ListableOption:DrawOption(Vector2, Single)
Verse.OptionListingUtility:DrawOptionListing(Rect, List`1)
RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.DoMainMenuControls_Patch0(Rect, Boolean)
RimWorld.MainMenuDrawer:MainMenuOnGUI()
Verse.UIRoot_Entry:DoMainMenu()
Verse.UIRoot_Entry:UIRootOnGUI()
Verse.Root:OnGUI()
Failed to parse dependency:
Invalid packageId 'Startupimpact' resolved to 'automatic.startupimpact'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.LoadOrder_Before:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
ModManager.Manifest:For(ModMetaData)
ModManager.ModButton_Installed:get_Manifest()
ModManager.ModButton_Installed:get_Requirements()
ModManager.ModButton:get_RelevantIssues()
ModManager.ModButton:DoModIssuesIcon(Rect)
ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
ModManager.Page_BetterModConfig:DoWindowContents(Rect)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
Invalid packageId 'Harmony' resolved to 'brrainz.harmony'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.VersionedDependency:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
ModManager.Manifest:For(ModMetaData)
ModManager.ModButton_Installed:get_Manifest()
ModManager.ModButton_Installed:get_Requirements()
ModManager.ModButton:get_RelevantIssues()
ModManager.ModButton:DoModIssuesIcon(Rect)
ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
ModManager.Page_BetterModConfig:DoWindowContents(Rect)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
Invalid packageId 'Core' resolved to 'ludeon.rimworld'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
ModManager.Manifest:For(ModMetaData)
ModManager.ModButton_Installed:get_Manifest()
ModManager.ModButton_Installed:get_Requirements()
ModManager.ModButton:get_RelevantIssues()
ModManager.ModButton:DoModIssuesIcon(Rect)
ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
ModManager.Page_BetterModConfig:DoWindowContents(Rect)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
Invalid packageId 'HugsLib' resolved to 'unlimitedhugs.hugslib'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
ModManager.Manifest:For(ModMetaData)
ModManager.ModButton_Installed:get_Manifest()
ModManager.ModButton_Installed:get_Requirements()
ModManager.ModButton:get_RelevantIssues()
ModManager.ModButton:DoModIssuesIcon(Rect)
ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
ModManager.Page_BetterModConfig:DoWindowContents(Rect)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
Failed to parse dependency:
Invalid packageId 'WorkTab' resolved to 'fluffy.worktab'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.VersionedDependency:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
ModManager.Manifest:For(ModMetaData)
ModManager.ModButton_Installed:get_Manifest()
ModManager.ModButton_Installed:get_Requirements()
ModManager.ModButton:get_RelevantIssues()
ModManager.ModButton:DoModIssuesIcon(Rect)
ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
ModManager.Page_BetterModConfig:DoWindowContents(Rect)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
Failed to parse dependency:
Failed to parse dependency:
Failed to parse dependency:
Failed to parse dependency:
Invalid packageId 'VanillaWeaponsExpanded' resolved to 'vanillaexpanded.vwe'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
ModManager.Manifest:For(ModMetaData)
ModManager.ModButton_Installed:get_Manifest()
ModManager.ModButton_Installed:get_Requirements()
ModManager.ModButton:get_RelevantIssues()
ModManager.ModButton:DoModIssuesIcon(Rect)
ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
ModManager.Page_BetterModConfig:DoWindowContents(Rect)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
Invalid packageId 'Core' resolved to 'ludeon.rimworld'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.LoadOrder_Before:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
ModManager.d__19:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource
1:TrySetResult(String)
System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func
2, DownloadStringCompletedEventHandler, Action`2)
System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted(Object)
UnityEngine.WorkRequest:Invoke()
UnityEngine.UnitySynchronizationContext:Exec()
UnityEngine.UnitySynchronizationContext:ExecuteTasks()
Failed to parse dependency:
1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource
1:TrySetResult(String)1, DownloadStringCompletedEventArgs, Func
2, DownloadStringCompletedEventHandler, Action`2)Invalid packageId 'Startupimpact' resolved to 'automatic.startupimpact'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.LoadOrder_Before:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
ModManager.d__19:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource
1:TrySetResult(String)
System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func
2, DownloadStringCompletedEventHandler, Action`2)
System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted(Object)
UnityEngine.WorkRequest:Invoke()
UnityEngine.UnitySynchronizationContext:Exec()
UnityEngine.UnitySynchronizationContext:ExecuteTasks()
Invalid packageId 'Harmony' resolved to 'brrainz.harmony'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.VersionedDependency:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
ModManager.d__19:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource
1:TrySetResult(String)
System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func
2, DownloadStringCompletedEventHandler, Action`2)
System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted(Object)
UnityEngine.WorkRequest:Invoke()
UnityEngine.UnitySynchronizationContext:Exec()
UnityEngine.UnitySynchronizationContext:ExecuteTasks()
Invalid packageId 'WorkTab' resolved to 'fluffy.worktab'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.VersionedDependency:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
ModManager.d__19:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource
1:TrySetResult(String)
System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func
2, DownloadStringCompletedEventHandler, Action`2)
System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted(Object)
UnityEngine.WorkRequest:Invoke()
UnityEngine.UnitySynchronizationContext:Exec()
UnityEngine.UnitySynchronizationContext:ExecuteTasks()
Invalid packageId 'Core' resolved to 'ludeon.rimworld'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
ModManager.d__19:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource
1:TrySetResult(String)
System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func
2, DownloadStringCompletedEventHandler, Action`2)
System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted(Object)
UnityEngine.WorkRequest:Invoke()
UnityEngine.UnitySynchronizationContext:Exec()
UnityEngine.UnitySynchronizationContext:ExecuteTasks()
Invalid packageId 'HugsLib' resolved to 'unlimitedhugs.hugslib'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
ModManager.d__19:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource
1:TrySetResult(String)
System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func
2, DownloadStringCompletedEventHandler, Action`2)
System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted(Object)
UnityEngine.WorkRequest:Invoke()
UnityEngine.UnitySynchronizationContext:Exec()
UnityEngine.UnitySynchronizationContext:ExecuteTasks()
Failed to parse dependency:
1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource
1:TrySetResult(String)1, DownloadStringCompletedEventArgs, Func
2, DownloadStringCompletedEventHandler, Action`2)Failed to fetch https://raw.githubusercontent.com/emipa606/SinglePlantTexturesPatch/master/About/Manifest.xml (ProtocolError:
The remote server returned an error: (404) Not Found.
Verse.Log:Warning(String, Boolean)
ModManager.d__19:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task:FinishStageTwo()
System.Threading.Tasks.Task:Finish(Boolean)
System.Threading.Tasks.Task1:TrySetException(Object) System.Threading.Tasks.TaskCompletionSource
1:TrySetException(Exception)
System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func
2, DownloadStringCompletedEventHandler, Action`2)
System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted(Object)
UnityEngine.WorkRequest:Invoke()
UnityEngine.UnitySynchronizationContext:Exec()
UnityEngine.UnitySynchronizationContext:ExecuteTasks()
Failed to parse dependency:
1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource
1:TrySetResult(String)1, DownloadStringCompletedEventArgs, Func
2, DownloadStringCompletedEventHandler, Action`2)Invalid packageId 'Core' resolved to 'ludeon.rimworld'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.LoadOrder_Before:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
ModManager.Manifest:For(ModMetaData)
ModManager.ManifestExtensions:GetManifest(ModMetaData)
ModManager.ModButtonManager:Notify_RecacheAllManifests()
ModManager.ModButtonManager:Notify_RecacheIssues()
ModManager.Page_BetterModConfig:PreOpen()
Verse.WindowStack:Add(Window)
ModManager.Patch_Replace_Page_ModsConfig:OpenModsConfig()
Verse.ListableOption:DrawOption(Vector2, Single)
Verse.OptionListingUtility:DrawOptionListing(Rect, List`1)
RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.DoMainMenuControls_Patch0(Rect, Boolean)
RimWorld.MainMenuDrawer:MainMenuOnGUI()
Verse.UIRoot_Entry:DoMainMenu()
Verse.UIRoot_Entry:UIRootOnGUI()
Verse.Root:OnGUI()
Failed to parse dependency:
Invalid packageId 'Startupimpact' resolved to 'automatic.startupimpact'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.LoadOrder_Before:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
ModManager.Manifest:For(ModMetaData)
ModManager.ModButton_Installed:get_Manifest()
ModManager.ModButton_Installed:get_Requirements()
ModManager.ModButton:get_RelevantIssues()
ModManager.ModButton:DoModIssuesIcon(Rect)
ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
ModManager.Page_BetterModConfig:DoWindowContents(Rect)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
Invalid packageId 'Harmony' resolved to 'brrainz.harmony'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.VersionedDependency:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
ModManager.Manifest:For(ModMetaData)
ModManager.ModButton_Installed:get_Manifest()
ModManager.ModButton_Installed:get_Requirements()
ModManager.ModButton:get_RelevantIssues()
ModManager.ModButton:DoModIssuesIcon(Rect)
ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
ModManager.Page_BetterModConfig:DoWindowContents(Rect)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
Invalid packageId 'Core' resolved to 'ludeon.rimworld'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
ModManager.Manifest:For(ModMetaData)
ModManager.ModButton_Installed:get_Manifest()
ModManager.ModButton_Installed:get_Requirements()
ModManager.ModButton:get_RelevantIssues()
ModManager.ModButton:DoModIssuesIcon(Rect)
ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
ModManager.Page_BetterModConfig:DoWindowContents(Rect)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
Invalid packageId 'HugsLib' resolved to 'unlimitedhugs.hugslib'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
ModManager.Manifest:For(ModMetaData)
ModManager.ModButton_Installed:get_Manifest()
ModManager.ModButton_Installed:get_Requirements()
ModManager.ModButton:get_RelevantIssues()
ModManager.ModButton:DoModIssuesIcon(Rect)
ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
ModManager.Page_BetterModConfig:DoWindowContents(Rect)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
Failed to parse dependency:
Invalid packageId 'WorkTab' resolved to 'fluffy.worktab'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.VersionedDependency:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
ModManager.Manifest:For(ModMetaData)
ModManager.ModButton_Installed:get_Manifest()
ModManager.ModButton_Installed:get_Requirements()
ModManager.ModButton:get_RelevantIssues()
ModManager.ModButton:DoModIssuesIcon(Rect)
ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
ModManager.Page_BetterModConfig:DoWindowContents(Rect)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
Failed to parse dependency:
Failed to parse dependency:
Failed to parse dependency:
Failed to parse dependency:
Invalid packageId 'VanillaWeaponsExpanded' resolved to 'vanillaexpanded.vwe'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
ModManager.Manifest:For(ModMetaData)
ModManager.ModButton_Installed:get_Manifest()
ModManager.ModButton_Installed:get_Requirements()
ModManager.ModButton:get_RelevantIssues()
ModManager.ModButton:DoModIssuesIcon(Rect)
ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
ModManager.Page_BetterModConfig:DoWindowContents(Rect)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
Invalid packageId 'Core' resolved to 'ludeon.rimworld'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.LoadOrder_Before:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
ModManager.d__19:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource
1:TrySetResult(String)
System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func
2, DownloadStringCompletedEventHandler, Action`2)
System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted(Object)
UnityEngine.WorkRequest:Invoke()
UnityEngine.UnitySynchronizationContext:Exec()
UnityEngine.UnitySynchronizationContext:ExecuteTasks()
Failed to parse dependency:
1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource
1:TrySetResult(String)1, DownloadStringCompletedEventArgs, Func
2, DownloadStringCompletedEventHandler, Action`2)Invalid packageId 'Startupimpact' resolved to 'automatic.startupimpact'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.LoadOrder_Before:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
ModManager.d__19:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource
1:TrySetResult(String)
System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func
2, DownloadStringCompletedEventHandler, Action`2)
System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted(Object)
UnityEngine.WorkRequest:Invoke()
UnityEngine.UnitySynchronizationContext:Exec()
UnityEngine.UnitySynchronizationContext:ExecuteTasks()
Invalid packageId 'Harmony' resolved to 'brrainz.harmony'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.VersionedDependency:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
ModManager.d__19:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource
1:TrySetResult(String)
System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func
2, DownloadStringCompletedEventHandler, Action`2)
System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted(Object)
UnityEngine.WorkRequest:Invoke()
UnityEngine.UnitySynchronizationContext:Exec()
UnityEngine.UnitySynchronizationContext:ExecuteTasks()
Invalid packageId 'Core' resolved to 'ludeon.rimworld'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
ModManager.d__19:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource
1:TrySetResult(String)
System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func
2, DownloadStringCompletedEventHandler, Action`2)
System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted(Object)
UnityEngine.WorkRequest:Invoke()
UnityEngine.UnitySynchronizationContext:Exec()
UnityEngine.UnitySynchronizationContext:ExecuteTasks()
Invalid packageId 'HugsLib' resolved to 'unlimitedhugs.hugslib'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
ModManager.d__19:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource
1:TrySetResult(String)
System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func
2, DownloadStringCompletedEventHandler, Action`2)
System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted(Object)
UnityEngine.WorkRequest:Invoke()
UnityEngine.UnitySynchronizationContext:Exec()
UnityEngine.UnitySynchronizationContext:ExecuteTasks()
Failed to parse dependency:
1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource
1:TrySetResult(String)1, DownloadStringCompletedEventArgs, Func
2, DownloadStringCompletedEventHandler, Action`2)Invalid packageId 'WorkTab' resolved to 'fluffy.worktab'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.VersionedDependency:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
ModManager.d__19:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource
1:TrySetResult(String)
System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func
2, DownloadStringCompletedEventHandler, Action`2)
System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted(Object)
UnityEngine.WorkRequest:Invoke()
UnityEngine.UnitySynchronizationContext:Exec()
UnityEngine.UnitySynchronizationContext:ExecuteTasks()
Failed to parse dependency:
1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource
1:TrySetResult(String)1, DownloadStringCompletedEventArgs, Func
2, DownloadStringCompletedEventHandler, Action`2)Failed to fetch https://raw.githubusercontent.com/emipa606/SinglePlantTexturesPatch/master/About/Manifest.xml (ProtocolError:
The remote server returned an error: (404) Not Found.
Verse.Log:Warning(String, Boolean)
ModManager.d__19:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task:FinishStageThree()
System.Threading.Tasks.Task:FinishStageTwo()
System.Threading.Tasks.Task:Finish(Boolean)
System.Threading.Tasks.Task1:TrySetException(Object) System.Threading.Tasks.TaskCompletionSource
1:TrySetException(Exception)
System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func
2, DownloadStringCompletedEventHandler, Action`2)
System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
System.Net.WebClient:DownloadStringOperationCompleted(Object)
UnityEngine.WorkRequest:Invoke()
UnityEngine.UnitySynchronizationContext:Exec()
UnityEngine.UnitySynchronizationContext:ExecuteTasks()
Describe the bug
When RimVali is enabled at the same time as the Kurin HAR edition mod, almost all Kurin who spawn (no mater the source be it friendly, or hostile) have their body textures replace with pink squares. It seems having the two mods together attempts to direct the Kurin mod to load textures that aren't present within the mod itself.
To Reproduce
Alternatively;
4a) Use spawn pawn dev tool and select a Kurin faction pawn and spam click.
Expected behavior
Body textures should be present.
An Error log can be found here;
https://gist.github.com/HugsLibRecordKeeper/1c045eaf861488636301d5330874285d
Versions:
Additional context
The reason for 2600 points for the raid was merely for the sake of expedience in order to have a lot of Kurin generate at once. I originally discovered this via just having a caravan arrive while I was on a normal map and noticed the pink squares/lack of textures. One in maybe 4-5 will have the proper texture.
The mod list and load order are as follows;
Harmony
Core
Royalty
HugsLib
De-generalize Work
Humanoid Alien Races 2.0
Kurin HAR Edition
RimVali: Far From Avalon
The error persisted after removing Harmoy, Royalty, and Hugslib.
Edit the ratio.
Describe the bug
Started a human colony, did the save-the-noble quest, and instead of the standard message when the bestower was ready, I got what is depicted below. Clarification: Boss is human, not an avali.
To Reproduce
Will have to wait until he gains another royalty rank.
Expected behavior
The original text from Royalty.
Versions:
Additional context
The human colonist did not get the trait that it says he did, so at least there's that.
Versions:
theres no icon showing on either world map or faction list which is odd , unsure if this is my only on my side but well reporting it. As it makes alot of trouble just to go colony hunting with drag and release.
Heres The Log
Player.log
il be also disabling the mod temporarily because i cant afford to lose 28 minutes worth of time of loading each time i update my modlist, because i have an potatoe for an computer ;-; but hey! good luck and il be definitely waiting for an fix when it happens
Warning: Theres alot but alot of lines... that says things not for -18 like more than 3000+? so its hard for me to delete them so please dont
Describe the bug
Apparel seems to always render in front of the head even when it shouldn't like with body apparel.
To Reproduce
Have an avali equip a flak jacket or probably other body apparels that overlap the head. No other mods required.
Expected behavior
Head draws in front of body apparel when appropriate.
Versions:
Additional context
Logs: https://gist.github.com/a966fa95b917dd6a128d04689fd601bb
Describe the bug
Avali equipping spike core dusters turn invisible when wearing the duster. Removing the duster causes avali to reappear
To Reproduce
Have an Avali equip a spikecore ideology Duster
Expected behavior
Duster to be visible like standard dusters would be
Screenshots
https://i.imgur.com/TYS2lH7.png
https://i.imgur.com/94pRUbk.png
https://i.imgur.com/9MBp9GC.png
Versions:
Additional context
I'm not entirely sure if this is a known issue or not, and it seems fairly simple to report at the surface level. Im not very good with coding and I don't have a lot of time to poke around and figure out what clothing is broken with the mod, but I feel this might be useful anyway
Describe the bug
When starting a new colony, when getting to the step to generate a world, after clicking the button to generate world, it will go to the usual loading screen for a few seconds, then return to the generate world menu.
To Reproduce
Expected behavior
When clicking generate world, it's expected that a world will be generated.
Versions:
Additional context
I do have other mods installed, however I disabled only the RimVali mod and this issue stopped happening. Here's my log: https://gist.github.com/f87f78272a8dddb408e8c749876e4952
(Optional, for modders) Suggested fix
I'm not a modder, but I suspect it's an issue with the mod trying to populate the world with other Avali tribes, as I've noticed in the 1.3 version, the generate world screen shows the other factions, but the Avali tribes that normally generate with the mod aren't listed in this screen (see attached image).
Describe the bug
unknown error message
To Reproduce
run mod
Expected behavior
no errors
Screenshots
If applicable, add screenshots to help explain your problem.
Versions:
Additional context
RimWorld 1.3.3109 rev1025
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimWorld.VersionControl:LogVersionNumber ()
Verse.Root:CheckGlobalInit ()
Verse.Root:Start ()
Verse.Root_Entry:Start ()
Starting loading patch
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RimValiCoreMod:.ctor (Verse.ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke (object,object[])
System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
!---RIMVALI PACK MULTITHREADING IS ACTIVE.---!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
AvaliMod.RimValiMod:.ctor (Verse.ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke (object,object[])
System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Could not find type named AvaliMod.DyeCompProps from node
1<Verse.HediffCompProperties>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List
1<Verse.HediffCompProperties>> (System.Xml.XmlNode,bool)XML error:
1<Verse.HediffCompProperties>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List
1<Verse.HediffCompProperties>> (System.Xml.XmlNode,bool)Tried to use an uninitialized DefOf of type ThoughtDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) Debug info: DirectXmlToObject is currently instantiating an object of type RimValiCore.RVR.RVRBackstory
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
RimWorld.DefOfHelper:EnsureInitializedInCtor (System.Type)
RimWorld.ThoughtDefOf:.cctor ()
RimValiCore.RVR.butcherAndHarvestThoughts:.ctor ()
RimValiCore.RVR.RVRBackstory:.ctor ()
System.Reflection.MonoCMethod:InternalInvoke (object,object[])
System.RuntimeType:CreateInstanceMono (bool)
System.RuntimeType:CreateInstanceSlow (bool,bool,bool,System.Threading.StackCrawlMark&)
System.RuntimeType:CreateInstanceDefaultCtor (bool,bool,bool,System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,bool)
System.Activator:CreateInstance (System.Type)
Verse.DirectXmlToObject:ObjectFromXml<RimValiCore.RVR.RVRBackstory> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<RimValiCore.RVR.RVRBackstory> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Parsed 2.5 as int.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.ParseHelper:ParseIntPermissive (string)
Verse.ParseHelper:FromString (string)
Verse.DirectXmlToObject:ObjectFromXml (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.VerbProperties> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.VerbProperties> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.VerbProperties> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List1<Verse.VerbProperties>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List
1<Verse.VerbProperties>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Starting texture decompiler
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.ClassTMPDecompiler:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
Decompiled 1731 textures
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.ClassTMPDecompiler:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[RimVali: Core/Ships & Drones]: Ready for launch!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.Ships.shipPatches:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[RimVali Core] Patches completed. 30 methods patched.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.Restrictions:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[RimVali Core/RVR]: Setting up race restrictions.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.Restrictions:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[RimVali Core/RVR]: Setting up faction restrictions.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.Restrictions:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
Loaded 2 races
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.Restrictions:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[RimVali Core/ Healable mats]: found 1 valid materials.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.HealableMaterial.HealableMatFinder:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[RimVali Core] Starting up floor constructor...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
AvaliMod.FloorConstructor:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
Adding duplicate Verse.TerrainDef name: AvaliRoomPattern_AvaliNanomachines
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DefDatabase`1<Verse.TerrainDef>:Add (Verse.TerrainDef)
AvaliMod.FloorConstructor:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
Adding duplicate Verse.TerrainDef name: AvaliDiamondFloor_AvaliNanomachines
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DefDatabase`1<Verse.TerrainDef>:Add (Verse.TerrainDef)
AvaliMod.FloorConstructor:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[RimVali Core/FloorConstructor] Generated Nanomachines weave floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
AvaliMod.FloorConstructor:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[RimVali Core/FloorConstructor] Updating architect menu..
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
AvaliMod.FloorConstructor:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[RimVali Core/FloorConstructor] Updated 1 designation categories & 7 dropdown designations.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
AvaliMod.FloorConstructor:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[RimVali Core/FloorConstructor] Built 83 floors from 28 materials.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
AvaliMod.FloorConstructor:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[RimVali: Far From Avalon] Started patches.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Verse.Log:Message (string,bool)
AvaliMod.RimValiPatches:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
[RimVali: Far From Avalon] A patch has failed! Patches completed: 2
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
AvaliMod.RimValiPatches:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Void AvaliMod.LoadPatch::Patch()
at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) [0x00047] in :0
at HarmonyLib.PatchClassProcessor.Patch () [0x00057] in :0
--- End of inner exception stack trace ---
at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x00127] in :0
at HarmonyLib.PatchClassProcessor.Patch () [0x00082] in :0
at HarmonyLib.Harmony.b__10_0 (System.Type type) [0x00007] in :0
at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable1[T] sequence, System.Action
1[T] action) [0x00014] in :0
at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in :0
at HarmonyLib.Harmony.PatchAll () [0x0001b] in :0
at AvaliMod.RimValiPatches..cctor () [0x00019] in :0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
AvaliMod.RimValiPatches:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
Describe the bug
As of the moment of testing, Nanoweave, Nano-Carbon fiber, and Aeroweave do not seem to convey any armor at all onto items made from them. In this instance, dusters of all four Avali cloths (plus avali leather and a standard leather, but these behaved normally as controls) were made, with the Tungsten-Aero fiber duster being the only one to have armor values listed on its item card, the rest only show insulation. The Gear panel confirms that zero armor is given by wearing these items.
To Reproduce
Steps to reproduce the behavior:
Spawn in the relevant cloths
Make an item from them
Be a little warmer but no more protected
Weep
Expected behavior
Clothing stuffs should convey armor
Versions:
Additional context
Modlist for this save consists of: Harmony, Core, Mod Manager, and Rimvali: Far From Avalon
Describe the bug
When dragged and holding a weapon while naked, if an Avali move backward, the weapon is visible through the Avali body with the exception of the tail. Not specific to Avali weapons, the same problem goes with any weapon.
To Reproduce
Have a naked Avali with any weapon, drag it and move backward (upward).
Expected behavior
The weapon should appear behind the body, and not in front of it.
When wearing clothing, the weapon properly appear behind them.
Versions:
Additional context
Installed mods: Harmony, Rimvali: Far from Avalon, Camera+
Describe the bug
It's a rather minor bug, but running the current Steam build of FFA, causes the following error to pop off endlessly, most certainly due to NesGUI not being loaded at the same time:
"Could not load UnityEngine.Texture2D at NesGUI/NGUILogo in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ContentFinder`1<UnityEngine.Texture2D>:Get (string,bool)
RimWorld.MainButtonDef:get_Icon ()
RimWorld.MainButtonWorker:DoButton (UnityEngine.Rect)
(wrapper dynamic-method) RimWorld.MainButtonsRoot:RimWorld.MainButtonsRoot.DoButtons_Patch1 (RimWorld.MainButtonsRoot)
RimWorld.MainButtonsRoot:MainButtonsOnGUI ()
(wrapper dynamic-method) RimWorld.UIRoot_Play:RimWorld.UIRoot_Play.UIRootOnGUI_Patch1 (RimWorld.UIRoot_Play)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)"
To Reproduce
Run a savefile involving RV:Core and FFA, without having NesGUI loaded at the same time.
Expected behavior
No repeating errors popping in the console.
Screenshots
If applicable, add screenshots to help explain your problem.
N/A, issue is not visual.
Versions:
Additional context
N/A
(Optional, for modders) Suggested fix
SImply put the required asset in the FFA's texture directories.
It's on the label; Every X ticks, packs get reset.
I suspect the cause to be the cause to be pack handler in RimValiUtilities; It's due for a re-write.
This is just a note for myself.
Basic bionic Ear hediff fails to show a description.
System.NullReferenceException: Object reference not set to an instance of an object
at Verse.HediffStatsUtility+d__0.MoveNext () [0x00a2f] in :0
at Verse.Hediff.get_TipStringExtra () [0x00046] in :0
at Verse.HediffWithComps.get_TipStringExtra () [0x00006] in :0
at Verse.Hediff_AddedPart.get_TipStringExtra () [0x00005] in :0
at RimWorld.HealthCardUtility.GetTooltip (System.Collections.Generic.IEnumerable1[T] diffs, Verse.Pawn pawn, Verse.BodyPartRecord part) [0x0018b] in <d72310b4d8f64d25aee502792b58549f>:0 at RimWorld.HealthCardUtility+<>c__DisplayClass32_0.<DrawHediffRow>b__0 () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0 at Verse.ActiveTip.get_FinalText () [0x0000d] in <d72310b4d8f64d25aee502792b58549f>:0 Verse.Log:Error(String, Boolean) Verse.ActiveTip:get_FinalText() Verse.ActiveTip:get_TipRect() Verse.TooltipHandler:CalculateInitialTipPosition(List
1)
Verse.TooltipHandler:DrawActiveTips()
Verse.TooltipHandler:DoTooltipGUI()
Verse.UIRoot:UIRootOnGUI()
RimWorld.UIRoot_Play:UIRootOnGUI()
Verse.Root:OnGUI()
Describe the bug
Resting Avali have their sprite turn invisible for that direction (persisting after they get up)
This can temporarily be fixed by de-equipping or equipping clothes
To Reproduce
Expected behavior
They shouldn't turn invisible in only one direction.
Screenshots
Versions:
1.3.3072
24 Jul @ 7:25pm
)Additional context
My modlist is a little larger than just having RimVali, however, I've tested removing all mods that could cause this issue, with no success.
I've also attempted to convert all texture assets to the .dds format via Rimpy, with no success (though the textures seem to look better now at least, when they do show up ๐).
I am aware that this might invalidate this report, but I would appreciate it if there might be some tips or ideas on why this could happen. And who knows, maybe this is already a known bug.
Save that can be used to reproduce the problem: https://1drv.ms/u/s!AgvkCh4VPRCu4Q75MDLA6jvquHxq?e=h8EGLT
[Mod list length: 42]
Harmony
Core (local mod)
Ideology [Official DLC] (local mod)
HugsLib
BIRD UP! Raven
Better ModMismatch Window
Camera+
Categorized Crafting Bills
Dub's Paint Shop
Dubs Bad Hygiene
Dubs Mint Menus
Dubs Mint Minimap
Dubs Skylights
Dynamic Diplomacy
Expandable Plants
Humanoid Alien Races
Fell Tribes
Gnoll Race (Continued)
Graphics Settings+
Heat Map (Continued)
Life Support (Fan Update)
More Planning
Realistic Planets - Fan Update [Temp 1.3] (local mod)
RimRPC - RichPresence
RimVali: Core
RimVali: Far From Avalon
Rimatomics
Rimefeller
Simply More Bridges (Continued)
Vanilla Expanded Framework
Vanilla Fishing Expanded
Vanilla Plants Expanded
Vanilla Cooking Expanded
Vanilla Cooking Expanded - Sushi
Vanilla Furniture Expanded
Vanilla Furniture Expanded - Art
Vanilla Furniture Expanded - Farming
Vanilla Furniture Expanded - Medical Module
Vanilla Furniture Expanded - Power
Vanilla Furniture Expanded - Production
Vanilla Furniture Expanded - Security
Vanilla Textures Expanded
Describe the bug
world fails to generate and simply boots back into seed/world options
To Reproduce
with my modlist simply attempt to create a world and this happens, tried without rimvali and it does generate the world
Expected behavior
it will boot you back to world creation, no crashes or errors simply bounces back
Screenshots
attaching my log as a screenshot wont help at all
https://gist.github.com/HugsLibRecordKeeper/a48f242ee8fb871efa06d094da351314
Versions:
Describe the bug
The different sizes of pile of pillows does not really respect their description concerning the number of Avali who can sleep in (on?) + the small and medium size have the same capacity of 2 Avali.
Expected behavior
According to each item description, and by following the size difference:
Screenshots
In red, pawn orientation when sleeping, in green, the furniture size.
Versions:
Additional context
Installed mods: Harmony, Rimvali: Far from Avalon, Camera+
Suggested fix
You can transform the small pile of pillow into a one place sleeping spot and change descriptions of every piles, though this wouldn't really fit with the idea of "pack sleeping spot", but this is probably the easiest method.
Otherwise you can maybe organize the sleeping spots like that (if it's technically possible) and optionally enlarge the furniture size (not the sprite) to avoid pawns to looks like to be half inside walls/other furniture when sleeping.
Side notes
Piles descriptions are missing a capital letter in the beginning.
When creating/moving a pile of pillow, the default orientation is with the pawn's head down, which is the contrary of the bed with the pawn's head up. Inverting that would be better.
Describe the bug
some Avali clothing are missing textures, when avail put them on they go invisible
To Reproduce
Steps to reproduce the behavior:
with the current steam version, the avali Bell Cloaks, thermal wraps, HUD, avail traditional headdress, was leading to such a issue
(Optional, for modders) Suggested fix
looking though file names saw inconsistent capitals,
"ThermalWraps_Avali_East.png"
"ThermalWraps_Avali_north.png"
"ThermalWraps_Avali_south.png"
perhaps its worth checking that its all properly capitalized?
also in RimVali\1.3\Defs\Apparel\ApparelBody.xml
"line 206 avali/Things/Apparel/AvaliHeaddress/Headress" is missing a d
'line 118 avali/Things/Apparel/HUD/hud" is using lowercase
Describe the bug
In german translation, some research tiles are a bit too small/overlap each other. Some even are a bit of a challenge to click.
To Reproduce
German language, Avali Main reasearch.
Expected behavior
More Space between the tiles and/or a bit wider, so single letters dont break.
Describe the bug
Low performance, gimping 3x speed due to performance issues creating an artificial cap for the tick rate and increasing instability.
To Reproduce
Run with large maps and max default factions, like what your system should be able to handle normally.
Expected behavior
no performance impact
Versions:
Additional context
This mod is too performance intensive and needs to be optimized to prevent issues with slowdowns
(Optional, for modders) Suggested fix
I strongly recommend you take measures to try and optimize the mod for performance
Here is a video listing examples of some of the mistakes yandere dev made that I think you will find interesting: https://www.youtube.com/watch?v=7qz5GefNwh4
Figured I'd make a new thread for this instead of having it in an old closed issue. I made a patch mod that I'd love to see implemented in the base mod. It allows 2D beds and it will give the pawns random position and angle offsets. It should work with any dimension beds so 2x1, 2x2, 3x2, 5x8, etc. If you want to look into implementing this, I give full permission without restriction to use any/all of my code. The only dependency for this mod is Harmony and, if using Vanilla Expanded Framework, this mod has to be loaded first or else only 1 pawn can use an affected bed at a time. This patch also will only affect specific defNames so other beds are unaffected.
Currently, the mod can be downloaded from the link below and put into the mod folder like any other mod.
https://github.com/Fluxic/RW-2D-Beds
There's also an issue where if you have Vanilla Expanded Framework active, body parts of rotated pawns will sometimes detach. This is an issue that affects other mods that rotate pawns too. The rotation part of this can effectively be disabled by commenting out this line and there's also some harmony paches that only deal with rotation that could also be commented out.
Some null errors, this is a note for myself.
Describe the bug
When placed near a bed (classic or Avali), Avali end tables does not add the +0,05% comfort bonus to them (inactive). The white line to show an end table can be connected to a bed does not even appear.
Same with the lit version, powered or not.
Versions:
Additional context
Installed mods: Harmony, Rimvali: Far from Avalon, Camera+
System.NullReferenceException: Object reference not set to an instance of an object
at AvaliMod.FoodPatch.edible (System.Boolean& __result, Verse.RaceProperties __instance, Verse.ThingDef t) [0x00007] in :0
at (wrapper dynamic-method) Verse.RaceProperties.Verse.RaceProperties.CanEverEat_Patch3(Verse.RaceProperties,Verse.ThingDef)
at Verse.RaceProperties.CanEverEat (Verse.Thing t) [0x00000] in :0
at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.AddHumanlikeOrders_Patch18(UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>)
at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch6(UnityEngine.Vector3,Verse.Pawn)
sorry x)
I was playing with the Avali mod prior to the update a little while ago (before the Core mod released), and my game ran pretty fine. After the update, it seems something messed up and I keep getting spammed with thousands of these errors, making the save unplayable right now. I don't know if this is a mod issue or save file issue, but I can edit my save file if there is a way to fix it. Would rather not lose a few in-game years of work.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
System.NullReferenceException: Object reference not set to an instance of an object
at AvaliMod.AvaliUpdater+<>c.b__11_0 (Verse.Pawn x) [0x00000] in <10eb6b2b2a0946398435abc76f7271ee>:0
at System.Linq.Enumerable+WhereListIterator`1[TSource].MoveNext () [0x00037] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at AvaliMod.AvaliUpdater.GivePackThoughts (AvaliMod.AvaliPack pawnPack, Verse.Pawn pawn, AvaliMod.PackComp packComp) [0x00090] in <10eb6b2b2a0946398435abc76f7271ee>:0
at AvaliMod.AvaliUpdater.UpdatePawns () [0x00086] in <10eb6b2b2a0946398435abc76f7271ee>:0
at AvaliMod.AvaliUpdater.WorldComponentTick () [0x000b8] in <10eb6b2b2a0946398435abc76f7271ee>:0
at RimWorld.Planet.WorldComponentUtility.WorldComponentTick (RimWorld.Planet.World world) [0x00013] in <7927e938de4c4089b4add4215e58d5b1>:0
I spawned in a few pawns through debug to get a sort of town going in Rimworld and after adding them to my faction it keeps on constantly trying to add all my pawns to a pack without results.
Here is the error message from debug:
System.NullReferenceException: Object reference not set to an instance of an object
at AvaliMod.RimValiUtility+<>c.b__3_0 (Verse.Pawn x) [0x00000] in <21c6ffcc8a7e4de099f7eeb2c06a4be0>:0
at System.Linq.Enumerable+WhereEnumerableIterator1[TSource].MoveNext () [0x00037] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at AvaliMod.RimValiUtility.GetHighestSkillOfpack (AvaliMod.AvaliPack pack, System.Collections.Generic.List
1[T] avoidSkills) [0x00127] in <21c6ffcc8a7e4de099f7eeb2c06a4be0>:0
at AvaliMod.AvaliPack.GetPackSkillDef () [0x00042] in <21c6ffcc8a7e4de099f7eeb2c06a4be0>:0
at AvaliMod.AvaliPack.UpdateHediffForAllMembers () [0x00007] in <21c6ffcc8a7e4de099f7eeb2c06a4be0>:0
at AvaliMod.RimValiUtility.KioPackHandler (System.Collections.Generic.HashSet`1[AvaliMod.AvaliPack]& packs, Verse.Pawn pawn, System.Int32 packLimit) [0x00259] in <21c6ffcc8a7e4de099f7eeb2c06a4be0>:0
at AvaliMod.AvaliPackDriver.UpdatePacks () [0x00040] in <21c6ffcc8a7e4de099f7eeb2c06a4be0>:0
at AvaliMod.AvaliPackDriver.GameComponentTick () [0x00099] in <21c6ffcc8a7e4de099f7eeb2c06a4be0>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Log:Error (string,bool)
AvaliMod.AvaliPackDriver:GameComponentTick ()
Verse.GameComponentUtility:GameComponentTick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
Describe the bug
When the weather changes on a Boreal Forest map, or a Tundra map, I get large performance decreases. (145 FPS to 17, and 900 ticks down to around 300-400. I generally stop testing by this point.). For the sake of expedience I use 4x speed, but it's present on all speeds. This is most noticeable when it heads into winter and it starts snowing, or if there's a cold snap event on the map.
To Reproduce
Give it a day (Usually less) and Edible will jump. Just keep waiting and it keeps consuming resources.
Expected behavior
Honestly I just expect it to perform the way it performs on Ice sheet, Temperate, Arid Shrubland, and Desert maps where it increases a bit, then quickly falls back down near the bottom of my list. Eg; How it handles in summer, and fall.
Versions:
Additional context
Mod list and order;
Core
Royalty
Dub performance analyzer (To see it, it happens regardless of if it's there or not)
RimVali
This only seems to happen on Boreal Forest and Tundra at the change of season when it head's into winter and when it comes to cold snap. I haven't yet tested all maps, but as mentioned above, I didn't experience the same slow down's on Ice Sheet, Temperate, Arid Shrubland, or Desert maps.
My first playthrough it was a Coldsnap event on a boreal forest map that I first noticed it happening. I hadn't yet gotten to winter yet. On my second playthrough after altering my list, I experienced it again upon heading into winter when it brought my game down to around 2-3 FPS from a stable 30-40.
I've worked my way through over 240 mods trying to find the incompatibility but it's present even when only core, Dubs, and RimVali are activated. While you won't see the actual "process" (If that's what Edible is) without Dubs performance you should still notice your FPS decrease tremendously. Dubs just helps to make it more clear precisely what's consuming so many ticks and performance. At least that's how it is on my end. I've attempted to reinstall all mods, and the base game to no avail.
If any further information is required please let me know, and i'd happily experiment if it's required.
Describe the bug
Avali Scout Helmet does not align to head position properly when pawn is resting
To Reproduce
Just had a pawn sleeping on the floor, every time he crashed to sleep his helmet would shift to one side.
Expected behavior
Helmet stays as normally displayed while on head.
Versions:
Additional context
Add any other context about the problem here.
Yes, I have other mods. the bad news, is it's a lot of them. I'll post a list at http://psyra.ca/stuff/modlist.html but be warned it is huge (400+).
Not a critical issue, just a stickler for helping you fellows make things look 'pro'. ;)
Describe the bug
When using the "[KV] Show Hair With Hats or Hide All Hats" mod, and Rimvali together, it spawns most Avali (as far as I can test) with hair styles. Potentially related; Avali in a purely vanilla game also have mustaches on occasion. Though I'm not sure if that's intended behavior. I expect that will be a separate issue, but I'm not sure if it's related or not.
To Reproduce
Expected behavior
Avali should not have hair.
Versions:
Additional context
My modlist and load order are as follows;
[Mod list length: 8]
Harmony [https://steamcommunity.com/sharedfiles/filedetails/?id=2009463077]
Core [https:// no link (local mod)]
Royalty [Official DLC] [https:// no link (local mod)]
Ideology [Official DLC] [https:// no link (local mod)]
HugsLib [https://steamcommunity.com/sharedfiles/filedetails/?id=818773962]
RimVali: Core [https://steamcommunity.com/sharedfiles/filedetails/?id=2498515688]
RimVali: Far From Avalon [https://steamcommunity.com/sharedfiles/filedetails/?id=2180380125]
[KV] Show Hair With Hats or Hide All Hats [https://steamcommunity.com/sharedfiles/filedetails/?id=1180826364]
A link to my log file;
https://gist.github.com/HugsLibRecordKeeper/331d3e34d8e602e03eb4bd9feb3622e2
Describe the bug
Vanilla Expanded Framework causes body parts like the head, body, tail, ears, etc. to separate from each other when playing animations from Yayo's Animations (ones that rotate the sprite). This does not happen when using Yayo's Animations without VEF. It also causes eyes to not render when facing south regardless of what mods are installed aside from VEF. Disabling VEF fixes these issues. The condition of Yayo's Animations is most likely because it rotates the sprites i.e. I would assume any rotation of the sprite regardless of the source will cause this.
To Reproduce
Play with Vanilla Expanded Framework installed. I don't think there's anything that would cause the sprites to rotate without Yayo's Animations so that too.
Expected behavior
Avalis don't disassemble.
Versions:
Additional context
HugsLib log: https://gist.github.com/62e6be555f355e2d723689ed760b1fd4
The errors about the illegal characters for this mod seem to only happen the first time after re-enabling the mod but (edit: not sure now what causes it to error because I'm still pretty sure it was not every time) don't seem to affect anything as far as I can tell. The bug still happens when they don't show up.
Describe the bug
Those tables list every mood effects an Avali/human get when eating, butchering or wearing something of their own kind or the other species.
In green is what is correct, and in red what is (or seem) wrong.
Versions:
Additional context
Installed mods: Harmony, Rimvali: Far from Avalon, Camera+
Describe the bug
When Visual Exceptions is in the mod list, avali stop rendering. Sometimes a torso or pawn will show, but it will be human.
To Reproduce
Expected behavior
The avali should render normally with all parts, and should appear as avali.
Versions:
Additional context
An exception will appear when:
Describe the bug
Avali Crystals are not selectable in Stockpile Zones. Can be placed on the ground and carried around by pawns though.
Describe the bug
Events that add Pawns to Colony never feature Avali
SwordDerg โ Today at 10:35
@nesi I noticed avali don't seem to spawn for events like drop pod survivors or threat rewards.
They do show up as random visitors.
Kitten โ Today at 19:06
I haven't gotten a single avali as an autojoin, drop pod, random event or similar. Literally have to arrest them from other factions to get any. I thought it seemed weird, but I have experienced astronomically low odds in vidya before. But this might be an actual issue, yeah.
Maybe it's caused by some other mod- we might have something in common?
SwordDerg โ Today at 19:29
I just did a clean start with only harmony + Avali mods and I generated 90+ instaces of all the autojoin and threat join events & quests.
Avali showed up once as prisoners in a hospitality event but not once in any of the other events that commonly give you extra people.
Describe the bug
When a pawn hold some Avali weapons, those are not properly oriented, visible especially when aiming/firing with ranged weapons.
List of affected weapons:
Personal note: I think it's just a sprite rotation issue.
To Reproduce
Drag an Avali colonist and equip a weapon in the list (because those weapons cannot be equipped by humans). If it's a ranged weapon, fire on something to clearly see the misalignment.
Screenshots
The green arrow show how other weapons are hold when standing.
Versions:
Additional context
Installed mods: Harmony, Rimvali: Far from Avalon, Camera+
Describe the bug
Whenever trying to generate a hologram of an Avali with an Afterlife Casket, the bodies are invisible. Clothes can still show up, though.
To Reproduce
Generate a hologram of an Avali with the Afterlife Vault start.
Expected behavior
An Avali hologram with a visible body should appear.
Screenshots
If applicable, add screenshots to help explain your problem.
Versions:
Additional context
The Debug log:
Failed to find any textures at Things/Pawn/Humanlike/Bodies/Naked_Avali while constructing Multi(initPath=Things/Pawn/Humanlike/Bodies/Naked_Avali, color=RGBA(1.000, 0.251, 0.251, 0.800), colorTwo=RGBA(0.996, 0.937, 0.839, 1.000))
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
Verse.Graphic_Multi:Init (Verse.GraphicRequest)
Verse.GraphicDatabase:GetInner<Verse.Graphic_Multi> (Verse.GraphicRequest)
Verse.GraphicDatabase:Get (System.Type,string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color,Verse.GraphicData,System.Collections.Generic.List1<Verse.ShaderParameter>,string) AlienRace.AlienPartGenerator:GetNakedGraphic (RimWorld.BodyTypeDef,UnityEngine.Shader,UnityEngine.Color,UnityEngine.Color,string,string) AlienRace.HarmonyPatches:ResolveAllGraphicsPrefix (Verse.PawnGraphicSet) (wrapper dynamic-method) Verse.PawnGraphicSet:Verse.PawnGraphicSet.ResolveAllGraphics_Patch5 (Verse.PawnGraphicSet) RimWorld.CompBuildingConsciousness:SpawnHologram () RimWorld.CompBuildingConsciousness:<CompGetGizmosExtra>b__19_0 () Verse.Command_Action:ProcessInput (UnityEngine.Event) Verse.GizmoGridDrawer:DrawGizmoGrid (System.Collections.Generic.IEnumerable
1<Verse.Gizmo>,single,Verse.Gizmo&,System.Func2<Verse.Gizmo, bool>,System.Func
2<Verse.Gizmo, bool>,System.Func2<Verse.Gizmo, bool>) (wrapper dynamic-method) RimWorld.InspectGizmoGrid:RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0 (System.Collections.Generic.IEnumerable
1,Verse.Gizmo&)
RimWorld.MainTabWindow_Inspect:DrawInspectGizmos ()
RimWorld.InspectPaneUtility:ExtraOnGUI (RimWorld.IInspectPane)
RimWorld.MainTabWindow_Inspect:ExtraOnGUI ()
Verse.WindowStack:WindowStackOnGUI ()
RimWorld.UIRoot_Play:UIRootOnGUI ()
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)
Error rendering pawn portrait: Object reference not set to an instance of an object
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
Verse.PawnRenderer:RenderCache (Verse.Rot4,single,UnityEngine.Vector3,bool,bool,bool,bool,bool,System.Collections.Generic.Dictionary2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable
1<UnityEngine.Color>,bool)
RimWorld.PawnCacheRenderer:OnPostRender ()
(wrapper dynamic-method) RimWorld.PawnCacheRenderer:RimWorld.PawnCacheRenderer.RenderPawn_Patch2 (RimWorld.PawnCacheRenderer,Verse.Pawn,UnityEngine.RenderTexture,UnityEngine.Vector3,single,single,Verse.Rot4,bool,bool,bool,bool,bool,UnityEngine.Vector3,System.Collections.Generic.Dictionary2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable
1<UnityEngine.Color>,bool)
(wrapper dynamic-method) Verse.PawnRenderer:Verse.PawnRenderer.GetBlitMeshUpdatedFrame_Patch1 (Verse.PawnRenderer,Verse.PawnTextureAtlasFrameSet,Verse.Rot4,Verse.PawnDrawMode)
(wrapper dynamic-method) Verse.PawnRenderer:Verse.PawnRenderer.RenderPawnAt_Patch4 (Verse.PawnRenderer,UnityEngine.Vector3,System.Nullable`1<Verse.Rot4>,bool)
Verse.Pawn_DrawTracker:DrawAt (UnityEngine.Vector3)
(wrapper dynamic-method) Verse.Pawn:Verse.Pawn.DrawAt_Patch1 (Verse.Pawn,UnityEngine.Vector3,bool)
Verse.Thing:Draw ()
Verse.ThingWithComps:Draw ()
Verse.DynamicDrawManager:DrawDynamicThings ()
(wrapper dynamic-method) Verse.Map:Verse.Map.MapUpdate_Patch2 (Verse.Map)
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
Describe the bug
A clear and concise description of what the bug is:
Missing Textures on "Avali Research bench", Avali Nano Loom, Nano printing Forge,
Bug code given in console:
Exception printing Blueprint_AvaliResearchBench154592 at (166, 0, 150): System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Graphic+AtlasReplacementInfoCacheKey..ctor (UnityEngine.Material mat, Verse.TextureAtlasGroup group, System.Boolean flipUv, System.Boolean vertexColors) [0x0001d] in <99518a644a3e4a7ea3fde566568df84a>:0
at Verse.Graphic.TryGetTextureAtlasReplacementInfo (UnityEngine.Material mat, Verse.TextureAtlasGroup group, System.Boolean flipUv, System.Boolean vertexColors, UnityEngine.Material& material, UnityEngine.Vector2[]& uvs, UnityEngine.Color32& vertexColor) [0x00028] in <99518a644a3e4a7ea3fde566568df84a>:0
at (wrapper dynamic-method) Verse.Graphic.Verse.Graphic.Print_Patch0(Verse.Graphic,Verse.SectionLayer,Verse.Thing,single)
at (wrapper dynamic-method) Verse.Thing.Verse.Thing.Print_Patch2(Verse.Thing,Verse.SectionLayer)
at Verse.ThingWithComps.Print (Verse.SectionLayer layer) [0x00000] in <99518a644a3e4a7ea3fde566568df84a>:0
at Verse.SectionLayer_ThingsGeneral.TakePrintFrom (Verse.Thing t) [0x00000] in <99518a644a3e4a7ea3fde566568df84a>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.SectionLayer_ThingsGeneral:TakePrintFrom (Verse.Thing)
(wrapper dynamic-method) Verse.SectionLayer_Things:Verse.SectionLayer_Things.Regenerate_Patch0 (Verse.SectionLayer_Things)
(wrapper dynamic-method) Verse.Section:Verse.Section.RegenerateLayers_Patch1 (Verse.Section,Verse.MapMeshFlag)
Verse.MapDrawer:TryUpdateSection (Verse.Section)
Verse.MapDrawer:MapMeshDrawerUpdate_First ()
(wrapper dynamic-method) Verse.Map:Verse.Map.MapUpdate_Patch4 (Verse.Map)
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
To Reproduce
Steps to reproduce the behavior:
Use modlist in link provided, research avali research bench and try to place, error comes up.
https://pastebin.com/wvED1Xa5
Expected behavior
A clear and concise description of what you expected to happen.
error pops up after placement
Screenshots
If applicable, add screenshots to help explain your problem.
Versions:
Additional context
Add any other context about the problem here.
If you also have other mods, please tell us.
(Optional, for modders) Suggested fix
If you have a suggestion on how to fix this bug, feel free to leave it here.
Apparently, there is a glitch regarding the raid.
In an environment with only RimVali and the prerequisite mods installed, only mechanoids and Manhunter animals come raiding.
Reproducibility is constant.
Even in the early game, mechanoids come to attack.
Also, it is not possible to call a raid from the debug menu.
The same goes for the scene where the Raider should probably appear.
The following is the log of the last error occurred.
Exception filling window for Verse.Dialog_DebugOptionListLister: System.InvalidOperationException: Sequence contains no elements
at System.Linq.Enumerable.Min[TSource] (System.Collections.Generic.IEnumerable1[T] source, System.Func
2[T,TResult] selector) [0x00030] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at RimWorld.PawnGroupKindWorker_Normal.MinPointsToGenerateAnything (RimWorld.PawnGroupMaker groupMaker) [0x0002a] in <7927e938de4c4089b4add4215e58d5b1>:0
at RimWorld.PawnGroupMaker.get_MinPointsToGenerateAnything () [0x0000b] in <7927e938de4c4089b4add4215e58d5b1>:0
at RimWorld.FactionDef+<>c.b__92_1 (RimWorld.PawnGroupMaker pgm) [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0
at System.Linq.Enumerable.Min[TSource] (System.Collections.Generic.IEnumerable1[T] source, System.Func
2[T,TResult] selector) [0x00038] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at RimWorld.FactionDef.MinPointsToGeneratePawnGroup (RimWorld.PawnGroupKindDef groupKind) [0x00041] in <7927e938de4c4089b4add4215e58d5b1>:0
at SaveOurShip2.FixOutdoorTemp+NoRaidsFromPreviousPlanets+<>c__DisplayClass1_0.b__0 (RimWorld.Faction f) [0x000ac] in :0
at System.Linq.Enumerable+WhereListIterator1[TSource].ToList () [0x00017] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable
1[T] source) [0x0001f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at SaveOurShip2.FixOutdoorTemp+NoRaidsFromPreviousPlanets.Replace (System.Boolean& __result, System.Single points, RimWorld.Faction& faction, System.Predicate1[T] validator, System.Boolean allowNonHostileToPlayer, System.Boolean allowHidden, System.Boolean allowDefeated, System.Boolean allowNonHumanlike) [0x00054] in <a8039eeba20243a5931287784964ef0d>:0 at (wrapper dynamic-method) RimWorld.PawnGroupMakerUtility.RimWorld.PawnGroupMakerUtility.TryGetRandomFactionForCombatPawnGroup_Patch2(single,RimWorld.Faction&,System.Predicate
1<RimWorld.Faction>,bool,bool,bool,bool)
at RimWorld.IncidentWorker_RaidEnemy.TryResolveRaidFaction (RimWorld.IncidentParms parms) [0x0003d] in <7927e938de4c4089b4add4215e58d5b1>:0
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch1(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0
at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
at Verse.DebugActionsIncidents+<>c__DisplayClass7_1.b__2 () [0x00085] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.Dialog_DebugOptionLister.DebugAction_NewTmp (System.String label, System.Action action, System.Boolean highlight) [0x0003f] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.Dialog_DebugOptionListLister.DoListingItems () [0x0002b] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.Dialog_OptionLister.DoWindowContents (UnityEngine.Rect inRect) [0x00143] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x00165] in <7927e938de4c4089b4add4215e58d5b1>:0
Verse.Log:Error(String, Boolean)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
Describe the bug
When an enemy ship attacks you (Save Our Ship 2) with or without the HAR mod, the pawns inside of it will spawn naked, with only their weapon, or a (rarely) vanilla apparel and will raid the player's ship naked, without any EVA gear, even though the player's pawns are able to equip them.
To Reproduce
Expected behavior
The pawns spawn with EVA gear or some kind of apparel
Versions:
Additional context
Here are the logs :
Command line arguments: -savedatafolder=C:\Users\alexa\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Verse.Root:CheckGlobalInit ()
Verse.Root:Start ()
Verse.Root_Entry:Start ()
RimWorld 1.3.3102 rev827
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimWorld.VersionControl:LogVersionNumber ()
Verse.Root:CheckGlobalInit ()
Verse.Root:Start ()
Verse.Root_Entry:Start ()
Save data folder overridden to C:\Users\alexa\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Verse.GenFilePaths:get_SaveDataFolderPath ()
Verse.GenFilePaths:FolderUnderSaveData (string)
Verse.GenFilePaths:get_ConfigFolderPath ()
Verse.GenFilePaths:get_PrefsFilePath ()
Verse.Prefs:Init ()
Verse.Root:CheckGlobalInit ()
Verse.Root:Start ()
Verse.Root_Entry:Start ()
[HugsLib] version 9.0.0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
HugsLib.Utils.ModLogger:Message (string,object[])
HugsLib.HugsLibController:InitializeController ()
HugsLib.HugsLibController:EarlyInitialize ()
HugsLib.Core.HugsLibMod:.ctor (Verse.ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke (object,object[])
System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Starting loading patch
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RimValiCoreMod:.ctor (Verse.ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke (object,object[])
System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
!---RIMVALI PACK MULTITHREADING IS ACTIVE.---!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
AvaliMod.RimValiMod:.ctor (Verse.ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke (object,object[])
System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Could not find type named AvaliMod.DyeCompProps from node
1<Verse.HediffCompProperties>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List
1<Verse.HediffCompProperties>> (System.Xml.XmlNode,bool)XML error:
1<Verse.HediffCompProperties>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List
1<Verse.HediffCompProperties>> (System.Xml.XmlNode,bool)Tried to use an uninitialized DefOf of type ThoughtDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) Debug info: DirectXmlToObject is currently instantiating an object of type RimValiCore.RVR.RVRBackstory
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
RimWorld.DefOfHelper:EnsureInitializedInCtor (System.Type)
RimWorld.ThoughtDefOf:.cctor ()
RimValiCore.RVR.butcherAndHarvestThoughts:.ctor ()
RimValiCore.RVR.RVRBackstory:.ctor ()
System.Reflection.MonoCMethod:InternalInvoke (object,object[])
System.RuntimeType:CreateInstanceMono (bool)
System.RuntimeType:CreateInstanceSlow (bool,bool,bool,System.Threading.StackCrawlMark&)
System.RuntimeType:CreateInstanceDefaultCtor (bool,bool,bool,System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,bool)
System.Activator:CreateInstance (System.Type)
Verse.DirectXmlToObject:ObjectFromXml<RimValiCore.RVR.RVRBackstory> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<RimValiCore.RVR.RVRBackstory> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Parsed 2.5 as int.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.ParseHelper:ParseIntPermissive (string)
Verse.ParseHelper:FromString (string)
Verse.DirectXmlToObject:ObjectFromXml (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.VerbProperties> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.VerbProperties> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.VerbProperties> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List1<Verse.VerbProperties>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List
1<Verse.VerbProperties>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Could not resolve cross-reference to Verse.RecipeDef named CureBloodRot (wanter=recipes)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.RecipeDef> (string,Verse.FailMode,object)
Verse.DirectXmlCrossRefLoader/WantedRefForList1<Verse.RecipeDef>:TryResolve (Verse.FailMode) Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef) Verse.GenThreading/<>c__DisplayClass7_1
1<Verse.DirectXmlCrossRefLoader/WantedRef>:b__0 (object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
Could not resolve cross-reference to Verse.RecipeDef named CureAbasia (wanter=recipes)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.RecipeDef> (string,Verse.FailMode,object)
Verse.DirectXmlCrossRefLoader/WantedRefForList1<Verse.RecipeDef>:TryResolve (Verse.FailMode) Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef) Verse.GenThreading/<>c__DisplayClass7_1
1<Verse.DirectXmlCrossRefLoader/WantedRef>:b__0 (object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
Could not resolve cross-reference to Verse.RecipeDef named CureBloodRot (wanter=recipes)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.RecipeDef> (string,Verse.FailMode,object)
Verse.DirectXmlCrossRefLoader/WantedRefForList1<Verse.RecipeDef>:TryResolve (Verse.FailMode) Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef) Verse.GenThreading/<>c__DisplayClass7_1
1<Verse.DirectXmlCrossRefLoader/WantedRef>:b__0 (object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
Could not resolve cross-reference to Verse.RecipeDef named CureAbasia (wanter=recipes)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.RecipeDef> (string,Verse.FailMode,object)
Verse.DirectXmlCrossRefLoader/WantedRefForList1<Verse.RecipeDef>:TryResolve (Verse.FailMode) Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef) Verse.GenThreading/<>c__DisplayClass7_1
1<Verse.DirectXmlCrossRefLoader/WantedRef>:b__0 (object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
Config error in RVRDye: Verse.HediffCompProperties: compClass is null
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DefDatabase`1<Verse.HediffDef>:ErrorCheckAllDefs ()
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Starting texture decompiler
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.ClassTMPDecompiler:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
Decompiled 0 textures
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.ClassTMPDecompiler:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
[RimVali: Core/Ships & Drones]: Ready for launch!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.Ships.shipPatches:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
[RimVali Core] Patches completed. 30 methods patched.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.Restrictions:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
[RimVali Core/RVR]: Setting up race restrictions.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.Restrictions:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
[RimVali Core/RVR]: Setting up faction restrictions.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.Restrictions:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
Loaded 2 races
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.Restrictions:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
[RimVali Core/ Healable mats]: found 1 valid materials.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.HealableMaterial.HealableMatFinder:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
[RimVali Core] Starting up floor constructor...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
AvaliMod.FloorConstructor:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
Adding duplicate Verse.TerrainDef name: AvaliRoomPattern_AvaliNanomachines
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DefDatabase`1<Verse.TerrainDef>:Add (Verse.TerrainDef)
AvaliMod.FloorConstructor:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
Adding duplicate Verse.TerrainDef name: AvaliDiamondFloor_AvaliNanomachines
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DefDatabase`1<Verse.TerrainDef>:Add (Verse.TerrainDef)
AvaliMod.FloorConstructor:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
[RimVali Core/FloorConstructor] Generated Nanomachines weave floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
AvaliMod.FloorConstructor:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
[RimVali Core/FloorConstructor] Updating architect menu..
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
AvaliMod.FloorConstructor:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
[RimVali Core/FloorConstructor] Updated 1 designation categories & 7 dropdown designations.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
AvaliMod.FloorConstructor:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
[RimVali Core/FloorConstructor] Built 83 floors from 28 materials.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
AvaliMod.FloorConstructor:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
[RimVali: Far From Avalon] Started patches.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Verse.Log:Message (string,bool)
AvaliMod.RimValiPatches:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
[RimVali: Far From Avalon] A patch has failed! Patches completed: 2
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
AvaliMod.RimValiPatches:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Void AvaliMod.LoadPatch::Patch()
at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) [0x00047] in :0
at HarmonyLib.PatchClassProcessor.Patch () [0x00057] in :0
--- End of inner exception stack trace ---
at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x00127] in :0
at HarmonyLib.PatchClassProcessor.Patch () [0x00082] in :0
at HarmonyLib.Harmony.b__10_0 (System.Type type) [0x00007] in :0
at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable1[T] sequence, System.Action
1[T] action) [0x00014] in :0
at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in :0
at HarmonyLib.Harmony.PatchAll () [0x0001b] in :0
at AvaliMod.RimValiPatches..cctor () [0x00019] in :0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
AvaliMod.RimValiPatches:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
Type AvaliGraphicDatabase probably needs a StaticConstructorOnStartup attribute, because it has a field shadertest of type Shader. All assets must be loaded in the main thread.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.StaticConstructorOnStartupUtility:ReportProbablyMissingAttributes ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
Type ShipLaunchable probably needs a StaticConstructorOnStartup attribute, because it has a field DismissTex of type Texture2D. All assets must be loaded in the main thread.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.StaticConstructorOnStartupUtility:ReportProbablyMissingAttributes ()
Verse.PlayDataLoader/<>c:b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
[HugsLib] initializing ShipInteriorMod2
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
HugsLib.Utils.ModLogger:Message (string,object[])
HugsLib.HugsLibController:EnumerateChildMods (bool)
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Male
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.Faction:TryGenerateNewLeader ()
RimWorld.FactionGenerator:NewGeneratedFaction (RimWorld.FactionGeneratorParms)
(wrapper dynamic-method) RimWorld.FactionGenerator:RimWorld.FactionGenerator.GenerateFactionsIntoWorld_Patch2 (System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) (wrapper dynamic-method) RimWorld.Planet.WorldGenStep_Factions:RimWorld.Planet.WorldGenStep_Factions.GenerateFresh_Patch2 (RimWorld.Planet.WorldGenStep_Factions,string) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary
2<RimWorld.FactionDef, int>)
RimWorld.Page_CreateWorldParams:b__17_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Thin
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.Faction:TryGenerateNewLeader ()
RimWorld.FactionGenerator:NewGeneratedFaction (RimWorld.FactionGeneratorParms)
(wrapper dynamic-method) RimWorld.FactionGenerator:RimWorld.FactionGenerator.GenerateFactionsIntoWorld_Patch2 (System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) (wrapper dynamic-method) RimWorld.Planet.WorldGenStep_Factions:RimWorld.Planet.WorldGenStep_Factions.GenerateFresh_Patch2 (RimWorld.Planet.WorldGenStep_Factions,string) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary
2<RimWorld.FactionDef, int>)
RimWorld.Page_CreateWorldParams:b__17_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Male
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.Faction:TryGenerateNewLeader ()
RimWorld.FactionGenerator:NewGeneratedFaction (RimWorld.FactionGeneratorParms)
(wrapper dynamic-method) RimWorld.FactionGenerator:RimWorld.FactionGenerator.GenerateFactionsIntoWorld_Patch2 (System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) (wrapper dynamic-method) RimWorld.Planet.WorldGenStep_Factions:RimWorld.Planet.WorldGenStep_Factions.GenerateFresh_Patch2 (RimWorld.Planet.WorldGenStep_Factions,string) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary
2<RimWorld.FactionDef, int>)
RimWorld.Page_CreateWorldParams:b__17_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Female
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.Faction:TryGenerateNewLeader ()
RimWorld.FactionGenerator:NewGeneratedFaction (RimWorld.FactionGeneratorParms)
(wrapper dynamic-method) RimWorld.FactionGenerator:RimWorld.FactionGenerator.GenerateFactionsIntoWorld_Patch2 (System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) (wrapper dynamic-method) RimWorld.Planet.WorldGenStep_Factions:RimWorld.Planet.WorldGenStep_Factions.GenerateFresh_Patch2 (RimWorld.Planet.WorldGenStep_Factions,string) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary
2<RimWorld.FactionDef, int>)
RimWorld.Page_CreateWorldParams:b__17_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Thin
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.Faction:TryGenerateNewLeader ()
RimWorld.FactionGenerator:NewGeneratedFaction (RimWorld.FactionGeneratorParms)
(wrapper dynamic-method) RimWorld.FactionGenerator:RimWorld.FactionGenerator.GenerateFactionsIntoWorld_Patch2 (System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) (wrapper dynamic-method) RimWorld.Planet.WorldGenStep_Factions:RimWorld.Planet.WorldGenStep_Factions.GenerateFresh_Patch2 (RimWorld.Planet.WorldGenStep_Factions,string) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary
2<RimWorld.FactionDef, int>)
RimWorld.Page_CreateWorldParams:b__17_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Female
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.Faction:TryGenerateNewLeader ()
RimWorld.FactionGenerator:NewGeneratedFaction (RimWorld.FactionGeneratorParms)
(wrapper dynamic-method) RimWorld.FactionGenerator:RimWorld.FactionGenerator.GenerateFactionsIntoWorld_Patch2 (System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) (wrapper dynamic-method) RimWorld.Planet.WorldGenStep_Factions:RimWorld.Planet.WorldGenStep_Factions.GenerateFresh_Patch2 (RimWorld.Planet.WorldGenStep_Factions,string) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary
2<RimWorld.FactionDef, int>)
RimWorld.Page_CreateWorldParams:b__17_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Pawn bodytype: Avali
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:SetBody (RimValiCore.RVR.RVRBackstory,Verse.Pawn&)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.Faction:TryGenerateNewLeader ()
RimWorld.FactionGenerator:NewGeneratedFaction (RimWorld.FactionGeneratorParms)
(wrapper dynamic-method) RimWorld.FactionGenerator:RimWorld.FactionGenerator.GenerateFactionsIntoWorld_Patch2 (System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) (wrapper dynamic-method) RimWorld.Planet.WorldGenStep_Factions:RimWorld.Planet.WorldGenStep_Factions.GenerateFresh_Patch2 (RimWorld.Planet.WorldGenStep_Factions,string) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary
2<RimWorld.FactionDef, int>)
RimWorld.Page_CreateWorldParams:b__17_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Female
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
Verse.StartingPawnUtility:NewGeneratedStartingPawn ()
RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns:PostIdeoChosen ()
(wrapper dynamic-method) RimWorld.Scenario:RimWorld.Scenario.PostIdeoChosen_Patch1 (RimWorld.Scenario)
RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary`2<RimWorld.FactionDef, int>)
RimWorld.Page_CreateWorldParams:b__17_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Male
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
Verse.StartingPawnUtility:NewGeneratedStartingPawn ()
RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns:PostIdeoChosen ()
(wrapper dynamic-method) RimWorld.Scenario:RimWorld.Scenario.PostIdeoChosen_Patch1 (RimWorld.Scenario)
RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary`2<RimWorld.FactionDef, int>)
RimWorld.Page_CreateWorldParams:b__17_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Thin
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
Verse.StartingPawnUtility:NewGeneratedStartingPawn ()
RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns:PostIdeoChosen ()
(wrapper dynamic-method) RimWorld.Scenario:RimWorld.Scenario.PostIdeoChosen_Patch1 (RimWorld.Scenario)
RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary`2<RimWorld.FactionDef, int>)
RimWorld.Page_CreateWorldParams:b__17_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Female
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
Verse.StartingPawnUtility:NewGeneratedStartingPawn ()
RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns:PostIdeoChosen ()
(wrapper dynamic-method) RimWorld.Scenario:RimWorld.Scenario.PostIdeoChosen_Patch1 (RimWorld.Scenario)
RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary`2<RimWorld.FactionDef, int>)
RimWorld.Page_CreateWorldParams:b__17_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Hulk
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
Verse.StartingPawnUtility:NewGeneratedStartingPawn ()
RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns:PostIdeoChosen ()
(wrapper dynamic-method) RimWorld.Scenario:RimWorld.Scenario.PostIdeoChosen_Patch1 (RimWorld.Scenario)
RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary`2<RimWorld.FactionDef, int>)
RimWorld.Page_CreateWorldParams:b__17_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Male
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.PawnRelationWorker_Sibling:GenerateParent (Verse.Pawn,Verse.Pawn,Verse.Gender,Verse.PawnGenerationRequest,bool)
RimWorld.PawnRelationWorker_Sibling:CreateRelation (Verse.Pawn,Verse.Pawn,Verse.PawnGenerationRequest&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawnRelations_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest&)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
Verse.StartingPawnUtility:NewGeneratedStartingPawn ()
RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns:PostIdeoChosen ()
(wrapper dynamic-method) RimWorld.Scenario:RimWorld.Scenario.PostIdeoChosen_Patch1 (RimWorld.Scenario)
RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary`2<RimWorld.FactionDef, int>)
RimWorld.Page_CreateWorldParams:b__17_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Female
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
Verse.StartingPawnUtility:NewGeneratedStartingPawn ()
RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns:PostIdeoChosen ()
(wrapper dynamic-method) RimWorld.Scenario:RimWorld.Scenario.PostIdeoChosen_Patch1 (RimWorld.Scenario)
RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary`2<RimWorld.FactionDef, int>)
RimWorld.Page_CreateWorldParams:b__17_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Initializing new game with mods:
Fat
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.ThingSetMaker_MapGen_AncientPodContents:GenerateAngryAncient ()
RimWorld.ThingSetMaker_MapGen_AncientPodContents:Generate (RimWorld.ThingSetMakerParams,System.Collections.Generic.List1<Verse.Thing>) RimWorld.ThingSetMaker:Generate (RimWorld.ThingSetMakerParams) RimWorld.BaseGen.SymbolResolver_AncientCryptosleepCasket:Resolve (RimWorld.BaseGen.ResolveParams) RimWorld.BaseGen.BaseGen:Resolve (RimWorld.BaseGen.SymbolStack/Element) RimWorld.BaseGen.BaseGen:Generate () RimWorld.GenStep_ScatterShrines:ScatterAt (Verse.IntVec3,Verse.Map,Verse.GenStepParams,int) Verse.GenStep_Scatterer:Generate (Verse.Map,Verse.GenStepParams) Verse.MapGenerator:GenerateContentsIntoMap (System.Collections.Generic.IEnumerable
1<Verse.GenStepWithParams>,Verse.Map,int)
Verse.MapGenerator:GenerateMap (Verse.IntVec3,RimWorld.Planet.MapParent,Verse.MapGeneratorDef,System.Collections.Generic.IEnumerable1<Verse.GenStepWithParams>,System.Action
1<Verse.Map>)
Verse.Game:InitNewGame ()
Verse.Root_Play/<>c:b__1_2 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Thin
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.ThingSetMaker_MapGen_AncientPodContents:GenerateAngryAncient ()
RimWorld.ThingSetMaker_MapGen_AncientPodContents:Generate (RimWorld.ThingSetMakerParams,System.Collections.Generic.List1<Verse.Thing>) RimWorld.ThingSetMaker:Generate (RimWorld.ThingSetMakerParams) RimWorld.BaseGen.SymbolResolver_AncientCryptosleepCasket:Resolve (RimWorld.BaseGen.ResolveParams) RimWorld.BaseGen.BaseGen:Resolve (RimWorld.BaseGen.SymbolStack/Element) RimWorld.BaseGen.BaseGen:Generate () RimWorld.GenStep_ScatterShrines:ScatterAt (Verse.IntVec3,Verse.Map,Verse.GenStepParams,int) Verse.GenStep_Scatterer:Generate (Verse.Map,Verse.GenStepParams) Verse.MapGenerator:GenerateContentsIntoMap (System.Collections.Generic.IEnumerable
1<Verse.GenStepWithParams>,Verse.Map,int)
Verse.MapGenerator:GenerateMap (Verse.IntVec3,RimWorld.Planet.MapParent,Verse.MapGeneratorDef,System.Collections.Generic.IEnumerable1<Verse.GenStepWithParams>,System.Action
1<Verse.Map>)
Verse.Game:InitNewGame ()
Verse.Root_Play/<>c:b__1_2 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Fat
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.ThingSetMaker_MapGen_AncientPodContents:GenerateAngryAncient ()
RimWorld.ThingSetMaker_MapGen_AncientPodContents:Generate (RimWorld.ThingSetMakerParams,System.Collections.Generic.List1<Verse.Thing>) RimWorld.ThingSetMaker:Generate (RimWorld.ThingSetMakerParams) RimWorld.BaseGen.SymbolResolver_AncientCryptosleepCasket:Resolve (RimWorld.BaseGen.ResolveParams) RimWorld.BaseGen.BaseGen:Resolve (RimWorld.BaseGen.SymbolStack/Element) RimWorld.BaseGen.BaseGen:Generate () RimWorld.GenStep_ScatterShrines:ScatterAt (Verse.IntVec3,Verse.Map,Verse.GenStepParams,int) Verse.GenStep_Scatterer:Generate (Verse.Map,Verse.GenStepParams) Verse.MapGenerator:GenerateContentsIntoMap (System.Collections.Generic.IEnumerable
1<Verse.GenStepWithParams>,Verse.Map,int)
Verse.MapGenerator:GenerateMap (Verse.IntVec3,RimWorld.Planet.MapParent,Verse.MapGeneratorDef,System.Collections.Generic.IEnumerable1<Verse.GenStepWithParams>,System.Action
1<Verse.Map>)
Verse.Game:InitNewGame ()
Verse.Root_Play/<>c:b__1_2 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Thin
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.ThingSetMaker_MapGen_AncientPodContents:GenerateAngryAncient ()
RimWorld.ThingSetMaker_MapGen_AncientPodContents:Generate (RimWorld.ThingSetMakerParams,System.Collections.Generic.List1<Verse.Thing>) RimWorld.ThingSetMaker:Generate (RimWorld.ThingSetMakerParams) RimWorld.BaseGen.SymbolResolver_AncientCryptosleepCasket:Resolve (RimWorld.BaseGen.ResolveParams) RimWorld.BaseGen.BaseGen:Resolve (RimWorld.BaseGen.SymbolStack/Element) RimWorld.BaseGen.BaseGen:Generate () RimWorld.GenStep_ScatterShrines:ScatterAt (Verse.IntVec3,Verse.Map,Verse.GenStepParams,int) Verse.GenStep_Scatterer:Generate (Verse.Map,Verse.GenStepParams) Verse.MapGenerator:GenerateContentsIntoMap (System.Collections.Generic.IEnumerable
1<Verse.GenStepWithParams>,Verse.Map,int)
Verse.MapGenerator:GenerateMap (Verse.IntVec3,RimWorld.Planet.MapParent,Verse.MapGeneratorDef,System.Collections.Generic.IEnumerable1<Verse.GenStepWithParams>,System.Action
1<Verse.Map>)
Verse.Game:InitNewGame ()
Verse.Root_Play/<>c:b__1_2 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Male
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.ThingSetMaker_MapGen_AncientPodContents:GenerateAngryAncient ()
RimWorld.ThingSetMaker_MapGen_AncientPodContents:Generate (RimWorld.ThingSetMakerParams,System.Collections.Generic.List1<Verse.Thing>) RimWorld.ThingSetMaker:Generate (RimWorld.ThingSetMakerParams) RimWorld.BaseGen.SymbolResolver_AncientCryptosleepCasket:Resolve (RimWorld.BaseGen.ResolveParams) RimWorld.BaseGen.BaseGen:Resolve (RimWorld.BaseGen.SymbolStack/Element) RimWorld.BaseGen.BaseGen:Generate () RimWorld.GenStep_ScatterShrines:ScatterAt (Verse.IntVec3,Verse.Map,Verse.GenStepParams,int) Verse.GenStep_Scatterer:Generate (Verse.Map,Verse.GenStepParams) Verse.MapGenerator:GenerateContentsIntoMap (System.Collections.Generic.IEnumerable
1<Verse.GenStepWithParams>,Verse.Map,int)
Verse.MapGenerator:GenerateMap (Verse.IntVec3,RimWorld.Planet.MapParent,Verse.MapGeneratorDef,System.Collections.Generic.IEnumerable1<Verse.GenStepWithParams>,System.Action
1<Verse.Map>)
Verse.Game:InitNewGame ()
Verse.Root_Play/<>c:b__1_2 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Tried to power on SunLamp42039 which did not desire it.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
RimWorld.CompPowerTrader:set_PowerOn (bool)
RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
RimWorld.ScenPart_StartInSpace:PostGameStart ()
RimWorld.Scenario:PostGameStart ()
Verse.Game:InitNewGame ()
Verse.Root_Play/<>c:b__1_2 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Male
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
RimWorld.Building_ShipBridge:Tick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
Female
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
RimWorld.Building_ShipBridge:Tick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
Male
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
RimWorld.Building_ShipBridge:Tick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
Female
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
RimWorld.Building_ShipBridge:Tick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
Thin
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
RimWorld.Building_ShipBridge:Tick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
Male
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
RimWorld.Building_ShipBridge:Tick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
Could not instantiate or initialize a HediffComp: System.ArgumentNullException: Value cannot be null.
Parameter name: type
at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00003] in :0
at System.Activator.CreateInstance (System.Type type) [0x00000] in :0
at Verse.HediffWithComps.InitializeComps () [0x00032] in :0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.HediffWithComps:InitializeComps ()
Verse.HediffWithComps:PostMake ()
Verse.HediffMaker:MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord)
RimWorld.PawnAddictionHediffsGenerator:ApplyAddiction (Verse.Pawn,RimWorld.ChemicalDef)
RimWorld.PawnAddictionHediffsGenerator:GenerateAddictionsAndTolerancesFor (Verse.Pawn)
Verse.PawnGenerator:GenerateInitialHediffs (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
RimWorld.Building_ShipBridge:Tick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
Male
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
RimWorld.Building_ShipBridge:Tick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
Thin
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
RimWorld.Building_ShipBridge:Tick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
Female
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
RimWorld.Building_ShipBridge:Tick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
Fat
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
RimWorld.Building_ShipBridge:Tick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
Could not instantiate or initialize a HediffComp: System.ArgumentNullException: Value cannot be null.
Parameter name: type
at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00003] in :0
at System.Activator.CreateInstance (System.Type type) [0x00000] in :0
at Verse.HediffWithComps.InitializeComps () [0x00032] in :0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.HediffWithComps:InitializeComps ()
Verse.HediffWithComps:PostMake ()
Verse.HediffMaker:MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord)
RimWorld.PawnAddictionHediffsGenerator:ApplyAddiction (Verse.Pawn,RimWorld.ChemicalDef)
RimWorld.PawnAddictionHediffsGenerator:GenerateAddictionsAndTolerancesFor (Verse.Pawn)
Verse.PawnGenerator:GenerateInitialHediffs (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
RimWorld.Building_ShipBridge:Tick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
Thin
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
RimWorld.Building_ShipBridge:Tick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
Could not instantiate or initialize a HediffComp: System.ArgumentNullException: Value cannot be null.
Parameter name: type
at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00003] in :0
at System.Activator.CreateInstance (System.Type type) [0x00000] in :0
at Verse.HediffWithComps.InitializeComps () [0x00032] in :0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.HediffWithComps:InitializeComps ()
Verse.HediffWithComps:PostMake ()
Verse.HediffMaker:MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord)
RimWorld.PawnAddictionHediffsGenerator:ApplyAddiction (Verse.Pawn,RimWorld.ChemicalDef)
RimWorld.PawnAddictionHediffsGenerator:GenerateAddictionsAndTolerancesFor (Verse.Pawn)
Verse.PawnGenerator:GenerateInitialHediffs (Verse.Pawn,Verse.PawnGenerationRequest)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
RimWorld.Building_ShipBridge:Tick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
Error while generating pawn. Rethrowing. Exception: System.InvalidCastException: Specified cast is not valid.
at RimWorld.AddictionUtility.FindAddictionHediff (Verse.Pawn pawn, RimWorld.ChemicalDef chemical) [0x0002e] in :0
at RimWorld.AddictionUtility.IsAddicted (Verse.Pawn pawn, RimWorld.ChemicalDef chemical) [0x00000] in :0
at RimWorld.PawnAddictionHediffsGenerator+<>c__DisplayClass4_0.b__1 (RimWorld.ChemicalDef x) [0x00013] in :0
at System.Linq.Enumerable+WhereListIterator1[TSource].ToList () [0x00017] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable
1[T] source) [0x0001f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at Verse.GenCollection.TryRandomElement[T] (System.Collections.Generic.IEnumerable`1[T] source, T& result) [0x00029] in :0
at RimWorld.PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor (Verse.Pawn pawn) [0x00120] in :0
at Verse.PawnGenerator.GenerateInitialHediffs (Verse.Pawn pawn, Verse.PawnGenerationRequest request) [0x0014a] in :0
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest& request, System.String& error, System.Boolean ignoreScenarioRequirements, System.Boolean ignoreValidator) [0x005b8] in :0
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest& request) [0x00094] in :0
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00183] in :0
at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GeneratePawn_Patch1(Verse.PawnGenerationRequest)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
RimWorld.Building_ShipBridge:Tick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
Ship generation encountered a bug! Please report this to the dev team.
System.InvalidCastException: Specified cast is not valid.
at RimWorld.AddictionUtility.FindAddictionHediff (Verse.Pawn pawn, RimWorld.ChemicalDef chemical) [0x0002e] in :0
at RimWorld.AddictionUtility.IsAddicted (Verse.Pawn pawn, RimWorld.ChemicalDef chemical) [0x00000] in :0
at RimWorld.PawnAddictionHediffsGenerator+<>c__DisplayClass4_0.b__1 (RimWorld.ChemicalDef x) [0x00013] in :0
at System.Linq.Enumerable+WhereListIterator1[TSource].ToList () [0x00017] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable
1[T] source) [0x0001f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at Verse.GenCollection.TryRandomElement[T] (System.Collections.Generic.IEnumerable`1[T] source, T& result) [0x00029] in :0
at RimWorld.PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor (Verse.Pawn pawn) [0x00120] in :0
at Verse.PawnGenerator.GenerateInitialHediffs (Verse.Pawn pawn, Verse.PawnGenerationRequest request) [0x0014a] in :0
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest& request, System.String& error, System.Boolean ignoreScenarioRequirements, System.Boolean ignoreValidator) [0x005b8] in :0
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest& request) [0x00094] in :0
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00183] in :0
at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GeneratePawn_Patch1(Verse.PawnGenerationRequest)
at RimWorld.ShipCombatManager.GenerateShip (RimWorld.EnemyShipDef shipDef, Verse.Map map, RimWorld.TradeShip tradeShip, RimWorld.Faction fac, Verse.AI.Group.Lord lord, Verse.Building& core, System.Boolean clearArea, System.Boolean wreckEverything) [0x0061e] in <7bb567b828194433af6c68631a34e56d>:0
at RimWorld.ShipCombatManager.SpawnEnemyShip (RimWorld.TradeShip tradeShip, RimWorld.AttackableShip enemyShip, RimWorld.DerelictShip derelictShip) [0x002c0] in <7bb567b828194433af6c68631a34e56d>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
RimWorld.Building_ShipBridge:Tick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
Describe the bug
Avali combat armor reduce cold insulation, but not increase it, causing avali trade caravans to flee.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Avali combat armor should increase cold insulation stat.
Versions:
If more then one pack exists, they randomly shuffle.
Describe the "bug"
With the front and side views, the spec ops armor covers the tail, but not with the back view.
Simply something visually illogical, does not affect the game.
Versions:
Additional context
Installed mods: Harmony, Rimvali: Far from Avalon, Camera+
Describe the bug
Whenever a pawn appears onscreen, RimWorld will lock up and eventually send a "not responding" message. This happens regardless of whether or not the pawn is an Avali, and only when RimVali is active.
To Reproduce
Honestly unsure. All I've done is download Harmony, RimVali core and Far From Avalon, and started a colony.
Expected behavior
Start colony, pawns spawn in, etc.
Versions:
Additional context
Only mods are Far From Avalon and it's requirements. Load order is as I believe it should be, Harmony, Core, RimVali and Far From Avalon, in descending order. I started a colony with only Harmony for testing, and it worked fine. Happens with every potential start I've tried, modded or otherwise, as well as any storyteller. I apologize in advance for anything wrong or stupid I may have said or done, I am very far out of my element here.
The Logs:
Mono path[0] = 'D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Managed'
Mono config path = 'D:/SteamLibrary/steamapps/common/RimWorld/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: AMD Radeon(TM) Vega 3 Graphics (ID=0x15d8)
Vendor:
VRAM: 1749 MB
Driver: 27.20.15030.3002
Begin MonoManager ReloadAssembly
Input initialized.
D3D11 device created for Microsoft Media Foundation video decoding.
Initialized touch support.
UnloadTime: 1.330700 ms
RimWorld 1.3.3117 rev669
Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000021DFB555050.dll
Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000021DFB4248A0.dll
Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000021DFB474010.dll
Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000021DFB498620.dll
Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000021DFB0C90B0.dll
Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000021DFBBF6090.dll
!---RIMVALI PACK MULTITHREADING IS ACTIVE.---!
Tried to use an uninitialized DefOf of type ThoughtDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) Debug info: DirectXmlToObject is currently instantiating an object of type RimValiCore.RVR.RVRBackstory
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 2.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.RecipeDef named CureBloodRot (wanter=recipes)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.RecipeDef named CureAbasia (wanter=recipes)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.RecipeDef named CureBloodRot (wanter=recipes)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.RecipeDef named CureAbasia (wanter=recipes)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RimVali: Core/Ships & Drones]: Ready for launch!
Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000021C424DA040.dll
[RimVali Core] Patches completed. 30 methods patched.
[RimVali Core/RVR]: Setting up race restrictions.
[RimVali Core/RVR]: Setting up faction restrictions.
Loaded 2 races
[RimVali Core/ Healable mats]: found 1 valid materials.
[RimVali Core] Starting up floor constructor...
[RimVali Core/FloorConstructor] Updating architect menu..
[RimVali Core/FloorConstructor] Generated silver "room" pattern floor
Mat color: RGBA(0.706, 0.678, 0.588, 1.000)
Floor color: RGBA(0.706, 0.678, 0.588, 1.000)
UI Icon color: RGBA(0.706, 0.678, 0.588, 1.000)
[RimVali Core/FloorConstructor] Generated gold "room" pattern floor
Mat color: RGBA(1.000, 0.922, 0.478, 1.000)
Floor color: RGBA(1.000, 0.922, 0.478, 1.000)
UI Icon color: RGBA(1.000, 0.922, 0.478, 1.000)
[RimVali Core/FloorConstructor] Generated steel "room" pattern floor
Mat color: RGBA(0.412, 0.412, 0.412, 1.000)
Floor color: RGBA(0.412, 0.412, 0.412, 1.000)
UI Icon color: RGBA(0.412, 0.412, 0.412, 1.000)
[RimVali Core/FloorConstructor] Generated plasteel "room" pattern floor
Mat color: RGBA(0.627, 0.698, 0.710, 1.000)
Floor color: RGBA(0.627, 0.698, 0.710, 1.000)
UI Icon color: RGBA(0.627, 0.698, 0.710, 1.000)
[RimVali Core/FloorConstructor] Generated uranium "room" pattern floor
Mat color: RGBA(0.392, 0.392, 0.392, 1.000)
Floor color: RGBA(0.392, 0.392, 0.392, 1.000)
UI Icon color: RGBA(0.392, 0.392, 0.392, 1.000)
[RimVali Core/FloorConstructor] Generated Ferrogel "room" pattern floor
Mat color: RGBA(0.957, 0.467, 0.129, 0.784)
Floor color: RGBA(0.957, 0.467, 0.129, 0.784)
UI Icon color: RGBA(0.957, 0.467, 0.129, 0.784)
[RimVali Core/FloorConstructor] Generated Nanomachines "room" pattern floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000)
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
[RimVali Core/FloorConstructor] Generated Tungsten "room" pattern floor
Mat color: RGBA(0.690, 0.690, 0.690, 1.000)
Floor color: RGBA(0.690, 0.690, 0.690, 1.000)
UI Icon color: RGBA(0.690, 0.690, 0.690, 1.000)
[RimVali Core/FloorConstructor] Generated Aero-Tungsten Carbide "room" pattern floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000)
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
[RimVali Core/FloorConstructor] Generated jade "room" pattern floor
Mat color: RGBA(0.333, 0.463, 0.271, 1.000)
Floor color: RGBA(0.333, 0.463, 0.271, 1.000)
UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)
[RimVali Core/FloorConstructor] Generated sandstone blocks "room" pattern floor
Mat color: RGBA(0.494, 0.408, 0.369, 1.000)
Floor color: RGBA(0.494, 0.408, 0.369, 1.000)
UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)
[RimVali Core/FloorConstructor] Generated granite blocks "room" pattern floor
Mat color: RGBA(0.412, 0.373, 0.380, 1.000)
Floor color: RGBA(0.412, 0.373, 0.380, 1.000)
UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)
[RimVali Core/FloorConstructor] Generated limestone blocks "room" pattern floor
Mat color: RGBA(0.620, 0.600, 0.529, 1.000)
Floor color: RGBA(0.620, 0.600, 0.529, 1.000)
UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)
[RimVali Core/FloorConstructor] Generated slate blocks "room" pattern floor
Mat color: RGBA(0.275, 0.275, 0.275, 1.000)
Floor color: RGBA(0.275, 0.275, 0.275, 1.000)
UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)
[RimVali Core/FloorConstructor] Generated marble blocks "room" pattern floor
Mat color: RGBA(0.518, 0.529, 0.518, 1.000)
Floor color: RGBA(0.518, 0.529, 0.518, 1.000)
UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)
[RimVali Core/FloorConstructor] Generated Nanomachines "room" pattern floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000)
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
[RimVali Core/FloorConstructor] Generated cloth flower floor
Mat color: RGBA(0.635, 0.616, 0.596, 1.000)
Floor color: RGBA(0.635, 0.616, 0.596, 1.000)
UI Icon color: RGBA(0.635, 0.616, 0.596, 1.000)
[RimVali Core/FloorConstructor] Generated synthread flower floor
Mat color: RGBA(0.682, 0.859, 0.894, 1.000)
Floor color: RGBA(0.682, 0.859, 0.894, 1.000)
UI Icon color: RGBA(0.682, 0.859, 0.894, 1.000)
[RimVali Core/FloorConstructor] Generated devilstrand flower floor
Mat color: RGBA(0.706, 0.235, 0.235, 1.000)
Floor color: RGBA(0.706, 0.235, 0.235, 1.000)
UI Icon color: RGBA(0.706, 0.235, 0.235, 1.000)
[RimVali Core/FloorConstructor] Generated hyperweave flower floor
Mat color: RGBA(0.000, 0.416, 0.494, 1.000)
Floor color: RGBA(0.000, 0.416, 0.494, 1.000)
UI Icon color: RGBA(0.000, 0.416, 0.494, 1.000)
[RimVali Core/FloorConstructor] Generated sheep wool flower floor
Mat color: RGBA(0.859, 0.839, 0.820, 1.000)
Floor color: RGBA(0.859, 0.839, 0.820, 1.000)
UI Icon color: RGBA(0.859, 0.839, 0.820, 1.000)
[RimVali Core/FloorConstructor] Generated alpaca wool flower floor
Mat color: RGBA(0.706, 0.580, 0.427, 1.000)
Floor color: RGBA(0.706, 0.580, 0.427, 1.000)
UI Icon color: RGBA(0.706, 0.580, 0.427, 1.000)
[RimVali Core/FloorConstructor] Generated megasloth wool flower floor
Mat color: RGBA(0.741, 0.631, 0.455, 1.000)
Floor color: RGBA(0.741, 0.631, 0.455, 1.000)
UI Icon color: RGBA(0.741, 0.631, 0.455, 1.000)
[RimVali Core/FloorConstructor] Generated muffalo wool flower floor
Mat color: RGBA(0.702, 0.753, 0.729, 1.000)
Floor color: RGBA(0.702, 0.753, 0.729, 1.000)
UI Icon color: RGBA(0.702, 0.753, 0.729, 1.000)
[RimVali Core/FloorConstructor] Generated bison wool flower floor
Mat color: RGBA(0.408, 0.271, 0.176, 1.000)
Floor color: RGBA(0.408, 0.271, 0.176, 1.000)
UI Icon color: RGBA(0.408, 0.271, 0.176, 1.000)
[RimVali Core/FloorConstructor] Generated Nanofiber flower floor
Mat color: RGBA(0.729, 0.698, 0.643, 1.000)
Floor color: RGBA(0.729, 0.698, 0.643, 1.000)
UI Icon color: RGBA(0.729, 0.698, 0.643, 1.000)
[RimVali Core/FloorConstructor] Generated Ferroweave flower floor
Mat color: RGBA(0.957, 0.467, 0.129, 0.941)
Floor color: RGBA(0.957, 0.467, 0.129, 0.941)
UI Icon color: RGBA(0.957, 0.467, 0.129, 0.941)
[RimVali Core/FloorConstructor] Generated Nano-Carbon fiber flower floor
Mat color: RGBA(0.161, 0.161, 0.161, 1.000)
Floor color: RGBA(0.161, 0.161, 0.161, 1.000)
UI Icon color: RGBA(0.161, 0.161, 0.161, 1.000)
[RimVali Core/FloorConstructor] Generated Tungsten-aero fiber flower floor
Mat color: RGBA(0.529, 0.369, 0.275, 1.000)
Floor color: RGBA(0.529, 0.369, 0.275, 1.000)
UI Icon color: RGBA(0.529, 0.369, 0.275, 1.000)
[RimVali Core/FloorConstructor] Generated Nanomachines flower floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000)
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
[RimVali Core/FloorConstructor] Generated jade "chaos" floor
Mat color: RGBA(0.333, 0.463, 0.271, 1.000)
Floor color: RGBA(0.333, 0.463, 0.271, 1.000)
UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)
[RimVali Core/FloorConstructor] Generated sandstone blocks "chaos" floor
Mat color: RGBA(0.494, 0.408, 0.369, 1.000)
Floor color: RGBA(0.494, 0.408, 0.369, 1.000)
UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)
[RimVali Core/FloorConstructor] Generated granite blocks "chaos" floor
Mat color: RGBA(0.412, 0.373, 0.380, 1.000)
Floor color: RGBA(0.412, 0.373, 0.380, 1.000)
UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)
[RimVali Core/FloorConstructor] Generated limestone blocks "chaos" floor
Mat color: RGBA(0.620, 0.600, 0.529, 1.000)
Floor color: RGBA(0.620, 0.600, 0.529, 1.000)
UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)
[RimVali Core/FloorConstructor] Generated slate blocks "chaos" floor
Mat color: RGBA(0.275, 0.275, 0.275, 1.000)
Floor color: RGBA(0.275, 0.275, 0.275, 1.000)
UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)
[RimVali Core/FloorConstructor] Generated marble blocks "chaos" floor
Mat color: RGBA(0.518, 0.529, 0.518, 1.000)
Floor color: RGBA(0.518, 0.529, 0.518, 1.000)
UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)
[RimVali Core/FloorConstructor] Generated Nanomachines "chaos" floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000)
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
[RimVali Core/FloorConstructor] Generated silver diamond floor
Mat color: RGBA(0.706, 0.678, 0.588, 1.000)
Floor color: RGBA(0.706, 0.678, 0.588, 1.000)
UI Icon color: RGBA(0.706, 0.678, 0.588, 1.000)
[RimVali Core/FloorConstructor] Generated gold diamond floor
Mat color: RGBA(1.000, 0.922, 0.478, 1.000)
Floor color: RGBA(1.000, 0.922, 0.478, 1.000)
UI Icon color: RGBA(1.000, 0.922, 0.478, 1.000)
[RimVali Core/FloorConstructor] Generated steel diamond floor
Mat color: RGBA(0.412, 0.412, 0.412, 1.000)
Floor color: RGBA(0.412, 0.412, 0.412, 1.000)
UI Icon color: RGBA(0.412, 0.412, 0.412, 1.000)
[RimVali Core/FloorConstructor] Generated plasteel diamond floor
Mat color: RGBA(0.627, 0.698, 0.710, 1.000)
Floor color: RGBA(0.627, 0.698, 0.710, 1.000)
UI Icon color: RGBA(0.627, 0.698, 0.710, 1.000)
[RimVali Core/FloorConstructor] Generated uranium diamond floor
Mat color: RGBA(0.392, 0.392, 0.392, 1.000)
Floor color: RGBA(0.392, 0.392, 0.392, 1.000)
UI Icon color: RGBA(0.392, 0.392, 0.392, 1.000)
[RimVali Core/FloorConstructor] Generated Ferrogel diamond floor
Mat color: RGBA(0.957, 0.467, 0.129, 0.784)
Floor color: RGBA(0.957, 0.467, 0.129, 0.784)
UI Icon color: RGBA(0.957, 0.467, 0.129, 0.784)
[RimVali Core/FloorConstructor] Generated Nanomachines diamond floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000)
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
[RimVali Core/FloorConstructor] Generated Tungsten diamond floor
Mat color: RGBA(0.690, 0.690, 0.690, 1.000)
Floor color: RGBA(0.690, 0.690, 0.690, 1.000)
UI Icon color: RGBA(0.690, 0.690, 0.690, 1.000)
[RimVali Core/FloorConstructor] Generated Aero-Tungsten Carbide diamond floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000)
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
[RimVali Core/FloorConstructor] Generated jade diamond floor
Mat color: RGBA(0.333, 0.463, 0.271, 1.000)
Floor color: RGBA(0.333, 0.463, 0.271, 1.000)
UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)
[RimVali Core/FloorConstructor] Generated sandstone blocks diamond floor
Mat color: RGBA(0.494, 0.408, 0.369, 1.000)
Floor color: RGBA(0.494, 0.408, 0.369, 1.000)
UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)
[RimVali Core/FloorConstructor] Generated granite blocks diamond floor
Mat color: RGBA(0.412, 0.373, 0.380, 1.000)
Floor color: RGBA(0.412, 0.373, 0.380, 1.000)
UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)
[RimVali Core/FloorConstructor] Generated limestone blocks diamond floor
Mat color: RGBA(0.620, 0.600, 0.529, 1.000)
Floor color: RGBA(0.620, 0.600, 0.529, 1.000)
UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)
[RimVali Core/FloorConstructor] Generated slate blocks diamond floor
Mat color: RGBA(0.275, 0.275, 0.275, 1.000)
Floor color: RGBA(0.275, 0.275, 0.275, 1.000)
UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)
[RimVali Core/FloorConstructor] Generated marble blocks diamond floor
Mat color: RGBA(0.518, 0.529, 0.518, 1.000)
Floor color: RGBA(0.518, 0.529, 0.518, 1.000)
UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)
[RimVali Core/FloorConstructor] Generated Nanomachines diamond floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000)
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
[RimVali Core/FloorConstructor] Generated silver scrap floor
Mat color: RGBA(0.706, 0.678, 0.588, 1.000)
Floor color: RGBA(0.706, 0.678, 0.588, 1.000)
UI Icon color: RGBA(0.706, 0.678, 0.588, 1.000)
[RimVali Core/FloorConstructor] Generated gold scrap floor
Mat color: RGBA(1.000, 0.922, 0.478, 1.000)
Floor color: RGBA(1.000, 0.922, 0.478, 1.000)
UI Icon color: RGBA(1.000, 0.922, 0.478, 1.000)
[RimVali Core/FloorConstructor] Generated steel scrap floor
Mat color: RGBA(0.412, 0.412, 0.412, 1.000)
Floor color: RGBA(0.412, 0.412, 0.412, 1.000)
UI Icon color: RGBA(0.412, 0.412, 0.412, 1.000)
[RimVali Core/FloorConstructor] Generated plasteel scrap floor
Mat color: RGBA(0.627, 0.698, 0.710, 1.000)
Floor color: RGBA(0.627, 0.698, 0.710, 1.000)
UI Icon color: RGBA(0.627, 0.698, 0.710, 1.000)
[RimVali Core/FloorConstructor] Generated uranium scrap floor
Mat color: RGBA(0.392, 0.392, 0.392, 1.000)
Floor color: RGBA(0.392, 0.392, 0.392, 1.000)
UI Icon color: RGBA(0.392, 0.392, 0.392, 1.000)
[RimVali Core/FloorConstructor] Generated Ferrogel scrap floor
Mat color: RGBA(0.957, 0.467, 0.129, 0.784)
Floor color: RGBA(0.957, 0.467, 0.129, 0.784)
UI Icon color: RGBA(0.957, 0.467, 0.129, 0.784)
[RimVali Core/FloorConstructor] Generated Nanomachines scrap floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000)
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
[RimVali Core/FloorConstructor] Generated Tungsten scrap floor
Mat color: RGBA(0.690, 0.690, 0.690, 1.000)
Floor color: RGBA(0.690, 0.690, 0.690, 1.000)
UI Icon color: RGBA(0.690, 0.690, 0.690, 1.000)
[RimVali Core/FloorConstructor] Generated Aero-Tungsten Carbide scrap floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000)
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
[RimVali Core/FloorConstructor] Generated jade shingle floor
Mat color: RGBA(0.333, 0.463, 0.271, 1.000)
Floor color: RGBA(0.333, 0.463, 0.271, 1.000)
UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)
[RimVali Core/FloorConstructor] Generated sandstone blocks shingle floor
Mat color: RGBA(0.494, 0.408, 0.369, 1.000)
Floor color: RGBA(0.494, 0.408, 0.369, 1.000)
UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)
[RimVali Core/FloorConstructor] Generated granite blocks shingle floor
Mat color: RGBA(0.412, 0.373, 0.380, 1.000)
Floor color: RGBA(0.412, 0.373, 0.380, 1.000)
UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)
[RimVali Core/FloorConstructor] Generated limestone blocks shingle floor
Mat color: RGBA(0.620, 0.600, 0.529, 1.000)
Floor color: RGBA(0.620, 0.600, 0.529, 1.000)
UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)
[RimVali Core/FloorConstructor] Generated slate blocks shingle floor
Mat color: RGBA(0.275, 0.275, 0.275, 1.000)
Floor color: RGBA(0.275, 0.275, 0.275, 1.000)
UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)
[RimVali Core/FloorConstructor] Generated marble blocks shingle floor
Mat color: RGBA(0.518, 0.529, 0.518, 1.000)
Floor color: RGBA(0.518, 0.529, 0.518, 1.000)
UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)
[RimVali Core/FloorConstructor] Generated Nanomachines shingle floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000)
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
[RimVali Core/FloorConstructor] Generated cloth weave floor
Mat color: RGBA(0.635, 0.616, 0.596, 1.000)
Floor color: RGBA(0.635, 0.616, 0.596, 1.000)
UI Icon color: RGBA(0.635, 0.616, 0.596, 1.000)
[RimVali Core/FloorConstructor] Generated synthread weave floor
Mat color: RGBA(0.682, 0.859, 0.894, 1.000)
Floor color: RGBA(0.682, 0.859, 0.894, 1.000)
UI Icon color: RGBA(0.682, 0.859, 0.894, 1.000)
[RimVali Core/FloorConstructor] Generated devilstrand weave floor
Mat color: RGBA(0.706, 0.235, 0.235, 1.000)
Floor color: RGBA(0.706, 0.235, 0.235, 1.000)
UI Icon color: RGBA(0.706, 0.235, 0.235, 1.000)
[RimVali Core/FloorConstructor] Generated hyperweave weave floor
Mat color: RGBA(0.000, 0.416, 0.494, 1.000)
Floor color: RGBA(0.000, 0.416, 0.494, 1.000)
UI Icon color: RGBA(0.000, 0.416, 0.494, 1.000)
[RimVali Core/FloorConstructor] Generated sheep wool weave floor
Mat color: RGBA(0.859, 0.839, 0.820, 1.000)
Floor color: RGBA(0.859, 0.839, 0.820, 1.000)
UI Icon color: RGBA(0.859, 0.839, 0.820, 1.000)
[RimVali Core/FloorConstructor] Generated alpaca wool weave floor
Mat color: RGBA(0.706, 0.580, 0.427, 1.000)
Floor color: RGBA(0.706, 0.580, 0.427, 1.000)
UI Icon color: RGBA(0.706, 0.580, 0.427, 1.000)
[RimVali Core/FloorConstructor] Generated megasloth wool weave floor
Mat color: RGBA(0.741, 0.631, 0.455, 1.000)
Floor color: RGBA(0.741, 0.631, 0.455, 1.000)
UI Icon color: RGBA(0.741, 0.631, 0.455, 1.000)
[RimVali Core/FloorConstructor] Generated muffalo wool weave floor
Mat color: RGBA(0.702, 0.753, 0.729, 1.000)
Floor color: RGBA(0.702, 0.753, 0.729, 1.000)
UI Icon color: RGBA(0.702, 0.753, 0.729, 1.000)
[RimVali Core/FloorConstructor] Generated bison wool weave floor
Mat color: RGBA(0.408, 0.271, 0.176, 1.000)
Floor color: RGBA(0.408, 0.271, 0.176, 1.000)
UI Icon color: RGBA(0.408, 0.271, 0.176, 1.000)
[RimVali Core/FloorConstructor] Generated Nanofiber weave floor
Mat color: RGBA(0.729, 0.698, 0.643, 1.000)
Floor color: RGBA(0.729, 0.698, 0.643, 1.000)
UI Icon color: RGBA(0.729, 0.698, 0.643, 1.000)
[RimVali Core/FloorConstructor] Generated Ferroweave weave floor
Mat color: RGBA(0.957, 0.467, 0.129, 0.941)
Floor color: RGBA(0.957, 0.467, 0.129, 0.941)
UI Icon color: RGBA(0.957, 0.467, 0.129, 0.941)
[RimVali Core/FloorConstructor] Generated Nano-Carbon fiber weave floor
Mat color: RGBA(0.161, 0.161, 0.161, 1.000)
Floor color: RGBA(0.161, 0.161, 0.161, 1.000)
UI Icon color: RGBA(0.161, 0.161, 0.161, 1.000)
[RimVali Core/FloorConstructor] Generated Tungsten-aero fiber weave floor
Mat color: RGBA(0.529, 0.369, 0.275, 1.000)
Floor color: RGBA(0.529, 0.369, 0.275, 1.000)
UI Icon color: RGBA(0.529, 0.369, 0.275, 1.000)
[RimVali Core/FloorConstructor] Generated Nanomachines weave floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000)
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
[RimVali Core/FloorConstructor] Updated 1 designation categories & 7 dropdown designations.
[RimVali Core/FloorConstructor] Built 83 floors from 28 materials.
[RimVali: Far From Avalon] Started patches.
[RimVali: Far From Avalon] Patches completed. 3 methods patched.
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Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.