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rimvali's Issues

Avali trait on non avali

For some reason most non avali colonist i rolled on creation menu have avali trait. Logs shows no errors

Incorrect Bedroom Thoughts

I'm not sure if others are dealing with this, but I've been noticing a particular issue regarding what my avali colonists think of their bedroom. I made a bedroom with decent stats (somewhat impressive, spacious, and clean) for a group of avalis, and for some reason, they always seem to think that they slept alone in an awful bedroom. While it's not game-breaking, it severely impacts the mood of the avali colonists (-16 mood each time it happens). I believe it's a bug in the RimVali mod, as the other colonist species I have installed don't have this issue. Could this be looked into? I'll do whatever I can to help out.

Vanilla Expanded Oscar Obnocius mod conflict

Mods Used In Order
Harmony
Core
Mod Manager
Humanoid Alien Races 2
Rimvali
Vanilla Expanded Oscar Oboxius

RimWorld 1.2.2900 rev837
Verse.Log:Message(String, Boolean)
RimWorld.VersionControl:LogVersionNumber()
Verse.Root:CheckGlobalInit()
Verse.Root:Start()
Verse.Root_Entry:Start()

C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2180380125
Verse.Log:Message(String, Boolean)
AvaliMod.RimValiMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

!---RIMVALI PACK MULTITHREADING IS ACTIVE.---!
Verse.Log:Message(String, Boolean)
AvaliMod.RimValiMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Tried to use an uninitialized DefOf of type ThoughtDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) Debug info: DirectXmlToObject is currently instantiating an object of type AvaliMod.RVRBackstory
Verse.Log:Warning(String, Boolean)
RimWorld.DefOfHelper:EnsureInitializedInCtor(Type)
RimWorld.ThoughtDefOf:.cctor()
System.Object:__icall_wrapper_mono_generic_class_init(IntPtr)
AvaliMod.butcherAndHarvestThoughts:.ctor()
AvaliMod.RVRBackstory:.ctor()
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.RuntimeType:CreateInstanceMono(Boolean)
System.RuntimeType:CreateInstanceSlow(Boolean, Boolean, Boolean, StackCrawlMark&)
System.RuntimeType:CreateInstanceDefaultCtor(Boolean, Boolean, Boolean, StackCrawlMark&)
System.Activator:CreateInstance(Type, Boolean)
System.Activator:CreateInstance(Type)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Parsed 2.5 as int.
Verse.Log:Warning(String, Boolean)
Verse.ParseHelper:ParseIntPermissive(String)
Verse.ParseHelper:FromString(String)
Verse.SkillRequirement:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Could not resolve cross-reference to Verse.RecipeDef named CureBloodRot (wanter=recipes)
Verse.Log:Error(String, Boolean)
Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
Verse.WantedRefForList1:TryResolve(FailMode) Verse.<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0(WantedRef) Verse.<>c__DisplayClass6_11:b__0(Object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
System.Threading.ThreadPoolWorkQueue:Dispatch()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()

Could not resolve cross-reference to Verse.RecipeDef named CureAbasia (wanter=recipes)
Verse.Log:Error(String, Boolean)
Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
Verse.WantedRefForList1:TryResolve(FailMode) Verse.<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0(WantedRef) Verse.<>c__DisplayClass6_11:b__0(Object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
System.Threading.ThreadPoolWorkQueue:Dispatch()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()

Could not resolve cross-reference to Verse.RecipeDef named CureBloodRot (wanter=recipes)
Verse.Log:Error(String, Boolean)
Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
Verse.WantedRefForList1:TryResolve(FailMode) Verse.<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0(WantedRef) Verse.<>c__DisplayClass6_11:b__0(Object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
System.Threading.ThreadPoolWorkQueue:Dispatch()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()

Could not resolve cross-reference to Verse.RecipeDef named CureAbasia (wanter=recipes)
Verse.Log:Error(String, Boolean)
Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
Verse.WantedRefForList1:TryResolve(FailMode) Verse.<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0(WantedRef) Verse.<>c__DisplayClass6_11:b__0(Object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
System.Threading.ThreadPoolWorkQueue:Dispatch()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()

<color=orange>[OskarObnoxious] version 1.0.0
Verse.Log:Message(String, Boolean)
OskarObnoxious.Utility:.cctor()
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef) OskarObnoxious.PatchTypeDef:ResolveReferences() Verse.<>c__DisplayClass14_0:<ResolveAllReferences>b__0(PatchTypeDef) Verse.DefDatabase1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Exception thrown when registering ResearchSpeed for patching. Def="RimVali" Parent="ResearchSpeed-1.5" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Exception thrown when registering MiningSpeed for patching. Def="RimVali" Parent="MiningSpeed-0.8" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Exception thrown when registering SocialImpact for patching. Def="RimVali" Parent="SocialImpact-1.5" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Exception thrown when registering ConstructionSpeed for patching. Def="RimVali" Parent="ConstructionSpeed-0.8" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Exception thrown when registering AnimalGatherSpeed for patching. Def="RimVali" Parent="AnimalGatherSpeed-0.3" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Exception thrown when registering AnimalGatherYield for patching. Def="RimVali" Parent="AnimalGatherYield-0.3" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Exception thrown when registering ImmunityGainSpeed for patching. Def="RimVali" Parent="ImmunityGainSpeed-1.15" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Exception thrown when registering ShootingAccuracyPawn for patching. Def="RimVali" Parent="ShootingAccuracyPawn-6" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Exception thrown when registering RestRateMultiplier for patching. Def="RimVali" Parent="RestRateMultiplier-1.25" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Exception thrown when registering ResearchSpeed for patching. Def="IWAvaliRace" Parent="ResearchSpeed-0.7" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Exception thrown when registering MiningSpeed for patching. Def="IWAvaliRace" Parent="MiningSpeed-1" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Exception thrown when registering SocialImpact for patching. Def="IWAvaliRace" Parent="SocialImpact-0.8" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Exception thrown when registering ConstructionSpeed for patching. Def="IWAvaliRace" Parent="ConstructionSpeed-1" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Exception thrown when registering AnimalGatherSpeed for patching. Def="IWAvaliRace" Parent="AnimalGatherSpeed-0.6" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Exception thrown when registering AnimalGatherYield for patching. Def="IWAvaliRace" Parent="AnimalGatherYield-0.6" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Exception thrown when registering ImmunityGainSpeed for patching. Def="IWAvaliRace" Parent="ImmunityGainSpeed-2" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Exception thrown when registering ShootingAccuracyPawn for patching. Def="IWAvaliRace" Parent="ShootingAccuracyPawn-8" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Exception thrown when registering RestRateMultiplier for patching. Def="IWAvaliRace" Parent="RestRateMultiplier-1.25" Exception="Field defaultBaseValue defined on type RimWorld.StatDef is not a field on the target object which is of type RimWorld.StatModifier.
Parameter name: obj"
Verse.Log:Error(String, Boolean)
OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1) OskarObnoxious.PatchNotes:BuildDefList(Def, Object, List1)
OskarObnoxious.PatchNotes:BuildEffectableDefs(PatchTypeDef)
OskarObnoxious.PatchTypeDef:ResolveReferences()
Verse.<>c__DisplayClass14_0:b__0(PatchTypeDef)
Verse.DefDatabase`1:ResolveAllReferences(Boolean, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Key binding conflict: Dev_ChangeSelectedDebugAction and MainTab_Architect are both bound to Tab.
Verse.Log:Warning(String, Boolean)
Verse.KeyPrefsData:ErrorCheckOn(KeyBindingDef, BindingSlot)
Verse.KeyPrefsData:ErrorCheck()
Verse.KeyPrefs:Init()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Alien race successfully completed 137 patches with harmony.
Verse.Log:Message(String, Boolean)
AlienRace.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()

[RimVali] Starting up floor constructor...
Verse.Log:Message(String, Boolean)
AvaliMod.FloorConstructor:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()

[RimVali/FloorConstructor] ---------------------------------------------
[RimVali/FloorConstructor] Generated silver "room" pattern floor
Mat color: RGBA(0.706, 0.678, 0.588, 1.000),
Floor color: RGBA(0.706, 0.678, 0.588, 1.000)
UI Icon color: RGBA(0.706, 0.678, 0.588, 1.000)

[RimVali/FloorConstructor] Generated gold "room" pattern floor
Mat color: RGBA(1.000, 0.922, 0.478, 1.000),
Floor color: RGBA(1.000, 0.922, 0.478, 1.000)
UI Icon color: RGBA(1.000, 0.922, 0.478, 1.000)

[RimVali/FloorConstructor] Generated steel "room" pattern floor
Mat color: RGBA(0.412, 0.412, 0.412, 1.000),
Floor color: RGBA(0.412, 0.412, 0.412, 1.000)
UI Icon color: RGBA(0.412, 0.412, 0.412, 1.000)

[RimVali/FloorConstructor] Generated plasteel "room" pattern floor
Mat color: RGBA(0.627, 0.698, 0.710, 1.000),
Floor color: RGBA(0.627, 0.698, 0.710, 1.000)
UI Icon color: RGBA(0.627, 0.698, 0.710, 1.000)

[RimVali/FloorConstructor] Generated uranium "room" pattern floor
Mat color: RGBA(0.392, 0.392, 0.392, 1.000),
Floor color: RGBA(0.392, 0.392, 0.392, 1.000)
UI Icon color: RGBA(0.392, 0.392, 0.392, 1.000)

[RimVali/FloorConstructor] Generated Ferrogel "room" pattern floor
Mat color: RGBA(0.957, 0.467, 0.129, 0.784),
Floor color: RGBA(0.957, 0.467, 0.129, 0.784)
UI Icon color: RGBA(0.957, 0.467, 0.129, 0.784)

[RimVali/FloorConstructor] Generated Tungsten "room" pattern floor
Mat color: RGBA(0.690, 0.690, 0.690, 1.000),
Floor color: RGBA(0.690, 0.690, 0.690, 1.000)
UI Icon color: RGBA(0.690, 0.690, 0.690, 1.000)

[RimVali/FloorConstructor] Generated Aero-Tungsten Carbide "room" pattern floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

[RimVali/FloorConstructor] Generated jade "room" pattern floor
Mat color: RGBA(0.333, 0.463, 0.271, 1.000),
Floor color: RGBA(0.333, 0.463, 0.271, 1.000)
UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)

[RimVali/FloorConstructor] Generated sandstone blocks "room" pattern floor
Mat color: RGBA(0.494, 0.408, 0.369, 1.000),
Floor color: RGBA(0.494, 0.408, 0.369, 1.000)
UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)

[RimVali/FloorConstructor] Generated granite blocks "room" pattern floor
Mat color: RGBA(0.412, 0.373, 0.380, 1.000),
Floor color: RGBA(0.412, 0.373, 0.380, 1.000)
UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)

[RimVali/FloorConstructor] Generated limestone blocks "room" pattern floor
Mat color: RGBA(0.620, 0.600, 0.529, 1.000),
Floor color: RGBA(0.620, 0.600, 0.529, 1.000)
UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)

[RimVali/FloorConstructor] Generated slate blocks "room" pattern floor
Mat color: RGBA(0.275, 0.275, 0.275, 1.000),
Floor color: RGBA(0.275, 0.275, 0.275, 1.000)
UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)

[RimVali/FloorConstructor] Generated marble blocks "room" pattern floor
Mat color: RGBA(0.518, 0.529, 0.518, 1.000),
Floor color: RGBA(0.518, 0.529, 0.518, 1.000)
UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)

[RimVali/FloorConstructor] Generated cloth flower floor
Mat color: RGBA(0.635, 0.616, 0.596, 1.000),
Floor color: RGBA(0.635, 0.616, 0.596, 1.000)
UI Icon color: RGBA(0.635, 0.616, 0.596, 1.000)

[RimVali/FloorConstructor] Generated synthread flower floor
Mat color: RGBA(0.682, 0.859, 0.894, 1.000),
Floor color: RGBA(0.682, 0.859, 0.894, 1.000)
UI Icon color: RGBA(0.682, 0.859, 0.894, 1.000)

[RimVali/FloorConstructor] Generated devilstrand flower floor
Mat color: RGBA(0.706, 0.235, 0.235, 1.000),
Floor color: RGBA(0.706, 0.235, 0.235, 1.000)
UI Icon color: RGBA(0.706, 0.235, 0.235, 1.000)

[RimVali/FloorConstructor] Generated hyperweave flower floor
Mat color: RGBA(0.000, 0.416, 0.494, 1.000),
Floor color: RGBA(0.000, 0.416, 0.494, 1.000)
UI Icon color: RGBA(0.000, 0.416, 0.494, 1.000)

[RimVali/FloorConstructor] Generated megasloth wool flower floor
Mat color: RGBA(0.741, 0.631, 0.455, 1.000),
Floor color: RGBA(0.741, 0.631, 0.455, 1.000)
UI Icon color: RGBA(0.741, 0.631, 0.455, 1.000)

[RimVali/FloorConstructor] Generated muffalo wool flower floor
Mat color: RGBA(0.702, 0.753, 0.729, 1.000),
Floor color: RGBA(0.702, 0.753, 0.729, 1.000)
UI Icon color: RGBA(0.702, 0.753, 0.729, 1.000)

[RimVali/FloorConstructor] Generated alpaca wool flower floor
Mat color: RGBA(0.706, 0.580, 0.427, 1.000),
Floor color: RGBA(0.706, 0.580, 0.427, 1.000)
UI Icon color: RGBA(0.706, 0.580, 0.427, 1.000)

[RimVali/FloorConstructor] Generated bison wool flower floor
Mat color: RGBA(0.408, 0.271, 0.176, 1.000),
Floor color: RGBA(0.408, 0.271, 0.176, 1.000)
UI Icon color: RGBA(0.408, 0.271, 0.176, 1.000)

[RimVali/FloorConstructor] Generated sheep wool flower floor
Mat color: RGBA(0.859, 0.839, 0.820, 1.000),
Floor color: RGBA(0.859, 0.839, 0.820, 1.000)
UI Icon color: RGBA(0.859, 0.839, 0.820, 1.000)

[RimVali/FloorConstructor] Generated Nanofiber flower floor
Mat color: RGBA(0.729, 0.698, 0.643, 1.000),
Floor color: RGBA(0.729, 0.698, 0.643, 1.000)
UI Icon color: RGBA(0.729, 0.698, 0.643, 1.000)

[RimVali/FloorConstructor] Generated Ferroweave flower floor
Mat color: RGBA(0.957, 0.467, 0.129, 0.941),
Floor color: RGBA(0.957, 0.467, 0.129, 0.941)
UI Icon color: RGBA(0.957, 0.467, 0.129, 0.941)

[RimVali/FloorConstructor] Generated Nano-Carbon fiber flower floor
Mat color: RGBA(0.020, 0.020, 0.020, 1.000),
Floor color: RGBA(0.020, 0.020, 0.020, 1.000)
UI Icon color: RGBA(0.020, 0.020, 0.020, 1.000)

[RimVali/FloorConstructor] Generated Tungsten-aero fiber flower floor
Mat color: RGBA(0.529, 0.369, 0.275, 1.000),
Floor color: RGBA(0.529, 0.369, 0.275, 1.000)
UI Icon color: RGBA(0.529, 0.369, 0.275, 1.000)

[RimVali/FloorConstructor] Generated jade "chaos" floor
Mat color: RGBA(0.333, 0.463, 0.271, 1.000),
Floor color: RGBA(0.333, 0.463, 0.271, 1.000)
UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)

[RimVali/FloorConstructor] Generated sandstone blocks "chaos" floor
Mat color: RGBA(0.494, 0.408, 0.369, 1.000),
Floor color: RGBA(0.494, 0.408, 0.369, 1.000)
UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)

[RimVali/FloorConstructor] Generated granite blocks "chaos" floor
Mat color: RGBA(0.412, 0.373, 0.380, 1.000),
Floor color: RGBA(0.412, 0.373, 0.380, 1.000)
UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)

[RimVali/FloorConstructor] Generated limestone blocks "chaos" floor
Mat color: RGBA(0.620, 0.600, 0.529, 1.000),
Floor color: RGBA(0.620, 0.600, 0.529, 1.000)
UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)

[RimVali/FloorConstructor] Generated slate blocks "chaos" floor
Mat color: RGBA(0.275, 0.275, 0.275, 1.000),
Floor color: RGBA(0.275, 0.275, 0.275, 1.000)
UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)

[RimVali/FloorConstructor] Generated marble blocks "chaos" floor
Mat color: RGBA(0.518, 0.529, 0.518, 1.000),
Floor color: RGBA(0.518, 0.529, 0.518, 1.000)
UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)

[RimVali/FloorConstructor] Generated silver diamond floor
Mat color: RGBA(0.706, 0.678, 0.588, 1.000),
Floor color: RGBA(0.706, 0.678, 0.588, 1.000)
UI Icon color: RGBA(0.706, 0.678, 0.588, 1.000)

[RimVali/FloorConstructor] Generated gold diamond floor
Mat color: RGBA(1.000, 0.922, 0.478, 1.000),
Floor color: RGBA(1.000, 0.922, 0.478, 1.000)
UI Icon color: RGBA(1.000, 0.922, 0.478, 1.000)

[RimVali/FloorConstructor] Generated steel diamond floor
Mat color: RGBA(0.412, 0.412, 0.412, 1.000),
Floor color: RGBA(0.412, 0.412, 0.412, 1.000)
UI Icon color: RGBA(0.412, 0.412, 0.412, 1.000)

[RimVali/FloorConstructor] Generated plasteel diamond floor
Mat color: RGBA(0.627, 0.698, 0.710, 1.000),
Floor color: RGBA(0.627, 0.698, 0.710, 1.000)
UI Icon color: RGBA(0.627, 0.698, 0.710, 1.000)

[RimVali/FloorConstructor] Generated uranium diamond floor
Mat color: RGBA(0.392, 0.392, 0.392, 1.000),
Floor color: RGBA(0.392, 0.392, 0.392, 1.000)
UI Icon color: RGBA(0.392, 0.392, 0.392, 1.000)

[RimVali/FloorConstructor] Generated Ferrogel diamond floor
Mat color: RGBA(0.957, 0.467, 0.129, 0.784),
Floor color: RGBA(0.957, 0.467, 0.129, 0.784)
UI Icon color: RGBA(0.957, 0.467, 0.129, 0.784)

[RimVali/FloorConstructor] Generated Tungsten diamond floor
Mat color: RGBA(0.690, 0.690, 0.690, 1.000),
Floor color: RGBA(0.690, 0.690, 0.690, 1.000)
UI Icon color: RGBA(0.690, 0.690, 0.690, 1.000)

[RimVali/FloorConstructor] Generated Aero-Tungsten Carbide diamond floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

[RimVali/FloorConstructor] Generated jade diamond floor
Mat color: RGBA(0.333, 0.463, 0.271, 1.000),
Floor color: RGBA(0.333, 0.463, 0.271, 1.000)
UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)

[RimVali/FloorConstructor] Generated sandstone blocks diamond floor
Mat color: RGBA(0.494, 0.408, 0.369, 1.000),
Floor color: RGBA(0.494, 0.408, 0.369, 1.000)
UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)

[RimVali/FloorConstructor] Generated granite blocks diamond floor
Mat color: RGBA(0.412, 0.373, 0.380, 1.000),
Floor color: RGBA(0.412, 0.373, 0.380, 1.000)
UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)

[RimVali/FloorConstructor] Generated limestone blocks diamond floor
Mat color: RGBA(0.620, 0.600, 0.529, 1.000),
Floor color: RGBA(0.620, 0.600, 0.529, 1.000)
UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)

[RimVali/FloorConstructor] Generated slate blocks diamond floor
Mat color: RGBA(0.275, 0.275, 0.275, 1.000),
Floor color: RGBA(0.275, 0.275, 0.275, 1.000)
UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)

[RimVali/FloorConstructor] Generated marble blocks diamond floor
Mat color: RGBA(0.518, 0.529, 0.518, 1.000),
Floor color: RGBA(0.518, 0.529, 0.518, 1.000)
UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)

[RimVali/FloorConstructor] Generated silver scrap floor
Mat color: RGBA(0.706, 0.678, 0.588, 1.000),
Floor color: RGBA(0.706, 0.678, 0.588, 1.000)
UI Icon color: RGBA(0.706, 0.678, 0.588, 1.000)

[RimVali/FloorConstructor] Generated gold scrap floor
Mat color: RGBA(1.000, 0.922, 0.478, 1.000),
Floor color: RGBA(1.000, 0.922, 0.478, 1.000)
UI Icon color: RGBA(1.000, 0.922, 0.478, 1.000)

[RimVali/FloorConstructor] Generated steel scrap floor
Mat color: RGBA(0.412, 0.412, 0.412, 1.000),
Floor color: RGBA(0.412, 0.412, 0.412, 1.000)
UI Icon color: RGBA(0.412, 0.412, 0.412, 1.000)

[RimVali/FloorConstructor] Generated plasteel scrap floor
Mat color: RGBA(0.627, 0.698, 0.710, 1.000),
Floor color: RGBA(0.627, 0.698, 0.710, 1.000)
UI Icon color: RGBA(0.627, 0.698, 0.710, 1.000)

[RimVali/FloorConstructor] Generated uranium scrap floor
Mat color: RGBA(0.392, 0.392, 0.392, 1.000),
Floor color: RGBA(0.392, 0.392, 0.392, 1.000)
UI Icon color: RGBA(0.392, 0.392, 0.392, 1.000)

[RimVali/FloorConstructor] Generated Ferrogel scrap floor
Mat color: RGBA(0.957, 0.467, 0.129, 0.784),
Floor color: RGBA(0.957, 0.467, 0.129, 0.784)
UI Icon color: RGBA(0.957, 0.467, 0.129, 0.784)

[RimVali/FloorConstructor] Generated Tungsten scrap floor
Mat color: RGBA(0.690, 0.690, 0.690, 1.000),
Floor color: RGBA(0.690, 0.690, 0.690, 1.000)
UI Icon color: RGBA(0.690, 0.690, 0.690, 1.000)

[RimVali/FloorConstructor] Generated Aero-Tungsten Carbide scrap floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

[RimVali/FloorConstructor] Generated jade shingle floor
Mat color: RGBA(0.333, 0.463, 0.271, 1.000),
Floor color: RGBA(0.333, 0.463, 0.271, 1.000)
UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)

[RimVali/FloorConstructor] Generated sandstone blocks shingle floor
Mat color: RGBA(0.494, 0.408, 0.369, 1.000),
Floor color: RGBA(0.494, 0.408, 0.369, 1.000)
UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)

[RimVali/FloorConstructor] Generated granite blocks shingle floor
Mat color: RGBA(0.412, 0.373, 0.380, 1.000),
Floor color: RGBA(0.412, 0.373, 0.380, 1.000)
UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)

[RimVali/FloorConstructor] Generated limestone blocks shingle floor
Mat color: RGBA(0.620, 0.600, 0.529, 1.000),
Floor color: RGBA(0.620, 0.600, 0.529, 1.000)
UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)

[RimVali/FloorConstructor] Generated slate blocks shingle floor
Mat color: RGBA(0.275, 0.275, 0.275, 1.000),
Floor color: RGBA(0.275, 0.275, 0.275, 1.000)
UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)

[RimVali/FloorConstructor] Generated marble blocks shingle floor
Mat color: RGBA(0.518, 0.529, 0.518, 1.000),
Floor color: RGBA(0.518, 0.529, 0.518, 1.000)
UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)

[RimVali/FloorConstructor] Generated cloth weave floor
Mat color: RGBA(0.635, 0.616, 0.596, 1.000),
Floor color: RGBA(0.635, 0.616, 0.596, 1.000)
UI Icon color: RGBA(0.635, 0.616, 0.596, 1.000)

[RimVali/FloorConstructor] Generated synthread weave floor
Mat color: RGBA(0.682, 0.859, 0.894, 1.000),
Floor color: RGBA(0.682, 0.859, 0.894, 1.000)
UI Icon color: RGBA(0.682, 0.859, 0.894, 1.000)

[RimVali/FloorConstructor] Generated devilstrand weave floor
Mat color: RGBA(0.706, 0.235, 0.235, 1.000),
Floor color: RGBA(0.706, 0.235, 0.235, 1.000)
UI Icon color: RGBA(0.706, 0.235, 0.235, 1.000)

[RimVali/FloorConstructor] Generated hyperweave weave floor
Mat color: RGBA(0.000, 0.416, 0.494, 1.000),
Floor color: RGBA(0.000, 0.416, 0.494, 1.000)
UI Icon color: RGBA(0.000, 0.416, 0.494, 1.000)

[RimVali/FloorConstructor] Generated megasloth wool weave floor
Mat color: RGBA(0.741, 0.631, 0.455, 1.000),
Floor color: RGBA(0.741, 0.631, 0.455, 1.000)
UI Icon color: RGBA(0.741, 0.631, 0.455, 1.000)

[RimVali/FloorConstructor] Generated muffalo wool weave floor
Mat color: RGBA(0.702, 0.753, 0.729, 1.000),
Floor color: RGBA(0.702, 0.753, 0.729, 1.000)
UI Icon color: RGBA(0.702, 0.753, 0.729, 1.000)

[RimVali/FloorConstructor] Generated alpaca wool weave floor
Mat color: RGBA(0.706, 0.580, 0.427, 1.000),
Floor color: RGBA(0.706, 0.580, 0.427, 1.000)
UI Icon color: RGBA(0.706, 0.580, 0.427, 1.000)

[RimVali/FloorConstructor] Generated bison wool weave floor
Mat color: RGBA(0.408, 0.271, 0.176, 1.000),
Floor color: RGBA(0.408, 0.271, 0.176, 1.000)
UI Icon color: RGBA(0.408, 0.271, 0.176, 1.000)

[RimVali/FloorConstructor] Generated sheep wool weave floor
Mat color: RGBA(0.859, 0.839, 0.820, 1.000),
Floor color: RGBA(0.859, 0.839, 0.820, 1.000)
UI Icon color: RGBA(0.859, 0.839, 0.820, 1.000)

[RimVali/FloorConstructor] Generated Nanofiber weave floor
Mat color: RGBA(0.729, 0.698, 0.643, 1.000),
Floor color: RGBA(0.729, 0.698, 0.643, 1.000)
UI Icon color: RGBA(0.729, 0.698, 0.643, 1.000)

[RimVali/FloorConstructor] Generated Ferroweave weave floor
Mat color: RGBA(0.957, 0.467, 0.129, 0.941),
Floor color: RGBA(0.957, 0.467, 0.129, 0.941)
UI Icon color: RGBA(0.957, 0.467, 0.129, 0.941)

[RimVali/FloorConstructor] Generated Nano-Carbon fiber weave floor
Mat color: RGBA(0.020, 0.020, 0.020, 1.000),
Floor color: RGBA(0.020, 0.020, 0.020, 1.000)
UI Icon color: RGBA(0.020, 0.020, 0.020, 1.000)

[RimVali/FloorConstructor] Generated Tungsten-aero fiber weave floor
Mat color: RGBA(0.529, 0.369, 0.275, 1.000),
Floor color: RGBA(0.529, 0.369, 0.275, 1.000)
UI Icon color: RGBA(0.529, 0.369, 0.275, 1.000)

Verse.Log:Message(String, Boolean)
AvaliMod.FloorConstructor:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()

[RimVali/FloorConstructor] Updating architect menu..
Verse.Log:Message(String, Boolean)
AvaliMod.FloorConstructor:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()

[RimVali/FloorConstructor] Updated 1 designation categories & 7 dropdown designations.
Verse.Log:Message(String, Boolean)
AvaliMod.FloorConstructor:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()

[RimVali/FloorConstructor] Built 74 floors from 27 materials.
Verse.Log:Message(String, Boolean)
AvaliMod.FloorConstructor:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()

[RVR]: Setting up race restrictions.
Verse.Log:Message(String, Boolean)
AvaliMod.Restrictions:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()

[RVR]: Setting up faction restrictions.
Verse.Log:Message(String, Boolean)
AvaliMod.Restrictions:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()

[RimVali] Started patches.
Verse.Log:Message(String, Boolean)
AvaliMod.RimValiPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()

[RimVali] Patches completed. 33 methods patched. [RimVali]
Verse.Log:Message(String, Boolean)
AvaliMod.RimValiPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()

Starting HAR patches. [RimVali Compatiblity]
Verse.Log:Message(String, Boolean)
AvaliMod.HARTweaks.test:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()

Patches completed: 4
Verse.Log:Message(String, Boolean)
AvaliMod.HARTweaks.test:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()

[RVR]: HAR is loaded, merging race restrictions.
Verse.Log:Message(String, Boolean)
AvaliMod.HARTweaks.RestrictionsPatch:AddRestrictions()
AvaliMod.HARTweaks.test:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()

Type AvaliGraphicDatabase probably needs a StaticConstructorOnStartup attribute, because it has a field shadertest of type Shader. All assets must be loaded in the main thread.
Verse.Log:Warning(String, Boolean)
Verse.StaticConstructorOnStartupUtility:ReportProbablyMissingAttributes()
Verse.<>c:b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()

Invalid packageId 'Core' resolved to 'ludeon.rimworld'
Verse.Log:Message(String, Boolean)
ModManager.Dependency:TryParseIdentifier(String, XmlNode)
ModManager.LoadOrder_Before:LoadDataFromXmlCustom(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
ModManager.Manifest:For(ModMetaData)
ModManager.ManifestExtensions:GetManifest(ModMetaData)
ModManager.ModButtonManager:Notify_RecacheAllManifests()
ModManager.ModButtonManager:Notify_RecacheIssues()
ModManager.Page_BetterModConfig:PreOpen()
Verse.WindowStack:Add(Window)
ModManager.Patch_Replace_Page_ModsConfig:OpenModsConfig()
Verse.ListableOption:DrawOption(Vector2, Single)
Verse.OptionListingUtility:DrawOptionListing(Rect, List`1)
RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.DoMainMenuControls_Patch0(Rect, Boolean)
RimWorld.MainMenuDrawer:MainMenuOnGUI()
Verse.UIRoot_Entry:DoMainMenu()
Verse.UIRoot_Entry:UIRootOnGUI()
Verse.Root:OnGUI()

Failed to parse dependency:

  • Core >= 1.0
  • .
    Inner exception: System.IO.InvalidDataException: Invalid packageId: 'Core >= 1.0'
    at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006f] in <493fbfcbeef84e44a8e3d825159b380f>:0
    Verse.Log:Warning(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_Before:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
    ModManager.Manifest:For(ModMetaData)
    ModManager.ModButton_Installed:get_Manifest()
    ModManager.ModButton_Installed:get_Requirements()
    ModManager.ModButton:get_RelevantIssues()
    ModManager.ModButton:DoModIssuesIcon(Rect)
    ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
    ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
    ModManager.Page_BetterModConfig:DoWindowContents(Rect)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Invalid packageId 'Startupimpact' resolved to 'automatic.startupimpact'
    Verse.Log:Message(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_Before:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
    ModManager.Manifest:For(ModMetaData)
    ModManager.ModButton_Installed:get_Manifest()
    ModManager.ModButton_Installed:get_Requirements()
    ModManager.ModButton:get_RelevantIssues()
    ModManager.ModButton:DoModIssuesIcon(Rect)
    ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
    ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
    ModManager.Page_BetterModConfig:DoWindowContents(Rect)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Invalid packageId 'Harmony' resolved to 'brrainz.harmony'
    Verse.Log:Message(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.VersionedDependency:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
    ModManager.Manifest:For(ModMetaData)
    ModManager.ModButton_Installed:get_Manifest()
    ModManager.ModButton_Installed:get_Requirements()
    ModManager.ModButton:get_RelevantIssues()
    ModManager.ModButton:DoModIssuesIcon(Rect)
    ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
    ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
    ModManager.Page_BetterModConfig:DoWindowContents(Rect)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Invalid packageId 'Core' resolved to 'ludeon.rimworld'
    Verse.Log:Message(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
    ModManager.Manifest:For(ModMetaData)
    ModManager.ModButton_Installed:get_Manifest()
    ModManager.ModButton_Installed:get_Requirements()
    ModManager.ModButton:get_RelevantIssues()
    ModManager.ModButton:DoModIssuesIcon(Rect)
    ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
    ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
    ModManager.Page_BetterModConfig:DoWindowContents(Rect)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Invalid packageId 'HugsLib' resolved to 'unlimitedhugs.hugslib'
    Verse.Log:Message(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
    ModManager.Manifest:For(ModMetaData)
    ModManager.ModButton_Installed:get_Manifest()
    ModManager.ModButton_Installed:get_Requirements()
    ModManager.ModButton:get_RelevantIssues()
    ModManager.ModButton:DoModIssuesIcon(Rect)
    ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
    ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
    ModManager.Page_BetterModConfig:DoWindowContents(Rect)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Failed to parse dependency:

  • JecsTools
  • .
    Inner exception: System.IO.InvalidDataException: Invalid packageId: 'JecsTools'
    at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006f] in <493fbfcbeef84e44a8e3d825159b380f>:0
    Verse.Log:Warning(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
    ModManager.Manifest:For(ModMetaData)
    ModManager.ModButton_Installed:get_Manifest()
    ModManager.ModButton_Installed:get_Requirements()
    ModManager.ModButton:get_RelevantIssues()
    ModManager.ModButton:DoModIssuesIcon(Rect)
    ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
    ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
    ModManager.Page_BetterModConfig:DoWindowContents(Rect)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Invalid packageId 'WorkTab' resolved to 'fluffy.worktab'
    Verse.Log:Message(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.VersionedDependency:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
    ModManager.Manifest:For(ModMetaData)
    ModManager.ModButton_Installed:get_Manifest()
    ModManager.ModButton_Installed:get_Requirements()
    ModManager.ModButton:get_RelevantIssues()
    ModManager.ModButton:DoModIssuesIcon(Rect)
    ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
    ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
    ModManager.Page_BetterModConfig:DoWindowContents(Rect)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Failed to parse dependency:

  • .
    Inner exception: System.IO.InvalidDataException: Invalid packageId: ''
    at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006f] in <493fbfcbeef84e44a8e3d825159b380f>:0
    Verse.Log:Warning(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.VersionedDependency:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
    ModManager.Manifest:For(ModMetaData)
    ModManager.ModButton_Installed:get_Manifest()
    ModManager.ModButton_Installed:get_Requirements()
    ModManager.ModButton:get_RelevantIssues()
    ModManager.ModButton:DoModIssuesIcon(Rect)
    ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
    ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
    ModManager.Page_BetterModConfig:DoWindowContents(Rect)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Failed to parse dependency:

  • [SYR]HarvestYieldPatch
  • .
    Inner exception: System.IO.InvalidDataException: Invalid packageId: '[SYR]HarvestYieldPatch'
    at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006f] in <493fbfcbeef84e44a8e3d825159b380f>:0
    Verse.Log:Warning(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
    ModManager.Manifest:For(ModMetaData)
    ModManager.ModButton_Installed:get_Manifest()
    ModManager.ModButton_Installed:get_Requirements()
    ModManager.ModButton:get_RelevantIssues()
    ModManager.ModButton:DoModIssuesIcon(Rect)
    ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
    ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
    ModManager.Page_BetterModConfig:DoWindowContents(Rect)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Failed to parse dependency:

  • [1.0]RimCuisine2Core
  • .
    Inner exception: System.IO.InvalidDataException: Invalid packageId: '[1.0]RimCuisine2Core'
    at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006f] in <493fbfcbeef84e44a8e3d825159b380f>:0
    Verse.Log:Warning(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
    ModManager.Manifest:For(ModMetaData)
    ModManager.ModButton_Installed:get_Manifest()
    ModManager.ModButton_Installed:get_Requirements()
    ModManager.ModButton:get_RelevantIssues()
    ModManager.ModButton:DoModIssuesIcon(Rect)
    ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
    ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
    ModManager.Page_BetterModConfig:DoWindowContents(Rect)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Failed to parse dependency:

  • [1.0]RimCuisine2:BottlingandBoozeExpansion
  • .
    Inner exception: System.IO.InvalidDataException: Invalid packageId: '[1.0]RimCuisine2:BottlingandBoozeExpansion'
    at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006f] in <493fbfcbeef84e44a8e3d825159b380f>:0
    Verse.Log:Warning(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
    ModManager.Manifest:For(ModMetaData)
    ModManager.ModButton_Installed:get_Manifest()
    ModManager.ModButton_Installed:get_Requirements()
    ModManager.ModButton:get_RelevantIssues()
    ModManager.ModButton:DoModIssuesIcon(Rect)
    ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
    ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
    ModManager.Page_BetterModConfig:DoWindowContents(Rect)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Invalid packageId 'VanillaWeaponsExpanded' resolved to 'vanillaexpanded.vwe'
    Verse.Log:Message(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
    ModManager.Manifest:For(ModMetaData)
    ModManager.ModButton_Installed:get_Manifest()
    ModManager.ModButton_Installed:get_Requirements()
    ModManager.ModButton:get_RelevantIssues()
    ModManager.ModButton:DoModIssuesIcon(Rect)
    ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
    ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
    ModManager.Page_BetterModConfig:DoWindowContents(Rect)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Invalid packageId 'Core' resolved to 'ludeon.rimworld'
    Verse.Log:Message(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_Before:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    ModManager.d__19:MoveNext()
    System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Runtime.CompilerServices.MoveNextRunner:Run()
    System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
    System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
    System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
    System.Threading.Tasks.Task:FinishContinuations()
    System.Threading.Tasks.Task:FinishStageThree()
    System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource1:TrySetResult(String)
    System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func2, DownloadStringCompletedEventHandler, Action`2)
    System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
    System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
    System.Net.WebClient:DownloadStringOperationCompleted(Object)
    UnityEngine.WorkRequest:Invoke()
    UnityEngine.UnitySynchronizationContext:Exec()
    UnityEngine.UnitySynchronizationContext:ExecuteTasks()

    Failed to parse dependency:

  • Core >= 1.0
  • .
    Inner exception: System.IO.InvalidDataException: Invalid packageId: 'Core >= 1.0'
    at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006f] in <493fbfcbeef84e44a8e3d825159b380f>:0
    Verse.Log:Warning(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_Before:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    ModManager.d__19:MoveNext()
    System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Runtime.CompilerServices.MoveNextRunner:Run()
    System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
    System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
    System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
    System.Threading.Tasks.Task:FinishContinuations()
    System.Threading.Tasks.Task:FinishStageThree()
    System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource1:TrySetResult(String)
    System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func2, DownloadStringCompletedEventHandler, Action`2)
    System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
    System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
    System.Net.WebClient:DownloadStringOperationCompleted(Object)
    UnityEngine.WorkRequest:Invoke()
    UnityEngine.UnitySynchronizationContext:Exec()
    UnityEngine.UnitySynchronizationContext:ExecuteTasks()

    Invalid packageId 'Startupimpact' resolved to 'automatic.startupimpact'
    Verse.Log:Message(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_Before:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    ModManager.d__19:MoveNext()
    System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Runtime.CompilerServices.MoveNextRunner:Run()
    System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
    System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
    System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
    System.Threading.Tasks.Task:FinishContinuations()
    System.Threading.Tasks.Task:FinishStageThree()
    System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource1:TrySetResult(String)
    System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func2, DownloadStringCompletedEventHandler, Action`2)
    System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
    System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
    System.Net.WebClient:DownloadStringOperationCompleted(Object)
    UnityEngine.WorkRequest:Invoke()
    UnityEngine.UnitySynchronizationContext:Exec()
    UnityEngine.UnitySynchronizationContext:ExecuteTasks()

    Invalid packageId 'Harmony' resolved to 'brrainz.harmony'
    Verse.Log:Message(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.VersionedDependency:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    ModManager.d__19:MoveNext()
    System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Runtime.CompilerServices.MoveNextRunner:Run()
    System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
    System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
    System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
    System.Threading.Tasks.Task:FinishContinuations()
    System.Threading.Tasks.Task:FinishStageThree()
    System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource1:TrySetResult(String)
    System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func2, DownloadStringCompletedEventHandler, Action`2)
    System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
    System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
    System.Net.WebClient:DownloadStringOperationCompleted(Object)
    UnityEngine.WorkRequest:Invoke()
    UnityEngine.UnitySynchronizationContext:Exec()
    UnityEngine.UnitySynchronizationContext:ExecuteTasks()

    Invalid packageId 'WorkTab' resolved to 'fluffy.worktab'
    Verse.Log:Message(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.VersionedDependency:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    ModManager.d__19:MoveNext()
    System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Runtime.CompilerServices.MoveNextRunner:Run()
    System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
    System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
    System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
    System.Threading.Tasks.Task:FinishContinuations()
    System.Threading.Tasks.Task:FinishStageThree()
    System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource1:TrySetResult(String)
    System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func2, DownloadStringCompletedEventHandler, Action`2)
    System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
    System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
    System.Net.WebClient:DownloadStringOperationCompleted(Object)
    UnityEngine.WorkRequest:Invoke()
    UnityEngine.UnitySynchronizationContext:Exec()
    UnityEngine.UnitySynchronizationContext:ExecuteTasks()

    Invalid packageId 'Core' resolved to 'ludeon.rimworld'
    Verse.Log:Message(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    ModManager.d__19:MoveNext()
    System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Runtime.CompilerServices.MoveNextRunner:Run()
    System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
    System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
    System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
    System.Threading.Tasks.Task:FinishContinuations()
    System.Threading.Tasks.Task:FinishStageThree()
    System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource1:TrySetResult(String)
    System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func2, DownloadStringCompletedEventHandler, Action`2)
    System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
    System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
    System.Net.WebClient:DownloadStringOperationCompleted(Object)
    UnityEngine.WorkRequest:Invoke()
    UnityEngine.UnitySynchronizationContext:Exec()
    UnityEngine.UnitySynchronizationContext:ExecuteTasks()

    Invalid packageId 'HugsLib' resolved to 'unlimitedhugs.hugslib'
    Verse.Log:Message(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    ModManager.d__19:MoveNext()
    System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Runtime.CompilerServices.MoveNextRunner:Run()
    System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
    System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
    System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
    System.Threading.Tasks.Task:FinishContinuations()
    System.Threading.Tasks.Task:FinishStageThree()
    System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource1:TrySetResult(String)
    System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func2, DownloadStringCompletedEventHandler, Action`2)
    System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
    System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
    System.Net.WebClient:DownloadStringOperationCompleted(Object)
    UnityEngine.WorkRequest:Invoke()
    UnityEngine.UnitySynchronizationContext:Exec()
    UnityEngine.UnitySynchronizationContext:ExecuteTasks()

    Failed to parse dependency:

  • JecsTools
  • .
    Inner exception: System.IO.InvalidDataException: Invalid packageId: 'JecsTools'
    at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006f] in <493fbfcbeef84e44a8e3d825159b380f>:0
    Verse.Log:Warning(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    ModManager.d__19:MoveNext()
    System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Runtime.CompilerServices.MoveNextRunner:Run()
    System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
    System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
    System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
    System.Threading.Tasks.Task:FinishContinuations()
    System.Threading.Tasks.Task:FinishStageThree()
    System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource1:TrySetResult(String)
    System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func2, DownloadStringCompletedEventHandler, Action`2)
    System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
    System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
    System.Net.WebClient:DownloadStringOperationCompleted(Object)
    UnityEngine.WorkRequest:Invoke()
    UnityEngine.UnitySynchronizationContext:Exec()
    UnityEngine.UnitySynchronizationContext:ExecuteTasks()

    Failed to fetch https://raw.githubusercontent.com/emipa606/SinglePlantTexturesPatch/master/About/Manifest.xml (ProtocolError:
    The remote server returned an error: (404) Not Found.
    Verse.Log:Warning(String, Boolean)
    ModManager.d__19:MoveNext()
    System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Runtime.CompilerServices.MoveNextRunner:Run()
    System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
    System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
    System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
    System.Threading.Tasks.Task:FinishContinuations()
    System.Threading.Tasks.Task:FinishStageThree()
    System.Threading.Tasks.Task:FinishStageTwo()
    System.Threading.Tasks.Task:Finish(Boolean)
    System.Threading.Tasks.Task1:TrySetException(Object) System.Threading.Tasks.TaskCompletionSource1:TrySetException(Exception)
    System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func2, DownloadStringCompletedEventHandler, Action`2)
    System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
    System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
    System.Net.WebClient:DownloadStringOperationCompleted(Object)
    UnityEngine.WorkRequest:Invoke()
    UnityEngine.UnitySynchronizationContext:Exec()
    UnityEngine.UnitySynchronizationContext:ExecuteTasks()

    Failed to parse dependency:

  • [SYR]HarvestYieldPatch
  • .
    Inner exception: System.IO.InvalidDataException: Invalid packageId: '[SYR]HarvestYieldPatch'
    at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006f] in <493fbfcbeef84e44a8e3d825159b380f>:0
    Verse.Log:Warning(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    ModManager.d__19:MoveNext()
    System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Runtime.CompilerServices.MoveNextRunner:Run()
    System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
    System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
    System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
    System.Threading.Tasks.Task:FinishContinuations()
    System.Threading.Tasks.Task:FinishStageThree()
    System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource1:TrySetResult(String)
    System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func2, DownloadStringCompletedEventHandler, Action`2)
    System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
    System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
    System.Net.WebClient:DownloadStringOperationCompleted(Object)
    UnityEngine.WorkRequest:Invoke()
    UnityEngine.UnitySynchronizationContext:Exec()
    UnityEngine.UnitySynchronizationContext:ExecuteTasks()

    Invalid packageId 'Core' resolved to 'ludeon.rimworld'
    Verse.Log:Message(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_Before:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
    ModManager.Manifest:For(ModMetaData)
    ModManager.ManifestExtensions:GetManifest(ModMetaData)
    ModManager.ModButtonManager:Notify_RecacheAllManifests()
    ModManager.ModButtonManager:Notify_RecacheIssues()
    ModManager.Page_BetterModConfig:PreOpen()
    Verse.WindowStack:Add(Window)
    ModManager.Patch_Replace_Page_ModsConfig:OpenModsConfig()
    Verse.ListableOption:DrawOption(Vector2, Single)
    Verse.OptionListingUtility:DrawOptionListing(Rect, List`1)
    RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.DoMainMenuControls_Patch0(Rect, Boolean)
    RimWorld.MainMenuDrawer:MainMenuOnGUI()
    Verse.UIRoot_Entry:DoMainMenu()
    Verse.UIRoot_Entry:UIRootOnGUI()
    Verse.Root:OnGUI()

    Failed to parse dependency:

  • Core >= 1.0
  • .
    Inner exception: System.IO.InvalidDataException: Invalid packageId: 'Core >= 1.0'
    at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006f] in <493fbfcbeef84e44a8e3d825159b380f>:0
    Verse.Log:Warning(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_Before:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
    ModManager.Manifest:For(ModMetaData)
    ModManager.ModButton_Installed:get_Manifest()
    ModManager.ModButton_Installed:get_Requirements()
    ModManager.ModButton:get_RelevantIssues()
    ModManager.ModButton:DoModIssuesIcon(Rect)
    ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
    ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
    ModManager.Page_BetterModConfig:DoWindowContents(Rect)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Invalid packageId 'Startupimpact' resolved to 'automatic.startupimpact'
    Verse.Log:Message(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_Before:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
    ModManager.Manifest:For(ModMetaData)
    ModManager.ModButton_Installed:get_Manifest()
    ModManager.ModButton_Installed:get_Requirements()
    ModManager.ModButton:get_RelevantIssues()
    ModManager.ModButton:DoModIssuesIcon(Rect)
    ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
    ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
    ModManager.Page_BetterModConfig:DoWindowContents(Rect)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Invalid packageId 'Harmony' resolved to 'brrainz.harmony'
    Verse.Log:Message(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.VersionedDependency:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
    ModManager.Manifest:For(ModMetaData)
    ModManager.ModButton_Installed:get_Manifest()
    ModManager.ModButton_Installed:get_Requirements()
    ModManager.ModButton:get_RelevantIssues()
    ModManager.ModButton:DoModIssuesIcon(Rect)
    ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
    ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
    ModManager.Page_BetterModConfig:DoWindowContents(Rect)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Invalid packageId 'Core' resolved to 'ludeon.rimworld'
    Verse.Log:Message(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
    ModManager.Manifest:For(ModMetaData)
    ModManager.ModButton_Installed:get_Manifest()
    ModManager.ModButton_Installed:get_Requirements()
    ModManager.ModButton:get_RelevantIssues()
    ModManager.ModButton:DoModIssuesIcon(Rect)
    ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
    ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
    ModManager.Page_BetterModConfig:DoWindowContents(Rect)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Invalid packageId 'HugsLib' resolved to 'unlimitedhugs.hugslib'
    Verse.Log:Message(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
    ModManager.Manifest:For(ModMetaData)
    ModManager.ModButton_Installed:get_Manifest()
    ModManager.ModButton_Installed:get_Requirements()
    ModManager.ModButton:get_RelevantIssues()
    ModManager.ModButton:DoModIssuesIcon(Rect)
    ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
    ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
    ModManager.Page_BetterModConfig:DoWindowContents(Rect)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Failed to parse dependency:

  • JecsTools
  • .
    Inner exception: System.IO.InvalidDataException: Invalid packageId: 'JecsTools'
    at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006f] in <493fbfcbeef84e44a8e3d825159b380f>:0
    Verse.Log:Warning(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
    ModManager.Manifest:For(ModMetaData)
    ModManager.ModButton_Installed:get_Manifest()
    ModManager.ModButton_Installed:get_Requirements()
    ModManager.ModButton:get_RelevantIssues()
    ModManager.ModButton:DoModIssuesIcon(Rect)
    ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
    ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
    ModManager.Page_BetterModConfig:DoWindowContents(Rect)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Invalid packageId 'WorkTab' resolved to 'fluffy.worktab'
    Verse.Log:Message(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.VersionedDependency:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
    ModManager.Manifest:For(ModMetaData)
    ModManager.ModButton_Installed:get_Manifest()
    ModManager.ModButton_Installed:get_Requirements()
    ModManager.ModButton:get_RelevantIssues()
    ModManager.ModButton:DoModIssuesIcon(Rect)
    ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
    ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
    ModManager.Page_BetterModConfig:DoWindowContents(Rect)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Failed to parse dependency:

  • .
    Inner exception: System.IO.InvalidDataException: Invalid packageId: ''
    at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006f] in <493fbfcbeef84e44a8e3d825159b380f>:0
    Verse.Log:Warning(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.VersionedDependency:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
    ModManager.Manifest:For(ModMetaData)
    ModManager.ModButton_Installed:get_Manifest()
    ModManager.ModButton_Installed:get_Requirements()
    ModManager.ModButton:get_RelevantIssues()
    ModManager.ModButton:DoModIssuesIcon(Rect)
    ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
    ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
    ModManager.Page_BetterModConfig:DoWindowContents(Rect)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Failed to parse dependency:

  • [SYR]HarvestYieldPatch
  • .
    Inner exception: System.IO.InvalidDataException: Invalid packageId: '[SYR]HarvestYieldPatch'
    at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006f] in <493fbfcbeef84e44a8e3d825159b380f>:0
    Verse.Log:Warning(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
    ModManager.Manifest:For(ModMetaData)
    ModManager.ModButton_Installed:get_Manifest()
    ModManager.ModButton_Installed:get_Requirements()
    ModManager.ModButton:get_RelevantIssues()
    ModManager.ModButton:DoModIssuesIcon(Rect)
    ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
    ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
    ModManager.Page_BetterModConfig:DoWindowContents(Rect)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Failed to parse dependency:

  • [1.0]RimCuisine2Core
  • .
    Inner exception: System.IO.InvalidDataException: Invalid packageId: '[1.0]RimCuisine2Core'
    at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006f] in <493fbfcbeef84e44a8e3d825159b380f>:0
    Verse.Log:Warning(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
    ModManager.Manifest:For(ModMetaData)
    ModManager.ModButton_Installed:get_Manifest()
    ModManager.ModButton_Installed:get_Requirements()
    ModManager.ModButton:get_RelevantIssues()
    ModManager.ModButton:DoModIssuesIcon(Rect)
    ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
    ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
    ModManager.Page_BetterModConfig:DoWindowContents(Rect)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Failed to parse dependency:

  • [1.0]RimCuisine2:BottlingandBoozeExpansion
  • .
    Inner exception: System.IO.InvalidDataException: Invalid packageId: '[1.0]RimCuisine2:BottlingandBoozeExpansion'
    at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006f] in <493fbfcbeef84e44a8e3d825159b380f>:0
    Verse.Log:Warning(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
    ModManager.Manifest:For(ModMetaData)
    ModManager.ModButton_Installed:get_Manifest()
    ModManager.ModButton_Installed:get_Requirements()
    ModManager.ModButton:get_RelevantIssues()
    ModManager.ModButton:DoModIssuesIcon(Rect)
    ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
    ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
    ModManager.Page_BetterModConfig:DoWindowContents(Rect)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Invalid packageId 'VanillaWeaponsExpanded' resolved to 'vanillaexpanded.vwe'
    Verse.Log:Message(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
    ModManager.Manifest:For(ModMetaData)
    ModManager.ModButton_Installed:get_Manifest()
    ModManager.ModButton_Installed:get_Requirements()
    ModManager.ModButton:get_RelevantIssues()
    ModManager.ModButton:DoModIssuesIcon(Rect)
    ModManager.ModButton_Installed:DoModButton(Rect, Boolean, Action, Action, Boolean, String)
    ModManager.Page_BetterModConfig:DoAvailableMods(Rect)
    ModManager.Page_BetterModConfig:DoWindowContents(Rect)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Invalid packageId 'Core' resolved to 'ludeon.rimworld'
    Verse.Log:Message(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_Before:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    ModManager.d__19:MoveNext()
    System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Runtime.CompilerServices.MoveNextRunner:Run()
    System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
    System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
    System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
    System.Threading.Tasks.Task:FinishContinuations()
    System.Threading.Tasks.Task:FinishStageThree()
    System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource1:TrySetResult(String)
    System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func2, DownloadStringCompletedEventHandler, Action`2)
    System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
    System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
    System.Net.WebClient:DownloadStringOperationCompleted(Object)
    UnityEngine.WorkRequest:Invoke()
    UnityEngine.UnitySynchronizationContext:Exec()
    UnityEngine.UnitySynchronizationContext:ExecuteTasks()

    Failed to parse dependency:

  • Core >= 1.0
  • .
    Inner exception: System.IO.InvalidDataException: Invalid packageId: 'Core >= 1.0'
    at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006f] in <493fbfcbeef84e44a8e3d825159b380f>:0
    Verse.Log:Warning(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_Before:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    ModManager.d__19:MoveNext()
    System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Runtime.CompilerServices.MoveNextRunner:Run()
    System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
    System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
    System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
    System.Threading.Tasks.Task:FinishContinuations()
    System.Threading.Tasks.Task:FinishStageThree()
    System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource1:TrySetResult(String)
    System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func2, DownloadStringCompletedEventHandler, Action`2)
    System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
    System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
    System.Net.WebClient:DownloadStringOperationCompleted(Object)
    UnityEngine.WorkRequest:Invoke()
    UnityEngine.UnitySynchronizationContext:Exec()
    UnityEngine.UnitySynchronizationContext:ExecuteTasks()

    Invalid packageId 'Startupimpact' resolved to 'automatic.startupimpact'
    Verse.Log:Message(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_Before:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    ModManager.d__19:MoveNext()
    System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Runtime.CompilerServices.MoveNextRunner:Run()
    System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
    System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
    System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
    System.Threading.Tasks.Task:FinishContinuations()
    System.Threading.Tasks.Task:FinishStageThree()
    System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource1:TrySetResult(String)
    System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func2, DownloadStringCompletedEventHandler, Action`2)
    System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
    System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
    System.Net.WebClient:DownloadStringOperationCompleted(Object)
    UnityEngine.WorkRequest:Invoke()
    UnityEngine.UnitySynchronizationContext:Exec()
    UnityEngine.UnitySynchronizationContext:ExecuteTasks()

    Invalid packageId 'Harmony' resolved to 'brrainz.harmony'
    Verse.Log:Message(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.VersionedDependency:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    ModManager.d__19:MoveNext()
    System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Runtime.CompilerServices.MoveNextRunner:Run()
    System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
    System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
    System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
    System.Threading.Tasks.Task:FinishContinuations()
    System.Threading.Tasks.Task:FinishStageThree()
    System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource1:TrySetResult(String)
    System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func2, DownloadStringCompletedEventHandler, Action`2)
    System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
    System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
    System.Net.WebClient:DownloadStringOperationCompleted(Object)
    UnityEngine.WorkRequest:Invoke()
    UnityEngine.UnitySynchronizationContext:Exec()
    UnityEngine.UnitySynchronizationContext:ExecuteTasks()

    Invalid packageId 'Core' resolved to 'ludeon.rimworld'
    Verse.Log:Message(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    ModManager.d__19:MoveNext()
    System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Runtime.CompilerServices.MoveNextRunner:Run()
    System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
    System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
    System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
    System.Threading.Tasks.Task:FinishContinuations()
    System.Threading.Tasks.Task:FinishStageThree()
    System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource1:TrySetResult(String)
    System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func2, DownloadStringCompletedEventHandler, Action`2)
    System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
    System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
    System.Net.WebClient:DownloadStringOperationCompleted(Object)
    UnityEngine.WorkRequest:Invoke()
    UnityEngine.UnitySynchronizationContext:Exec()
    UnityEngine.UnitySynchronizationContext:ExecuteTasks()

    Invalid packageId 'HugsLib' resolved to 'unlimitedhugs.hugslib'
    Verse.Log:Message(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    ModManager.d__19:MoveNext()
    System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Runtime.CompilerServices.MoveNextRunner:Run()
    System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
    System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
    System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
    System.Threading.Tasks.Task:FinishContinuations()
    System.Threading.Tasks.Task:FinishStageThree()
    System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource1:TrySetResult(String)
    System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func2, DownloadStringCompletedEventHandler, Action`2)
    System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
    System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
    System.Net.WebClient:DownloadStringOperationCompleted(Object)
    UnityEngine.WorkRequest:Invoke()
    UnityEngine.UnitySynchronizationContext:Exec()
    UnityEngine.UnitySynchronizationContext:ExecuteTasks()

    Failed to parse dependency:

  • JecsTools
  • .
    Inner exception: System.IO.InvalidDataException: Invalid packageId: 'JecsTools'
    at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006f] in <493fbfcbeef84e44a8e3d825159b380f>:0
    Verse.Log:Warning(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    ModManager.d__19:MoveNext()
    System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Runtime.CompilerServices.MoveNextRunner:Run()
    System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
    System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
    System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
    System.Threading.Tasks.Task:FinishContinuations()
    System.Threading.Tasks.Task:FinishStageThree()
    System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource1:TrySetResult(String)
    System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func2, DownloadStringCompletedEventHandler, Action`2)
    System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
    System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
    System.Net.WebClient:DownloadStringOperationCompleted(Object)
    UnityEngine.WorkRequest:Invoke()
    UnityEngine.UnitySynchronizationContext:Exec()
    UnityEngine.UnitySynchronizationContext:ExecuteTasks()

    Invalid packageId 'WorkTab' resolved to 'fluffy.worktab'
    Verse.Log:Message(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.VersionedDependency:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    ModManager.d__19:MoveNext()
    System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Runtime.CompilerServices.MoveNextRunner:Run()
    System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
    System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
    System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
    System.Threading.Tasks.Task:FinishContinuations()
    System.Threading.Tasks.Task:FinishStageThree()
    System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource1:TrySetResult(String)
    System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func2, DownloadStringCompletedEventHandler, Action`2)
    System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
    System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
    System.Net.WebClient:DownloadStringOperationCompleted(Object)
    UnityEngine.WorkRequest:Invoke()
    UnityEngine.UnitySynchronizationContext:Exec()
    UnityEngine.UnitySynchronizationContext:ExecuteTasks()

    Failed to parse dependency:

  • [SYR]HarvestYieldPatch
  • .
    Inner exception: System.IO.InvalidDataException: Invalid packageId: '[SYR]HarvestYieldPatch'
    at ModManager.Dependency.TryParseIdentifier (System.String text, System.Xml.XmlNode node) [0x0006f] in <493fbfcbeef84e44a8e3d825159b380f>:0
    Verse.Log:Warning(String, Boolean)
    ModManager.Dependency:TryParseIdentifier(String, XmlNode)
    ModManager.LoadOrder_After:LoadDataFromXmlCustom(XmlNode)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    System.Reflection.MethodBase:Invoke(Object, Object[])
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ListFromXml(XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
    Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
    Verse.DirectXmlLoader:ItemFromXmlString(String, String, Boolean)
    ModManager.d__19:MoveNext()
    System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Runtime.CompilerServices.MoveNextRunner:Run()
    System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
    System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
    System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
    System.Threading.Tasks.Task:FinishContinuations()
    System.Threading.Tasks.Task:FinishStageThree()
    System.Threading.Tasks.Task1:TrySetResult(String) System.Threading.Tasks.TaskCompletionSource1:TrySetResult(String)
    System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func2, DownloadStringCompletedEventHandler, Action`2)
    System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
    System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
    System.Net.WebClient:DownloadStringOperationCompleted(Object)
    UnityEngine.WorkRequest:Invoke()
    UnityEngine.UnitySynchronizationContext:Exec()
    UnityEngine.UnitySynchronizationContext:ExecuteTasks()

    Failed to fetch https://raw.githubusercontent.com/emipa606/SinglePlantTexturesPatch/master/About/Manifest.xml (ProtocolError:
    The remote server returned an error: (404) Not Found.
    Verse.Log:Warning(String, Boolean)
    ModManager.d__19:MoveNext()
    System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Runtime.CompilerServices.MoveNextRunner:Run()
    System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object)
    System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
    System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
    System.Threading.Tasks.Task:FinishContinuations()
    System.Threading.Tasks.Task:FinishStageThree()
    System.Threading.Tasks.Task:FinishStageTwo()
    System.Threading.Tasks.Task:Finish(Boolean)
    System.Threading.Tasks.Task1:TrySetException(Object) System.Threading.Tasks.TaskCompletionSource1:TrySetException(Exception)
    System.Net.WebClient:HandleCompletion(TaskCompletionSource1, DownloadStringCompletedEventArgs, Func2, DownloadStringCompletedEventHandler, Action`2)
    System.Net.<>c__DisplayClass219_0:b__0(Object, DownloadStringCompletedEventArgs)
    System.Net.WebClient:OnDownloadStringCompleted(DownloadStringCompletedEventArgs)
    System.Net.WebClient:DownloadStringOperationCompleted(Object)
    UnityEngine.WorkRequest:Invoke()
    UnityEngine.UnitySynchronizationContext:Exec()
    UnityEngine.UnitySynchronizationContext:ExecuteTasks()

    Incompatability with Kurin HAR edition mod

    Describe the bug
    When RimVali is enabled at the same time as the Kurin HAR edition mod, almost all Kurin who spawn (no mater the source be it friendly, or hostile) have their body textures replace with pink squares. It seems having the two mods together attempts to direct the Kurin mod to load textures that aren't present within the mod itself.

    To Reproduce

    1. Start a new colony.
    2. Any scenario, storyteller, difficulty, world seed/generation, hex and pawn groups (Doesn't matter if Avali are present or not).
    3. Open debug actions menu and select "Execute raid with faction.."
    4. Select either Kurin_Faction or Kurin_Faction_hostile It doesn't matter
    5. Raid points, set to 2600 (Explained below)
      and wait for them to spawn/arrive

    Alternatively;
    4a) Use spawn pawn dev tool and select a Kurin faction pawn and spam click.

    Expected behavior
    Body textures should be present.

    Screenshots
    Without RimVali;
    2021-05-13_055632

    With RimVali;
    2021-05-13_055354

    An Error log can be found here;
    https://gist.github.com/HugsLibRecordKeeper/1c045eaf861488636301d5330874285d

    Versions:

    • 1.2.2900
    • Most recent RimVali version as of May 13th 6am

    Additional context
    The reason for 2600 points for the raid was merely for the sake of expedience in order to have a lot of Kurin generate at once. I originally discovered this via just having a caravan arrive while I was on a normal map and noticed the pink squares/lack of textures. One in maybe 4-5 will have the proper texture.

    The mod list and load order are as follows;

    Harmony
    Core
    Royalty
    HugsLib
    De-generalize Work
    Humanoid Alien Races 2.0
    Kurin HAR Edition
    RimVali: Far From Avalon

    The error persisted after removing Harmoy, Royalty, and Hugslib.

    Edit the ratio.

    Humans first royalty bestowing ceremony gets Avali text

    Describe the bug
    Started a human colony, did the save-the-noble quest, and instead of the standard message when the bestower was ready, I got what is depicted below. Clarification: Boss is human, not an avali.

    To Reproduce
    Will have to wait until he gains another royalty rank.

    Expected behavior
    The original text from Royalty.

    Screenshots
    image

    Versions:

    • Game version 1.2.2900 64-bit
    • Mod version 214

    Additional context
    The human colonist did not get the trait that it says he did, so at least there's that.

    Avali Faction Bases with Invisible icon on the world Map/Faction List

    Versions:

    • Lastest Game Version
    • Lastest Mod Version i could install on steam
      invisible icon

    theres no icon showing on either world map or faction list which is odd , unsure if this is my only on my side but well reporting it. As it makes alot of trouble just to go colony hunting with drag and release.

    Heres The Log
    Player.log

    il be also disabling the mod temporarily because i cant afford to lose 28 minutes worth of time of loading each time i update my modlist, because i have an potatoe for an computer ;-; but hey! good luck and il be definitely waiting for an fix when it happens

    Warning: Theres alot but alot of lines... that says things not for -18 like more than 3000+? so its hard for me to delete them so please dont

    Body apparel renders in front of heads

    Describe the bug
    Apparel seems to always render in front of the head even when it shouldn't like with body apparel.

    To Reproduce
    Have an avali equip a flak jacket or probably other body apparels that overlap the head. No other mods required.

    Expected behavior
    Head draws in front of body apparel when appropriate.

    Screenshots
    image

    Versions:

    • Game version: 1.3.3287
    • Mod version: Current workshop version as of 3/19/2022

    Additional context
    Logs: https://gist.github.com/a966fa95b917dd6a128d04689fd601bb

    Potential Bug Involving Ideology Clothing

    Describe the bug
    Avali equipping spike core dusters turn invisible when wearing the duster. Removing the duster causes avali to reappear

    To Reproduce
    Have an Avali equip a spikecore ideology Duster

    Expected behavior
    Duster to be visible like standard dusters would be

    Screenshots
    https://i.imgur.com/TYS2lH7.png
    https://i.imgur.com/94pRUbk.png
    https://i.imgur.com/9MBp9GC.png

    Versions:

    • 1.3 with Royalty and Ideology enabled
    • Most recent mod update at time of post

    Additional context
    I'm not entirely sure if this is a known issue or not, and it seems fairly simple to report at the surface level. Im not very good with coding and I don't have a lot of time to poke around and figure out what clothing is broken with the mod, but I feel this might be useful anyway

    RimVali Mod causing world to not generate

    Describe the bug
    When starting a new colony, when getting to the step to generate a world, after clicking the button to generate world, it will go to the usual loading screen for a few seconds, then return to the generate world menu.

    To Reproduce

    1. Have RimVali installed (happened with both full mod and lite version)
    2. Start a new colony
    3. Go through steps to the generate world screen
    4. Click generate world

    Expected behavior
    When clicking generate world, it's expected that a world will be generated.

    Versions:

    • Game version: 1.3
    • Mod version: Latest version (5th Aug 2021 update)

    Additional context
    I do have other mods installed, however I disabled only the RimVali mod and this issue stopped happening. Here's my log: https://gist.github.com/f87f78272a8dddb408e8c749876e4952

    (Optional, for modders) Suggested fix
    I'm not a modder, but I suspect it's an issue with the mod trying to populate the world with other Avali tribes, as I've noticed in the 1.3 version, the generate world screen shows the other factions, but the Avali tribes that normally generate with the mod aren't listed in this screen (see attached image).
    20210810214756_1

    mod is throwing error messages

    Describe the bug
    unknown error message
    To Reproduce
    run mod

    Expected behavior
    no errors
    Screenshots
    If applicable, add screenshots to help explain your problem.

    Versions:

    • Game version: latest steam version with royalty and ideology
    • Mod version: latest

    Additional context
    RimWorld 1.3.3109 rev1025
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimWorld.VersionControl:LogVersionNumber ()
    Verse.Root:CheckGlobalInit ()
    Verse.Root:Start ()
    Verse.Root_Entry:Start ()

    Starting loading patch
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RimValiCoreMod:.ctor (Verse.ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke (object,object[])
    System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
    System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
    System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
    System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
    System.Activator:CreateInstance (System.Type,object[])
    Verse.LoadedModManager:CreateModClasses ()
    Verse.LoadedModManager:LoadAllActiveMods ()
    Verse.PlayDataLoader:DoPlayLoad ()
    Verse.PlayDataLoader:LoadAllPlayData (bool)
    Verse.Root/<>c:b__6_1 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    !---RIMVALI PACK MULTITHREADING IS ACTIVE.---!
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    AvaliMod.RimValiMod:.ctor (Verse.ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke (object,object[])
    System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
    System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
    System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
    System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
    System.Activator:CreateInstance (System.Type,object[])
    Verse.LoadedModManager:CreateModClasses ()
    Verse.LoadedModManager:LoadAllActiveMods ()
    Verse.PlayDataLoader:DoPlayLoad ()
    Verse.PlayDataLoader:LoadAllPlayData (bool)
    Verse.Root/<>c:b__6_1 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Could not find type named AvaliMod.DyeCompProps from node

  • 10(200, 200, 200)(255, 255, 255)
  • 2(220, 220, 220)(240, 240, 240)
  • 5RGBA(40, 40, 40, 255)RGBA(60, 60, 60, 255)
  • 10(50, 50, 50)(200, 200, 200)
  • 2RGBA(40, 40, 40, 255)RGBA(60, 60, 60, 255)
  • 10(50, 50, 50)(200, 200, 200)
  • 2(40, 40, 40)(60, 60, 60)

  • UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Error (string)
    Verse.DirectXmlToObject:ClassTypeOf<Verse.HediffCompProperties> (System.Xml.XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml<Verse.HediffCompProperties> (System.Xml.XmlNode,bool)
    Verse.DirectXmlToObject:ListFromXml<Verse.HediffCompProperties> (System.Xml.XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection<Verse.HediffCompProperties> (System.Xml.XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List1<Verse.HediffCompProperties>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List1<Verse.HediffCompProperties>> (System.Xml.XmlNode,bool)
    Verse.DirectXmlToObject:ObjectFromXml<Verse.HediffDef> (System.Xml.XmlNode,bool)
    Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.HediffDef> (System.Xml.XmlNode,bool)
    Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
    Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
    Verse.LoadedModManager:LoadAllActiveMods ()
    Verse.PlayDataLoader:DoPlayLoad ()
    Verse.PlayDataLoader:LoadAllPlayData (bool)
    Verse.Root/<>c:b__6_1 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    XML error:

  • 10(200, 200, 200)(255, 255, 255)
  • 2(220, 220, 220)(240, 240, 240)
  • 5RGBA(40, 40, 40, 255)RGBA(60, 60, 60, 255)
  • 10(50, 50, 50)(200, 200, 200)
  • 2RGBA(40, 40, 40, 255)RGBA(60, 60, 60, 255)
  • 10(50, 50, 50)(200, 200, 200)
  • 2(40, 40, 40)(60, 60, 60)
  • doesn't correspond to any field in type HediffCompProperties. Context:
  • 10(200, 200, 200)(255, 255, 255)
  • 2(220, 220, 220)(240, 240, 240)
  • 5RGBA(40, 40, 40, 255)RGBA(60, 60, 60, 255)
  • 10(50, 50, 50)(200, 200, 200)
  • 2RGBA(40, 40, 40, 255)RGBA(60, 60, 60, 255)
  • 10(50, 50, 50)(200, 200, 200)
  • 2(40, 40, 40)(60, 60, 60)

  • UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Error (string)
    Verse.DirectXmlToObject:ObjectFromXml<Verse.HediffCompProperties> (System.Xml.XmlNode,bool)
    Verse.DirectXmlToObject:ListFromXml<Verse.HediffCompProperties> (System.Xml.XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection<Verse.HediffCompProperties> (System.Xml.XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List1<Verse.HediffCompProperties>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List1<Verse.HediffCompProperties>> (System.Xml.XmlNode,bool)
    Verse.DirectXmlToObject:ObjectFromXml<Verse.HediffDef> (System.Xml.XmlNode,bool)
    Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.HediffDef> (System.Xml.XmlNode,bool)
    Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
    Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
    Verse.LoadedModManager:LoadAllActiveMods ()
    Verse.PlayDataLoader:DoPlayLoad ()
    Verse.PlayDataLoader:LoadAllPlayData (bool)
    Verse.Root/<>c:b__6_1 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Tried to use an uninitialized DefOf of type ThoughtDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) Debug info: DirectXmlToObject is currently instantiating an object of type RimValiCore.RVR.RVRBackstory
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Warning (string)
    RimWorld.DefOfHelper:EnsureInitializedInCtor (System.Type)
    RimWorld.ThoughtDefOf:.cctor ()
    RimValiCore.RVR.butcherAndHarvestThoughts:.ctor ()
    RimValiCore.RVR.RVRBackstory:.ctor ()
    System.Reflection.MonoCMethod:InternalInvoke (object,object[])
    System.RuntimeType:CreateInstanceMono (bool)
    System.RuntimeType:CreateInstanceSlow (bool,bool,bool,System.Threading.StackCrawlMark&)
    System.RuntimeType:CreateInstanceDefaultCtor (bool,bool,bool,System.Threading.StackCrawlMark&)
    System.Activator:CreateInstance (System.Type,bool)
    System.Activator:CreateInstance (System.Type)
    Verse.DirectXmlToObject:ObjectFromXml<RimValiCore.RVR.RVRBackstory> (System.Xml.XmlNode,bool)
    Verse.DirectXmlToObject:ObjectFromXmlReflection<RimValiCore.RVR.RVRBackstory> (System.Xml.XmlNode,bool)
    Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
    Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
    Verse.LoadedModManager:LoadAllActiveMods ()
    Verse.PlayDataLoader:DoPlayLoad ()
    Verse.PlayDataLoader:LoadAllPlayData (bool)
    Verse.Root/<>c:b__6_1 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Parsed 2.5 as int.
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Warning (string)
    Verse.ParseHelper:ParseIntPermissive (string)
    Verse.ParseHelper:FromString (string)
    Verse.DirectXmlToObject:ObjectFromXml (System.Xml.XmlNode,bool)
    Verse.DirectXmlToObject:ObjectFromXmlReflection (System.Xml.XmlNode,bool)
    Verse.DirectXmlToObject:ObjectFromXml<Verse.VerbProperties> (System.Xml.XmlNode,bool)
    Verse.DirectXmlToObject:ListFromXml<Verse.VerbProperties> (System.Xml.XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection<Verse.VerbProperties> (System.Xml.XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List1<Verse.VerbProperties>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List1<Verse.VerbProperties>> (System.Xml.XmlNode,bool)
    Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
    Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
    Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
    Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
    Verse.LoadedModManager:LoadAllActiveMods ()
    Verse.PlayDataLoader:DoPlayLoad ()
    Verse.PlayDataLoader:LoadAllPlayData (bool)
    Verse.Root/<>c:b__6_1 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Starting texture decompiler
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.ClassTMPDecompiler:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    Verse.Root:Update ()
    Verse.Root_Entry:Update ()

    Decompiled 1731 textures
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.ClassTMPDecompiler:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    Verse.Root:Update ()
    Verse.Root_Entry:Update ()

    [RimVali: Core/Ships & Drones]: Ready for launch!
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.Ships.shipPatches:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    Verse.Root:Update ()
    Verse.Root_Entry:Update ()

    [RimVali Core] Patches completed. 30 methods patched.
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.Restrictions:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    Verse.Root:Update ()
    Verse.Root_Entry:Update ()

    [RimVali Core/RVR]: Setting up race restrictions.
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.Restrictions:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    Verse.Root:Update ()
    Verse.Root_Entry:Update ()

    [RimVali Core/RVR]: Setting up faction restrictions.
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.Restrictions:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    Verse.Root:Update ()
    Verse.Root_Entry:Update ()

    Loaded 2 races
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.Restrictions:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    Verse.Root:Update ()
    Verse.Root_Entry:Update ()

    [RimVali Core/ Healable mats]: found 1 valid materials.
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.HealableMaterial.HealableMatFinder:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    Verse.Root:Update ()
    Verse.Root_Entry:Update ()

    [RimVali Core] Starting up floor constructor...
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    AvaliMod.FloorConstructor:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    Verse.Root:Update ()
    Verse.Root_Entry:Update ()

    Adding duplicate Verse.TerrainDef name: AvaliRoomPattern_AvaliNanomachines
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Error (string)
    Verse.DefDatabase`1<Verse.TerrainDef>:Add (Verse.TerrainDef)
    AvaliMod.FloorConstructor:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    Verse.Root:Update ()
    Verse.Root_Entry:Update ()

    Adding duplicate Verse.TerrainDef name: AvaliDiamondFloor_AvaliNanomachines
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Error (string)
    Verse.DefDatabase`1<Verse.TerrainDef>:Add (Verse.TerrainDef)
    AvaliMod.FloorConstructor:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    Verse.Root:Update ()
    Verse.Root_Entry:Update ()

    [RimVali Core/FloorConstructor] ---------------------------------------------
    [RimVali Core/FloorConstructor] Generated silver "room" pattern floor
    Mat color: RGBA(0.706, 0.678, 0.588, 1.000),
    Floor color: RGBA(0.706, 0.678, 0.588, 1.000)
    UI Icon color: RGBA(0.706, 0.678, 0.588, 1.000)

    [RimVali Core/FloorConstructor] Generated gold "room" pattern floor
    Mat color: RGBA(1.000, 0.922, 0.478, 1.000),
    Floor color: RGBA(1.000, 0.922, 0.478, 1.000)
    UI Icon color: RGBA(1.000, 0.922, 0.478, 1.000)

    [RimVali Core/FloorConstructor] Generated steel "room" pattern floor
    Mat color: RGBA(0.412, 0.412, 0.412, 1.000),
    Floor color: RGBA(0.412, 0.412, 0.412, 1.000)
    UI Icon color: RGBA(0.412, 0.412, 0.412, 1.000)

    [RimVali Core/FloorConstructor] Generated plasteel "room" pattern floor
    Mat color: RGBA(0.627, 0.698, 0.710, 1.000),
    Floor color: RGBA(0.627, 0.698, 0.710, 1.000)
    UI Icon color: RGBA(0.627, 0.698, 0.710, 1.000)

    [RimVali Core/FloorConstructor] Generated uranium "room" pattern floor
    Mat color: RGBA(0.392, 0.392, 0.392, 1.000),
    Floor color: RGBA(0.392, 0.392, 0.392, 1.000)
    UI Icon color: RGBA(0.392, 0.392, 0.392, 1.000)

    [RimVali Core/FloorConstructor] Generated Ferrogel "room" pattern floor
    Mat color: RGBA(0.957, 0.467, 0.129, 0.784),
    Floor color: RGBA(0.957, 0.467, 0.129, 0.784)
    UI Icon color: RGBA(0.957, 0.467, 0.129, 0.784)

    [RimVali Core/FloorConstructor] Generated Nanomachines "room" pattern floor
    Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated Tungsten "room" pattern floor
    Mat color: RGBA(0.690, 0.690, 0.690, 1.000),
    Floor color: RGBA(0.690, 0.690, 0.690, 1.000)
    UI Icon color: RGBA(0.690, 0.690, 0.690, 1.000)

    [RimVali Core/FloorConstructor] Generated Aero-Tungsten Carbide "room" pattern floor
    Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated jade "room" pattern floor
    Mat color: RGBA(0.333, 0.463, 0.271, 1.000),
    Floor color: RGBA(0.333, 0.463, 0.271, 1.000)
    UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)

    [RimVali Core/FloorConstructor] Generated sandstone blocks "room" pattern floor
    Mat color: RGBA(0.494, 0.408, 0.369, 1.000),
    Floor color: RGBA(0.494, 0.408, 0.369, 1.000)
    UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)

    [RimVali Core/FloorConstructor] Generated granite blocks "room" pattern floor
    Mat color: RGBA(0.412, 0.373, 0.380, 1.000),
    Floor color: RGBA(0.412, 0.373, 0.380, 1.000)
    UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)

    [RimVali Core/FloorConstructor] Generated limestone blocks "room" pattern floor
    Mat color: RGBA(0.620, 0.600, 0.529, 1.000),
    Floor color: RGBA(0.620, 0.600, 0.529, 1.000)
    UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)

    [RimVali Core/FloorConstructor] Generated slate blocks "room" pattern floor
    Mat color: RGBA(0.275, 0.275, 0.275, 1.000),
    Floor color: RGBA(0.275, 0.275, 0.275, 1.000)
    UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)

    [RimVali Core/FloorConstructor] Generated marble blocks "room" pattern floor
    Mat color: RGBA(0.518, 0.529, 0.518, 1.000),
    Floor color: RGBA(0.518, 0.529, 0.518, 1.000)
    UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanomachines "room" pattern floor
    Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated cloth flower floor
    Mat color: RGBA(0.635, 0.616, 0.596, 1.000),
    Floor color: RGBA(0.635, 0.616, 0.596, 1.000)
    UI Icon color: RGBA(0.635, 0.616, 0.596, 1.000)

    [RimVali Core/FloorConstructor] Generated synthread flower floor
    Mat color: RGBA(0.682, 0.859, 0.894, 1.000),
    Floor color: RGBA(0.682, 0.859, 0.894, 1.000)
    UI Icon color: RGBA(0.682, 0.859, 0.894, 1.000)

    [RimVali Core/FloorConstructor] Generated devilstrand flower floor
    Mat color: RGBA(0.706, 0.235, 0.235, 1.000),
    Floor color: RGBA(0.706, 0.235, 0.235, 1.000)
    UI Icon color: RGBA(0.706, 0.235, 0.235, 1.000)

    [RimVali Core/FloorConstructor] Generated hyperweave flower floor
    Mat color: RGBA(0.000, 0.416, 0.494, 1.000),
    Floor color: RGBA(0.000, 0.416, 0.494, 1.000)
    UI Icon color: RGBA(0.000, 0.416, 0.494, 1.000)

    [RimVali Core/FloorConstructor] Generated sheep wool flower floor
    Mat color: RGBA(0.859, 0.839, 0.820, 1.000),
    Floor color: RGBA(0.859, 0.839, 0.820, 1.000)
    UI Icon color: RGBA(0.859, 0.839, 0.820, 1.000)

    [RimVali Core/FloorConstructor] Generated alpaca wool flower floor
    Mat color: RGBA(0.706, 0.580, 0.427, 1.000),
    Floor color: RGBA(0.706, 0.580, 0.427, 1.000)
    UI Icon color: RGBA(0.706, 0.580, 0.427, 1.000)

    [RimVali Core/FloorConstructor] Generated megasloth wool flower floor
    Mat color: RGBA(0.741, 0.631, 0.455, 1.000),
    Floor color: RGBA(0.741, 0.631, 0.455, 1.000)
    UI Icon color: RGBA(0.741, 0.631, 0.455, 1.000)

    [RimVali Core/FloorConstructor] Generated muffalo wool flower floor
    Mat color: RGBA(0.702, 0.753, 0.729, 1.000),
    Floor color: RGBA(0.702, 0.753, 0.729, 1.000)
    UI Icon color: RGBA(0.702, 0.753, 0.729, 1.000)

    [RimVali Core/FloorConstructor] Generated bison wool flower floor
    Mat color: RGBA(0.408, 0.271, 0.176, 1.000),
    Floor color: RGBA(0.408, 0.271, 0.176, 1.000)
    UI Icon color: RGBA(0.408, 0.271, 0.176, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanofiber flower floor
    Mat color: RGBA(0.729, 0.698, 0.643, 1.000),
    Floor color: RGBA(0.729, 0.698, 0.643, 1.000)
    UI Icon color: RGBA(0.729, 0.698, 0.643, 1.000)

    [RimVali Core/FloorConstructor] Generated Ferroweave flower floor
    Mat color: RGBA(0.957, 0.467, 0.129, 0.941),
    Floor color: RGBA(0.957, 0.467, 0.129, 0.941)
    UI Icon color: RGBA(0.957, 0.467, 0.129, 0.941)

    [RimVali Core/FloorConstructor] Generated Nano-Carbon fiber flower floor
    Mat color: RGBA(0.161, 0.161, 0.161, 1.000),
    Floor color: RGBA(0.161, 0.161, 0.161, 1.000)
    UI Icon color: RGBA(0.161, 0.161, 0.161, 1.000)

    [RimVali Core/FloorConstructor] Generated Tungsten-aero fiber flower floor
    Mat color: RGBA(0.529, 0.369, 0.275, 1.000),
    Floor color: RGBA(0.529, 0.369, 0.275, 1.000)
    UI Icon color: RGBA(0.529, 0.369, 0.275, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanomachines flower floor
    Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated jade "chaos" floor
    Mat color: RGBA(0.333, 0.463, 0.271, 1.000),
    Floor color: RGBA(0.333, 0.463, 0.271, 1.000)
    UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)

    [RimVali Core/FloorConstructor] Generated sandstone blocks "chaos" floor
    Mat color: RGBA(0.494, 0.408, 0.369, 1.000),
    Floor color: RGBA(0.494, 0.408, 0.369, 1.000)
    UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)

    [RimVali Core/FloorConstructor] Generated granite blocks "chaos" floor
    Mat color: RGBA(0.412, 0.373, 0.380, 1.000),
    Floor color: RGBA(0.412, 0.373, 0.380, 1.000)
    UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)

    [RimVali Core/FloorConstructor] Generated limestone blocks "chaos" floor
    Mat color: RGBA(0.620, 0.600, 0.529, 1.000),
    Floor color: RGBA(0.620, 0.600, 0.529, 1.000)
    UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)

    [RimVali Core/FloorConstructor] Generated slate blocks "chaos" floor
    Mat color: RGBA(0.275, 0.275, 0.275, 1.000),
    Floor color: RGBA(0.275, 0.275, 0.275, 1.000)
    UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)

    [RimVali Core/FloorConstructor] Generated marble blocks "chaos" floor
    Mat color: RGBA(0.518, 0.529, 0.518, 1.000),
    Floor color: RGBA(0.518, 0.529, 0.518, 1.000)
    UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanomachines "chaos" floor
    Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated silver diamond floor
    Mat color: RGBA(0.706, 0.678, 0.588, 1.000),
    Floor color: RGBA(0.706, 0.678, 0.588, 1.000)
    UI Icon color: RGBA(0.706, 0.678, 0.588, 1.000)

    [RimVali Core/FloorConstructor] Generated gold diamond floor
    Mat color: RGBA(1.000, 0.922, 0.478, 1.000),
    Floor color: RGBA(1.000, 0.922, 0.478, 1.000)
    UI Icon color: RGBA(1.000, 0.922, 0.478, 1.000)

    [RimVali Core/FloorConstructor] Generated steel diamond floor
    Mat color: RGBA(0.412, 0.412, 0.412, 1.000),
    Floor color: RGBA(0.412, 0.412, 0.412, 1.000)
    UI Icon color: RGBA(0.412, 0.412, 0.412, 1.000)

    [RimVali Core/FloorConstructor] Generated plasteel diamond floor
    Mat color: RGBA(0.627, 0.698, 0.710, 1.000),
    Floor color: RGBA(0.627, 0.698, 0.710, 1.000)
    UI Icon color: RGBA(0.627, 0.698, 0.710, 1.000)

    [RimVali Core/FloorConstructor] Generated uranium diamond floor
    Mat color: RGBA(0.392, 0.392, 0.392, 1.000),
    Floor color: RGBA(0.392, 0.392, 0.392, 1.000)
    UI Icon color: RGBA(0.392, 0.392, 0.392, 1.000)

    [RimVali Core/FloorConstructor] Generated Ferrogel diamond floor
    Mat color: RGBA(0.957, 0.467, 0.129, 0.784),
    Floor color: RGBA(0.957, 0.467, 0.129, 0.784)
    UI Icon color: RGBA(0.957, 0.467, 0.129, 0.784)

    [RimVali Core/FloorConstructor] Generated Nanomachines diamond floor
    Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated Tungsten diamond floor
    Mat color: RGBA(0.690, 0.690, 0.690, 1.000),
    Floor color: RGBA(0.690, 0.690, 0.690, 1.000)
    UI Icon color: RGBA(0.690, 0.690, 0.690, 1.000)

    [RimVali Core/FloorConstructor] Generated Aero-Tungsten Carbide diamond floor
    Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated jade diamond floor
    Mat color: RGBA(0.333, 0.463, 0.271, 1.000),
    Floor color: RGBA(0.333, 0.463, 0.271, 1.000)
    UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)

    [RimVali Core/FloorConstructor] Generated sandstone blocks diamond floor
    Mat color: RGBA(0.494, 0.408, 0.369, 1.000),
    Floor color: RGBA(0.494, 0.408, 0.369, 1.000)
    UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)

    [RimVali Core/FloorConstructor] Generated granite blocks diamond floor
    Mat color: RGBA(0.412, 0.373, 0.380, 1.000),
    Floor color: RGBA(0.412, 0.373, 0.380, 1.000)
    UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)

    [RimVali Core/FloorConstructor] Generated limestone blocks diamond floor
    Mat color: RGBA(0.620, 0.600, 0.529, 1.000),
    Floor color: RGBA(0.620, 0.600, 0.529, 1.000)
    UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)

    [RimVali Core/FloorConstructor] Generated slate blocks diamond floor
    Mat color: RGBA(0.275, 0.275, 0.275, 1.000),
    Floor color: RGBA(0.275, 0.275, 0.275, 1.000)
    UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)

    [RimVali Core/FloorConstructor] Generated marble blocks diamond floor
    Mat color: RGBA(0.518, 0.529, 0.518, 1.000),
    Floor color: RGBA(0.518, 0.529, 0.518, 1.000)
    UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanomachines diamond floor
    Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated silver scrap floor
    Mat color: RGBA(0.706, 0.678, 0.588, 1.000),
    Floor color: RGBA(0.706, 0.678, 0.588, 1.000)
    UI Icon color: RGBA(0.706, 0.678, 0.588, 1.000)

    [RimVali Core/FloorConstructor] Generated gold scrap floor
    Mat color: RGBA(1.000, 0.922, 0.478, 1.000),
    Floor color: RGBA(1.000, 0.922, 0.478, 1.000)
    UI Icon color: RGBA(1.000, 0.922, 0.478, 1.000)

    [RimVali Core/FloorConstructor] Generated steel scrap floor
    Mat color: RGBA(0.412, 0.412, 0.412, 1.000),
    Floor color: RGBA(0.412, 0.412, 0.412, 1.000)
    UI Icon color: RGBA(0.412, 0.412, 0.412, 1.000)

    [RimVali Core/FloorConstructor] Generated plasteel scrap floor
    Mat color: RGBA(0.627, 0.698, 0.710, 1.000),
    Floor color: RGBA(0.627, 0.698, 0.710, 1.000)
    UI Icon color: RGBA(0.627, 0.698, 0.710, 1.000)

    [RimVali Core/FloorConstructor] Generated uranium scrap floor
    Mat color: RGBA(0.392, 0.392, 0.392, 1.000),
    Floor color: RGBA(0.392, 0.392, 0.392, 1.000)
    UI Icon color: RGBA(0.392, 0.392, 0.392, 1.000)

    [RimVali Core/FloorConstructor] Generated Ferrogel scrap floor
    Mat color: RGBA(0.957, 0.467, 0.129, 0.784),
    Floor color: RGBA(0.957, 0.467, 0.129, 0.784)
    UI Icon color: RGBA(0.957, 0.467, 0.129, 0.784)

    [RimVali Core/FloorConstructor] Generated Nanomachines scrap floor
    Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated Tungsten scrap floor
    Mat color: RGBA(0.690, 0.690, 0.690, 1.000),
    Floor color: RGBA(0.690, 0.690, 0.690, 1.000)
    UI Icon color: RGBA(0.690, 0.690, 0.690, 1.000)

    [RimVali Core/FloorConstructor] Generated Aero-Tungsten Carbide scrap floor
    Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated jade shingle floor
    Mat color: RGBA(0.333, 0.463, 0.271, 1.000),
    Floor color: RGBA(0.333, 0.463, 0.271, 1.000)
    UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)

    [RimVali Core/FloorConstructor] Generated sandstone blocks shingle floor
    Mat color: RGBA(0.494, 0.408, 0.369, 1.000),
    Floor color: RGBA(0.494, 0.408, 0.369, 1.000)
    UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)

    [RimVali Core/FloorConstructor] Generated granite blocks shingle floor
    Mat color: RGBA(0.412, 0.373, 0.380, 1.000),
    Floor color: RGBA(0.412, 0.373, 0.380, 1.000)
    UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)

    [RimVali Core/FloorConstructor] Generated limestone blocks shingle floor
    Mat color: RGBA(0.620, 0.600, 0.529, 1.000),
    Floor color: RGBA(0.620, 0.600, 0.529, 1.000)
    UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)

    [RimVali Core/FloorConstructor] Generated slate blocks shingle floor
    Mat color: RGBA(0.275, 0.275, 0.275, 1.000),
    Floor color: RGBA(0.275, 0.275, 0.275, 1.000)
    UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)

    [RimVali Core/FloorConstructor] Generated marble blocks shingle floor
    Mat color: RGBA(0.518, 0.529, 0.518, 1.000),
    Floor color: RGBA(0.518, 0.529, 0.518, 1.000)
    UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanomachines shingle floor
    Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated cloth weave floor
    Mat color: RGBA(0.635, 0.616, 0.596, 1.000),
    Floor color: RGBA(0.635, 0.616, 0.596, 1.000)
    UI Icon color: RGBA(0.635, 0.616, 0.596, 1.000)

    [RimVali Core/FloorConstructor] Generated synthread weave floor
    Mat color: RGBA(0.682, 0.859, 0.894, 1.000),
    Floor color: RGBA(0.682, 0.859, 0.894, 1.000)
    UI Icon color: RGBA(0.682, 0.859, 0.894, 1.000)

    [RimVali Core/FloorConstructor] Generated devilstrand weave floor
    Mat color: RGBA(0.706, 0.235, 0.235, 1.000),
    Floor color: RGBA(0.706, 0.235, 0.235, 1.000)
    UI Icon color: RGBA(0.706, 0.235, 0.235, 1.000)

    [RimVali Core/FloorConstructor] Generated hyperweave weave floor
    Mat color: RGBA(0.000, 0.416, 0.494, 1.000),
    Floor color: RGBA(0.000, 0.416, 0.494, 1.000)
    UI Icon color: RGBA(0.000, 0.416, 0.494, 1.000)

    [RimVali Core/FloorConstructor] Generated sheep wool weave floor
    Mat color: RGBA(0.859, 0.839, 0.820, 1.000),
    Floor color: RGBA(0.859, 0.839, 0.820, 1.000)
    UI Icon color: RGBA(0.859, 0.839, 0.820, 1.000)

    [RimVali Core/FloorConstructor] Generated alpaca wool weave floor
    Mat color: RGBA(0.706, 0.580, 0.427, 1.000),
    Floor color: RGBA(0.706, 0.580, 0.427, 1.000)
    UI Icon color: RGBA(0.706, 0.580, 0.427, 1.000)

    [RimVali Core/FloorConstructor] Generated megasloth wool weave floor
    Mat color: RGBA(0.741, 0.631, 0.455, 1.000),
    Floor color: RGBA(0.741, 0.631, 0.455, 1.000)
    UI Icon color: RGBA(0.741, 0.631, 0.455, 1.000)

    [RimVali Core/FloorConstructor] Generated muffalo wool weave floor
    Mat color: RGBA(0.702, 0.753, 0.729, 1.000),
    Floor color: RGBA(0.702, 0.753, 0.729, 1.000)
    UI Icon color: RGBA(0.702, 0.753, 0.729, 1.000)

    [RimVali Core/FloorConstructor] Generated bison wool weave floor
    Mat color: RGBA(0.408, 0.271, 0.176, 1.000),
    Floor color: RGBA(0.408, 0.271, 0.176, 1.000)
    UI Icon color: RGBA(0.408, 0.271, 0.176, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanofiber weave floor
    Mat color: RGBA(0.729, 0.698, 0.643, 1.000),
    Floor color: RGBA(0.729, 0.698, 0.643, 1.000)
    UI Icon color: RGBA(0.729, 0.698, 0.643, 1.000)

    [RimVali Core/FloorConstructor] Generated Ferroweave weave floor
    Mat color: RGBA(0.957, 0.467, 0.129, 0.941),
    Floor color: RGBA(0.957, 0.467, 0.129, 0.941)
    UI Icon color: RGBA(0.957, 0.467, 0.129, 0.941)

    [RimVali Core/FloorConstructor] Generated Nano-Carbon fiber weave floor
    Mat color: RGBA(0.161, 0.161, 0.161, 1.000),
    Floor color: RGBA(0.161, 0.161, 0.161, 1.000)
    UI Icon color: RGBA(0.161, 0.161, 0.161, 1.000)

    [RimVali Core/FloorConstructor] Generated Tungsten-aero fiber weave floor
    Mat color: RGBA(0.529, 0.369, 0.275, 1.000),
    Floor color: RGBA(0.529, 0.369, 0.275, 1.000)
    UI Icon color: RGBA(0.529, 0.369, 0.275, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanomachines weave floor
    Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    AvaliMod.FloorConstructor:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    Verse.Root:Update ()
    Verse.Root_Entry:Update ()

    [RimVali Core/FloorConstructor] Updating architect menu..
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    AvaliMod.FloorConstructor:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    Verse.Root:Update ()
    Verse.Root_Entry:Update ()

    [RimVali Core/FloorConstructor] Updated 1 designation categories & 7 dropdown designations.
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    AvaliMod.FloorConstructor:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    Verse.Root:Update ()
    Verse.Root_Entry:Update ()

    [RimVali Core/FloorConstructor] Built 83 floors from 28 materials.
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    AvaliMod.FloorConstructor:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    Verse.Root:Update ()
    Verse.Root_Entry:Update ()

    [RimVali: Far From Avalon] Started patches.
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    Verse.Log:Message (string,bool)
    AvaliMod.RimValiPatches:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    Verse.Root:Update ()
    Verse.Root_Entry:Update ()

    [RimVali: Far From Avalon] A patch has failed! Patches completed: 2
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Warning (string)
    AvaliMod.RimValiPatches:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    Verse.Root:Update ()
    Verse.Root_Entry:Update ()

    HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Void AvaliMod.LoadPatch::Patch()
    at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) [0x00047] in :0
    at HarmonyLib.PatchClassProcessor.Patch () [0x00057] in :0
    --- End of inner exception stack trace ---
    at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x00127] in :0
    at HarmonyLib.PatchClassProcessor.Patch () [0x00082] in :0
    at HarmonyLib.Harmony.b__10_0 (System.Type type) [0x00007] in :0
    at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable1[T] sequence, System.Action1[T] action) [0x00014] in :0
    at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in :0
    at HarmonyLib.Harmony.PatchAll () [0x0001b] in :0
    at AvaliMod.RimValiPatches..cctor () [0x00019] in :0
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Error (string)
    AvaliMod.RimValiPatches:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    Verse.Root:Update ()
    Verse.Root_Entry:Update ()

    Certain materials don't convey armor onto items properly

    Describe the bug
    As of the moment of testing, Nanoweave, Nano-Carbon fiber, and Aeroweave do not seem to convey any armor at all onto items made from them. In this instance, dusters of all four Avali cloths (plus avali leather and a standard leather, but these behaved normally as controls) were made, with the Tungsten-Aero fiber duster being the only one to have armor values listed on its item card, the rest only show insulation. The Gear panel confirms that zero armor is given by wearing these items.

    To Reproduce
    Steps to reproduce the behavior:
    Spawn in the relevant cloths
    Make an item from them
    Be a little warmer but no more protected
    Weep

    Expected behavior
    Clothing stuffs should convey armor

    Versions:

    • Game version: 1.2
    • Mod version: ??? (modpage says 0.0.0.0)

    Additional context
    Modlist for this save consists of: Harmony, Core, Mod Manager, and Rimvali: Far From Avalon

    Weapon sprites appear through Avali pawns when moving backward

    Describe the bug
    When dragged and holding a weapon while naked, if an Avali move backward, the weapon is visible through the Avali body with the exception of the tail. Not specific to Avali weapons, the same problem goes with any weapon.

    To Reproduce
    Have a naked Avali with any weapon, drag it and move backward (upward).

    Expected behavior
    The weapon should appear behind the body, and not in front of it.

    Screenshots
    AvaliWeapon1

    When wearing clothing, the weapon properly appear behind them.
    AvaliWeapon2

    Versions:

    • Game version 1.2.2900 (Without Royalty)
    • Mod version 214

    Additional context
    Installed mods: Harmony, Rimvali: Far from Avalon, Camera+

    Minor oversight between RV and NesGUI

    Describe the bug
    It's a rather minor bug, but running the current Steam build of FFA, causes the following error to pop off endlessly, most certainly due to NesGUI not being loaded at the same time:
    "Could not load UnityEngine.Texture2D at NesGUI/NGUILogo in any active mod or in base resources.
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Error (string)
    Verse.ContentFinder`1<UnityEngine.Texture2D>:Get (string,bool)
    RimWorld.MainButtonDef:get_Icon ()
    RimWorld.MainButtonWorker:DoButton (UnityEngine.Rect)
    (wrapper dynamic-method) RimWorld.MainButtonsRoot:RimWorld.MainButtonsRoot.DoButtons_Patch1 (RimWorld.MainButtonsRoot)
    RimWorld.MainButtonsRoot:MainButtonsOnGUI ()
    (wrapper dynamic-method) RimWorld.UIRoot_Play:RimWorld.UIRoot_Play.UIRootOnGUI_Patch1 (RimWorld.UIRoot_Play)
    (wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)"

    To Reproduce
    Run a savefile involving RV:Core and FFA, without having NesGUI loaded at the same time.

    Expected behavior
    No repeating errors popping in the console.

    Screenshots
    If applicable, add screenshots to help explain your problem.
    N/A, issue is not visual.

    Versions:

    • Game version 1.3.3146
    • Mod version As stated by FFA, 1.2.0, Sourced off Steam at 11.04.22

    Additional context
    N/A

    (Optional, for modders) Suggested fix
    SImply put the required asset in the FFA's texture directories.

    Packs Reset Every X ticks

    It's on the label; Every X ticks, packs get reset.
    I suspect the cause to be the cause to be pack handler in RimValiUtilities; It's due for a re-write.

    This is just a note for myself.

    Basic bionic ear description bug

    Basic bionic Ear hediff fails to show a description.

    System.NullReferenceException: Object reference not set to an instance of an object
    at Verse.HediffStatsUtility+d__0.MoveNext () [0x00a2f] in :0
    at Verse.Hediff.get_TipStringExtra () [0x00046] in :0
    at Verse.HediffWithComps.get_TipStringExtra () [0x00006] in :0
    at Verse.Hediff_AddedPart.get_TipStringExtra () [0x00005] in :0
    at RimWorld.HealthCardUtility.GetTooltip (System.Collections.Generic.IEnumerable1[T] diffs, Verse.Pawn pawn, Verse.BodyPartRecord part) [0x0018b] in <d72310b4d8f64d25aee502792b58549f>:0 at RimWorld.HealthCardUtility+<>c__DisplayClass32_0.<DrawHediffRow>b__0 () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0 at Verse.ActiveTip.get_FinalText () [0x0000d] in <d72310b4d8f64d25aee502792b58549f>:0 Verse.Log:Error(String, Boolean) Verse.ActiveTip:get_FinalText() Verse.ActiveTip:get_TipRect() Verse.TooltipHandler:CalculateInitialTipPosition(List1)
    Verse.TooltipHandler:DrawActiveTips()
    Verse.TooltipHandler:DoTooltipGUI()
    Verse.UIRoot:UIRootOnGUI()
    RimWorld.UIRoot_Play:UIRootOnGUI()
    Verse.Root:OnGUI()

    Resting turns sprite invisible

    Describe the bug
    Resting Avali have their sprite turn invisible for that direction (persisting after they get up)
    This can temporarily be fixed by de-equipping or equipping clothes

    To Reproduce

    1. have a way for colonists to sleep/rest (bed)
    2. they lay down
    3. sprite should turn invisible (clothing will still show up)
    4. they get up
    5. sprite in certain directions will be invisible
    6. (optional) re-equip clothing to fix

    Expected behavior
    They shouldn't turn invisible in only one direction.

    Screenshots

    sleeping (invisible)

    image

    standing (visible, different direction)

    image

    standing (invisible, same direction as sleeping)

    image

    Versions:

    • Game version 1.3.3072
    • Mod version - Unknown, using Workshop version (version from 24 Jul @ 7:25pm)

    Additional context
    My modlist is a little larger than just having RimVali, however, I've tested removing all mods that could cause this issue, with no success.

    I've also attempted to convert all texture assets to the .dds format via Rimpy, with no success (though the textures seem to look better now at least, when they do show up ๐Ÿ™‚).

    I am aware that this might invalidate this report, but I would appreciate it if there might be some tips or ideas on why this could happen. And who knows, maybe this is already a known bug.

    Save that can be used to reproduce the problem: https://1drv.ms/u/s!AgvkCh4VPRCu4Q75MDLA6jvquHxq?e=h8EGLT

    Full modlist

    [Mod list length: 42]
    Harmony
    Core (local mod)
    Ideology [Official DLC] (local mod)
    HugsLib
    BIRD UP! Raven
    Better ModMismatch Window
    Camera+
    Categorized Crafting Bills
    Dub's Paint Shop
    Dubs Bad Hygiene
    Dubs Mint Menus
    Dubs Mint Minimap
    Dubs Skylights
    Dynamic Diplomacy
    Expandable Plants
    Humanoid Alien Races
    Fell Tribes
    Gnoll Race (Continued)
    Graphics Settings+
    Heat Map (Continued)
    Life Support (Fan Update)
    More Planning
    Realistic Planets - Fan Update [Temp 1.3] (local mod)
    RimRPC - RichPresence
    RimVali: Core
    RimVali: Far From Avalon
    Rimatomics
    Rimefeller
    Simply More Bridges (Continued)
    Vanilla Expanded Framework
    Vanilla Fishing Expanded
    Vanilla Plants Expanded
    Vanilla Cooking Expanded
    Vanilla Cooking Expanded - Sushi
    Vanilla Furniture Expanded
    Vanilla Furniture Expanded - Art
    Vanilla Furniture Expanded - Farming
    Vanilla Furniture Expanded - Medical Module
    Vanilla Furniture Expanded - Power
    Vanilla Furniture Expanded - Production
    Vanilla Furniture Expanded - Security
    Vanilla Textures Expanded

    World not generating since May 31 update

    Describe the bug
    world fails to generate and simply boots back into seed/world options

    To Reproduce
    with my modlist simply attempt to create a world and this happens, tried without rimvali and it does generate the world

    Expected behavior
    it will boot you back to world creation, no crashes or errors simply bounces back

    Screenshots

    attaching my log as a screenshot wont help at all
    https://gist.github.com/HugsLibRecordKeeper/a48f242ee8fb871efa06d094da351314

    Versions:

    • Game version 1.2.3005 latest steam version
    • Mod version May 31

    Pile of pillows doesn't respect their description concerning capacity

    Describe the bug
    The different sizes of pile of pillows does not really respect their description concerning the number of Avali who can sleep in (on?) + the small and medium size have the same capacity of 2 Avali.

    Expected behavior
    According to each item description, and by following the size difference:

    • Small pile of pillows: "enough for two Avali to sleep together" -> Current is 2, OK
    • (Medium) pile of pillows: "enough for a small pack of Avali to sleep together" -> Would expect maybe 4, but current is 2
    • Large pile of pillows: "enough for a whole pack of Avali to sleep together" -> Would expect maybe 6, but current is 3

    Screenshots
    In red, pawn orientation when sleeping, in green, the furniture size.
    Pile of pillows capacity_Current

    Versions:

    • Game version 1.2.2900 (Without Royalty)
    • Mod version 214

    Additional context
    Installed mods: Harmony, Rimvali: Far from Avalon, Camera+

    Suggested fix
    You can transform the small pile of pillow into a one place sleeping spot and change descriptions of every piles, though this wouldn't really fit with the idea of "pack sleeping spot", but this is probably the easiest method.
    Otherwise you can maybe organize the sleeping spots like that (if it's technically possible) and optionally enlarge the furniture size (not the sprite) to avoid pawns to looks like to be half inside walls/other furniture when sleeping.
    Pile of pillows capacity_Suggestion

    Side notes
    Piles descriptions are missing a capital letter in the beginning.
    When creating/moving a pile of pillow, the default orientation is with the pawn's head down, which is the contrary of the bed with the pawn's head up. Inverting that would be better.

    "missing textures"

    Describe the bug
    some Avali clothing are missing textures, when avail put them on they go invisible

    To Reproduce
    Steps to reproduce the behavior:
    with the current steam version, the avali Bell Cloaks, thermal wraps, HUD, avail traditional headdress, was leading to such a issue

    (Optional, for modders) Suggested fix
    looking though file names saw inconsistent capitals,
    "ThermalWraps_Avali_East.png"
    "ThermalWraps_Avali_north.png"
    "ThermalWraps_Avali_south.png"
    perhaps its worth checking that its all properly capitalized?
    also in RimVali\1.3\Defs\Apparel\ApparelBody.xml
    "line 206 avali/Things/Apparel/AvaliHeaddress/Headress" is missing a d
    'line 118 avali/Things/Apparel/HUD/hud" is using lowercase

    Overlapping Research Tiles

    Describe the bug
    In german translation, some research tiles are a bit too small/overlap each other. Some even are a bit of a challenge to click.

    To Reproduce
    German language, Avali Main reasearch.

    Expected behavior
    More Space between the tiles and/or a bit wider, so single letters dont break.

    Screenshots
    grafik

    Mod too performance intensive

    Describe the bug
    Low performance, gimping 3x speed due to performance issues creating an artificial cap for the tick rate and increasing instability.

    To Reproduce
    Run with large maps and max default factions, like what your system should be able to handle normally.

    Expected behavior
    no performance impact

    Versions:

    • latest
    • latest

    Additional context
    This mod is too performance intensive and needs to be optimized to prevent issues with slowdowns

    (Optional, for modders) Suggested fix
    I strongly recommend you take measures to try and optimize the mod for performance

    Here is a video listing examples of some of the mistakes yandere dev made that I think you will find interesting: https://www.youtube.com/watch?v=7qz5GefNwh4

    A patch for 2D beds/pillow piles

    Figured I'd make a new thread for this instead of having it in an old closed issue. I made a patch mod that I'd love to see implemented in the base mod. It allows 2D beds and it will give the pawns random position and angle offsets. It should work with any dimension beds so 2x1, 2x2, 3x2, 5x8, etc. If you want to look into implementing this, I give full permission without restriction to use any/all of my code. The only dependency for this mod is Harmony and, if using Vanilla Expanded Framework, this mod has to be loaded first or else only 1 pawn can use an affected bed at a time. This patch also will only affect specific defNames so other beds are unaffected.

    Currently, the mod can be downloaded from the link below and put into the mod folder like any other mod.
    https://github.com/Fluxic/RW-2D-Beds

    There's also an issue where if you have Vanilla Expanded Framework active, body parts of rotated pawns will sometimes detach. This is an issue that affects other mods that rotate pawns too. The rotation part of this can effectively be disabled by commenting out this line and there's also some harmony paches that only deal with rotation that could also be commented out.

    Avali using 2x1 and 2x2 pillow piles from RimVali: Far From Avalon
    Avali using a 3x2 pillow pile from RimVali: Far From Avalon

    Fix Todd

    Some null errors, this is a note for myself.

    Pile of pillows same mass and max hit points for each size

    Describe the bug
    Pile of pillows base statistics for mass and max hit points does not change with the size despite the use of more material.
    The larger it is, the heavier and more resistant it would be.

    Screenshots
    Pile of pillows statistics

    Versions:

    • Game version 1.2.2900 (Without Royalty)
    • Mod version 214

    Avali end tables cannot be linked to a bed

    Describe the bug
    When placed near a bed (classic or Avali), Avali end tables does not add the +0,05% comfort bonus to them (inactive). The white line to show an end table can be connected to a bed does not even appear.
    Same with the lit version, powered or not.

    Screenshots
    EndTables

    Versions:

    • Game version 1.2.2900 (Without Royalty)
    • Mod version 214

    Additional context
    Installed mods: Harmony, Rimvali: Far from Avalon, Camera+

    Pawnmorpher conflict, morphs cannot eat food

    System.NullReferenceException: Object reference not set to an instance of an object
    at AvaliMod.FoodPatch.edible (System.Boolean& __result, Verse.RaceProperties __instance, Verse.ThingDef t) [0x00007] in :0
    at (wrapper dynamic-method) Verse.RaceProperties.Verse.RaceProperties.CanEverEat_Patch3(Verse.RaceProperties,Verse.ThingDef)
    at Verse.RaceProperties.CanEverEat (Verse.Thing t) [0x00000] in :0
    at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.AddHumanlikeOrders_Patch18(UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>)
    at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch6(UnityEngine.Vector3,Verse.Pawn)

    sorry x)

    Pack system not recognizing a pawn?

    I was playing with the Avali mod prior to the update a little while ago (before the Core mod released), and my game ran pretty fine. After the update, it seems something messed up and I keep getting spammed with thousands of these errors, making the save unplayable right now. I don't know if this is a mod issue or save file issue, but I can edit my save file if there is a way to fix it. Would rather not lose a few in-game years of work.

    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

    System.NullReferenceException: Object reference not set to an instance of an object
    at AvaliMod.AvaliUpdater+<>c.b__11_0 (Verse.Pawn x) [0x00000] in <10eb6b2b2a0946398435abc76f7271ee>:0
    at System.Linq.Enumerable+WhereListIterator`1[TSource].MoveNext () [0x00037] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
    at AvaliMod.AvaliUpdater.GivePackThoughts (AvaliMod.AvaliPack pawnPack, Verse.Pawn pawn, AvaliMod.PackComp packComp) [0x00090] in <10eb6b2b2a0946398435abc76f7271ee>:0
    at AvaliMod.AvaliUpdater.UpdatePawns () [0x00086] in <10eb6b2b2a0946398435abc76f7271ee>:0
    at AvaliMod.AvaliUpdater.WorldComponentTick () [0x000b8] in <10eb6b2b2a0946398435abc76f7271ee>:0
    at RimWorld.Planet.WorldComponentUtility.WorldComponentTick (RimWorld.Planet.World world) [0x00013] in <7927e938de4c4089b4add4215e58d5b1>:0

    "Pawn is not in a pack" in Enhanced mode

    Describe the bug
    If Enhanced mode is off, Pawns will instantly be shown as part of a pack. See screenshot. If Enhanced mode is on, It will always display "Pawn is not in a pack".
    Pack bug 1 - enhanced off
    Pack bug 1 - enhanced on

    Avali pawns unable to form a pack

    I spawned in a few pawns through debug to get a sort of town going in Rimworld and after adding them to my faction it keeps on constantly trying to add all my pawns to a pack without results.
    Here is the error message from debug:
    System.NullReferenceException: Object reference not set to an instance of an object
    at AvaliMod.RimValiUtility+<>c.b__3_0 (Verse.Pawn x) [0x00000] in <21c6ffcc8a7e4de099f7eeb2c06a4be0>:0
    at System.Linq.Enumerable+WhereEnumerableIterator1[TSource].MoveNext () [0x00037] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at AvaliMod.RimValiUtility.GetHighestSkillOfpack (AvaliMod.AvaliPack pack, System.Collections.Generic.List1[T] avoidSkills) [0x00127] in <21c6ffcc8a7e4de099f7eeb2c06a4be0>:0
    at AvaliMod.AvaliPack.GetPackSkillDef () [0x00042] in <21c6ffcc8a7e4de099f7eeb2c06a4be0>:0
    at AvaliMod.AvaliPack.UpdateHediffForAllMembers () [0x00007] in <21c6ffcc8a7e4de099f7eeb2c06a4be0>:0
    at AvaliMod.RimValiUtility.KioPackHandler (System.Collections.Generic.HashSet`1[AvaliMod.AvaliPack]& packs, Verse.Pawn pawn, System.Int32 packLimit) [0x00259] in <21c6ffcc8a7e4de099f7eeb2c06a4be0>:0
    at AvaliMod.AvaliPackDriver.UpdatePacks () [0x00040] in <21c6ffcc8a7e4de099f7eeb2c06a4be0>:0
    at AvaliMod.AvaliPackDriver.GameComponentTick () [0x00099] in <21c6ffcc8a7e4de099f7eeb2c06a4be0>:0
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Error (string)
    Verse.Log:Error (string,bool)
    AvaliMod.AvaliPackDriver:GameComponentTick ()
    Verse.GameComponentUtility:GameComponentTick ()
    (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
    Verse.TickManager:TickManagerUpdate ()
    Verse.Game:UpdatePlay ()
    Verse.Root_Play:Update ()

    Performance decrease at change of season on specific map types due to AvaliMod.FoodPatch:Edible

    Describe the bug
    When the weather changes on a Boreal Forest map, or a Tundra map, I get large performance decreases. (145 FPS to 17, and 900 ticks down to around 300-400. I generally stop testing by this point.). For the sake of expedience I use 4x speed, but it's present on all speeds. This is most noticeable when it heads into winter and it starts snowing, or if there's a cold snap event on the map.

    To Reproduce

    1. Open rimworld.
    2. Start new colony.
    3. Select Independent Worlds Tribe scenario.
    4. Any story teller, and difficulty.
    5. Generate world with any seed and size that you want.
    6. Select any Boreal forest, or Tundra tile. I generally gravitate toward Mountainous.
    7. Go to advanced and select starting season of winter (This is just to speed up the process, it happens even in natural season progression)
    8. Any pawns
    9. Click okay and Pause game (Not technically necessary but it shows the effect more clearly in a moment)
    10. Open Dubs performance analyzer
    11. Select Update on the left hand side > Harmony Patches
    12. Un-pause and fast forward.

    Give it a day (Usually less) and Edible will jump. Just keep waiting and it keeps consuming resources.

    Expected behavior
    Honestly I just expect it to perform the way it performs on Ice sheet, Temperate, Arid Shrubland, and Desert maps where it increases a bit, then quickly falls back down near the bottom of my list. Eg; How it handles in summer, and fall.

    Screenshots
    2021-05-12_075109

    Versions:

    • Game version: 1.2.2900
    • Mod version: Whatever the mod version is as of May 11th

    Additional context
    Mod list and order;
    Core
    Royalty
    Dub performance analyzer (To see it, it happens regardless of if it's there or not)
    RimVali

    This only seems to happen on Boreal Forest and Tundra at the change of season when it head's into winter and when it comes to cold snap. I haven't yet tested all maps, but as mentioned above, I didn't experience the same slow down's on Ice Sheet, Temperate, Arid Shrubland, or Desert maps.

    My first playthrough it was a Coldsnap event on a boreal forest map that I first noticed it happening. I hadn't yet gotten to winter yet. On my second playthrough after altering my list, I experienced it again upon heading into winter when it brought my game down to around 2-3 FPS from a stable 30-40.

    I've worked my way through over 240 mods trying to find the incompatibility but it's present even when only core, Dubs, and RimVali are activated. While you won't see the actual "process" (If that's what Edible is) without Dubs performance you should still notice your FPS decrease tremendously. Dubs just helps to make it more clear precisely what's consuming so many ticks and performance. At least that's how it is on my end. I've attempted to reinstall all mods, and the base game to no avail.

    If any further information is required please let me know, and i'd happily experiment if it's required.

    Avali Scout Helmet does not align to head when asleep

    Describe the bug
    Avali Scout Helmet does not align to head position properly when pawn is resting

    To Reproduce
    Just had a pawn sleeping on the floor, every time he crashed to sleep his helmet would shift to one side.

    Expected behavior
    Helmet stays as normally displayed while on head.

    Screenshots
    image

    Versions:

    • 1.2.2900 64 bit
    • Mod version 214 (last I know)

    Additional context
    Add any other context about the problem here.
    Yes, I have other mods. the bad news, is it's a lot of them. I'll post a list at http://psyra.ca/stuff/modlist.html but be warned it is huge (400+).

    Not a critical issue, just a stickler for helping you fellows make things look 'pro'. ;)

    [KV] Show Hair With Hats or Hide All Hats incompatible with Avali

    Describe the bug
    When using the "[KV] Show Hair With Hats or Hide All Hats" mod, and Rimvali together, it spawns most Avali (as far as I can test) with hair styles. Potentially related; Avali in a purely vanilla game also have mustaches on occasion. Though I'm not sure if that's intended behavior. I expect that will be a separate issue, but I'm not sure if it's related or not.

    To Reproduce

    1. Start a new game
    2. Select either starting scenario's from the mod (Illuminate, or Independent)
    3. Progress through game set up to the point of pawn selection and creation.
    4. Most pawns will have hair.

    Expected behavior
    Avali should not have hair.

    Screenshots
    2021-11-07_183302

    Versions:

    • Game version; 1.3.3159 (64-bit)
    • Mod version; Latest as of Nov 7th 2021

    Additional context
    My modlist and load order are as follows;

    [Mod list length: 8]
    Harmony [https://steamcommunity.com/sharedfiles/filedetails/?id=2009463077]
    Core [https:// no link (local mod)]
    Royalty [Official DLC] [https:// no link (local mod)]
    Ideology [Official DLC] [https:// no link (local mod)]
    HugsLib [https://steamcommunity.com/sharedfiles/filedetails/?id=818773962]
    RimVali: Core [https://steamcommunity.com/sharedfiles/filedetails/?id=2498515688]
    RimVali: Far From Avalon [https://steamcommunity.com/sharedfiles/filedetails/?id=2180380125]
    [KV] Show Hair With Hats or Hide All Hats [https://steamcommunity.com/sharedfiles/filedetails/?id=1180826364]

    A link to my log file;
    https://gist.github.com/HugsLibRecordKeeper/331d3e34d8e602e03eb4bd9feb3622e2

    Vanilla Expanded Framework separates avali parts from each other

    Describe the bug
    Vanilla Expanded Framework causes body parts like the head, body, tail, ears, etc. to separate from each other when playing animations from Yayo's Animations (ones that rotate the sprite). This does not happen when using Yayo's Animations without VEF. It also causes eyes to not render when facing south regardless of what mods are installed aside from VEF. Disabling VEF fixes these issues. The condition of Yayo's Animations is most likely because it rotates the sprites i.e. I would assume any rotation of the sprite regardless of the source will cause this.

    To Reproduce
    Play with Vanilla Expanded Framework installed. I don't think there's anything that would cause the sprites to rotate without Yayo's Animations so that too.

    Expected behavior
    Avalis don't disassemble.

    Screenshots
    image
    ezgif-2-74dddce18f

    Versions:

    • Game version 1.3.3200
    • Mod version Workshop version as of 2/25/2022 2:00 pm.

    Additional context
    HugsLib log: https://gist.github.com/62e6be555f355e2d723689ed760b1fd4
    The errors about the illegal characters for this mod seem to only happen the first time after re-enabling the mod but (edit: not sure now what causes it to error because I'm still pretty sure it was not every time) don't seem to affect anything as far as I can tell. The bug still happens when they don't show up.

    Cannibalism problems

    Describe the bug
    Those tables list every mood effects an Avali/human get when eating, butchering or wearing something of their own kind or the other species.
    In green is what is correct, and in red what is (or seem) wrong.

    image

    Versions:

    • Game version 1.2.2900 (Without Royalty)
    • Mod version 214

    Additional context
    Installed mods: Harmony, Rimvali: Far from Avalon, Camera+

    Visual Exceptions breaks avali rendering entirely

    Describe the bug
    When Visual Exceptions is in the mod list, avali stop rendering. Sometimes a torso or pawn will show, but it will be human.

    To Reproduce

    1. Load the game with Visual Exceptions and base RimVali in the modlist.
    2. Start a new game and go to the colonist selection menu, OR load a saved game.

    Expected behavior
    The avali should render normally with all parts, and should appear as avali.

    Versions:

    • RimWorld 1.3.3326
    • RVFFA Steam (latest)

    Additional context
    An exception will appear when:

    • Selecting a storyteller
    • After generating the world
    • Selecting colonists

    No storage for Avali Crystals

    Describe the bug
    Avali Crystals are not selectable in Stockpile Zones. Can be placed on the ground and carried around by pawns though.

    Events that add Pawns to Colony never feature Avali

    Describe the bug
    Events that add Pawns to Colony never feature Avali

    SwordDerg โ€” Today at 10:35
    @nesi I noticed avali don't seem to spawn for events like drop pod survivors or threat rewards.
    They do show up as random visitors.

    Kitten โ€” Today at 19:06
    I haven't gotten a single avali as an autojoin, drop pod, random event or similar. Literally have to arrest them from other factions to get any. I thought it seemed weird, but I have experienced astronomically low odds in vidya before. But this might be an actual issue, yeah.
    Maybe it's caused by some other mod- we might have something in common?
    SwordDerg โ€” Today at 19:29
    I just did a clean start with only harmony + Avali mods and I generated 90+ instaces of all the autojoin and threat join events & quests.
    Avali showed up once as prisoners in a hospitality event but not once in any of the other events that commonly give you extra people.

    Some weapons are not properly oriented

    Describe the bug
    When a pawn hold some Avali weapons, those are not properly oriented, visible especially when aiming/firing with ranged weapons.
    List of affected weapons:

    • Avali viroblade
    • Avali knife
    • Carbide Avali axe
    • Avali scythe
    • IW machine gun
    • IW rail rifle
    • IW semi-auto rifle

    Personal note: I think it's just a sprite rotation issue.

    To Reproduce
    Drag an Avali colonist and equip a weapon in the list (because those weapons cannot be equipped by humans). If it's a ranged weapon, fire on something to clearly see the misalignment.

    Screenshots
    The green arrow show how other weapons are hold when standing.
    Weapon_standing_Edited
    Weapon_firing

    Versions:

    • Game version 1.2.2900 (Without Royalty)
    • Mod version 214

    Additional context
    Installed mods: Harmony, Rimvali: Far from Avalon, Camera+

    SOS2 Holograms don't show Avali bodies

    Describe the bug
    Whenever trying to generate a hologram of an Avali with an Afterlife Casket, the bodies are invisible. Clothes can still show up, though.

    To Reproduce
    Generate a hologram of an Avali with the Afterlife Vault start.

    Expected behavior
    An Avali hologram with a visible body should appear.

    Screenshots
    If applicable, add screenshots to help explain your problem.

    Versions:

    • 1.3, Ideology and Royalty installed
    • 1.3?

    Additional context
    The Debug log:

    Failed to find any textures at Things/Pawn/Humanlike/Bodies/Naked_Avali while constructing Multi(initPath=Things/Pawn/Humanlike/Bodies/Naked_Avali, color=RGBA(1.000, 0.251, 0.251, 0.800), colorTwo=RGBA(0.996, 0.937, 0.839, 1.000))
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
    Verse.Graphic_Multi:Init (Verse.GraphicRequest)
    Verse.GraphicDatabase:GetInner<Verse.Graphic_Multi> (Verse.GraphicRequest)
    Verse.GraphicDatabase:Get (System.Type,string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color,Verse.GraphicData,System.Collections.Generic.List1<Verse.ShaderParameter>,string) AlienRace.AlienPartGenerator:GetNakedGraphic (RimWorld.BodyTypeDef,UnityEngine.Shader,UnityEngine.Color,UnityEngine.Color,string,string) AlienRace.HarmonyPatches:ResolveAllGraphicsPrefix (Verse.PawnGraphicSet) (wrapper dynamic-method) Verse.PawnGraphicSet:Verse.PawnGraphicSet.ResolveAllGraphics_Patch5 (Verse.PawnGraphicSet) RimWorld.CompBuildingConsciousness:SpawnHologram () RimWorld.CompBuildingConsciousness:<CompGetGizmosExtra>b__19_0 () Verse.Command_Action:ProcessInput (UnityEngine.Event) Verse.GizmoGridDrawer:DrawGizmoGrid (System.Collections.Generic.IEnumerable1<Verse.Gizmo>,single,Verse.Gizmo&,System.Func2<Verse.Gizmo, bool>,System.Func2<Verse.Gizmo, bool>,System.Func2<Verse.Gizmo, bool>) (wrapper dynamic-method) RimWorld.InspectGizmoGrid:RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0 (System.Collections.Generic.IEnumerable1,Verse.Gizmo&)
    RimWorld.MainTabWindow_Inspect:DrawInspectGizmos ()
    RimWorld.InspectPaneUtility:ExtraOnGUI (RimWorld.IInspectPane)
    RimWorld.MainTabWindow_Inspect:ExtraOnGUI ()
    Verse.WindowStack:WindowStackOnGUI ()
    RimWorld.UIRoot_Play:UIRootOnGUI ()
    (wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)

    Error rendering pawn portrait: Object reference not set to an instance of an object
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
    Verse.PawnRenderer:RenderCache (Verse.Rot4,single,UnityEngine.Vector3,bool,bool,bool,bool,bool,System.Collections.Generic.Dictionary2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable1<UnityEngine.Color>,bool)
    RimWorld.PawnCacheRenderer:OnPostRender ()
    (wrapper dynamic-method) RimWorld.PawnCacheRenderer:RimWorld.PawnCacheRenderer.RenderPawn_Patch2 (RimWorld.PawnCacheRenderer,Verse.Pawn,UnityEngine.RenderTexture,UnityEngine.Vector3,single,single,Verse.Rot4,bool,bool,bool,bool,bool,UnityEngine.Vector3,System.Collections.Generic.Dictionary2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable1<UnityEngine.Color>,bool)
    (wrapper dynamic-method) Verse.PawnRenderer:Verse.PawnRenderer.GetBlitMeshUpdatedFrame_Patch1 (Verse.PawnRenderer,Verse.PawnTextureAtlasFrameSet,Verse.Rot4,Verse.PawnDrawMode)
    (wrapper dynamic-method) Verse.PawnRenderer:Verse.PawnRenderer.RenderPawnAt_Patch4 (Verse.PawnRenderer,UnityEngine.Vector3,System.Nullable`1<Verse.Rot4>,bool)
    Verse.Pawn_DrawTracker:DrawAt (UnityEngine.Vector3)
    (wrapper dynamic-method) Verse.Pawn:Verse.Pawn.DrawAt_Patch1 (Verse.Pawn,UnityEngine.Vector3,bool)
    Verse.Thing:Draw ()
    Verse.ThingWithComps:Draw ()
    Verse.DynamicDrawManager:DrawDynamicThings ()
    (wrapper dynamic-method) Verse.Map:Verse.Map.MapUpdate_Patch2 (Verse.Map)
    (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
    Verse.Root_Play:Update ()

    Hammock sprite cropped

    Describe the "bug"
    The Avali hammock sprite is missing a little part at the bottom.

    Screenshots
    Hammock

    Versions:

    • Game version 1.2.2900 (Without Royalty)
    • Mod version 214

    Additional context
    Installed mods: Harmony, Rimvali: Far from Avalon, Camera+

    Missing Textures and Avali Research Bench Unbuildable.

    Describe the bug
    A clear and concise description of what the bug is:
    Missing Textures on "Avali Research bench", Avali Nano Loom, Nano printing Forge,
    Bug code given in console:
    Exception printing Blueprint_AvaliResearchBench154592 at (166, 0, 150): System.NullReferenceException: Object reference not set to an instance of an object
    at Verse.Graphic+AtlasReplacementInfoCacheKey..ctor (UnityEngine.Material mat, Verse.TextureAtlasGroup group, System.Boolean flipUv, System.Boolean vertexColors) [0x0001d] in <99518a644a3e4a7ea3fde566568df84a>:0
    at Verse.Graphic.TryGetTextureAtlasReplacementInfo (UnityEngine.Material mat, Verse.TextureAtlasGroup group, System.Boolean flipUv, System.Boolean vertexColors, UnityEngine.Material& material, UnityEngine.Vector2[]& uvs, UnityEngine.Color32& vertexColor) [0x00028] in <99518a644a3e4a7ea3fde566568df84a>:0
    at (wrapper dynamic-method) Verse.Graphic.Verse.Graphic.Print_Patch0(Verse.Graphic,Verse.SectionLayer,Verse.Thing,single)
    at (wrapper dynamic-method) Verse.Thing.Verse.Thing.Print_Patch2(Verse.Thing,Verse.SectionLayer)
    at Verse.ThingWithComps.Print (Verse.SectionLayer layer) [0x00000] in <99518a644a3e4a7ea3fde566568df84a>:0
    at Verse.SectionLayer_ThingsGeneral.TakePrintFrom (Verse.Thing t) [0x00000] in <99518a644a3e4a7ea3fde566568df84a>:0
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Error (string)
    Verse.SectionLayer_ThingsGeneral:TakePrintFrom (Verse.Thing)
    (wrapper dynamic-method) Verse.SectionLayer_Things:Verse.SectionLayer_Things.Regenerate_Patch0 (Verse.SectionLayer_Things)
    (wrapper dynamic-method) Verse.Section:Verse.Section.RegenerateLayers_Patch1 (Verse.Section,Verse.MapMeshFlag)
    Verse.MapDrawer:TryUpdateSection (Verse.Section)
    Verse.MapDrawer:MapMeshDrawerUpdate_First ()
    (wrapper dynamic-method) Verse.Map:Verse.Map.MapUpdate_Patch4 (Verse.Map)
    (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
    Verse.Root_Play:Update ()

    To Reproduce
    Steps to reproduce the behavior:
    Use modlist in link provided, research avali research bench and try to place, error comes up.
    https://pastebin.com/wvED1Xa5

    Expected behavior
    A clear and concise description of what you expected to happen.
    error pops up after placement
    Screenshots
    If applicable, add screenshots to help explain your problem.

    Versions:

    • Game version: 1.3.3326 (64-bit)
    • Mod version: Latest

    Additional context
    Add any other context about the problem here.
    If you also have other mods, please tell us.

    (Optional, for modders) Suggested fix
    If you have a suggestion on how to fix this bug, feel free to leave it here.

    Problem with raid.

    Apparently, there is a glitch regarding the raid.
    In an environment with only RimVali and the prerequisite mods installed, only mechanoids and Manhunter animals come raiding.

    Reproducibility is constant.
    Even in the early game, mechanoids come to attack.
    Also, it is not possible to call a raid from the debug menu.

    The same goes for the scene where the Raider should probably appear.

    The following is the log of the last error occurred.

    Exception filling window for Verse.Dialog_DebugOptionListLister: System.InvalidOperationException: Sequence contains no elements
    at System.Linq.Enumerable.Min[TSource] (System.Collections.Generic.IEnumerable1[T] source, System.Func2[T,TResult] selector) [0x00030] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
    at RimWorld.PawnGroupKindWorker_Normal.MinPointsToGenerateAnything (RimWorld.PawnGroupMaker groupMaker) [0x0002a] in <7927e938de4c4089b4add4215e58d5b1>:0
    at RimWorld.PawnGroupMaker.get_MinPointsToGenerateAnything () [0x0000b] in <7927e938de4c4089b4add4215e58d5b1>:0
    at RimWorld.FactionDef+<>c.b__92_1 (RimWorld.PawnGroupMaker pgm) [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0
    at System.Linq.Enumerable.Min[TSource] (System.Collections.Generic.IEnumerable1[T] source, System.Func2[T,TResult] selector) [0x00038] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
    at RimWorld.FactionDef.MinPointsToGeneratePawnGroup (RimWorld.PawnGroupKindDef groupKind) [0x00041] in <7927e938de4c4089b4add4215e58d5b1>:0
    at SaveOurShip2.FixOutdoorTemp+NoRaidsFromPreviousPlanets+<>c__DisplayClass1_0.b__0 (RimWorld.Faction f) [0x000ac] in :0
    at System.Linq.Enumerable+WhereListIterator1[TSource].ToList () [0x00017] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable1[T] source) [0x0001f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
    at SaveOurShip2.FixOutdoorTemp+NoRaidsFromPreviousPlanets.Replace (System.Boolean& __result, System.Single points, RimWorld.Faction& faction, System.Predicate1[T] validator, System.Boolean allowNonHostileToPlayer, System.Boolean allowHidden, System.Boolean allowDefeated, System.Boolean allowNonHumanlike) [0x00054] in <a8039eeba20243a5931287784964ef0d>:0 at (wrapper dynamic-method) RimWorld.PawnGroupMakerUtility.RimWorld.PawnGroupMakerUtility.TryGetRandomFactionForCombatPawnGroup_Patch2(single,RimWorld.Faction&,System.Predicate1<RimWorld.Faction>,bool,bool,bool,bool)
    at RimWorld.IncidentWorker_RaidEnemy.TryResolveRaidFaction (RimWorld.IncidentParms parms) [0x0003d] in <7927e938de4c4089b4add4215e58d5b1>:0
    at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch1(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
    at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0
    at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
    at Verse.DebugActionsIncidents+<>c__DisplayClass7_1.b__2 () [0x00085] in <7927e938de4c4089b4add4215e58d5b1>:0
    at Verse.Dialog_DebugOptionLister.DebugAction_NewTmp (System.String label, System.Action action, System.Boolean highlight) [0x0003f] in <7927e938de4c4089b4add4215e58d5b1>:0
    at Verse.Dialog_DebugOptionListLister.DoListingItems () [0x0002b] in <7927e938de4c4089b4add4215e58d5b1>:0
    at Verse.Dialog_OptionLister.DoWindowContents (UnityEngine.Rect inRect) [0x00143] in <7927e938de4c4089b4add4215e58d5b1>:0
    at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x00165] in <7927e938de4c4089b4add4215e58d5b1>:0
    Verse.Log:Error(String, Boolean)
    Verse.Window:InnerWindowOnGUI(Int32)
    UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

    Avali - SOS2 mods Naked AI pawns in space

    Describe the bug
    When an enemy ship attacks you (Save Our Ship 2) with or without the HAR mod, the pawns inside of it will spawn naked, with only their weapon, or a (rarely) vanilla apparel and will raid the player's ship naked, without any EVA gear, even though the player's pawns are able to equip them.

    To Reproduce

    1. Install Save Our Ship 2 and RimVali mods.
    2. Launch the game and go into space.
    3. Force an enemy ship to spawn, then kill it or wait for the pawns to raid.
    4. The pawns will not have anything on them other than weapons.

    Expected behavior
    The pawns spawn with EVA gear or some kind of apparel

    Screenshots
    20210903164740_1

    Versions:

    • Game : 1.3 (1.3.3101 to be more specific).
    • Both versions of the mods are 1.3.

    Additional context
    Here are the logs :
    Command line arguments: -savedatafolder=C:\Users\alexa\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    Verse.Root:CheckGlobalInit ()
    Verse.Root:Start ()
    Verse.Root_Entry:Start ()

    RimWorld 1.3.3102 rev827
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimWorld.VersionControl:LogVersionNumber ()
    Verse.Root:CheckGlobalInit ()
    Verse.Root:Start ()
    Verse.Root_Entry:Start ()

    Save data folder overridden to C:\Users\alexa\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    Verse.GenFilePaths:get_SaveDataFolderPath ()
    Verse.GenFilePaths:FolderUnderSaveData (string)
    Verse.GenFilePaths:get_ConfigFolderPath ()
    Verse.GenFilePaths:get_PrefsFilePath ()
    Verse.Prefs:Init ()
    Verse.Root:CheckGlobalInit ()
    Verse.Root:Start ()
    Verse.Root_Entry:Start ()

    [HugsLib] version 9.0.0
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    HugsLib.Utils.ModLogger:Message (string,object[])
    HugsLib.HugsLibController:InitializeController ()
    HugsLib.HugsLibController:EarlyInitialize ()
    HugsLib.Core.HugsLibMod:.ctor (Verse.ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke (object,object[])
    System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
    System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
    System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
    System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
    System.Activator:CreateInstance (System.Type,object[])
    Verse.LoadedModManager:CreateModClasses ()
    Verse.LoadedModManager:LoadAllActiveMods ()
    Verse.PlayDataLoader:DoPlayLoad ()
    Verse.PlayDataLoader:LoadAllPlayData (bool)
    Verse.Root/<>c:b__6_1 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Starting loading patch
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RimValiCoreMod:.ctor (Verse.ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke (object,object[])
    System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
    System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
    System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
    System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
    System.Activator:CreateInstance (System.Type,object[])
    Verse.LoadedModManager:CreateModClasses ()
    Verse.LoadedModManager:LoadAllActiveMods ()
    Verse.PlayDataLoader:DoPlayLoad ()
    Verse.PlayDataLoader:LoadAllPlayData (bool)
    Verse.Root/<>c:b__6_1 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    !---RIMVALI PACK MULTITHREADING IS ACTIVE.---!
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    AvaliMod.RimValiMod:.ctor (Verse.ModContentPack)
    System.Reflection.MonoCMethod:InternalInvoke (object,object[])
    System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
    System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
    System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
    System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
    System.Activator:CreateInstance (System.Type,object[])
    Verse.LoadedModManager:CreateModClasses ()
    Verse.LoadedModManager:LoadAllActiveMods ()
    Verse.PlayDataLoader:DoPlayLoad ()
    Verse.PlayDataLoader:LoadAllPlayData (bool)
    Verse.Root/<>c:b__6_1 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Could not find type named AvaliMod.DyeCompProps from node

  • 10(200, 200, 200)(255, 255, 255)
  • 2(220, 220, 220)(240, 240, 240)
  • 5RGBA(40, 40, 40, 255)RGBA(60, 60, 60, 255)
  • 10(50, 50, 50)(200, 200, 200)
  • 2RGBA(40, 40, 40, 255)RGBA(60, 60, 60, 255)
  • 10(50, 50, 50)(200, 200, 200)
  • 2(40, 40, 40)(60, 60, 60)

  • UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Error (string)
    Verse.DirectXmlToObject:ClassTypeOf<Verse.HediffCompProperties> (System.Xml.XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml<Verse.HediffCompProperties> (System.Xml.XmlNode,bool)
    Verse.DirectXmlToObject:ListFromXml<Verse.HediffCompProperties> (System.Xml.XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection<Verse.HediffCompProperties> (System.Xml.XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List1<Verse.HediffCompProperties>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List1<Verse.HediffCompProperties>> (System.Xml.XmlNode,bool)
    Verse.DirectXmlToObject:ObjectFromXml<Verse.HediffDef> (System.Xml.XmlNode,bool)
    Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.HediffDef> (System.Xml.XmlNode,bool)
    Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
    Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
    Verse.LoadedModManager:LoadAllActiveMods ()
    Verse.PlayDataLoader:DoPlayLoad ()
    Verse.PlayDataLoader:LoadAllPlayData (bool)
    Verse.Root/<>c:b__6_1 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    XML error:

  • 10(200, 200, 200)(255, 255, 255)
  • 2(220, 220, 220)(240, 240, 240)
  • 5RGBA(40, 40, 40, 255)RGBA(60, 60, 60, 255)
  • 10(50, 50, 50)(200, 200, 200)
  • 2RGBA(40, 40, 40, 255)RGBA(60, 60, 60, 255)
  • 10(50, 50, 50)(200, 200, 200)
  • 2(40, 40, 40)(60, 60, 60)
  • doesn't correspond to any field in type HediffCompProperties. Context:
  • 10(200, 200, 200)(255, 255, 255)
  • 2(220, 220, 220)(240, 240, 240)
  • 5RGBA(40, 40, 40, 255)RGBA(60, 60, 60, 255)
  • 10(50, 50, 50)(200, 200, 200)
  • 2RGBA(40, 40, 40, 255)RGBA(60, 60, 60, 255)
  • 10(50, 50, 50)(200, 200, 200)
  • 2(40, 40, 40)(60, 60, 60)

  • UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Error (string)
    Verse.DirectXmlToObject:ObjectFromXml<Verse.HediffCompProperties> (System.Xml.XmlNode,bool)
    Verse.DirectXmlToObject:ListFromXml<Verse.HediffCompProperties> (System.Xml.XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection<Verse.HediffCompProperties> (System.Xml.XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List1<Verse.HediffCompProperties>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List1<Verse.HediffCompProperties>> (System.Xml.XmlNode,bool)
    Verse.DirectXmlToObject:ObjectFromXml<Verse.HediffDef> (System.Xml.XmlNode,bool)
    Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.HediffDef> (System.Xml.XmlNode,bool)
    Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
    Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
    Verse.LoadedModManager:LoadAllActiveMods ()
    Verse.PlayDataLoader:DoPlayLoad ()
    Verse.PlayDataLoader:LoadAllPlayData (bool)
    Verse.Root/<>c:b__6_1 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Tried to use an uninitialized DefOf of type ThoughtDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) Debug info: DirectXmlToObject is currently instantiating an object of type RimValiCore.RVR.RVRBackstory
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Warning (string)
    RimWorld.DefOfHelper:EnsureInitializedInCtor (System.Type)
    RimWorld.ThoughtDefOf:.cctor ()
    RimValiCore.RVR.butcherAndHarvestThoughts:.ctor ()
    RimValiCore.RVR.RVRBackstory:.ctor ()
    System.Reflection.MonoCMethod:InternalInvoke (object,object[])
    System.RuntimeType:CreateInstanceMono (bool)
    System.RuntimeType:CreateInstanceSlow (bool,bool,bool,System.Threading.StackCrawlMark&)
    System.RuntimeType:CreateInstanceDefaultCtor (bool,bool,bool,System.Threading.StackCrawlMark&)
    System.Activator:CreateInstance (System.Type,bool)
    System.Activator:CreateInstance (System.Type)
    Verse.DirectXmlToObject:ObjectFromXml<RimValiCore.RVR.RVRBackstory> (System.Xml.XmlNode,bool)
    Verse.DirectXmlToObject:ObjectFromXmlReflection<RimValiCore.RVR.RVRBackstory> (System.Xml.XmlNode,bool)
    Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
    Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
    Verse.LoadedModManager:LoadAllActiveMods ()
    Verse.PlayDataLoader:DoPlayLoad ()
    Verse.PlayDataLoader:LoadAllPlayData (bool)
    Verse.Root/<>c:b__6_1 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Parsed 2.5 as int.
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Warning (string)
    Verse.ParseHelper:ParseIntPermissive (string)
    Verse.ParseHelper:FromString (string)
    Verse.DirectXmlToObject:ObjectFromXml (System.Xml.XmlNode,bool)
    Verse.DirectXmlToObject:ObjectFromXmlReflection (System.Xml.XmlNode,bool)
    Verse.DirectXmlToObject:ObjectFromXml<Verse.VerbProperties> (System.Xml.XmlNode,bool)
    Verse.DirectXmlToObject:ListFromXml<Verse.VerbProperties> (System.Xml.XmlNode)
    Verse.DirectXmlToObject:ListFromXmlReflection<Verse.VerbProperties> (System.Xml.XmlNode)
    Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List1<Verse.VerbProperties>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List1<Verse.VerbProperties>> (System.Xml.XmlNode,bool)
    Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
    Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
    Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
    Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
    Verse.LoadedModManager:LoadAllActiveMods ()
    Verse.PlayDataLoader:DoPlayLoad ()
    Verse.PlayDataLoader:LoadAllPlayData (bool)
    Verse.Root/<>c:b__6_1 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Could not resolve cross-reference to Verse.RecipeDef named CureBloodRot (wanter=recipes)
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Error (string)
    Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.RecipeDef> (string,Verse.FailMode,object)
    Verse.DirectXmlCrossRefLoader/WantedRefForList1<Verse.RecipeDef>:TryResolve (Verse.FailMode) Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef) Verse.GenThreading/<>c__DisplayClass7_11<Verse.DirectXmlCrossRefLoader/WantedRef>:b__0 (object)
    System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
    System.Threading.ThreadPoolWorkQueue:Dispatch ()
    System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()

    Could not resolve cross-reference to Verse.RecipeDef named CureAbasia (wanter=recipes)
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Error (string)
    Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.RecipeDef> (string,Verse.FailMode,object)
    Verse.DirectXmlCrossRefLoader/WantedRefForList1<Verse.RecipeDef>:TryResolve (Verse.FailMode) Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef) Verse.GenThreading/<>c__DisplayClass7_11<Verse.DirectXmlCrossRefLoader/WantedRef>:b__0 (object)
    System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
    System.Threading.ThreadPoolWorkQueue:Dispatch ()
    System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()

    Could not resolve cross-reference to Verse.RecipeDef named CureBloodRot (wanter=recipes)
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Error (string)
    Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.RecipeDef> (string,Verse.FailMode,object)
    Verse.DirectXmlCrossRefLoader/WantedRefForList1<Verse.RecipeDef>:TryResolve (Verse.FailMode) Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef) Verse.GenThreading/<>c__DisplayClass7_11<Verse.DirectXmlCrossRefLoader/WantedRef>:b__0 (object)
    System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
    System.Threading.ThreadPoolWorkQueue:Dispatch ()
    System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()

    Could not resolve cross-reference to Verse.RecipeDef named CureAbasia (wanter=recipes)
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Error (string)
    Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.RecipeDef> (string,Verse.FailMode,object)
    Verse.DirectXmlCrossRefLoader/WantedRefForList1<Verse.RecipeDef>:TryResolve (Verse.FailMode) Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef) Verse.GenThreading/<>c__DisplayClass7_11<Verse.DirectXmlCrossRefLoader/WantedRef>:b__0 (object)
    System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
    System.Threading.ThreadPoolWorkQueue:Dispatch ()
    System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()

    Config error in RVRDye: Verse.HediffCompProperties: compClass is null
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Error (string)
    Verse.DefDatabase`1<Verse.HediffDef>:ErrorCheckAllDefs ()
    System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
    System.Reflection.MethodBase:Invoke (object,object[])
    Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
    Verse.PlayDataLoader:DoPlayLoad ()
    Verse.PlayDataLoader:LoadAllPlayData (bool)
    Verse.Root/<>c:b__6_1 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Starting texture decompiler
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.ClassTMPDecompiler:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
    Verse.Root_Entry:Update ()

    Decompiled 0 textures
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.ClassTMPDecompiler:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
    Verse.Root_Entry:Update ()

    [RimVali: Core/Ships & Drones]: Ready for launch!
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.Ships.shipPatches:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
    Verse.Root_Entry:Update ()

    [RimVali Core] Patches completed. 30 methods patched.
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.Restrictions:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
    Verse.Root_Entry:Update ()

    [RimVali Core/RVR]: Setting up race restrictions.
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.Restrictions:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
    Verse.Root_Entry:Update ()

    [RimVali Core/RVR]: Setting up faction restrictions.
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.Restrictions:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
    Verse.Root_Entry:Update ()

    Loaded 2 races
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.Restrictions:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
    Verse.Root_Entry:Update ()

    [RimVali Core/ Healable mats]: found 1 valid materials.
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.HealableMaterial.HealableMatFinder:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
    Verse.Root_Entry:Update ()

    [RimVali Core] Starting up floor constructor...
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    AvaliMod.FloorConstructor:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
    Verse.Root_Entry:Update ()

    Adding duplicate Verse.TerrainDef name: AvaliRoomPattern_AvaliNanomachines
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Error (string)
    Verse.DefDatabase`1<Verse.TerrainDef>:Add (Verse.TerrainDef)
    AvaliMod.FloorConstructor:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
    Verse.Root_Entry:Update ()

    Adding duplicate Verse.TerrainDef name: AvaliDiamondFloor_AvaliNanomachines
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Error (string)
    Verse.DefDatabase`1<Verse.TerrainDef>:Add (Verse.TerrainDef)
    AvaliMod.FloorConstructor:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
    Verse.Root_Entry:Update ()

    [RimVali Core/FloorConstructor] ---------------------------------------------
    [RimVali Core/FloorConstructor] Generated silver "room" pattern floor
    Mat color: RGBA(0.706, 0.678, 0.588, 1.000),
    Floor color: RGBA(0.706, 0.678, 0.588, 1.000)
    UI Icon color: RGBA(0.706, 0.678, 0.588, 1.000)

    [RimVali Core/FloorConstructor] Generated gold "room" pattern floor
    Mat color: RGBA(1.000, 0.922, 0.478, 1.000),
    Floor color: RGBA(1.000, 0.922, 0.478, 1.000)
    UI Icon color: RGBA(1.000, 0.922, 0.478, 1.000)

    [RimVali Core/FloorConstructor] Generated steel "room" pattern floor
    Mat color: RGBA(0.412, 0.412, 0.412, 1.000),
    Floor color: RGBA(0.412, 0.412, 0.412, 1.000)
    UI Icon color: RGBA(0.412, 0.412, 0.412, 1.000)

    [RimVali Core/FloorConstructor] Generated plasteel "room" pattern floor
    Mat color: RGBA(0.627, 0.698, 0.710, 1.000),
    Floor color: RGBA(0.627, 0.698, 0.710, 1.000)
    UI Icon color: RGBA(0.627, 0.698, 0.710, 1.000)

    [RimVali Core/FloorConstructor] Generated uranium "room" pattern floor
    Mat color: RGBA(0.392, 0.392, 0.392, 1.000),
    Floor color: RGBA(0.392, 0.392, 0.392, 1.000)
    UI Icon color: RGBA(0.392, 0.392, 0.392, 1.000)

    [RimVali Core/FloorConstructor] Generated Ferrogel "room" pattern floor
    Mat color: RGBA(0.957, 0.467, 0.129, 0.784),
    Floor color: RGBA(0.957, 0.467, 0.129, 0.784)
    UI Icon color: RGBA(0.957, 0.467, 0.129, 0.784)

    [RimVali Core/FloorConstructor] Generated Nanomachines "room" pattern floor
    Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated Tungsten "room" pattern floor
    Mat color: RGBA(0.690, 0.690, 0.690, 1.000),
    Floor color: RGBA(0.690, 0.690, 0.690, 1.000)
    UI Icon color: RGBA(0.690, 0.690, 0.690, 1.000)

    [RimVali Core/FloorConstructor] Generated Aero-Tungsten Carbide "room" pattern floor
    Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated jade "room" pattern floor
    Mat color: RGBA(0.333, 0.463, 0.271, 1.000),
    Floor color: RGBA(0.333, 0.463, 0.271, 1.000)
    UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)

    [RimVali Core/FloorConstructor] Generated sandstone blocks "room" pattern floor
    Mat color: RGBA(0.494, 0.408, 0.369, 1.000),
    Floor color: RGBA(0.494, 0.408, 0.369, 1.000)
    UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)

    [RimVali Core/FloorConstructor] Generated granite blocks "room" pattern floor
    Mat color: RGBA(0.412, 0.373, 0.380, 1.000),
    Floor color: RGBA(0.412, 0.373, 0.380, 1.000)
    UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)

    [RimVali Core/FloorConstructor] Generated limestone blocks "room" pattern floor
    Mat color: RGBA(0.620, 0.600, 0.529, 1.000),
    Floor color: RGBA(0.620, 0.600, 0.529, 1.000)
    UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)

    [RimVali Core/FloorConstructor] Generated slate blocks "room" pattern floor
    Mat color: RGBA(0.275, 0.275, 0.275, 1.000),
    Floor color: RGBA(0.275, 0.275, 0.275, 1.000)
    UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)

    [RimVali Core/FloorConstructor] Generated marble blocks "room" pattern floor
    Mat color: RGBA(0.518, 0.529, 0.518, 1.000),
    Floor color: RGBA(0.518, 0.529, 0.518, 1.000)
    UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanomachines "room" pattern floor
    Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated cloth flower floor
    Mat color: RGBA(0.635, 0.616, 0.596, 1.000),
    Floor color: RGBA(0.635, 0.616, 0.596, 1.000)
    UI Icon color: RGBA(0.635, 0.616, 0.596, 1.000)

    [RimVali Core/FloorConstructor] Generated synthread flower floor
    Mat color: RGBA(0.682, 0.859, 0.894, 1.000),
    Floor color: RGBA(0.682, 0.859, 0.894, 1.000)
    UI Icon color: RGBA(0.682, 0.859, 0.894, 1.000)

    [RimVali Core/FloorConstructor] Generated devilstrand flower floor
    Mat color: RGBA(0.706, 0.235, 0.235, 1.000),
    Floor color: RGBA(0.706, 0.235, 0.235, 1.000)
    UI Icon color: RGBA(0.706, 0.235, 0.235, 1.000)

    [RimVali Core/FloorConstructor] Generated hyperweave flower floor
    Mat color: RGBA(0.000, 0.416, 0.494, 1.000),
    Floor color: RGBA(0.000, 0.416, 0.494, 1.000)
    UI Icon color: RGBA(0.000, 0.416, 0.494, 1.000)

    [RimVali Core/FloorConstructor] Generated sheep wool flower floor
    Mat color: RGBA(0.859, 0.839, 0.820, 1.000),
    Floor color: RGBA(0.859, 0.839, 0.820, 1.000)
    UI Icon color: RGBA(0.859, 0.839, 0.820, 1.000)

    [RimVali Core/FloorConstructor] Generated alpaca wool flower floor
    Mat color: RGBA(0.706, 0.580, 0.427, 1.000),
    Floor color: RGBA(0.706, 0.580, 0.427, 1.000)
    UI Icon color: RGBA(0.706, 0.580, 0.427, 1.000)

    [RimVali Core/FloorConstructor] Generated megasloth wool flower floor
    Mat color: RGBA(0.741, 0.631, 0.455, 1.000),
    Floor color: RGBA(0.741, 0.631, 0.455, 1.000)
    UI Icon color: RGBA(0.741, 0.631, 0.455, 1.000)

    [RimVali Core/FloorConstructor] Generated muffalo wool flower floor
    Mat color: RGBA(0.702, 0.753, 0.729, 1.000),
    Floor color: RGBA(0.702, 0.753, 0.729, 1.000)
    UI Icon color: RGBA(0.702, 0.753, 0.729, 1.000)

    [RimVali Core/FloorConstructor] Generated bison wool flower floor
    Mat color: RGBA(0.408, 0.271, 0.176, 1.000),
    Floor color: RGBA(0.408, 0.271, 0.176, 1.000)
    UI Icon color: RGBA(0.408, 0.271, 0.176, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanofiber flower floor
    Mat color: RGBA(0.729, 0.698, 0.643, 1.000),
    Floor color: RGBA(0.729, 0.698, 0.643, 1.000)
    UI Icon color: RGBA(0.729, 0.698, 0.643, 1.000)

    [RimVali Core/FloorConstructor] Generated Ferroweave flower floor
    Mat color: RGBA(0.957, 0.467, 0.129, 0.941),
    Floor color: RGBA(0.957, 0.467, 0.129, 0.941)
    UI Icon color: RGBA(0.957, 0.467, 0.129, 0.941)

    [RimVali Core/FloorConstructor] Generated Nano-Carbon fiber flower floor
    Mat color: RGBA(0.161, 0.161, 0.161, 1.000),
    Floor color: RGBA(0.161, 0.161, 0.161, 1.000)
    UI Icon color: RGBA(0.161, 0.161, 0.161, 1.000)

    [RimVali Core/FloorConstructor] Generated Tungsten-aero fiber flower floor
    Mat color: RGBA(0.529, 0.369, 0.275, 1.000),
    Floor color: RGBA(0.529, 0.369, 0.275, 1.000)
    UI Icon color: RGBA(0.529, 0.369, 0.275, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanomachines flower floor
    Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated jade "chaos" floor
    Mat color: RGBA(0.333, 0.463, 0.271, 1.000),
    Floor color: RGBA(0.333, 0.463, 0.271, 1.000)
    UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)

    [RimVali Core/FloorConstructor] Generated sandstone blocks "chaos" floor
    Mat color: RGBA(0.494, 0.408, 0.369, 1.000),
    Floor color: RGBA(0.494, 0.408, 0.369, 1.000)
    UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)

    [RimVali Core/FloorConstructor] Generated granite blocks "chaos" floor
    Mat color: RGBA(0.412, 0.373, 0.380, 1.000),
    Floor color: RGBA(0.412, 0.373, 0.380, 1.000)
    UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)

    [RimVali Core/FloorConstructor] Generated limestone blocks "chaos" floor
    Mat color: RGBA(0.620, 0.600, 0.529, 1.000),
    Floor color: RGBA(0.620, 0.600, 0.529, 1.000)
    UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)

    [RimVali Core/FloorConstructor] Generated slate blocks "chaos" floor
    Mat color: RGBA(0.275, 0.275, 0.275, 1.000),
    Floor color: RGBA(0.275, 0.275, 0.275, 1.000)
    UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)

    [RimVali Core/FloorConstructor] Generated marble blocks "chaos" floor
    Mat color: RGBA(0.518, 0.529, 0.518, 1.000),
    Floor color: RGBA(0.518, 0.529, 0.518, 1.000)
    UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanomachines "chaos" floor
    Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated silver diamond floor
    Mat color: RGBA(0.706, 0.678, 0.588, 1.000),
    Floor color: RGBA(0.706, 0.678, 0.588, 1.000)
    UI Icon color: RGBA(0.706, 0.678, 0.588, 1.000)

    [RimVali Core/FloorConstructor] Generated gold diamond floor
    Mat color: RGBA(1.000, 0.922, 0.478, 1.000),
    Floor color: RGBA(1.000, 0.922, 0.478, 1.000)
    UI Icon color: RGBA(1.000, 0.922, 0.478, 1.000)

    [RimVali Core/FloorConstructor] Generated steel diamond floor
    Mat color: RGBA(0.412, 0.412, 0.412, 1.000),
    Floor color: RGBA(0.412, 0.412, 0.412, 1.000)
    UI Icon color: RGBA(0.412, 0.412, 0.412, 1.000)

    [RimVali Core/FloorConstructor] Generated plasteel diamond floor
    Mat color: RGBA(0.627, 0.698, 0.710, 1.000),
    Floor color: RGBA(0.627, 0.698, 0.710, 1.000)
    UI Icon color: RGBA(0.627, 0.698, 0.710, 1.000)

    [RimVali Core/FloorConstructor] Generated uranium diamond floor
    Mat color: RGBA(0.392, 0.392, 0.392, 1.000),
    Floor color: RGBA(0.392, 0.392, 0.392, 1.000)
    UI Icon color: RGBA(0.392, 0.392, 0.392, 1.000)

    [RimVali Core/FloorConstructor] Generated Ferrogel diamond floor
    Mat color: RGBA(0.957, 0.467, 0.129, 0.784),
    Floor color: RGBA(0.957, 0.467, 0.129, 0.784)
    UI Icon color: RGBA(0.957, 0.467, 0.129, 0.784)

    [RimVali Core/FloorConstructor] Generated Nanomachines diamond floor
    Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated Tungsten diamond floor
    Mat color: RGBA(0.690, 0.690, 0.690, 1.000),
    Floor color: RGBA(0.690, 0.690, 0.690, 1.000)
    UI Icon color: RGBA(0.690, 0.690, 0.690, 1.000)

    [RimVali Core/FloorConstructor] Generated Aero-Tungsten Carbide diamond floor
    Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated jade diamond floor
    Mat color: RGBA(0.333, 0.463, 0.271, 1.000),
    Floor color: RGBA(0.333, 0.463, 0.271, 1.000)
    UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)

    [RimVali Core/FloorConstructor] Generated sandstone blocks diamond floor
    Mat color: RGBA(0.494, 0.408, 0.369, 1.000),
    Floor color: RGBA(0.494, 0.408, 0.369, 1.000)
    UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)

    [RimVali Core/FloorConstructor] Generated granite blocks diamond floor
    Mat color: RGBA(0.412, 0.373, 0.380, 1.000),
    Floor color: RGBA(0.412, 0.373, 0.380, 1.000)
    UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)

    [RimVali Core/FloorConstructor] Generated limestone blocks diamond floor
    Mat color: RGBA(0.620, 0.600, 0.529, 1.000),
    Floor color: RGBA(0.620, 0.600, 0.529, 1.000)
    UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)

    [RimVali Core/FloorConstructor] Generated slate blocks diamond floor
    Mat color: RGBA(0.275, 0.275, 0.275, 1.000),
    Floor color: RGBA(0.275, 0.275, 0.275, 1.000)
    UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)

    [RimVali Core/FloorConstructor] Generated marble blocks diamond floor
    Mat color: RGBA(0.518, 0.529, 0.518, 1.000),
    Floor color: RGBA(0.518, 0.529, 0.518, 1.000)
    UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanomachines diamond floor
    Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated silver scrap floor
    Mat color: RGBA(0.706, 0.678, 0.588, 1.000),
    Floor color: RGBA(0.706, 0.678, 0.588, 1.000)
    UI Icon color: RGBA(0.706, 0.678, 0.588, 1.000)

    [RimVali Core/FloorConstructor] Generated gold scrap floor
    Mat color: RGBA(1.000, 0.922, 0.478, 1.000),
    Floor color: RGBA(1.000, 0.922, 0.478, 1.000)
    UI Icon color: RGBA(1.000, 0.922, 0.478, 1.000)

    [RimVali Core/FloorConstructor] Generated steel scrap floor
    Mat color: RGBA(0.412, 0.412, 0.412, 1.000),
    Floor color: RGBA(0.412, 0.412, 0.412, 1.000)
    UI Icon color: RGBA(0.412, 0.412, 0.412, 1.000)

    [RimVali Core/FloorConstructor] Generated plasteel scrap floor
    Mat color: RGBA(0.627, 0.698, 0.710, 1.000),
    Floor color: RGBA(0.627, 0.698, 0.710, 1.000)
    UI Icon color: RGBA(0.627, 0.698, 0.710, 1.000)

    [RimVali Core/FloorConstructor] Generated uranium scrap floor
    Mat color: RGBA(0.392, 0.392, 0.392, 1.000),
    Floor color: RGBA(0.392, 0.392, 0.392, 1.000)
    UI Icon color: RGBA(0.392, 0.392, 0.392, 1.000)

    [RimVali Core/FloorConstructor] Generated Ferrogel scrap floor
    Mat color: RGBA(0.957, 0.467, 0.129, 0.784),
    Floor color: RGBA(0.957, 0.467, 0.129, 0.784)
    UI Icon color: RGBA(0.957, 0.467, 0.129, 0.784)

    [RimVali Core/FloorConstructor] Generated Nanomachines scrap floor
    Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated Tungsten scrap floor
    Mat color: RGBA(0.690, 0.690, 0.690, 1.000),
    Floor color: RGBA(0.690, 0.690, 0.690, 1.000)
    UI Icon color: RGBA(0.690, 0.690, 0.690, 1.000)

    [RimVali Core/FloorConstructor] Generated Aero-Tungsten Carbide scrap floor
    Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated jade shingle floor
    Mat color: RGBA(0.333, 0.463, 0.271, 1.000),
    Floor color: RGBA(0.333, 0.463, 0.271, 1.000)
    UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)

    [RimVali Core/FloorConstructor] Generated sandstone blocks shingle floor
    Mat color: RGBA(0.494, 0.408, 0.369, 1.000),
    Floor color: RGBA(0.494, 0.408, 0.369, 1.000)
    UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)

    [RimVali Core/FloorConstructor] Generated granite blocks shingle floor
    Mat color: RGBA(0.412, 0.373, 0.380, 1.000),
    Floor color: RGBA(0.412, 0.373, 0.380, 1.000)
    UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)

    [RimVali Core/FloorConstructor] Generated limestone blocks shingle floor
    Mat color: RGBA(0.620, 0.600, 0.529, 1.000),
    Floor color: RGBA(0.620, 0.600, 0.529, 1.000)
    UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)

    [RimVali Core/FloorConstructor] Generated slate blocks shingle floor
    Mat color: RGBA(0.275, 0.275, 0.275, 1.000),
    Floor color: RGBA(0.275, 0.275, 0.275, 1.000)
    UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)

    [RimVali Core/FloorConstructor] Generated marble blocks shingle floor
    Mat color: RGBA(0.518, 0.529, 0.518, 1.000),
    Floor color: RGBA(0.518, 0.529, 0.518, 1.000)
    UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanomachines shingle floor
    Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated cloth weave floor
    Mat color: RGBA(0.635, 0.616, 0.596, 1.000),
    Floor color: RGBA(0.635, 0.616, 0.596, 1.000)
    UI Icon color: RGBA(0.635, 0.616, 0.596, 1.000)

    [RimVali Core/FloorConstructor] Generated synthread weave floor
    Mat color: RGBA(0.682, 0.859, 0.894, 1.000),
    Floor color: RGBA(0.682, 0.859, 0.894, 1.000)
    UI Icon color: RGBA(0.682, 0.859, 0.894, 1.000)

    [RimVali Core/FloorConstructor] Generated devilstrand weave floor
    Mat color: RGBA(0.706, 0.235, 0.235, 1.000),
    Floor color: RGBA(0.706, 0.235, 0.235, 1.000)
    UI Icon color: RGBA(0.706, 0.235, 0.235, 1.000)

    [RimVali Core/FloorConstructor] Generated hyperweave weave floor
    Mat color: RGBA(0.000, 0.416, 0.494, 1.000),
    Floor color: RGBA(0.000, 0.416, 0.494, 1.000)
    UI Icon color: RGBA(0.000, 0.416, 0.494, 1.000)

    [RimVali Core/FloorConstructor] Generated sheep wool weave floor
    Mat color: RGBA(0.859, 0.839, 0.820, 1.000),
    Floor color: RGBA(0.859, 0.839, 0.820, 1.000)
    UI Icon color: RGBA(0.859, 0.839, 0.820, 1.000)

    [RimVali Core/FloorConstructor] Generated alpaca wool weave floor
    Mat color: RGBA(0.706, 0.580, 0.427, 1.000),
    Floor color: RGBA(0.706, 0.580, 0.427, 1.000)
    UI Icon color: RGBA(0.706, 0.580, 0.427, 1.000)

    [RimVali Core/FloorConstructor] Generated megasloth wool weave floor
    Mat color: RGBA(0.741, 0.631, 0.455, 1.000),
    Floor color: RGBA(0.741, 0.631, 0.455, 1.000)
    UI Icon color: RGBA(0.741, 0.631, 0.455, 1.000)

    [RimVali Core/FloorConstructor] Generated muffalo wool weave floor
    Mat color: RGBA(0.702, 0.753, 0.729, 1.000),
    Floor color: RGBA(0.702, 0.753, 0.729, 1.000)
    UI Icon color: RGBA(0.702, 0.753, 0.729, 1.000)

    [RimVali Core/FloorConstructor] Generated bison wool weave floor
    Mat color: RGBA(0.408, 0.271, 0.176, 1.000),
    Floor color: RGBA(0.408, 0.271, 0.176, 1.000)
    UI Icon color: RGBA(0.408, 0.271, 0.176, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanofiber weave floor
    Mat color: RGBA(0.729, 0.698, 0.643, 1.000),
    Floor color: RGBA(0.729, 0.698, 0.643, 1.000)
    UI Icon color: RGBA(0.729, 0.698, 0.643, 1.000)

    [RimVali Core/FloorConstructor] Generated Ferroweave weave floor
    Mat color: RGBA(0.957, 0.467, 0.129, 0.941),
    Floor color: RGBA(0.957, 0.467, 0.129, 0.941)
    UI Icon color: RGBA(0.957, 0.467, 0.129, 0.941)

    [RimVali Core/FloorConstructor] Generated Nano-Carbon fiber weave floor
    Mat color: RGBA(0.161, 0.161, 0.161, 1.000),
    Floor color: RGBA(0.161, 0.161, 0.161, 1.000)
    UI Icon color: RGBA(0.161, 0.161, 0.161, 1.000)

    [RimVali Core/FloorConstructor] Generated Tungsten-aero fiber weave floor
    Mat color: RGBA(0.529, 0.369, 0.275, 1.000),
    Floor color: RGBA(0.529, 0.369, 0.275, 1.000)
    UI Icon color: RGBA(0.529, 0.369, 0.275, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanomachines weave floor
    Mat color: RGBA(1.000, 1.000, 1.000, 1.000),
    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    AvaliMod.FloorConstructor:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
    Verse.Root_Entry:Update ()

    [RimVali Core/FloorConstructor] Updating architect menu..
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    AvaliMod.FloorConstructor:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
    Verse.Root_Entry:Update ()

    [RimVali Core/FloorConstructor] Updated 1 designation categories & 7 dropdown designations.
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    AvaliMod.FloorConstructor:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
    Verse.Root_Entry:Update ()

    [RimVali Core/FloorConstructor] Built 83 floors from 28 materials.
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    AvaliMod.FloorConstructor:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
    Verse.Root_Entry:Update ()

    [RimVali: Far From Avalon] Started patches.
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    Verse.Log:Message (string,bool)
    AvaliMod.RimValiPatches:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
    Verse.Root_Entry:Update ()

    [RimVali: Far From Avalon] A patch has failed! Patches completed: 2
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Warning (string)
    AvaliMod.RimValiPatches:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
    Verse.Root_Entry:Update ()

    HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Void AvaliMod.LoadPatch::Patch()
    at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) [0x00047] in :0
    at HarmonyLib.PatchClassProcessor.Patch () [0x00057] in :0
    --- End of inner exception stack trace ---
    at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x00127] in :0
    at HarmonyLib.PatchClassProcessor.Patch () [0x00082] in :0
    at HarmonyLib.Harmony.b__10_0 (System.Type type) [0x00007] in :0
    at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable1[T] sequence, System.Action1[T] action) [0x00014] in :0
    at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in :0
    at HarmonyLib.Harmony.PatchAll () [0x0001b] in :0
    at AvaliMod.RimValiPatches..cctor () [0x00019] in :0
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Error (string)
    AvaliMod.RimValiPatches:.cctor ()
    System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    Verse.StaticConstructorOnStartupUtility:CallAll ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
    Verse.Root_Entry:Update ()

    Type AvaliGraphicDatabase probably needs a StaticConstructorOnStartup attribute, because it has a field shadertest of type Shader. All assets must be loaded in the main thread.
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Warning (string)
    Verse.StaticConstructorOnStartupUtility:ReportProbablyMissingAttributes ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
    Verse.Root_Entry:Update ()

    Type ShipLaunchable probably needs a StaticConstructorOnStartup attribute, because it has a field DismissTex of type Texture2D. All assets must be loaded in the main thread.
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Warning (string)
    Verse.StaticConstructorOnStartupUtility:ReportProbablyMissingAttributes ()
    Verse.PlayDataLoader/<>c:b__4_3 ()
    Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
    Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
    Verse.LongEventHandler:LongEventsUpdate (bool&)
    (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
    Verse.Root_Entry:Update ()

    [HugsLib] initializing ShipInteriorMod2
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    HugsLib.Utils.ModLogger:Message (string,object[])
    HugsLib.HugsLibController:EnumerateChildMods (bool)
    HugsLib.HugsLibController:LoadReloadInitialize ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Male
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.Faction:TryGenerateNewLeader ()
    RimWorld.FactionGenerator:NewGeneratedFaction (RimWorld.FactionGeneratorParms)
    (wrapper dynamic-method) RimWorld.FactionGenerator:RimWorld.FactionGenerator.GenerateFactionsIntoWorld_Patch2 (System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) (wrapper dynamic-method) RimWorld.Planet.WorldGenStep_Factions:RimWorld.Planet.WorldGenStep_Factions.GenerateFresh_Patch2 (RimWorld.Planet.WorldGenStep_Factions,string) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>)
    RimWorld.Page_CreateWorldParams:b__17_0 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Thin
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.Faction:TryGenerateNewLeader ()
    RimWorld.FactionGenerator:NewGeneratedFaction (RimWorld.FactionGeneratorParms)
    (wrapper dynamic-method) RimWorld.FactionGenerator:RimWorld.FactionGenerator.GenerateFactionsIntoWorld_Patch2 (System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) (wrapper dynamic-method) RimWorld.Planet.WorldGenStep_Factions:RimWorld.Planet.WorldGenStep_Factions.GenerateFresh_Patch2 (RimWorld.Planet.WorldGenStep_Factions,string) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>)
    RimWorld.Page_CreateWorldParams:b__17_0 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Male
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.Faction:TryGenerateNewLeader ()
    RimWorld.FactionGenerator:NewGeneratedFaction (RimWorld.FactionGeneratorParms)
    (wrapper dynamic-method) RimWorld.FactionGenerator:RimWorld.FactionGenerator.GenerateFactionsIntoWorld_Patch2 (System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) (wrapper dynamic-method) RimWorld.Planet.WorldGenStep_Factions:RimWorld.Planet.WorldGenStep_Factions.GenerateFresh_Patch2 (RimWorld.Planet.WorldGenStep_Factions,string) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>)
    RimWorld.Page_CreateWorldParams:b__17_0 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Female
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.Faction:TryGenerateNewLeader ()
    RimWorld.FactionGenerator:NewGeneratedFaction (RimWorld.FactionGeneratorParms)
    (wrapper dynamic-method) RimWorld.FactionGenerator:RimWorld.FactionGenerator.GenerateFactionsIntoWorld_Patch2 (System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) (wrapper dynamic-method) RimWorld.Planet.WorldGenStep_Factions:RimWorld.Planet.WorldGenStep_Factions.GenerateFresh_Patch2 (RimWorld.Planet.WorldGenStep_Factions,string) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>)
    RimWorld.Page_CreateWorldParams:b__17_0 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Thin
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.Faction:TryGenerateNewLeader ()
    RimWorld.FactionGenerator:NewGeneratedFaction (RimWorld.FactionGeneratorParms)
    (wrapper dynamic-method) RimWorld.FactionGenerator:RimWorld.FactionGenerator.GenerateFactionsIntoWorld_Patch2 (System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) (wrapper dynamic-method) RimWorld.Planet.WorldGenStep_Factions:RimWorld.Planet.WorldGenStep_Factions.GenerateFresh_Patch2 (RimWorld.Planet.WorldGenStep_Factions,string) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>)
    RimWorld.Page_CreateWorldParams:b__17_0 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Female
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.Faction:TryGenerateNewLeader ()
    RimWorld.FactionGenerator:NewGeneratedFaction (RimWorld.FactionGeneratorParms)
    (wrapper dynamic-method) RimWorld.FactionGenerator:RimWorld.FactionGenerator.GenerateFactionsIntoWorld_Patch2 (System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) (wrapper dynamic-method) RimWorld.Planet.WorldGenStep_Factions:RimWorld.Planet.WorldGenStep_Factions.GenerateFresh_Patch2 (RimWorld.Planet.WorldGenStep_Factions,string) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>)
    RimWorld.Page_CreateWorldParams:b__17_0 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Pawn bodytype: Avali
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:SetBody (RimValiCore.RVR.RVRBackstory,Verse.Pawn&)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.Faction:TryGenerateNewLeader ()
    RimWorld.FactionGenerator:NewGeneratedFaction (RimWorld.FactionGeneratorParms)
    (wrapper dynamic-method) RimWorld.FactionGenerator:RimWorld.FactionGenerator.GenerateFactionsIntoWorld_Patch2 (System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) (wrapper dynamic-method) RimWorld.Planet.WorldGenStep_Factions:RimWorld.Planet.WorldGenStep_Factions.GenerateFresh_Patch2 (RimWorld.Planet.WorldGenStep_Factions,string) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>)
    RimWorld.Page_CreateWorldParams:b__17_0 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Female
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    Verse.StartingPawnUtility:NewGeneratedStartingPawn ()
    RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns:PostIdeoChosen ()
    (wrapper dynamic-method) RimWorld.Scenario:RimWorld.Scenario.PostIdeoChosen_Patch1 (RimWorld.Scenario)
    RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary`2<RimWorld.FactionDef, int>)
    RimWorld.Page_CreateWorldParams:b__17_0 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Male
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    Verse.StartingPawnUtility:NewGeneratedStartingPawn ()
    RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns:PostIdeoChosen ()
    (wrapper dynamic-method) RimWorld.Scenario:RimWorld.Scenario.PostIdeoChosen_Patch1 (RimWorld.Scenario)
    RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary`2<RimWorld.FactionDef, int>)
    RimWorld.Page_CreateWorldParams:b__17_0 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Thin
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    Verse.StartingPawnUtility:NewGeneratedStartingPawn ()
    RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns:PostIdeoChosen ()
    (wrapper dynamic-method) RimWorld.Scenario:RimWorld.Scenario.PostIdeoChosen_Patch1 (RimWorld.Scenario)
    RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary`2<RimWorld.FactionDef, int>)
    RimWorld.Page_CreateWorldParams:b__17_0 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Female
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    Verse.StartingPawnUtility:NewGeneratedStartingPawn ()
    RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns:PostIdeoChosen ()
    (wrapper dynamic-method) RimWorld.Scenario:RimWorld.Scenario.PostIdeoChosen_Patch1 (RimWorld.Scenario)
    RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary`2<RimWorld.FactionDef, int>)
    RimWorld.Page_CreateWorldParams:b__17_0 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Hulk
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    Verse.StartingPawnUtility:NewGeneratedStartingPawn ()
    RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns:PostIdeoChosen ()
    (wrapper dynamic-method) RimWorld.Scenario:RimWorld.Scenario.PostIdeoChosen_Patch1 (RimWorld.Scenario)
    RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary`2<RimWorld.FactionDef, int>)
    RimWorld.Page_CreateWorldParams:b__17_0 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Male
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.PawnRelationWorker_Sibling:GenerateParent (Verse.Pawn,Verse.Pawn,Verse.Gender,Verse.PawnGenerationRequest,bool)
    RimWorld.PawnRelationWorker_Sibling:CreateRelation (Verse.Pawn,Verse.Pawn,Verse.PawnGenerationRequest&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawnRelations_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    Verse.StartingPawnUtility:NewGeneratedStartingPawn ()
    RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns:PostIdeoChosen ()
    (wrapper dynamic-method) RimWorld.Scenario:RimWorld.Scenario.PostIdeoChosen_Patch1 (RimWorld.Scenario)
    RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary`2<RimWorld.FactionDef, int>)
    RimWorld.Page_CreateWorldParams:b__17_0 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Female
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    Verse.StartingPawnUtility:NewGeneratedStartingPawn ()
    RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns:PostIdeoChosen ()
    (wrapper dynamic-method) RimWorld.Scenario:RimWorld.Scenario.PostIdeoChosen_Patch1 (RimWorld.Scenario)
    RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary`2<RimWorld.FactionDef, int>)
    RimWorld.Page_CreateWorldParams:b__17_0 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Initializing new game with mods:

    • brrainz.harmony
    • Ludeon.RimWorld
    • UnlimitedHugs.HugsLib
    • RimVali.Core
    • NeziTheAvali.RimVali
    • kentington.saveourship2
    • Amlifurx.StoryPack.HelloLysen
      UnityEngine.StackTraceUtility:ExtractStackTrace ()
      Verse.Log:Message (string)
      Verse.Game:InitNewGame ()
      Verse.Root_Play/<>c:b__1_2 ()
      Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
      Verse.LongEventHandler/<>c:b__27_0 ()
      System.Threading.ThreadHelper:ThreadStart_Context (object)
      System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
      System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
      System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
      System.Threading.ThreadHelper:ThreadStart ()

    Fat
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.ThingSetMaker_MapGen_AncientPodContents:GenerateAngryAncient ()
    RimWorld.ThingSetMaker_MapGen_AncientPodContents:Generate (RimWorld.ThingSetMakerParams,System.Collections.Generic.List1<Verse.Thing>) RimWorld.ThingSetMaker:Generate (RimWorld.ThingSetMakerParams) RimWorld.BaseGen.SymbolResolver_AncientCryptosleepCasket:Resolve (RimWorld.BaseGen.ResolveParams) RimWorld.BaseGen.BaseGen:Resolve (RimWorld.BaseGen.SymbolStack/Element) RimWorld.BaseGen.BaseGen:Generate () RimWorld.GenStep_ScatterShrines:ScatterAt (Verse.IntVec3,Verse.Map,Verse.GenStepParams,int) Verse.GenStep_Scatterer:Generate (Verse.Map,Verse.GenStepParams) Verse.MapGenerator:GenerateContentsIntoMap (System.Collections.Generic.IEnumerable1<Verse.GenStepWithParams>,Verse.Map,int)
    Verse.MapGenerator:GenerateMap (Verse.IntVec3,RimWorld.Planet.MapParent,Verse.MapGeneratorDef,System.Collections.Generic.IEnumerable1<Verse.GenStepWithParams>,System.Action1<Verse.Map>)
    Verse.Game:InitNewGame ()
    Verse.Root_Play/<>c:b__1_2 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Thin
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.ThingSetMaker_MapGen_AncientPodContents:GenerateAngryAncient ()
    RimWorld.ThingSetMaker_MapGen_AncientPodContents:Generate (RimWorld.ThingSetMakerParams,System.Collections.Generic.List1<Verse.Thing>) RimWorld.ThingSetMaker:Generate (RimWorld.ThingSetMakerParams) RimWorld.BaseGen.SymbolResolver_AncientCryptosleepCasket:Resolve (RimWorld.BaseGen.ResolveParams) RimWorld.BaseGen.BaseGen:Resolve (RimWorld.BaseGen.SymbolStack/Element) RimWorld.BaseGen.BaseGen:Generate () RimWorld.GenStep_ScatterShrines:ScatterAt (Verse.IntVec3,Verse.Map,Verse.GenStepParams,int) Verse.GenStep_Scatterer:Generate (Verse.Map,Verse.GenStepParams) Verse.MapGenerator:GenerateContentsIntoMap (System.Collections.Generic.IEnumerable1<Verse.GenStepWithParams>,Verse.Map,int)
    Verse.MapGenerator:GenerateMap (Verse.IntVec3,RimWorld.Planet.MapParent,Verse.MapGeneratorDef,System.Collections.Generic.IEnumerable1<Verse.GenStepWithParams>,System.Action1<Verse.Map>)
    Verse.Game:InitNewGame ()
    Verse.Root_Play/<>c:b__1_2 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Fat
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.ThingSetMaker_MapGen_AncientPodContents:GenerateAngryAncient ()
    RimWorld.ThingSetMaker_MapGen_AncientPodContents:Generate (RimWorld.ThingSetMakerParams,System.Collections.Generic.List1<Verse.Thing>) RimWorld.ThingSetMaker:Generate (RimWorld.ThingSetMakerParams) RimWorld.BaseGen.SymbolResolver_AncientCryptosleepCasket:Resolve (RimWorld.BaseGen.ResolveParams) RimWorld.BaseGen.BaseGen:Resolve (RimWorld.BaseGen.SymbolStack/Element) RimWorld.BaseGen.BaseGen:Generate () RimWorld.GenStep_ScatterShrines:ScatterAt (Verse.IntVec3,Verse.Map,Verse.GenStepParams,int) Verse.GenStep_Scatterer:Generate (Verse.Map,Verse.GenStepParams) Verse.MapGenerator:GenerateContentsIntoMap (System.Collections.Generic.IEnumerable1<Verse.GenStepWithParams>,Verse.Map,int)
    Verse.MapGenerator:GenerateMap (Verse.IntVec3,RimWorld.Planet.MapParent,Verse.MapGeneratorDef,System.Collections.Generic.IEnumerable1<Verse.GenStepWithParams>,System.Action1<Verse.Map>)
    Verse.Game:InitNewGame ()
    Verse.Root_Play/<>c:b__1_2 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Thin
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.ThingSetMaker_MapGen_AncientPodContents:GenerateAngryAncient ()
    RimWorld.ThingSetMaker_MapGen_AncientPodContents:Generate (RimWorld.ThingSetMakerParams,System.Collections.Generic.List1<Verse.Thing>) RimWorld.ThingSetMaker:Generate (RimWorld.ThingSetMakerParams) RimWorld.BaseGen.SymbolResolver_AncientCryptosleepCasket:Resolve (RimWorld.BaseGen.ResolveParams) RimWorld.BaseGen.BaseGen:Resolve (RimWorld.BaseGen.SymbolStack/Element) RimWorld.BaseGen.BaseGen:Generate () RimWorld.GenStep_ScatterShrines:ScatterAt (Verse.IntVec3,Verse.Map,Verse.GenStepParams,int) Verse.GenStep_Scatterer:Generate (Verse.Map,Verse.GenStepParams) Verse.MapGenerator:GenerateContentsIntoMap (System.Collections.Generic.IEnumerable1<Verse.GenStepWithParams>,Verse.Map,int)
    Verse.MapGenerator:GenerateMap (Verse.IntVec3,RimWorld.Planet.MapParent,Verse.MapGeneratorDef,System.Collections.Generic.IEnumerable1<Verse.GenStepWithParams>,System.Action1<Verse.Map>)
    Verse.Game:InitNewGame ()
    Verse.Root_Play/<>c:b__1_2 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Male
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.ThingSetMaker_MapGen_AncientPodContents:GenerateAngryAncient ()
    RimWorld.ThingSetMaker_MapGen_AncientPodContents:Generate (RimWorld.ThingSetMakerParams,System.Collections.Generic.List1<Verse.Thing>) RimWorld.ThingSetMaker:Generate (RimWorld.ThingSetMakerParams) RimWorld.BaseGen.SymbolResolver_AncientCryptosleepCasket:Resolve (RimWorld.BaseGen.ResolveParams) RimWorld.BaseGen.BaseGen:Resolve (RimWorld.BaseGen.SymbolStack/Element) RimWorld.BaseGen.BaseGen:Generate () RimWorld.GenStep_ScatterShrines:ScatterAt (Verse.IntVec3,Verse.Map,Verse.GenStepParams,int) Verse.GenStep_Scatterer:Generate (Verse.Map,Verse.GenStepParams) Verse.MapGenerator:GenerateContentsIntoMap (System.Collections.Generic.IEnumerable1<Verse.GenStepWithParams>,Verse.Map,int)
    Verse.MapGenerator:GenerateMap (Verse.IntVec3,RimWorld.Planet.MapParent,Verse.MapGeneratorDef,System.Collections.Generic.IEnumerable1<Verse.GenStepWithParams>,System.Action1<Verse.Map>)
    Verse.Game:InitNewGame ()
    Verse.Root_Play/<>c:b__1_2 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Tried to power on SunLamp42039 which did not desire it.
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Warning (string)
    RimWorld.CompPowerTrader:set_PowerOn (bool)
    RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
    RimWorld.ScenPart_StartInSpace:PostGameStart ()
    RimWorld.Scenario:PostGameStart ()
    Verse.Game:InitNewGame ()
    Verse.Root_Play/<>c:b__1_2 ()
    Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
    Verse.LongEventHandler/<>c:b__27_0 ()
    System.Threading.ThreadHelper:ThreadStart_Context (object)
    System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
    System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
    System.Threading.ThreadHelper:ThreadStart ()

    Male
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
    RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
    RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
    RimWorld.Building_ShipBridge:Tick ()
    Verse.TickList:Tick ()
    (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
    Verse.TickManager:TickManagerUpdate ()
    (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
    Verse.Root_Play:Update ()

    Female
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
    RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
    RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
    RimWorld.Building_ShipBridge:Tick ()
    Verse.TickList:Tick ()
    (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
    Verse.TickManager:TickManagerUpdate ()
    (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
    Verse.Root_Play:Update ()

    Male
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
    RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
    RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
    RimWorld.Building_ShipBridge:Tick ()
    Verse.TickList:Tick ()
    (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
    Verse.TickManager:TickManagerUpdate ()
    (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
    Verse.Root_Play:Update ()

    Female
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
    RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
    RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
    RimWorld.Building_ShipBridge:Tick ()
    Verse.TickList:Tick ()
    (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
    Verse.TickManager:TickManagerUpdate ()
    (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
    Verse.Root_Play:Update ()

    Thin
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
    RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
    RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
    RimWorld.Building_ShipBridge:Tick ()
    Verse.TickList:Tick ()
    (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
    Verse.TickManager:TickManagerUpdate ()
    (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
    Verse.Root_Play:Update ()

    Male
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
    RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
    RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
    RimWorld.Building_ShipBridge:Tick ()
    Verse.TickList:Tick ()
    (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
    Verse.TickManager:TickManagerUpdate ()
    (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
    Verse.Root_Play:Update ()

    Could not instantiate or initialize a HediffComp: System.ArgumentNullException: Value cannot be null.
    Parameter name: type
    at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00003] in :0
    at System.Activator.CreateInstance (System.Type type) [0x00000] in :0
    at Verse.HediffWithComps.InitializeComps () [0x00032] in :0
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Error (string)
    Verse.HediffWithComps:InitializeComps ()
    Verse.HediffWithComps:PostMake ()
    Verse.HediffMaker:MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord)
    RimWorld.PawnAddictionHediffsGenerator:ApplyAddiction (Verse.Pawn,RimWorld.ChemicalDef)
    RimWorld.PawnAddictionHediffsGenerator:GenerateAddictionsAndTolerancesFor (Verse.Pawn)
    Verse.PawnGenerator:GenerateInitialHediffs (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
    RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
    RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
    RimWorld.Building_ShipBridge:Tick ()
    Verse.TickList:Tick ()
    (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
    Verse.TickManager:TickManagerUpdate ()
    (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
    Verse.Root_Play:Update ()

    Male
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
    RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
    RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
    RimWorld.Building_ShipBridge:Tick ()
    Verse.TickList:Tick ()
    (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
    Verse.TickManager:TickManagerUpdate ()
    (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
    Verse.Root_Play:Update ()

    Thin
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
    RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
    RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
    RimWorld.Building_ShipBridge:Tick ()
    Verse.TickList:Tick ()
    (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
    Verse.TickManager:TickManagerUpdate ()
    (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
    Verse.Root_Play:Update ()

    Female
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
    RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
    RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
    RimWorld.Building_ShipBridge:Tick ()
    Verse.TickList:Tick ()
    (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
    Verse.TickManager:TickManagerUpdate ()
    (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
    Verse.Root_Play:Update ()

    Fat
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
    RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
    RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
    RimWorld.Building_ShipBridge:Tick ()
    Verse.TickList:Tick ()
    (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
    Verse.TickManager:TickManagerUpdate ()
    (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
    Verse.Root_Play:Update ()

    Could not instantiate or initialize a HediffComp: System.ArgumentNullException: Value cannot be null.
    Parameter name: type
    at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00003] in :0
    at System.Activator.CreateInstance (System.Type type) [0x00000] in :0
    at Verse.HediffWithComps.InitializeComps () [0x00032] in :0
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Error (string)
    Verse.HediffWithComps:InitializeComps ()
    Verse.HediffWithComps:PostMake ()
    Verse.HediffMaker:MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord)
    RimWorld.PawnAddictionHediffsGenerator:ApplyAddiction (Verse.Pawn,RimWorld.ChemicalDef)
    RimWorld.PawnAddictionHediffsGenerator:GenerateAddictionsAndTolerancesFor (Verse.Pawn)
    Verse.PawnGenerator:GenerateInitialHediffs (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
    RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
    RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
    RimWorld.Building_ShipBridge:Tick ()
    Verse.TickList:Tick ()
    (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
    Verse.TickManager:TickManagerUpdate ()
    (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
    Verse.Root_Play:Update ()

    Thin
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Message (string)
    RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
    RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
    RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
    RimWorld.Building_ShipBridge:Tick ()
    Verse.TickList:Tick ()
    (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
    Verse.TickManager:TickManagerUpdate ()
    (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
    Verse.Root_Play:Update ()

    Could not instantiate or initialize a HediffComp: System.ArgumentNullException: Value cannot be null.
    Parameter name: type
    at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00003] in :0
    at System.Activator.CreateInstance (System.Type type) [0x00000] in :0
    at Verse.HediffWithComps.InitializeComps () [0x00032] in :0
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Error (string)
    Verse.HediffWithComps:InitializeComps ()
    Verse.HediffWithComps:PostMake ()
    Verse.HediffMaker:MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord)
    RimWorld.PawnAddictionHediffsGenerator:ApplyAddiction (Verse.Pawn,RimWorld.ChemicalDef)
    RimWorld.PawnAddictionHediffsGenerator:GenerateAddictionsAndTolerancesFor (Verse.Pawn)
    Verse.PawnGenerator:GenerateInitialHediffs (Verse.Pawn,Verse.PawnGenerationRequest)
    Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
    Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&)
    Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
    RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
    RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
    RimWorld.Building_ShipBridge:Tick ()
    Verse.TickList:Tick ()
    (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
    Verse.TickManager:TickManagerUpdate ()
    (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
    Verse.Root_Play:Update ()

    Error while generating pawn. Rethrowing. Exception: System.InvalidCastException: Specified cast is not valid.
    at RimWorld.AddictionUtility.FindAddictionHediff (Verse.Pawn pawn, RimWorld.ChemicalDef chemical) [0x0002e] in :0
    at RimWorld.AddictionUtility.IsAddicted (Verse.Pawn pawn, RimWorld.ChemicalDef chemical) [0x00000] in :0
    at RimWorld.PawnAddictionHediffsGenerator+<>c__DisplayClass4_0.b__1 (RimWorld.ChemicalDef x) [0x00013] in :0
    at System.Linq.Enumerable+WhereListIterator1[TSource].ToList () [0x00017] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable1[T] source) [0x0001f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
    at Verse.GenCollection.TryRandomElement[T] (System.Collections.Generic.IEnumerable`1[T] source, T& result) [0x00029] in :0
    at RimWorld.PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor (Verse.Pawn pawn) [0x00120] in :0
    at Verse.PawnGenerator.GenerateInitialHediffs (Verse.Pawn pawn, Verse.PawnGenerationRequest request) [0x0014a] in :0
    at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest& request, System.String& error, System.Boolean ignoreScenarioRequirements, System.Boolean ignoreValidator) [0x005b8] in :0
    at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest& request) [0x00094] in :0
    at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00183] in :0
    at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GeneratePawn_Patch1(Verse.PawnGenerationRequest)
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Error (string)
    (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
    RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool)
    RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
    RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
    RimWorld.Building_ShipBridge:Tick ()
    Verse.TickList:Tick ()
    (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
    Verse.TickManager:TickManagerUpdate ()
    (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
    Verse.Root_Play:Update ()

    Ship generation encountered a bug! Please report this to the dev team.
    System.InvalidCastException: Specified cast is not valid.
    at RimWorld.AddictionUtility.FindAddictionHediff (Verse.Pawn pawn, RimWorld.ChemicalDef chemical) [0x0002e] in :0
    at RimWorld.AddictionUtility.IsAddicted (Verse.Pawn pawn, RimWorld.ChemicalDef chemical) [0x00000] in :0
    at RimWorld.PawnAddictionHediffsGenerator+<>c__DisplayClass4_0.b__1 (RimWorld.ChemicalDef x) [0x00013] in :0
    at System.Linq.Enumerable+WhereListIterator1[TSource].ToList () [0x00017] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable1[T] source) [0x0001f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
    at Verse.GenCollection.TryRandomElement[T] (System.Collections.Generic.IEnumerable`1[T] source, T& result) [0x00029] in :0
    at RimWorld.PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor (Verse.Pawn pawn) [0x00120] in :0
    at Verse.PawnGenerator.GenerateInitialHediffs (Verse.Pawn pawn, Verse.PawnGenerationRequest request) [0x0014a] in :0
    at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest& request, System.String& error, System.Boolean ignoreScenarioRequirements, System.Boolean ignoreValidator) [0x005b8] in :0
    at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest& request) [0x00094] in :0
    at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00183] in :0
    at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GeneratePawn_Patch1(Verse.PawnGenerationRequest)
    at RimWorld.ShipCombatManager.GenerateShip (RimWorld.EnemyShipDef shipDef, Verse.Map map, RimWorld.TradeShip tradeShip, RimWorld.Faction fac, Verse.AI.Group.Lord lord, Verse.Building& core, System.Boolean clearArea, System.Boolean wreckEverything) [0x0061e] in <7bb567b828194433af6c68631a34e56d>:0
    at RimWorld.ShipCombatManager.SpawnEnemyShip (RimWorld.TradeShip tradeShip, RimWorld.AttackableShip enemyShip, RimWorld.DerelictShip derelictShip) [0x002c0] in <7bb567b828194433af6c68631a34e56d>:0
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    Verse.Log:Error (string)
    RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip)
    RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int)
    RimWorld.Building_ShipBridge:Tick ()
    Verse.TickList:Tick ()
    (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
    Verse.TickManager:TickManagerUpdate ()
    (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
    Verse.Root_Play:Update ()

    Avali combat armor insulation problem

    Describe the bug
    Avali combat armor reduce cold insulation, but not increase it, causing avali trade caravans to flee.

    To Reproduce
    Steps to reproduce the behavior:

    1. Get avali combat armor in any way
    2. ???
    3. Profit

    Expected behavior
    Avali combat armor should increase cold insulation stat.

    Screenshots
    image

    Versions:

    • Game version: latest steam version
    • Mod version: latest seam version

    Avali spec ops armor does not cover the tail with the back view

    Describe the "bug"
    With the front and side views, the spec ops armor covers the tail, but not with the back view.
    Simply something visually illogical, does not affect the game.

    Screenshots
    SpecOpsArmor_front
    SpecOpsArmor_side
    SpecOpsArmor_back

    Versions:

    • Game version 1.2.2900 (Without Royalty)
    • Mod version 214

    Additional context
    Installed mods: Harmony, Rimvali: Far from Avalon, Camera+

    RimWorld stops responding when pawns appear onscreen

    Describe the bug
    Whenever a pawn appears onscreen, RimWorld will lock up and eventually send a "not responding" message. This happens regardless of whether or not the pawn is an Avali, and only when RimVali is active.

    To Reproduce
    Honestly unsure. All I've done is download Harmony, RimVali core and Far From Avalon, and started a colony.

    Expected behavior
    Start colony, pawns spawn in, etc.

    Versions:

    • Game version: 1.3.3117
    • Mod version: latest of RimVali core (oct 3rd) and Far From Avalon. (sep 7th)

    Additional context
    Only mods are Far From Avalon and it's requirements. Load order is as I believe it should be, Harmony, Core, RimVali and Far From Avalon, in descending order. I started a colony with only Harmony for testing, and it worked fine. Happens with every potential start I've tried, modded or otherwise, as well as any storyteller. I apologize in advance for anything wrong or stupid I may have said or done, I am very far out of my element here.

    The Logs:

    Mono path[0] = 'D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Managed'
    Mono config path = 'D:/SteamLibrary/steamapps/common/RimWorld/MonoBleedingEdge/etc'
    Initialize engine version: 2019.4.30f1 (e8c891080a1f)
    [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/UnitySubsystems
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 11.0 [level 11.1]
    Renderer: AMD Radeon(TM) Vega 3 Graphics (ID=0x15d8)
    Vendor:
    VRAM: 1749 MB
    Driver: 27.20.15030.3002
    Begin MonoManager ReloadAssembly

    • Completed reload, in 0.214 seconds
      Initializing input.

    Input initialized.

    D3D11 device created for Microsoft Media Foundation video decoding.
    Initialized touch support.

    UnloadTime: 1.330700 ms
    RimWorld 1.3.3117 rev669
    Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000021DFB555050.dll
    Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000021DFB4248A0.dll
    Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000021DFB474010.dll
    Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000021DFB498620.dll
    Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000021DFB0C90B0.dll
    Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000021DFBBF6090.dll
    !---RIMVALI PACK MULTITHREADING IS ACTIVE.---!
    Tried to use an uninitialized DefOf of type ThoughtDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) Debug info: DirectXmlToObject is currently instantiating an object of type RimValiCore.RVR.RVRBackstory
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

    Parsed 2.5 as int.
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

    Could not resolve cross-reference to Verse.RecipeDef named CureBloodRot (wanter=recipes)
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

    Could not resolve cross-reference to Verse.RecipeDef named CureAbasia (wanter=recipes)
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

    Could not resolve cross-reference to Verse.RecipeDef named CureBloodRot (wanter=recipes)
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

    Could not resolve cross-reference to Verse.RecipeDef named CureAbasia (wanter=recipes)
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

    [RimVali: Core/Ships & Drones]: Ready for launch!
    Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000021C424DA040.dll
    [RimVali Core] Patches completed. 30 methods patched.
    [RimVali Core/RVR]: Setting up race restrictions.
    [RimVali Core/RVR]: Setting up faction restrictions.
    Loaded 2 races
    [RimVali Core/ Healable mats]: found 1 valid materials.
    [RimVali Core] Starting up floor constructor...
    [RimVali Core/FloorConstructor] Updating architect menu..
    [RimVali Core/FloorConstructor] Generated silver "room" pattern floor

    Mat color: RGBA(0.706, 0.678, 0.588, 1.000)

    Floor color: RGBA(0.706, 0.678, 0.588, 1.000)

    UI Icon color: RGBA(0.706, 0.678, 0.588, 1.000)

    [RimVali Core/FloorConstructor] Generated gold "room" pattern floor

    Mat color: RGBA(1.000, 0.922, 0.478, 1.000)

    Floor color: RGBA(1.000, 0.922, 0.478, 1.000)

    UI Icon color: RGBA(1.000, 0.922, 0.478, 1.000)

    [RimVali Core/FloorConstructor] Generated steel "room" pattern floor

    Mat color: RGBA(0.412, 0.412, 0.412, 1.000)

    Floor color: RGBA(0.412, 0.412, 0.412, 1.000)

    UI Icon color: RGBA(0.412, 0.412, 0.412, 1.000)

    [RimVali Core/FloorConstructor] Generated plasteel "room" pattern floor

    Mat color: RGBA(0.627, 0.698, 0.710, 1.000)

    Floor color: RGBA(0.627, 0.698, 0.710, 1.000)

    UI Icon color: RGBA(0.627, 0.698, 0.710, 1.000)

    [RimVali Core/FloorConstructor] Generated uranium "room" pattern floor

    Mat color: RGBA(0.392, 0.392, 0.392, 1.000)

    Floor color: RGBA(0.392, 0.392, 0.392, 1.000)

    UI Icon color: RGBA(0.392, 0.392, 0.392, 1.000)

    [RimVali Core/FloorConstructor] Generated Ferrogel "room" pattern floor

    Mat color: RGBA(0.957, 0.467, 0.129, 0.784)

    Floor color: RGBA(0.957, 0.467, 0.129, 0.784)

    UI Icon color: RGBA(0.957, 0.467, 0.129, 0.784)

    [RimVali Core/FloorConstructor] Generated Nanomachines "room" pattern floor

    Mat color: RGBA(1.000, 1.000, 1.000, 1.000)

    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)

    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated Tungsten "room" pattern floor

    Mat color: RGBA(0.690, 0.690, 0.690, 1.000)

    Floor color: RGBA(0.690, 0.690, 0.690, 1.000)

    UI Icon color: RGBA(0.690, 0.690, 0.690, 1.000)

    [RimVali Core/FloorConstructor] Generated Aero-Tungsten Carbide "room" pattern floor

    Mat color: RGBA(1.000, 1.000, 1.000, 1.000)

    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)

    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated jade "room" pattern floor

    Mat color: RGBA(0.333, 0.463, 0.271, 1.000)

    Floor color: RGBA(0.333, 0.463, 0.271, 1.000)

    UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)

    [RimVali Core/FloorConstructor] Generated sandstone blocks "room" pattern floor

    Mat color: RGBA(0.494, 0.408, 0.369, 1.000)

    Floor color: RGBA(0.494, 0.408, 0.369, 1.000)

    UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)

    [RimVali Core/FloorConstructor] Generated granite blocks "room" pattern floor

    Mat color: RGBA(0.412, 0.373, 0.380, 1.000)

    Floor color: RGBA(0.412, 0.373, 0.380, 1.000)

    UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)

    [RimVali Core/FloorConstructor] Generated limestone blocks "room" pattern floor

    Mat color: RGBA(0.620, 0.600, 0.529, 1.000)

    Floor color: RGBA(0.620, 0.600, 0.529, 1.000)

    UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)

    [RimVali Core/FloorConstructor] Generated slate blocks "room" pattern floor

    Mat color: RGBA(0.275, 0.275, 0.275, 1.000)

    Floor color: RGBA(0.275, 0.275, 0.275, 1.000)

    UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)

    [RimVali Core/FloorConstructor] Generated marble blocks "room" pattern floor

    Mat color: RGBA(0.518, 0.529, 0.518, 1.000)

    Floor color: RGBA(0.518, 0.529, 0.518, 1.000)

    UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanomachines "room" pattern floor

    Mat color: RGBA(1.000, 1.000, 1.000, 1.000)

    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)

    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated cloth flower floor

    Mat color: RGBA(0.635, 0.616, 0.596, 1.000)

    Floor color: RGBA(0.635, 0.616, 0.596, 1.000)

    UI Icon color: RGBA(0.635, 0.616, 0.596, 1.000)

    [RimVali Core/FloorConstructor] Generated synthread flower floor

    Mat color: RGBA(0.682, 0.859, 0.894, 1.000)

    Floor color: RGBA(0.682, 0.859, 0.894, 1.000)

    UI Icon color: RGBA(0.682, 0.859, 0.894, 1.000)

    [RimVali Core/FloorConstructor] Generated devilstrand flower floor

    Mat color: RGBA(0.706, 0.235, 0.235, 1.000)

    Floor color: RGBA(0.706, 0.235, 0.235, 1.000)

    UI Icon color: RGBA(0.706, 0.235, 0.235, 1.000)

    [RimVali Core/FloorConstructor] Generated hyperweave flower floor

    Mat color: RGBA(0.000, 0.416, 0.494, 1.000)

    Floor color: RGBA(0.000, 0.416, 0.494, 1.000)

    UI Icon color: RGBA(0.000, 0.416, 0.494, 1.000)

    [RimVali Core/FloorConstructor] Generated sheep wool flower floor

    Mat color: RGBA(0.859, 0.839, 0.820, 1.000)

    Floor color: RGBA(0.859, 0.839, 0.820, 1.000)

    UI Icon color: RGBA(0.859, 0.839, 0.820, 1.000)

    [RimVali Core/FloorConstructor] Generated alpaca wool flower floor

    Mat color: RGBA(0.706, 0.580, 0.427, 1.000)

    Floor color: RGBA(0.706, 0.580, 0.427, 1.000)

    UI Icon color: RGBA(0.706, 0.580, 0.427, 1.000)

    [RimVali Core/FloorConstructor] Generated megasloth wool flower floor

    Mat color: RGBA(0.741, 0.631, 0.455, 1.000)

    Floor color: RGBA(0.741, 0.631, 0.455, 1.000)

    UI Icon color: RGBA(0.741, 0.631, 0.455, 1.000)

    [RimVali Core/FloorConstructor] Generated muffalo wool flower floor

    Mat color: RGBA(0.702, 0.753, 0.729, 1.000)

    Floor color: RGBA(0.702, 0.753, 0.729, 1.000)

    UI Icon color: RGBA(0.702, 0.753, 0.729, 1.000)

    [RimVali Core/FloorConstructor] Generated bison wool flower floor

    Mat color: RGBA(0.408, 0.271, 0.176, 1.000)

    Floor color: RGBA(0.408, 0.271, 0.176, 1.000)

    UI Icon color: RGBA(0.408, 0.271, 0.176, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanofiber flower floor

    Mat color: RGBA(0.729, 0.698, 0.643, 1.000)

    Floor color: RGBA(0.729, 0.698, 0.643, 1.000)

    UI Icon color: RGBA(0.729, 0.698, 0.643, 1.000)

    [RimVali Core/FloorConstructor] Generated Ferroweave flower floor

    Mat color: RGBA(0.957, 0.467, 0.129, 0.941)

    Floor color: RGBA(0.957, 0.467, 0.129, 0.941)

    UI Icon color: RGBA(0.957, 0.467, 0.129, 0.941)

    [RimVali Core/FloorConstructor] Generated Nano-Carbon fiber flower floor

    Mat color: RGBA(0.161, 0.161, 0.161, 1.000)

    Floor color: RGBA(0.161, 0.161, 0.161, 1.000)

    UI Icon color: RGBA(0.161, 0.161, 0.161, 1.000)

    [RimVali Core/FloorConstructor] Generated Tungsten-aero fiber flower floor

    Mat color: RGBA(0.529, 0.369, 0.275, 1.000)

    Floor color: RGBA(0.529, 0.369, 0.275, 1.000)

    UI Icon color: RGBA(0.529, 0.369, 0.275, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanomachines flower floor

    Mat color: RGBA(1.000, 1.000, 1.000, 1.000)

    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)

    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated jade "chaos" floor

    Mat color: RGBA(0.333, 0.463, 0.271, 1.000)

    Floor color: RGBA(0.333, 0.463, 0.271, 1.000)

    UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)

    [RimVali Core/FloorConstructor] Generated sandstone blocks "chaos" floor

    Mat color: RGBA(0.494, 0.408, 0.369, 1.000)

    Floor color: RGBA(0.494, 0.408, 0.369, 1.000)

    UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)

    [RimVali Core/FloorConstructor] Generated granite blocks "chaos" floor

    Mat color: RGBA(0.412, 0.373, 0.380, 1.000)

    Floor color: RGBA(0.412, 0.373, 0.380, 1.000)

    UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)

    [RimVali Core/FloorConstructor] Generated limestone blocks "chaos" floor

    Mat color: RGBA(0.620, 0.600, 0.529, 1.000)

    Floor color: RGBA(0.620, 0.600, 0.529, 1.000)

    UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)

    [RimVali Core/FloorConstructor] Generated slate blocks "chaos" floor

    Mat color: RGBA(0.275, 0.275, 0.275, 1.000)

    Floor color: RGBA(0.275, 0.275, 0.275, 1.000)

    UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)

    [RimVali Core/FloorConstructor] Generated marble blocks "chaos" floor

    Mat color: RGBA(0.518, 0.529, 0.518, 1.000)

    Floor color: RGBA(0.518, 0.529, 0.518, 1.000)

    UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanomachines "chaos" floor

    Mat color: RGBA(1.000, 1.000, 1.000, 1.000)

    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)

    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated silver diamond floor

    Mat color: RGBA(0.706, 0.678, 0.588, 1.000)

    Floor color: RGBA(0.706, 0.678, 0.588, 1.000)

    UI Icon color: RGBA(0.706, 0.678, 0.588, 1.000)

    [RimVali Core/FloorConstructor] Generated gold diamond floor

    Mat color: RGBA(1.000, 0.922, 0.478, 1.000)

    Floor color: RGBA(1.000, 0.922, 0.478, 1.000)

    UI Icon color: RGBA(1.000, 0.922, 0.478, 1.000)

    [RimVali Core/FloorConstructor] Generated steel diamond floor

    Mat color: RGBA(0.412, 0.412, 0.412, 1.000)

    Floor color: RGBA(0.412, 0.412, 0.412, 1.000)

    UI Icon color: RGBA(0.412, 0.412, 0.412, 1.000)

    [RimVali Core/FloorConstructor] Generated plasteel diamond floor

    Mat color: RGBA(0.627, 0.698, 0.710, 1.000)

    Floor color: RGBA(0.627, 0.698, 0.710, 1.000)

    UI Icon color: RGBA(0.627, 0.698, 0.710, 1.000)

    [RimVali Core/FloorConstructor] Generated uranium diamond floor

    Mat color: RGBA(0.392, 0.392, 0.392, 1.000)

    Floor color: RGBA(0.392, 0.392, 0.392, 1.000)

    UI Icon color: RGBA(0.392, 0.392, 0.392, 1.000)

    [RimVali Core/FloorConstructor] Generated Ferrogel diamond floor

    Mat color: RGBA(0.957, 0.467, 0.129, 0.784)

    Floor color: RGBA(0.957, 0.467, 0.129, 0.784)

    UI Icon color: RGBA(0.957, 0.467, 0.129, 0.784)

    [RimVali Core/FloorConstructor] Generated Nanomachines diamond floor

    Mat color: RGBA(1.000, 1.000, 1.000, 1.000)

    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)

    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated Tungsten diamond floor

    Mat color: RGBA(0.690, 0.690, 0.690, 1.000)

    Floor color: RGBA(0.690, 0.690, 0.690, 1.000)

    UI Icon color: RGBA(0.690, 0.690, 0.690, 1.000)

    [RimVali Core/FloorConstructor] Generated Aero-Tungsten Carbide diamond floor

    Mat color: RGBA(1.000, 1.000, 1.000, 1.000)

    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)

    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated jade diamond floor

    Mat color: RGBA(0.333, 0.463, 0.271, 1.000)

    Floor color: RGBA(0.333, 0.463, 0.271, 1.000)

    UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)

    [RimVali Core/FloorConstructor] Generated sandstone blocks diamond floor

    Mat color: RGBA(0.494, 0.408, 0.369, 1.000)

    Floor color: RGBA(0.494, 0.408, 0.369, 1.000)

    UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)

    [RimVali Core/FloorConstructor] Generated granite blocks diamond floor

    Mat color: RGBA(0.412, 0.373, 0.380, 1.000)

    Floor color: RGBA(0.412, 0.373, 0.380, 1.000)

    UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)

    [RimVali Core/FloorConstructor] Generated limestone blocks diamond floor

    Mat color: RGBA(0.620, 0.600, 0.529, 1.000)

    Floor color: RGBA(0.620, 0.600, 0.529, 1.000)

    UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)

    [RimVali Core/FloorConstructor] Generated slate blocks diamond floor

    Mat color: RGBA(0.275, 0.275, 0.275, 1.000)

    Floor color: RGBA(0.275, 0.275, 0.275, 1.000)

    UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)

    [RimVali Core/FloorConstructor] Generated marble blocks diamond floor

    Mat color: RGBA(0.518, 0.529, 0.518, 1.000)

    Floor color: RGBA(0.518, 0.529, 0.518, 1.000)

    UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanomachines diamond floor

    Mat color: RGBA(1.000, 1.000, 1.000, 1.000)

    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)

    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated silver scrap floor

    Mat color: RGBA(0.706, 0.678, 0.588, 1.000)

    Floor color: RGBA(0.706, 0.678, 0.588, 1.000)

    UI Icon color: RGBA(0.706, 0.678, 0.588, 1.000)

    [RimVali Core/FloorConstructor] Generated gold scrap floor

    Mat color: RGBA(1.000, 0.922, 0.478, 1.000)

    Floor color: RGBA(1.000, 0.922, 0.478, 1.000)

    UI Icon color: RGBA(1.000, 0.922, 0.478, 1.000)

    [RimVali Core/FloorConstructor] Generated steel scrap floor

    Mat color: RGBA(0.412, 0.412, 0.412, 1.000)

    Floor color: RGBA(0.412, 0.412, 0.412, 1.000)

    UI Icon color: RGBA(0.412, 0.412, 0.412, 1.000)

    [RimVali Core/FloorConstructor] Generated plasteel scrap floor

    Mat color: RGBA(0.627, 0.698, 0.710, 1.000)

    Floor color: RGBA(0.627, 0.698, 0.710, 1.000)

    UI Icon color: RGBA(0.627, 0.698, 0.710, 1.000)

    [RimVali Core/FloorConstructor] Generated uranium scrap floor

    Mat color: RGBA(0.392, 0.392, 0.392, 1.000)

    Floor color: RGBA(0.392, 0.392, 0.392, 1.000)

    UI Icon color: RGBA(0.392, 0.392, 0.392, 1.000)

    [RimVali Core/FloorConstructor] Generated Ferrogel scrap floor

    Mat color: RGBA(0.957, 0.467, 0.129, 0.784)

    Floor color: RGBA(0.957, 0.467, 0.129, 0.784)

    UI Icon color: RGBA(0.957, 0.467, 0.129, 0.784)

    [RimVali Core/FloorConstructor] Generated Nanomachines scrap floor

    Mat color: RGBA(1.000, 1.000, 1.000, 1.000)

    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)

    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated Tungsten scrap floor

    Mat color: RGBA(0.690, 0.690, 0.690, 1.000)

    Floor color: RGBA(0.690, 0.690, 0.690, 1.000)

    UI Icon color: RGBA(0.690, 0.690, 0.690, 1.000)

    [RimVali Core/FloorConstructor] Generated Aero-Tungsten Carbide scrap floor

    Mat color: RGBA(1.000, 1.000, 1.000, 1.000)

    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)

    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated jade shingle floor

    Mat color: RGBA(0.333, 0.463, 0.271, 1.000)

    Floor color: RGBA(0.333, 0.463, 0.271, 1.000)

    UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)

    [RimVali Core/FloorConstructor] Generated sandstone blocks shingle floor

    Mat color: RGBA(0.494, 0.408, 0.369, 1.000)

    Floor color: RGBA(0.494, 0.408, 0.369, 1.000)

    UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)

    [RimVali Core/FloorConstructor] Generated granite blocks shingle floor

    Mat color: RGBA(0.412, 0.373, 0.380, 1.000)

    Floor color: RGBA(0.412, 0.373, 0.380, 1.000)

    UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)

    [RimVali Core/FloorConstructor] Generated limestone blocks shingle floor

    Mat color: RGBA(0.620, 0.600, 0.529, 1.000)

    Floor color: RGBA(0.620, 0.600, 0.529, 1.000)

    UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)

    [RimVali Core/FloorConstructor] Generated slate blocks shingle floor

    Mat color: RGBA(0.275, 0.275, 0.275, 1.000)

    Floor color: RGBA(0.275, 0.275, 0.275, 1.000)

    UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)

    [RimVali Core/FloorConstructor] Generated marble blocks shingle floor

    Mat color: RGBA(0.518, 0.529, 0.518, 1.000)

    Floor color: RGBA(0.518, 0.529, 0.518, 1.000)

    UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanomachines shingle floor

    Mat color: RGBA(1.000, 1.000, 1.000, 1.000)

    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)

    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated cloth weave floor

    Mat color: RGBA(0.635, 0.616, 0.596, 1.000)

    Floor color: RGBA(0.635, 0.616, 0.596, 1.000)

    UI Icon color: RGBA(0.635, 0.616, 0.596, 1.000)

    [RimVali Core/FloorConstructor] Generated synthread weave floor

    Mat color: RGBA(0.682, 0.859, 0.894, 1.000)

    Floor color: RGBA(0.682, 0.859, 0.894, 1.000)

    UI Icon color: RGBA(0.682, 0.859, 0.894, 1.000)

    [RimVali Core/FloorConstructor] Generated devilstrand weave floor

    Mat color: RGBA(0.706, 0.235, 0.235, 1.000)

    Floor color: RGBA(0.706, 0.235, 0.235, 1.000)

    UI Icon color: RGBA(0.706, 0.235, 0.235, 1.000)

    [RimVali Core/FloorConstructor] Generated hyperweave weave floor

    Mat color: RGBA(0.000, 0.416, 0.494, 1.000)

    Floor color: RGBA(0.000, 0.416, 0.494, 1.000)

    UI Icon color: RGBA(0.000, 0.416, 0.494, 1.000)

    [RimVali Core/FloorConstructor] Generated sheep wool weave floor

    Mat color: RGBA(0.859, 0.839, 0.820, 1.000)

    Floor color: RGBA(0.859, 0.839, 0.820, 1.000)

    UI Icon color: RGBA(0.859, 0.839, 0.820, 1.000)

    [RimVali Core/FloorConstructor] Generated alpaca wool weave floor

    Mat color: RGBA(0.706, 0.580, 0.427, 1.000)

    Floor color: RGBA(0.706, 0.580, 0.427, 1.000)

    UI Icon color: RGBA(0.706, 0.580, 0.427, 1.000)

    [RimVali Core/FloorConstructor] Generated megasloth wool weave floor

    Mat color: RGBA(0.741, 0.631, 0.455, 1.000)

    Floor color: RGBA(0.741, 0.631, 0.455, 1.000)

    UI Icon color: RGBA(0.741, 0.631, 0.455, 1.000)

    [RimVali Core/FloorConstructor] Generated muffalo wool weave floor

    Mat color: RGBA(0.702, 0.753, 0.729, 1.000)

    Floor color: RGBA(0.702, 0.753, 0.729, 1.000)

    UI Icon color: RGBA(0.702, 0.753, 0.729, 1.000)

    [RimVali Core/FloorConstructor] Generated bison wool weave floor

    Mat color: RGBA(0.408, 0.271, 0.176, 1.000)

    Floor color: RGBA(0.408, 0.271, 0.176, 1.000)

    UI Icon color: RGBA(0.408, 0.271, 0.176, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanofiber weave floor

    Mat color: RGBA(0.729, 0.698, 0.643, 1.000)

    Floor color: RGBA(0.729, 0.698, 0.643, 1.000)

    UI Icon color: RGBA(0.729, 0.698, 0.643, 1.000)

    [RimVali Core/FloorConstructor] Generated Ferroweave weave floor

    Mat color: RGBA(0.957, 0.467, 0.129, 0.941)

    Floor color: RGBA(0.957, 0.467, 0.129, 0.941)

    UI Icon color: RGBA(0.957, 0.467, 0.129, 0.941)

    [RimVali Core/FloorConstructor] Generated Nano-Carbon fiber weave floor

    Mat color: RGBA(0.161, 0.161, 0.161, 1.000)

    Floor color: RGBA(0.161, 0.161, 0.161, 1.000)

    UI Icon color: RGBA(0.161, 0.161, 0.161, 1.000)

    [RimVali Core/FloorConstructor] Generated Tungsten-aero fiber weave floor

    Mat color: RGBA(0.529, 0.369, 0.275, 1.000)

    Floor color: RGBA(0.529, 0.369, 0.275, 1.000)

    UI Icon color: RGBA(0.529, 0.369, 0.275, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanomachines weave floor

    Mat color: RGBA(1.000, 1.000, 1.000, 1.000)

    Floor color: RGBA(1.000, 1.000, 1.000, 1.000)

    UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Updated 1 designation categories & 7 dropdown designations.
    [RimVali Core/FloorConstructor] Built 83 floors from 28 materials.
    [RimVali: Far From Avalon] Started patches.
    [RimVali: Far From Avalon] Patches completed. 3 methods patched.

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