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sdlada's Introduction

SDLAda
======

This is a new variable thickness Ada 2012 binding to SDL 2.x.y. This means that things are wrapped when
they need to be into a thicker binding and those things that can just be imported, are.

There will still be a need to use conditional compilation for the various platforms as there will be
some platform specifics which cannot be abstracted out leanly, but this will be reduced as much as possible.

The bindings are only generated for the specific parts of SDL which Ada does not already have support for, i.e.
threads are not bound as Ada has tasking support built in.

Usage, Licence & Attribution
============================

SDLAda is distributed under the same zlib licence as the SDL libary is. You may use this library as in any way
you like whether free or commercial. I would add that whilst you don't have to state that your game uses this
library, I would prefer it if you did, in fact, I'm asking you to.

Why?

1) Ada has an unfounded bad reputation and one of the reasons for writing this binding is to make it clear
   that Ada is not just for the military, and has not been ever since it's inception.

2.a) I am trying to advertise the use of Ada as an alternative language for games development because I believe
     it could help the games industry become better at developing games by using a safer language.

2.b) Also, by designing the game from the start (rather than hacking it together) and using Ada, the games
     industry could also benefit from being able to deliver on time and this will have a beneficial impact on the
     developers, less-to-no crunch time, which is the main cause of burn-out. This also has the added benefit
     of a better work/life balance.

Copyright
=========

Copyright (C) 2013-2014 by Luke A. Guest

Possible TODO's
===============

Anything listed here is a question of whether it's required.

* Do we need to hook into the Assert module? To raise an exception maybe?

sdlada's People

Contributors

lucretia avatar

Watchers

Byron Gibson avatar James Cloos avatar

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