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View Code? Open in Web Editor NEWA collection of my Plutonium IW5 scripts
A collection of my Plutonium IW5 scripts
I think you shouldn't advance to the next weapon if the player slashes another.
Letting the server rotate a default map and mode when there are less than a certain amount of players would be nice.
It should be off by default to keep the current expected behavior and be configured through dvar(s)
Add the "balance" command to self-balance the equipment when the user requires it.
What you need to run autobalancing:
BalanceTeams() { if ( !maps\mp\gametypes\_teams::getteambalance() ) level maps\mp\gametypes\_teams::balanceteams(); }
I wanted to use the commands in capital letters and it didn't recognize.
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