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plutonium-t6-scripts's Introduction

๐Ÿ’ฌ I will gladly take a look at suggestions when it comes to creating Spicetify extensions, or updating the ones I created

๐Ÿ’ป I work on Call of Duty: Black Ops III zombies maps, you can check them out on the workshop

๐Ÿ“ซ How to contact me: Ping resxt on Discord if we have a server in common. If we don't then send me a friend request

resxt

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plutonium-t6-scripts's Issues

permission

hi im not a expert witch script how i put permission one person level 4?

Users get kicked from server

After the vote ends, users are getting kicked from the server. Vote screen looks fine, users can vote, but as soon as the server rotates to the next map, it kicks everyone with an error: "An error occurred while connecting to the server"

When trying to reconnect, the client errors with "You are already connected" which is not true.

any pointers? Maybe I installed incorrectly? This is a zombie server and mapvote and zm_extended are in the scripts folder for t6

Map isn't rotating after game loss

Hey! This script is great, but it seems as when someone votes for a map, when the game restarts,

Here's my cfg

set mapvote_enable 1
set mapvote_maps "Bus Depot,Bus Depot,zm_classic_prison:Nuketown,Nuketown,zm_standard_nuked:Origins,Origins,zm_classic_processing:Die Rise,Die Rise"
set mapvote_limits_max 12
set mapvote_colors_selected "blue"
set mapvote_colors_unselected "white"
set mapvote_colors_timer "blue"
set mapvote_colors_timer_low "red"
set mapvote_colors_help_text "white"
set mapvote_colors_help_accent "blue"
set mapvote_colors_help_accent_mode "standard"
set mapvote_vote_time 30
set mapvote_blur_level 2.5
set mapvote_blur_fade_in_time 2
set mapvote_horizontal_spacing 75
set mapvote_display_wait_time 1
set mapvote_default_rotation_enable 0
set mapvote_default_rotation_maps "Bus Depot,Bus Depot,zm_classic_prison:Nuketown,Nuketown,zm_standard_nuked:Origins,Origins,zm_classic_processing:Die Rise,Die Rise"
set mapvote_default_rotation_min_players 0
set mapvote_default_rotation_max_players 0
sv_maprotation "exec zm_classic_rooftop.cfg map zm_highrise exec zm_standard_nuked.cfg map zm_nuked exec zm_standard_transit.cfg map zm_transit exec zm_classic_tomb.cfg map zm_tomb"

I tried removing the original maprotation line but when doing so, the server doesn't start.

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