This project was created for fxhash's first birthday, where collections would have 365 mints at 1tez each.
I was in the very early stages of working on FALLiNGWATER, mainly focused on cr4eating buildings and vanishing points. I quickly adapted the code to create these ghostlike textured buildings. In theory the pieces are plottable, but there are so many dots it would take forever to plot, and also the plotter would just stop halfway through. I went on to create a second unpublished version that used lines instead of dots to make it more plottable.
- Canonical project page: https://www.fxhash.xyz/generative/21463
- High-resolution page: https://revdancatt.com/art/BRTLSMBRTHDY-21463
- "Right Click Save" edition: https://revdancatt.com/RCS/BRTLSMBRTHDY-21463
Canonical: where the v1 of the project was first published
High-res: where the project lives on my website with high-res outputs
RCS edition: where the latest updated version of the project lives
The files you need are...
index.html
╰ index.js
╰ noise.js
╰ paper.js
...spin up a local webserver or just opening index.html should do the trick, see instructions.md for, well, instructions.
I've placed the code here for educational purposes, for anyone who wants to learn from somewhat badly written code. You may not sell/mint/etc. outputs from this code, you may keep, print, display them for personal use. Please see the LICENSE for more information.