Comments (3)
The Unity client does not send video/audio as a peer, it is meant to only receive. (I'm updating the README to include these issues)
The webcam/mic is activated due to an issue we have identified with the WebRTC UWP Lib Wrapper which requires a video/audio device to be defined otherwise it will crash. On the native webrtc lib, we are able to create a dummy device to avoid this issue. We are trying to resolve this on a parallel project.
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Can't release this in unity
UnityException: Failed to run serialization weaver with command "Temp\StagingArea\Data\Managed\WebRtcWrapper.dll" "-pdb" "-verbose" "-unity-engine=Temp\StagingArea\Data\Managed\UnityEngine.dll" "Temp\StagingArea\TempSerializationWeaver" "-lock=UWP\project.lock.json" "-additionalAssemblyPath=C:\Program Files (x86)\Windows Kits\10\UnionMetadata\10.0.15063.0\Facade"
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Similar build issue reported. Closing this issue for the Video sending limitation.
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Related Issues (16)
- Render Performance of DirectX Plugin in HoloLens HOT 2
- Where can I get the code of peerconnction_server.exe HOT 2
- Question Server HOT 2
- Gray panel not show video streaming of the camera HOT 1
- Crash on both apps (client and Unity) when peer connection is established HOT 3
- Release Build Exception--DllNotFoundException: Unable to load DLL "TexturesUWP" HOT 1
- When buidling cant find UnityWithWebRTC-master\UWP\project.lock.json
- Having stair step problem on image bounderies and texture filtering(bilinear, trilinear or anisotropic) is having no effect on image quality.
- Sync data with frames HOT 4
- Unable to compile HOT 3
- import Org.WebRtc.dll problem HOT 2
- Nothing In Hololens HOT 3
- Is there an interface for the audio play in Unity? HOT 2
- Does it work well in hololens? HOT 2
- Repeated calls do not send Video/Audio HOT 3
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