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License: The Unlicense
Infinite Mario in HTML5 JavaScript - using Canvas and Audio elements
License: The Unlicense
This is a clone of Infinite Mario, written in JavaScript for web browsers using HTML5. A good demonstration of what can be accomplished with the Canvas and Audio elements. Background music currently does not work in any browser besides Firefox 4. I think. There were too many problems with other browsers. Ported from the Java version by Notch (Markus Persson).
Hello,
I am using containarized version of your project for demo purposes, so I can play with docker and kubernetes. I would like to know in which path of the application is the game progress stored.
Could you please let me know?
Kind regards!
This game is too quick when I use chrome. On firefox the speed is more reasonable.
http://www.reddit.com/r/WebGames/comments/jb9ld/infinite_mario_html5/c2aoben
Scan with Avira antivirus, 5 files with threats.
hi i would like to know if i can put your game in my website called JS games (hard to find on google so here is a link https://onjsgames.000webhostapp.com/ ) its called JS games but is also for html5 games (so js lol) so can i put the game on my website?
Your MIDI has malware that mines bitcoin. I do not know if it is on purpose but I would appreciate if you fix it
What license is this game under?
I try to download the file, and my chrome says it's a dangerous file.
When I tried to reach the site it is hosted on, I couldn't because it had been taken over by one of those ALL THE POP UPS SAY YOU HAVE A VIRUS sites.
Can you post it to chrome web store, so we can install it locally?
When you lose a life from falling in a pit you don't lose your powerups.
DO NOT USE UNDER ANY CIRCUMSTANCE.
Platform: Safari 5.1 - OSX Lion
Steps to reproduce
Kill a koopa, hold the run button to grab a shell, move around until you see another enemy. Release run button, no shell is fired.
wrong repo :(
Chrome keeps blocking file
I suggest using the shift key to run, and using the up key to jump.
These would not interfere with the current NES controls.
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