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Data transmission over sound waves written in JavaScript without any dependencies. All you need is just microphone, speakers and the browser!

Home Page: https://audio-network.rypula.pl/

License: MIT License

JavaScript 58.08% CSS 2.11% HTML 33.46% TypeScript 6.35%
receive-data data-transmission sound-waves microphone psk fsk ofdm dsp webaudio-api correlation

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audionetwork's Issues

Could we make the handshake process simpler?

Hi, this project is really awesome! And it may be the best DSP and sound wave library written in JS!
When I try to transmit data over sound just like what the doc says, I notice that the handshake process requires the receiver to listen to silence for a while. I guess we may make the handshake process simpler, just like the TCP or HTTP handshake:
Server side:

while(true){
1. Always listen for a special sync freq or sound wave, 
2. If it receives, do something, for example, sent the HTML file
}

Client side:

1. Send the special sync freq
2. Wait for the server data.

I notice that there is an audio chat example, will that help to implement handshake?
I'm really new to DSP and don't know whether this request is suitable. We will really appreciate that if you give us some suggestion.
Thank you.

This is awesome!!

I've been playing with your project for a few hours. You really need to continue the research it's very promising ;-)

I want to "transport" a payload of JSON with your lib. I played with quiet.js but some things seems broken.

A few questions :

  • What are you using it for?
  • Do you have some docs so I can try different freqs and different speed of transmission?
  • Have you imagined something using checksums or anything else to guaranty the message?

Thx ;-)

Higher Freq

Is it possible to set the transmit value higher and receive higher? Do you have an example?

Was hoping to make the transmission audio inaudible to human ears.

What do you do to prevent data corruption? Larger variance?

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