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pixelman-adventures-legacy's Introduction

Welcome to my GitHub profile!

I'm RobotoSkunk, a hobbyist developer who creates video games, NodeJS servers and websites :D. I'm currently developing a login API for my website and a video game called PixelMan Adventures.

Silly contribution snake animation

generated with Platane/snk

Do you want to know more about me? Go to my website to get a little more information.

Do you want to contact me? You can talk me on a social network or send me an email.

pixelman-adventures-legacy's People

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pixelman-adventures-legacy's Issues

Add non-pixelated fonts support

To improve accessibility, a button should be added in the configuration to disable pixelated fonts and replace them with the same original font.

Cleanup Level Editor's code

All the code of the level editor is in a single file, but that's very complex or difficult to understand.

Cleanup Player's code

The amount of repeated and/or unused code in the player's script should be reduced.

Fix current player physics

The player physics are poorly programmed and need to be improved.

We are looking to replace the use of rb.velocity with rb.AddForce() to have better compatibility with Unity physics, but, avoiding the slowness with which the speed is changed with the controls.

Add cross-platform keychain support

This keychain must have cross-platform support and be easy to use. The keychain will store the encryption keys and sensitive data that the game will generate for its operation.

The platforms intended for this are Windows, MacOS and Linux.

Add support for tiled blocks

What we are looking to do exactly is to add a quick way in which each block has its own "skins" configuration to add support for tiled blocks.

This will be done in the block object itself for ease of use.

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