Welcome to Cub3D, a project developed as part of the curriculum at 42 schools. This project focuses on the fundamentals of raycasting and creating a simple 3D game engine inspired by the classic Wolfenstein 3D.
- Raycasting Engine: Explore the basics of raycasting to render a 3D environment.
- Textured Walls: Implement textured walls to enhance the visual appeal of the game.
- map: Develop a map to aid navigation within the game world.
- Player Movement: Enable smooth player movement within the 3D space.
-
Clone the repository:
git clone https://github.com/RockYou-CMD/Cub3D.git cd ./Cub3D make ./cub3d maps/insane.cub