Comments (6)
I have noticed some slowdowns with 6 players games before. I was
looking into it, but rendering code looks fine.
Tell me what version you are using (slick?), what os and what system
specs.
Does anyone know any good way to profile Java programs? I tried
JProfiler, but it's not free and it slowed game way too much to give
any usable data.
Original comment by [email protected]
on 14 Aug 2010 at 4:52
from nullpomino.
My SDL runs at a consistent 50 FPS on netplay on this computer, but Slick keeps
60 FPS pretty well. Not sure if I've seen this.
Original comment by [email protected]
on 15 Aug 2010 at 6:48
from nullpomino.
I'm running slick on Windows XP, 1.8ghz Athlon XP, 1gb RAM. 2-3 player games
run at 60fps but 4 player games drop to the 40-50s. 6p games drop to around the
30s.
Original comment by [email protected]
on 16 Aug 2010 at 12:17
from nullpomino.
I have same results with comparable hardware. I don't think this is problem
with nullpomino itself, just libraries nullpomino use don't offer very good
performance.
Original comment by [email protected]
on 8 Sep 2010 at 9:49
from nullpomino.
can you try with current version? i had chance to play on this old pc today and
with 7.5 i get 60fps in 6p game.
Original comment by [email protected]
on 14 Mar 2011 at 3:46
from nullpomino.
i experience this problem sometimes too, but not every time. sometimes i play
6p with no problem and sometimes it drops to 40fps in 3p. seems there are some
conditions other than hardware.
also, because my cpu sometimes overheats and causes shutdown in summer.....
so i always limit the multiplier factor. i tried to turn off the limit when
nullpo gets slow, and thus it gets back to 60fps. but cpu usage is getting
obviously higher.
Nullpomino 7.5.0, tried on both Java 6u22, 7u<i don't remember>.
tried java(no w) and seems no info about error is printed.
Original comment by [email protected]
on 4 May 2013 at 5:54
from nullpomino.
Related Issues (20)
- Something wrong when you fail to connect. HOT 1
- Soft drop fix was never looked at again after it was removed HOT 1
- screen is black HOT 6
- GIVEUP is triggered when a Multimedia key is pressed. [LWJGL Input] HOT 12
- Team Colors HOT 3
- Hold next frame/border improvements HOT 2
- Changing rule while on netplay does not actually change rule HOT 2
- Some buttons in lobby are not visible if lobby window is too small HOT 6
- 1on1 view not applied when joining 1on1 game in progress HOT 1
- Field grid is not displayed in slick and swing version HOT 3
- Game tuning and keyconfig accessible from lobby window HOT 1
- better win count display HOT 5
- next in big mode too big
- input from pause menu goes into game
- airankstool crash on start HOT 4
- people can't get ready in netplay to work HOT 4
- garbage meter in fractional garbage sometimes temporary disappears
- setting ; and ' keys does not work in slick.bat HOT 8
- Spectators cannot see field of player who is using big pieces HOT 3
- [NetServer] LinkedList: ConcurrentModificationException HOT 10
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