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openlwr's Introduction

It is reccomended to play on the most recent release (https://github.com/OpenLWR/OpenLWR/releases)

However, if you wish to play on a newer version, you can play from the source code directly

Note

The following steps were performed on windows, if it does not work on other operating systems, please make an issue.

Installing and Loading the project

First, you need to downloaded the Godot Editor, which can be found here
When you unzip the downloaded file, you can launch godot, there is no actual installation required.

Next, download the source code

image

Once you have the source code downloaded, unzip the source code.

In the Godot Editor, click "Import"

image

Find and select the OpenLWR unzipped folder.

Click "Select Current Folder"

Running the project

You can either directly run the project, by clicking on the project that has appeared in your Godot project manager window, and click "Run" on the right side or you can click "Edit", then click the play button in the top right corner.

image

However, if you wish to have an executable, you can choose to build the project.

Building the project (OPTIONAL)

Click "Edit" on the right side of the project manager. In the top left of the editor, click "Project", then "Export"

image In the new export window, click "Add..." Then select your operating system.

Ensure that, in the preset, you check "Runnable"

image

If you wish to make the executable all one file, you can choose to embed the PCK, which is all the materials and whatnot for the game. Also choose your architecture.

image

At the bottom, it may ask you to install the export template. Click that, and click "Download and Install".

Then, click "Export Project".

After the project finishes exporting, you can move the executable to where you like, and then play the game normally.

openlwr's People

Contributors

watchful5406 avatar sakuruwastaken avatar kcinnajlol avatar rogerwim avatar

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