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eduwar's Introduction

EduWAR

A Unity project showcasing use of Augmented reality in Education.


Introduction

This project was made as a Minor project in my B.tech 3rd year. Checkout Documentation for more details.

Idea behind the Project

The education system all over the world was only following traditional instructor-led teaching approach. Integrating Augmented Reality in education can enrich and bring in benefits for educational institutions, educators as well as learners enriching the entire learning experience.

Using AR in the classroom can turn an ordinary class into an engaging experience. AR technology provides virtual examples and adds gaming elements to support textbook materials. As a result, classes become more interactive. AR helps students better remember the information they've just learned. Students with weak imagination sometimes stays behind as they could not understand how a “specific thing” is required for “specific process” resulting in poor grades.

The EduWAR app focuses mainly on helping the student understand those “things” with the use of well-rendered and well-defined 3D models. The app functions as a puzzle game in which the students are given some special cards which when seen from the camera shows a Augmented 3D model for a specific card. Each card is labelled based on particular components of computer architecture and same goes for their respective 3D models. The cards are to be placed in a specific manner to complete the computer system, in case of wrong placements or combinations of cards the system will throw errors with explanation so that the student can understand the next steps, hence learning a Complex subject in a fun way. The App consists of a ‘Help’ option which consists of a link for the target images for the cards and also instructions on how to utilize the app efficiently.

How to run the project

The project can be ran using Unity launcher version 19-20.

Prerequisites :

  • Unity Launcher
  • Vuforia engine sdk API key & license
  • Target Images

to RUN :

  • Open the Target_Models_new.unitypackage file using unity launcher.
  • Install the Vuforia SDK toolkit into the project file.
  • Hit the run button.
  • Click the help button and download Target Images.
  • Click the AR Camera button and place the downloaded target image infront of the camera. and VOILA🎊 The augmented model appears on the screen.

eduwar's People

Contributors

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