Comments (6)
(In the meantime I need to thank you for the code in geometry.ts, it has been a life saver)
from rough.
Ah, hmm, I think it might be this line: https://github.com/rough-stuff/rough/blob/master/src/fillers/dot-filler.ts#L34, which is bad (for me) because i can see why you'd want a ceiling there 😂
from rough.
I was looking at it. and I realized there's just a flaw in the code. The ceil
actually is alright there.
I am overriding the roughness in this case: https://github.com/rough-stuff/rough/blob/master/src/fillers/dot-filler.ts#L14 which is just hacky
from rough.
@notwaldorf I just published a patch (#194) release v4.4.5
.
Let me know if it works for you.
from rough.
Here's a sample with the latest build: https://codepen.io/shihn/pen/PoKQjQE
Note that at this scale, those rough dots looks more like squiggles than circles. Something I can improve on
from rough.
Ahhhh this is amazing! I will give it a try today, thank you so much! 🥰
from rough.
Related Issues (20)
- Solid fill goes out of bounds for arcs larger than 180 degrees HOT 4
- Disable floating points HOT 6
- Is there a way to use other attributes of the the SVG rectangle, such as "rx?" HOT 4
- 0-roughness ellipse not closed in specific cases HOT 3
- Ellipse not completely filled HOT 1
- Feature Request HOT 3
- mermaid language to rough HOT 2
- support inside/outside strokes
- Scanline hachutre lines drawing outside polygon for certain angles HOT 1
- Roughjs not running on Typescript files
- Compatibility roughs.js - gsap for animation HOT 1
- Interoperability with Pencil HOT 2
- Ability to pass fill rule through options HOT 2
- Dot filling is not constant with fixed seed
- Is this project abandoned?
- Any examples of this used in React Typescript? HOT 1
- Hachure fill is randomly missing for certain fractional hachureGap values HOT 2
- how to stroke with gradient?
- Interactive code examples
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from rough.