A 3D Spaceship Shooting Game to demonstrates usage of OpenGL (1.0)
##Features
- Implemented skeleton for 3D objects separately in update/draw routine.
- Simplified a lot of boilerplate code in raw OpenGL API (push/pop matrix).
- Implemented load and display textures with helper methods, very easy to use.
- Implemented light model.
- Had a little bit of physics (gravity perhaps ^_^)
- Implemented smart movement for torpedo.
##Screenshots
##Developed By
- Chan Nguyen - [email protected]
##License
Copyright 2014 Chan Nguyen
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.