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5.0 3.0 1.0 61.63 MB

Makefile 0.97% C++ 97.98% C 1.05%
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supermariorecreation's Introduction

Super-mario-bros

Jogo do Super Mario bros feito com c++ e a biblioteca SDL2 como projeto de aptidão profissional.

Material

Uma boa parte dos sprite foram recolhido do site: “https://www.spriters-resource.com/” onde tem varios sprites,cenarios,fontes de jogos do estilo 2D.

Compilação

Clone

 git clone https://github.com/Rreis019/SuperMarioRecreation.git

Windows

1 - Instalar o pacote Mingw64 que vem com gcc,g++ colocar no disco C:\

2 - Configurar a variaveis ambiente do windows e por caminho do mingw no path

3 - Instalar a biblioteca SDL2-devel-2.0.22-mingw, SDL2_image-devel-2.0.5-mingw.tar.gz, SDL2_mixer-devel-2.0.4-mingw.tar.gz, SDL2_ttf-devel-2.0.18-mingw, e por pasta na mingw

4 - Mudar o nome do mingw32-makefile para makefile na pasta(C:\mingw64\bin)

5 - Depois de instalar o Mingw64,SDL2,SDL_image e o SDL_mixer, abra o terminal na raiz do projeto execute o seguinte comando

 make

Menus do jogo

Nome da Tela Imagem
TitleScreen
OptionsScreen
Scoreboard
NewGameScreen
NextLevelScreen
SubmitScoreScreen
GameScreen

supermariorecreation's People

Contributors

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Forkers

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