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shime's Introduction

Banner containing a black and white photograph of a mountain covered in trees with snow on the ground. The mountain is in the background and takes up most of the image. The sky is visible above the mountain and is mostly cloudy. The trees on the mountain are coniferous and densely packed. The foreground consists of a few trees on the right side of the image.

👋 I'm Ryan

Student learning C# and Luau. Open-source software developer.

About Me

I use GitHub for my projects and sometimes a bit of work. For now, I just develop on Roblox with Luau but I plan to expand into other languages and development platforms. I'm currently experienced in Lua and Python. I plan to learn more languages such as C#, JavaScript, and HTML soon.

Contact

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You can contact me by click any of the above badges and contacting me from there. Email is the fastest response times.


shime's People

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shime's Issues

[Bug]: Shimmer gets off centered when parent has UIPadding

Contact Details

No response

What happened?

When a Shimmer is parented towards a GuiObject with a UIPadding child, it will uncenter the Shimmer. There is no workaround but to not use the Scale for UIPadding.

Steps to reproduce

1. Create a GuiObject
2. Add UIPadding to the GuiObject using the Scale property
3. Add a Shimmer
4. Uncentered Shimmer

Relevant log output

No response

Other details

No response

Code of Conduct

  • I agree to follow this project's Code of Conduct

[FEATURE]: Add a Configuration Table

Contact Details

https://devforum.roblox.com/u/vscplays/summary

Is your feature request related to a problem?

I have an problem when I was adding some values, It makes the code harder for me to read

these are the properties

time: number?,
	style: Enum.EasingStyle?,
	direction: Enum.EasingDirection?,
	repeatCount: number?,
	reverses: boolean?,
	delayTime: number?

Describe the solution you'd like

I would like to see the configuration table of these properties

time: number?,
	style: Enum.EasingStyle?,
	direction: Enum.EasingDirection?,
	repeatCount: number?,
	reverses: boolean?,
	delayTime: number?

Describe alternatives you've considered

No response

Additional context

No response

Code of Conduct

  • I agree to follow this project's Code of Conduct

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