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sse-gui's Issues

DInput cooperation level may interfere with 3rd parties

SSE-GUI switches the default game input devices to non-exclusive mode. This enables WindowProc communication with the other modules like SSE-IMGUI. As consequence though, 3rd party apps like ENB GUI library starts to choke on twice the clicks.

Users currently have to switch between SSE-GUI or ENB but not both at the same-time. For example, ENB can be tuned once and then SSE-GUI dll pasted back.

Bound the mouse event on alt+tab

The capture algorithm is ran only once at the beginning. Hence, when the user alt+tab, or resize or something, the capture area is no longer valid. Probably a timed check, through Windows timers, can be used to do regular fixups.

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