Comments (3)
Hi, I didn't quite understand the vario ratio, could you please explain that in more detail?
The debug information can exist in alpha and beta versions. I try to publish future releases without the debugs.
from fs22_cvt_addon.
hello, first of all, the new version of the mod works very well, under acceleration the ratio varies like the Fendt vario, from which I think you were inspired by the graphics of the new hud, in fact the engine revs up then down like a gearbox relationship several times, only in release the same thing does not happen, it remains as with the clutch pressed losing the quivering effect of the vario transmission, but I think this depends on the game code and I don't know if it can be corrected, this thing would make the mod absolute perfection, but you've already done a miracle by increasing the realism that was missing on the vario.
from fs22_cvt_addon.
the other thing I meant in the first message, the fendt vario transmission also allows you to use the variator in manual mode, i.e. it modifies the variator ratio using the joystick as if it were a mechanical gearbox, the big advantage is that the more useful working ratio, like a banal mechanical gear, the speed is managed from the minimum speed of the ratio to a maximum, by the engine, and in the case of the threshers, since you have started the accelerator by hand, the speed is varied with the variator on the base g and the set revs.
to better understand what I mean here, explain the Vario in detail
https://www.youtube.com/watch?v=68G8RyWEwzA
I specify that these are not requests, but simply ideas, which if feasible would transform the immersion of the game into something truly "simulator"
are you modders like you, your colleagues Modelleicher, Wives, etc., who have been making the Farming simulator a success worthy of a simulator for years, without these things, and modders in general, the Giants would not have gone beyond the FS13 , I myself would have abandoned the game long ago
from fs22_cvt_addon.
Related Issues (20)
- Addon funktioniert nicht im MP HOT 6
- Warnings and warnings... HOT 2
- motorTemperature nil HOT 3
- Hydrostat Handgas HOT 4
- sehr hohe Bremswirkung bei Treten der Kupplung
- Neutraltaste HOT 1
- Clutch don´t working in CVT Option - Kupplung wird im CVT Modus nicht erkannt.
- Q: HST mode1 hand throttle, rocker pedal HOT 2
- Probleme mit Göweil Ballenwickler HOT 4
- CVT Addon speichert den Konfigurationszustand nicht HOT 9
- CVT Addon funktioniet im Multiplayer nicht / verhält sich komisch HOT 3
- Selecting no CVT Addon config on electric vehicles prevents engine start HOT 1
- Hydrostate doesnt hold engine speed when in first mode HOT 8
- just a question about Hydrostate
- Interference with AutoDrive?
- Some older harvesters overheat transmission
- Abhängigkeit von Motor-/Kühlwassertemperatur
- Zu hohe Motorbremswirkung
- Helpers won't work with Vehicle Control Addon and CVT Addon
- Helfer schalten random durch Fahrstufen
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from fs22_cvt_addon.