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cm2tools's Issues
Importing breaks when importing mdr after another mdr was imported
<bpy_struct, Object("weapon.001")> <bpy_struct, Object("muzzle")>
Traceback (most recent call last):
File "C:\Users\sbobovyc\AppData\Roaming\Blender Foundation\Blender\2.79\script
s\addons\io_scene_mdr\__init__.py", line 117, in execute
return import_mdr.load(context, **keywords)
File "C:\Users\sbobovyc\AppData\Roaming\Blender Foundation\Blender\2.79\script
s\addons\io_scene_mdr\import_mdr.py", line 179, in load
parent = next((x for x in new_objects if x.name == mdr_ob.parent_name))
StopIteration
location: <unknown location>:-1
location: <unknown location>:-1
Scaling objects causes a problem during export
Scaling the object changes matrix_world which causes computed transformed normal to have out of range values when normal coordinates get converted from float to int16.
Issues exporting/scaling
Hello, first thanks for the tools. For me this is a revolution when it comes to CM modding. I have no knowledge of 3D Modelling but your CM tools made me curious so I gave it a try and created several experiments you can check out on my channel.
I still struggle with displaced objects especially when scaling is applied to objects. With several imports/exports I´m able to piece my work together correctly but its alot of work, is there a solution for this?
I am also working currently on a Humvee modification and introduced details which required the cutting away of vertices but can´t export the work anymore.
When I remove the frontal protection (which is part of the TIGR CMBS hull model) I can export but import throws then an error message and ends up not loading the humvee mod mdr.
Tiger model ends up with a "flying away" commander hatch.
No matter if modified or not if I export this Tiger early model to .mdr it ends up with a "flying away" commander hatch (hatch4).
Posters can't be moved in editor
To reproduce, import any poster and export. The exported version of a poster can't be moved in the 3D editor. This is most likely a collision box bug.
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