Fire effect from Doom PSX/Nintendo64 with SDL2/OpenGL.
Take a look to How Doom fire was done by Fabien Sanglard.
- SDL2 Simple DirectMedia Layer
- Dear ImGui Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
- GLEW The OpenGL Extension Wrangler Library
- GLM OpenGL Mathematics
mkdir build
cd build
cmake ..
cmake --build .
cd ..