Dynamic visualizations using hexagons as the basic unit.
This project is the intersection of my interest in learning SDL2 and modern OpenGL with my interest in creating dynamic visualizations. It is a work in progress (currently only drawing one hexagon to the screen).
- Conway's Game of Life.
- Conway's Game of Life.
- Music visualizer.
- Search algorithm visualizer.
- DFS
- BFS
- MS-BFS
- Obstacles (unpassible hexagons)
- Mazes (unpassible hexagon edges)
- A*
- CMake 3.5.1+
- I don't actually know which version is required but this is the oldest one that I have tested.
- SDL 2.0.0+
- I'm using version 2.0.4.
- OpenGL 3.2+
- I'm using version 3.3 (Core Profile) Mesa 11.2.0
- GLEW 1.13.0+
- I'm using version 1.13.0.
Note: I've only tested this on Ubuntu 16.04 LTS
mkdir build
cd build
cmake ..
make
./main