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commandstar's Issues

Hipchat info

It should be noted that a "API version 1" token is used and not a "API version 2" token, which might be a source of confusion for some (like me).
Also, the room must be created in advance:
no_room_made

Error

TypeError: Cannot read property 'dataPath' of undefined
at Object. (/home/vps/Desktop/commandstar/lib/commandstar.coffee:54:5, :70:33)
at Object. (/home/vps/Desktop/commandstar/lib/commandstar.coffee:1:1, :311:4)
at Module._compile (module.js:456:26)

My config:

starbound:
  binPath: /home/vps/Desktop/Starbound/starbound
  assetsPath: /home/vps/Desktop/Starbound/assets
  dataPath: /home/vps/Desktop/Starbound/universe
  logFile: /home/vps/Desktop/Starbound/starbound_server.log
  configFile: /home/vps/Desktop/Starbound/starbound.config

Encode HTML from Chat

Make sure to HTML encode chat at the server or client level to avoid missing text and chat breaking things on the site.

Ubuntu 14.04 LTS Install

Hey, I've been trying to implement your beautiful app on my Starbound server, but have been having issues with the install. I have been tackling the problems piecemeal:

  • installed other parts of nodejs that were not included in the original repository listed in your instructions
  • installed coffeescript components on my server that apparently needed attention, and removed the local script launch line to instead reference the global command
  • (sorry for being vague but I've forgotten many of those details and am quite slow at linux troubleshooting)

I think I have the problem narrowed down to these key factors:

  • node_module/coffeelint will not install. Whenever I run npm install, it reports failures on the coffeelint part of the script.
  • this appears to be due to Ubuntu 14.04's version of coffeescript presenting cake as cake.coffeescript, in order to avoid conflicts with cake-php.
  • there is also an error warning about node.js being renamed to nodejs in Debian, but afaik I have not run into any instances where this would have caused the errors.

From these observations, am I correct in assuming that any call for 'cake' could be replaced with 'cake.coffeescript' in your code? Any suggestions for a quick work around, or list of files where I could apply this change on my server? I fumble around build code. :/ Would love to see this app working on my site as nice as it is on Boundstar!

Intercepting Starbound Packages

Have you any plans on doing this? Like the https://github.com/AvilanceLtd/StarryboundServer/ project?

I myself started on porting some of that code to NodeJs and thus far am able to successfully man in the middle between starbound server and clients with NodeJs.
Thus far I've successfully ported the part to decode chat packets (which is in a prototype phase in a private bitbucket repo).

If you're interested I can give you access (there are logs in there for now with sensitive data that is why its private).

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