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divcage's Introduction

Scribbler

Currently Deployed at: http://scribblers.herokuapp.com/

This project utilizes the HTML5 [getUserMedia API] to manipulate the Canvas.

  • Currently the project is scoped to a single player game that will draw finger motion on a white board.
    • Version 0.6
  • There will potentially be a lobbying system that will delegate multi-player games in the next version.
    • Version 0.8
  • The game might get more complex [i.e. follow the leader or draw a specific image]
    • Version 1.0

Developers

####Seung Lim - [seung]

  • Worked on Algorithm for tracking pixel values on the screen & wrote tests using the Jasmine Framework

####Chad Reed - [chadreed-intl]

  • Worked on optimizing the tracking Algorithm with Seung and focused on the speed & usability of draw

####Tyson Daughtery - [gigmania]

  • Worked on intial wireframing/big picture & UI

####Anthony Singhavong - [bigthyme]

  • Worked on the server, the Google Speech to Text API, and the final UI

####Philip Rosen - [philipjrosen]

  • Worked with the html5 canvas API and wrote code to integrate some of the UI features with the canvas functionality

Current Version

0.6.0 - Updating master README.md and prepping for soft release

Tech

This game uses a number of open source projects to work properly:

  • [Twitter Bootstrap] - Great UI boilerplate for modern web apps
  • [node.js] - Evented I/O for the backend
  • [Express] - Fast node.js network app framework [@tjholowaychuk]
  • [jQuery] - Dom manipulation
  • [Google Web Speech] - Unreleased Speech to text api that is native to modern browsers

License

MIT

divcage's People

Contributors

bigthyme avatar chadreed-intl avatar hackreactor-students avatar philipjrosen avatar seung avatar shawndrost avatar

Watchers

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