raytracer-in-cpp's People
raytracer-in-cpp's Issues
Implementing phong shading
Ray Box Intersection
Utilizing interpolated normals to smooth objects.
Soft shadows
Calculate soft shadows from a spherical light centred at a point light.
Speed up RayTracer (High Priority)
Debug ray
Show an interactive display in OpenGL of the 3D scene and a debugray tracer. A ray from a chosen pixel should be shown via OpenGL,illustrating the interactions with the surfaces.
- Ray from screen to intersection
- Ray reflection
- Ray normal
Create an obj in Blender
Show a scene created by the group, exported as a wavefront object (OBJ)and directly loaded into the application.
Ray and Triangle Intersection
A numerical evaluation of the performance of your ray tracer.
Perform recursive raytracing for reflections to simulate specular materials
Making a complex scene in Blender
Hard shadows
Supporting refraction and the display of transparent objects.
Multicore support of the ray tracer (implementing additional threads)
Acceleration Structure
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