shakyshane / svg-sprite-data Goto Github PK
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License: MIT License
The raw
property defined in lib/svg-sprite.js
/SVGSprite.prototype._addToSprite
and used in the default 'symbols'
template in gulp-svg-sprites is broken.
Current code:
var children = svgInfo.svg.root().childNodes();
// console.log('children', children);
var raw = children.join("");
// Register the single SVG with the sprite
var data = svgInfo.toSVG(true);
The children are objects representing XML element nodes. They can’t be converted back to XML syntax with just a string join. Result will be '[object Object][object Object][object Object]' for an array of three "nodes", for instance.
Instead, this code works:
var raw = svgInfo.svg.root().childNodes().reduce(function(prev, child) {
var xml = svgInfo.svg.toXMLString(child);
return prev + (typeof xml === 'string' ? xml : '');
}, '');
// Register the single SVG with the sprite
var data = svgInfo.toSVG(true);
Note that the svgInfo.toSVG
call that follows will do the exact same work again (it converts the parent <svg>
element to a string, and will call toXMLString
on its children), which is wasteful. There might be a better way.
hey @shakyShane gulp-svg-sprites uses this module as a dependency could you please also add me to this repo? thx.
@shakyShane npm publish
please
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