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adaptivesampling's Introduction

Learning adaptive sampling and reconstruction for Volume Visualization

Currently supported:

  • Iso-surface rendering with screen-space shading
  • Direct Volume Rendering
  • Temporal consistency and reprojection
  • adaptive sampling with an importance map in screen space
  • adaptive sampling in object space by changing the step size

Demonstration: https://sites.google.com/view/sebastian-weiss/research/adaptive-sampling

Project structure:

  • renderer: a shared library exposing PyTorch operation that contains the rendering core (C++, CUDA)
  • network: super-resolution network training and testing code (Python, PyTorch)
  • inference-gui: interactive gui combining the renderer and networks, allows to test all available options (C++, OpenGL)

See the release page for binaries, datasets and pretrained networks

Requirements

  • CUDA >= 1.1
  • Python >= 3.6
  • PyTorch >= 1.5
  • OpenGL

Tested with CUDA 10.1, Python 3.6, PyTorch 1.5, Windows 10 and Ubuntu 18

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