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a-renderer-from-scratch's Introduction

A-renderer-from-scratch

This is a c++ renderer from scratch. The codes start from the CS535 course, but extend with many features. There are some paper implementations as well.

Current features:

  • Basic Vector, matrices and transformations.
  • Rasterization, Raytracing, screen-space and model space interpolation.
  • Multiple lightings and shadow maps.
  • Texture mapping, Projective texture, Bilinear texture filter, Trilinear Lod texture, Environment mapping.
  • Implemented the paper: “Popescu, V., Mei, C., Dauble, J., & Sacks, E. (2006, September). Reflectedscene impostors for realistic reflections at interactive rates. In Computer Graphics Forum (Vol. 25, No. 3, pp. 313-322). Oxford, UK and Boston, USA: Blackwell Publishing, Inc.”

Sample Result

The implementation of the paper: (A billboard method for rendering reflections in rasterization pipeline) Demo https://www.youtube.com/watch?v=QnilNUElEjM

a-renderer-from-scratch's People

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