This is a modified and extended game of Dodge the Creeps for Godot game engine.
cargo run --release
Dodge them just by moving pointer. It follows. No extra action by clicking, dragging nor pressing.
Note: the creeps accelerate in non-linearly.
The background is a examples/2d/mesh2d.rs. Its animation is based on examples/shader/animated_shader.rs. The shader is copied from Rhythm game in Rust using Bevy.
assets/sounds/House In a Forest Loop.ogg
Copyright © 2012 HorrorPen, CC-BY 3.0: Attribution. Source: https://opengameart.org/content/loop-house-in-a-forest
assets/sounds/laserpew.ogg
https://opengameart.org/content/pew-laser-fire-sound, CC0
assets/sprites/bevy_logo_dark_*.png
are from "Abstract Platformer". Created in 2016 by kenney.nl, CC0 1.0 Universal. Source: https://www.kenney.nl/assets/abstract-platformer
assets/fonts/Xolonium-Regular.ttf
is "Xolonium". Copyright © 2011-2016 Severin Meyer [email protected], with Reserved Font Name Xolonium, SIL open font license version 1.1. Details are in fonts/LICENSE.txt
.