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showroomchannel's Projects

cinemachine icon cinemachine

rabajo para asignatura Entornos3D de la UEM. Que consiste en aprender a usar Cinemachine y Playable Director para crear cinemáticas dentro de Unity

fireboltlite icon fireboltlite

Lite version of Firebolt - cinematic realizer for unity game engine - which does not use assetbundle and does not support keyframes, and has most updated camera system

minimaya277 icon minimaya277

3D modeling and animation software package written in C++ and QT Creator (Spring 2015)

moviesandbox icon moviesandbox

Moviesandbox is an Open Source 3D realtime animation software based on C++ and OpenGL.

pftimeline icon pftimeline

Similar to the video player's GUI for controlling Playable Director at runtime.

realtimefacialanimation icon realtimefacialanimation

3rd Year Project/Dissertation. I created a Real time animation software capable of animating a 3D model of a face by only using a standard RGB webcam.

scotty3d icon scotty3d

3D graphics software for mesh editing, path tracing, and animation

showroom-vr icon showroom-vr

Room-scale virtual reality environment for the HTC Vive that can allow players to see & interact with a wide variety of 3D models on four interconnected showroom platforms.

showroomar icon showroomar

AR car showroom made with Unity and Google Arcore for Android.

timelinetool icon timelinetool

Provides an easy way to change Playable Director's Bindings and Clips at runtime.

unitynavecinematica icon unitynavecinematica

Projeto de Unity3d com cinemática para movimento linear (Rotação e Translação)

v-rave icon v-rave

Virtual Reality Autonomous Vehicle Experience

vcar icon vcar

Turkish/English Voice Controlled, Augmented Reality Car Showroom App. Made with Unity,Vuforia and Wit.ai.

vroom icon vroom

Unity app for VR Car showroom

webglstudio.js icon webglstudio.js

A full open source 3D graphics editor in the browser, with scene editor, coding pad, graph editor, virtual file system, and many features more.

wowedit_unity icon wowedit_unity

An attempt at recreating the World of Warcraft Editor used by Blizzard Entertainment to create the environments for the game. My version's purpose is for the aiding of creating machinima / Creating custom environments using WoW's assets / exporting models etc. (Unity 2018.1.0f2 Project)

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