sigmaxipi / chromium-for-stadia Goto Github PK
View Code? Open in Web Editor NEWQuick hack to get Google Stadia running on unsupported Android devices
Quick hack to get Google Stadia running on unsupported Android devices
I am unable to install because my ROM has a Chromium app as a system app that uses the same name. Are you able to change the name from "org.chromium.chrome"?
Hi guys. Excellent job you guys have done please keep it up.
I am experiencing 2 issues with using an xbox one controller bluetooth connected to my Huawei Mate 20X 5G.
When I press the Xbox button instead of replicating pressing the stadia button it literally takes me to the home screen of android as soon as its pressed.
This happens regardless of what app is on the screen, chromium, whatsapp, youtube. Anything... As soon as that button is press the phone comes out of whatever app and goes to the android home screen.
Second problem, when i press the "select button" (think old school start and select on ps1 pad) on the pad its brings up the stadia option to resume game or exit game.
With these 2 buttons (xbox button and select button) unusable it renders certain games unplayable, eg destiny 2, you need to press the select button to open ghost and travel to orbit and leave planets.
Model code of my phone: EVR N29
I tried the modified apk during this morning and game loaded, i was able to play using 4G... This afternoon games doesnt load with 4G nor wifi.
Using s10+
Thank you for doing this. I've been browsing the repo but I cannot find the latest release, it only shows the December one. Could you please upload a more recent build? Thanks!
when i start a game the arrow remain in the niddle of the screen when i'm in the game menu
html5gamepad.com is now showing aggressive ads and advertising sale of user-scraped data with no opt-out, replace in docs with something more reputable
When i start up stadia on chromium its stuck On checking connection but i have 30mbps on my speed test. Also i through a strike of luck i manage to make dead war run on original chrome only once but now not anymore
Hello. I have frequent stutter when playing this on my quest 2 now on 90hz.
Why? Is it because of 90hz?
I have smooth gameplay with stadia on the same 5ghz network on Otter devices.
Hey There :)
Is there a possibility you publish the full code, so I could investigate the modded files?
I just tried playing stadia on chrome using your manual guide from the reddit post. Unfortunately the chromium apk you published does crash on daydream and i want to figure out why :)
Thank you! Nice work btw :)
Hello,
When I go to and try to sign in, it doesn't let me sign in from your browser.
https://support.google.com/accounts/answer/7675428?co=GENIE.Platform%3DAndroid&hl=en
Matches the description above.
How do I fix this?
Any possibility that this technique could be used to bootstrap the xcloud gamepass beta?
I was able to use the generic Chrome APK to get it working but it doesn’t have a good aspect ratio and has other downsides.
Unfortunately this version of chromium is a bit older thus won’t support XCloud but a newer build of CEF likely would.
I have successfully installed the APK on my Oculus Go; however, it does not detect my Xbox One S controller that is paired to it via Bluetooth. Do you have any suggestions or solutions to this problem?
Hi,
Is it possible to make chromium to force vp9 codec instead of h264? There is a script for tampermonkey on reddit but i didnt find a way to make it work on nvidia shield.
Your apk is working great but the picture on nvidia shield chromium is muddy, i have tried this script on laptop and the picture is very clear now. So im sure chromium uses h264 codec
The Dualshock controller isn't handled properly by Android + Chrome + Gamepad API. Going to https://html5gamepad.com/ on a Windows browser shows the expected mapping and navigator.getGamepads()[0]
returns {id: "Wireless Controller (STANDARD GAMEPAD Vendor: 054c Product: 09cc)"...
. Going to that page on Android Chrome + a BT or USB Dualshock controller shows {id: "Wireless Controller",...
and the mapping is incorrect.
The expected button mapping is X, O, Square, Triangle, L1, R1, L2, R2, Share, Options, Left thumbstick, Right thumbstick, dUp, dDown, dLeft, dRight, PS, Touchpad
and this works on Windows.
On Android, the detected mapping is O, null, X, Square, Triangle, null, null, null, L2, R2, Share, Options,, dUp, dDown, dLeft, dRight, PS
. And the touchpad maps to a mouse.
Just need to say I think what you did is great. However in my particular case when I launch a game in stadia, the game glitches to a green and purple color and only occupies a part of the screen. I believe it is a codec error, could you explain this issue to me? (Btw im using the Mi Box S)
Games refuse to actually go ahead and load on my SG Note 9 Exynos variant phone.
Not an issue really but a request so please feel free to close it if you think it's not appropriate:
I was wondering if you could make a modified version of the apk that would basically spoof the resolution and user agent so we can play Stadia 4K on Android TV devices.
You can find here the tampermonkey script that I use to spoof the resolution: https://www.reddit.com/r/Stadia/comments/hrv7gk/wip_help_required_stadia_4k_on_android_tvs_and/
I don't have the knowledge to build a chromium browser and embedd that code there to ge the resolution spoofed, change the user agenr or enable chrome extensions really. So I thought maybe you had the knowledge and you might consider doing it when you have time
First of all great job with "chromium for stadia" ... I have an big issue I hope you can help ... I searched already through a lot of pages, but still no solution for this.
I connected the PS4 controller to the Quest 2, showing "Wireless Controller" as connected, Stadia via Chromium recognize it, but when I start playing its a huge input lag which makes it unusable and impossible to play anything.
Do you have any idea how we can fix this issue? I hope we can find a solution.
Thanks a lot
On Android TV (Shield or Mi Box) it would be great to enable desktop by default every time you open chromium. Is it possible?
Thanks!
I'm getting message saying this browser is not safe while trying to login to my google account. Hence I can't use stadia..
Wifi 5ghz. 100mbps down
Alla 60fps games like sundered, panzer dragoon has stutter the whole time making them more or less not playable 😐
Hello and thank you so much I love your work. Is it possible you can re release the default desktop mode for android TV users as I cannot get desktop mode to activate on my nexus player
Hi there,
First of all:Thank you very much for this Chromium version!
I use a Samsung Galaxy S20 and Dex. With Chromium for Stadia everything works: full-screen, different controllers, even basically mouse and keyboard, which I really apprieciate!
For me there is only one issue left: The Dex 'desktop'-mouse-pointer still comes up when I move the mouse. So there are two mouse-pointers: the ingame pointer and the Dex-desktop-pointer. The moment the Dex-desktop-pointer reaches the boarder of the app, the mouse gets stucked.
So for mouse and keyboard it is not possible to perform a 360 degree turn within a game (because usually the Dex-desktop-mouse-pointer reaches the boarder on one side first).
So my question is: Is there any way to ignore (and hide) the Dex-mouse-pointer while in fullscreen? It would let my gamer-dreams come true... ;)
When I use my xbox controller it works perfectly until I try to aim or shoot, when I do that my head flies up and pressing rt moves the up and down of my head and I cant use the stick to move my head anymore.
How do I get the default Oculus Touch controllers included in the Quest 2 to work well with this repository? Is there an option for mapping inputs?
Whenever I try to boot up a game on my Galaxy Tab A, I keep getting booted out. Even clearing privacy settings don't yield any results. Help?
It would be nice to have:
I'm not sure if those options are customizable but it would be nice :)
Thanks for your work!!!
The Oculus Browser seems to be Chromium-based and is able to access Stadia or GeforceNow, but it does not recognize gamepads...
Could you please make yours also work on Gear VR platform ?
Many thanks.
@sigmaxipi First, I'm so sorry when post issue incorrect repository.
Because repository gvr-android-sdk has been archived so I can't submit new issue or give you a question.
I have a problem when play video 360:
This would really be helpful for those who do not have a flagship phone/tablet
I am on a android phone that h264 is working far better than vp9. But the stadia app is now using vp9 which my phone struggles with and many others.
Do you need to be usb-c connected with stadia controller to the helmet to be able play with that controller?
when i try to use chromium-for-stadia, launching a game always fail and monitoring bandwidth i see it doesn't go above 300 kbytes/s when stadia checks the connection, while using the official chrome it launches fine and the bandwidth goes to 1500 kbytes/s. is there some proxy going in background, do you think i'm routed to a wrong datacenter? i'm in france by the way.
tested on pocophone and oculus quest.
This copy of chromium on my android phone ( a moto z3) wont' let me log into my account on stadia.com. It either says I'm trying to log into my account on a browser that doesn't let them keep my account secure, or it says my account already exists on the phone.
After i loged in on the Chromium browser it automatically opens chrome and that tells me to use the official stadia app :C
Using Nvidia Shield with Logitech M705.
Hi, first of all thank you for your work.
Regarding the issue, is not really an issue but more of a request, right now I can play stadia with my tablet and my xbox one controller via Bluetooth, but for an strange reason I have a lot of input lag and I guess is due to due Bluetooth of my tablet which is not very good. Is there a chance to have the xbox one controller connected by a wire and to make it work? Right now I have a cable and I'm able to connect the xbox one controller with a micro USB cable to my table but it doesn't seem to recognise it as a Gamepad, yet it recognised it as a xbox one controller via a ogt device scan. Can you take a look with your controller and tell me if it would be possible to make it work?
Thank you very much for your contribution to the community!
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