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bungeecord's Issues

Scoreboard score is not removed on 1.7

Hey there

I have found a problem that is specific to 1.7 clients:

objective.getScore(Bukkit.getOfflinePlayer(ChatColor.GREEN + "Round " + roundNumber)).setScore(-1);
scoreboard.resetScores(Bukkit.getOfflinePlayer(ChatColor.GREEN + "Round " + roundNumber));

In this case, the score is not removed from the Scoreboard.

Any ideas?

Improve forced host ping

Small patch, working as I wan't ... Still some debug info, but the idea is here
http://pastebin.com/wAtArkRz

  • Keep multi protocol when pinging "proxified" server
  • Remove 1.6.1 support, show it as unsupported
  • And that's quite all. But still, required a "lot" of code for this few points ... (as some variables were private ..)
  • Unfixed; error (notice) when server offline ... only occurs when 1.7.4 ping (line, 207 ... Sould catch it ?)
    Thanks in advance
  • Punkeel

PS: great job :)

Updade to 1.7.7

hey, updade the project for compatibility with 1.7.8 ๐Ÿ˜„

Team's option SeeFriendlyInvisibles not working in 1.7.2 and 1.7.4

If you create a scoreboard team with seefriendlyinvisibles enabled you can invisible friends in 1.6.4 but not in 1.7.2 and 1.7.4.

My server is spigot 1.6.4 R1.1 and proxy server is updated to 64a8182

You can reproduce it with scoreboard commands:

Let Player1 join using Minecraft 1.6.4 and Player2 using Minecraft 1.7.4
/scoreboard teams add test
/scoreboard teams option seefriendlyinvisibles true
/scoreboard teams join Player1
/scoreboard teams join Player2
/give Player1 373 1 14
/give Player2 373 1 14
Now Player1 and Player2 drinks the invisible potions and you'll see that Player1 see Player2 like a ghost but Player2 doen't see Player1

Item frames crash 1.6.2

When I have item frames placed in 1.7 (with maps in them), it works fine for players on 1.7.2 and 1.7.4. But, whenever a user on 1.6.2 comes close (within render distance) it crashes.

Client error: java.lang.ArrayIndexOutOfBoundsException: 28

Add Multiserver Version Support?

It would be very cool, if you could add a way to have 1.7 and 1.6 Servers in your Bungee. Players could only connect so Servers that have a lower Protocol Version has they have.

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