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simedcn's Projects

mdgop icon mdgop

A new global optimization solver

metropolis-hastings icon metropolis-hastings

As part of the simulation of Restricted Boltzman Machines, I had coded out the Monte Carlo Markov Chain Metropolis Hastings algorithm in order to generate a suitable list of electronic configuration to work with for the rest of the RBM. This was done as part of my Physics Honours Course during my undergraduate in SUTD.

mfmc icon mfmc

Multi Fidelity Monte Carlo

mic icon mic

Matlab Inversion Collection, including iterative methods and global optimization methods.

mirrors icon mirrors

MIRRORS: MultIspectRal imaging RadiOmetRy Software

mirtk icon mirtk

The Medical Image Registration ToolKit (MIRTK), the successor of the IRTK, contains common CMake build configuration files, core libraries, and basic command-line tools. Extension packages are hosted by the MIRTK GitHub group at

mitk icon mitk

The Medical Imaging Interaction Toolkit.

mitk-gem icon mitk-gem

MITK - Generate Models (MITK-GEM) is a free open-source software pipeline to generate finite element models from image data.

mlappkit icon mlappkit

tool to enhance your work with MATLAB [tm] App Designer

monte-carlo-simulation-code icon monte-carlo-simulation-code

A Monte Carlo Simulation method is developed in order to reduce the uncertainties when measuring nano-scale materials thermal properties

moskopt icon moskopt

Simulation-based stochastic black-box optimization under uncertainty using Stochastic Kriging and Monte Carlo simulation

mrilab icon mrilab

A Numerical Magnetic Resonance Imaging (MRI) Simulation Platform

mvision icon mvision

机器人视觉 无人驾驶 视觉SLAM ORB LSD SVO DSO 深度学习目标检测yolov3 行为检测 opencv PCL 双目视觉

nsga-ii icon nsga-ii

多目标优化遗传算法,python实现&动态展示过程

numdl-coursenotes icon numdl-coursenotes

Course notes for graduate-level class on numerical methods for deep learning

numdl-matlab icon numdl-matlab

MATLAB code for Numerical Methods for Deep Learning class

numerical_analysis_matlab icon numerical_analysis_matlab

Simulation of the physical phenomena: Elastic Collision and Projectile, then combining the two phenomena to create a game using numerical analysis methods like RK4. Start with "MAAN.mlapp" then "GAME.m".

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