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worldshape's Issues

Water generating beside certain blocks in underground type structures

Hi, not the first time I have this problem. When generating structures underground certain blocks will ALWAYS generate water source beside or above them.
2022-11-14_17 51 23
2022-11-14_17 51 29
In this example the "Dungeon doors" from Valhelsia mod and the "Chain" from vanilla minecraft. I had problem with other modded blocks too.

Can't spawn structures on the sea floor.

Hi Simibubi!

I was wondering if you could point me in the right direction for spawning structures on the sea floor, similar to Minecraft's ship wrecks or the ocean monument. I've attached some code I've used however nothing seems to work after a few hours of adding and removing bits.

Thanks, any help would be amazing.

{
"template": {
"type": "single",
"id": "prism:sea_2"
},

"placement": {
    "type": "underground",
    "minY": 20,
    "maxY": 55
},       

"averageSpacing": 2,
"avoidOthers": false,

"biomes": [
    "#ocean"
],

"dimensions": ["minecraft:overworld"]

}

Structures spawned in midair have residual blocks underneath them

I was hoping to be able to generate floating islands with unconventional materials by using a large enough positive offset. While this does generate the structures in midair, it also comes with this obnoxious layer of ground underneath it that I can't get rid of. I have tried using both surface and underground spawning, to the same result.

Here is an image showing an example.

2022-07-29_18 46 26

Can't seem to spawn underground structures correctly

Hi there simibubi,

I'd like to ask some details on how to set up structures that spawn underground, I can't seem to make it work since they tend to spawn way above the maxY I set it up with. Also letting you know that I also set the placement type as "underground".

I'm also attaching one of the structure spawner jsons I made as a sample of what I set up with
`{
"template": {
"type": "single",
"id": "pack:gold_vein",
"followTerrain": true
},

"averageSpacing": 40,
"avoidOthers": false,

"placement": {
    "offset": -1,
    "minY": 21,
    "maxY": 35,
    "type": "underground"
},

"dimensions": [
    "minecraft:overworld"
],

"biomes": [
    "#mesa"
]

}
`

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