simibubi / worldshape Goto Github PK
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License: MIT License
Customized level generation utility for Minecraft
License: MIT License
It would be cool to generate something custom around the spawning point. The logic would be similar to the vanilla spawn chest.
Hi Simibubi!
I was wondering if you could point me in the right direction for spawning structures on the sea floor, similar to Minecraft's ship wrecks or the ocean monument. I've attached some code I've used however nothing seems to work after a few hours of adding and removing bits.
Thanks, any help would be amazing.
{
"template": {
"type": "single",
"id": "prism:sea_2"
},
"placement": {
"type": "underground",
"minY": 20,
"maxY": 55
},
"averageSpacing": 2,
"avoidOthers": false,
"biomes": [
"#ocean"
],
"dimensions": ["minecraft:overworld"]
}
Hello,
How would I make a loot table to the structure, as I don't see anything about it on the wiki of the page?
I'd love the ability to place a structure at world spawn, I can't find it in any 1.16 mods
I was hoping to be able to generate floating islands with unconventional materials by using a large enough positive offset. While this does generate the structures in midair, it also comes with this obnoxious layer of ground underneath it that I can't get rid of. I have tried using both surface and underground spawning, to the same result.
Here is an image showing an example.
Hi there simibubi,
I'd like to ask some details on how to set up structures that spawn underground, I can't seem to make it work since they tend to spawn way above the maxY I set it up with. Also letting you know that I also set the placement type as "underground".
I'm also attaching one of the structure spawner jsons I made as a sample of what I set up with
`{
"template": {
"type": "single",
"id": "pack:gold_vein",
"followTerrain": true
},
"averageSpacing": 40,
"avoidOthers": false,
"placement": {
"offset": -1,
"minY": 21,
"maxY": 35,
"type": "underground"
},
"dimensions": [
"minecraft:overworld"
],
"biomes": [
"#mesa"
]
}
`
It would be cool to allow spawning certain entities in a custom structure. It would be similar to the Witch Cabin and Village in vanilla.
It would be nice to be able to generate structures in only one place in the world
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