Comments (4)
holy thanks for reporting
from automodpack.
OMG so sorry and so much thank you for the report. At least fixed!
from automodpack.
You are like Jesus dude! Thanks a lot!
from automodpack.
btw will be fixed automatically by restart the game!
from automodpack.
Related Issues (20)
- optional server and client side locations HOT 2
- Client startup crash when using certain combinations of local and modpack mods HOT 7
- client can't download mods and play on world HOT 1
- Editable files should be copied into the client's modpack folder to preserve their state when switching modpacks HOT 2
- Modpack URLs in automodpack-client.json are not updated when connecting to a server using the same modpack HOT 9
- Version Mismatch Problem HOT 2
- NullPointerException after downloading mods from the server HOT 3
- Java Issue HOT 4
- Patch files HOT 8
- Editable files are working incorrectly again - Can't synchronize the options.txt file for the first time HOT 4
- 1.20.1 version is compiled with Java 21 (must be 17) HOT 1
- suggestion: delete mods that are no longer inside automodpack folder serverside HOT 2
- Endless game restart (Solution found) HOT 7
- Crash after downloading mods from server HOT 5
- majrusz's mods HOT 3
- Mixing transformation fail with Sounds HOT 2
- Minecraft crashes on launch when using Automodpack. (FABRIC 1.20.1) HOT 1
- Connector error Forge 1.20.1 HOT 1
- Not work as expected and destroyed files HOT 12
- Destroy the module dependency relationship HOT 1
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from automodpack.