Related Issues (20)
- Integration into AutoPlug HOT 10
- "editable" files are no longer applied on first modpack install HOT 5
- [NEO/FORGE] Kotlin auto install HOT 9
- Automatic installation with coding errors and failure to install in place HOT 7
- Wildcards don't support subdirectories
- optional server and client side locations HOT 2
- Client startup crash when using certain combinations of local and modpack mods HOT 7
- client can't download mods and play on world HOT 1
- Editable files should be copied into the client's modpack folder to preserve their state when switching modpacks HOT 2
- Modpack URLs in automodpack-client.json are not updated when connecting to a server using the same modpack HOT 9
- Version Mismatch Problem HOT 2
- NullPointerException after downloading mods from the server HOT 3
- Java Issue HOT 4
- Patch files HOT 8
- Editable files are working incorrectly again - Can't synchronize the options.txt file for the first time HOT 4
- 1.20.1 version is compiled with Java 21 (must be 17) HOT 1
- suggestion: delete mods that are no longer inside automodpack folder serverside HOT 2
- Endless game restart (Solution found) HOT 7
- Crash after downloading mods from server HOT 5
- majrusz's mods HOT 3
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from automodpack.