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dunetowerdefense's Issues

Replace configuration properties file with json file and separate config objects

For easier testing and implementation of configurations replace properties file with json file which can be parsed to Configuration object.

Probably it would be good to split the config file into several config files each for a component of the game e.g. a sound tower config file.
On the other hand this would complicate loading the files as one has to load a file for each component instead a single one.

So having one file with different config objects is probably the best way.

A starting point could be:

{
  "soundTowerConfig": {
    "range": 10,
    "reloadTime": 1000,
    ...
  },
  ...
}

The soundTowerConfig object could then be passed to each soundTower which then can read and adapt those values.

A schema should be created as well to verify the correctness of the file.

Refactor tests

Remove unnecessary null argument tests
Replace random object creation with specific test cases

Add save game

The user should be able to save the game and load it again.

Add tests

Add tests for existing functionality to increase code coverage

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