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hardcoreslimefun's Introduction

☠️Hardcore - Slimefun

The point of this addon is to make Slimefun as hard as possible.
I don't even know why you would want to install this, be nice to your players.

Still here? Okay, let me show you how to make your server true hardcore.

🎧 Discord Server

You can find Slimefun's community on Discord and connect with thousands of other members from the community.
The Slimefun Addon Community also has its own discord server for any of our projects too!

Discord Invite Discord Invite

🔧 Setting up your hardcore server

Once you have this plugin installed, you will need to configure it.
Navigate to /plugins/HardcoreSlimefun/config.yml, here you will be able to change the following settings:

# If the plugin should auto-update
auto-update: true
on-death:
  # If true, a player will lose a random research every death
  reset-random-research: true
  # Chance to reset all the player's researches on death. Percent scale of 0 to 100.
  # 100 will always fire and 0 will never fire.
  chance-to-reset-all-researches: 5

on-research:
  # Chance that researching can fail. Percent scale of 0 to 100.
  # 100 will always fire and 0 will never fire.
  chance-of-failure: 10

android:
  # Chance for the Android to malfunction. Percent scale of 0 to 100.
  # 100 will always fire and 0 will never fire.
  chance-to-malfunction: 10
  # Duration of the malfunction in seconds.
  malfunction-duration: 30

messages:
  # %research% can be used to show the lost research's name
  lost-random-research: '&cYou lost a random research!'
  lost-all-research: '&cOh noes... You lost all your research!'
  research-failed: '&cResearch failed! You''ll need to do that again :^)'
  android-malfunctioned: '&cYour Android has malfunctioned! Let it cool down and start it again'

hardcoreslimefun's People

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hardcoreslimefun's Issues

Suggestion: Add Chance of Random Research Removal

Greetings,

Just reading through the description, and could it be possible to add a percentage chance of losing random research on death?

Also is it possible to add in specific permission nodes so we could increase/decrease the values per Server Premium Ranks?
per say; you level up in-game with a prestige system, you have a lower chance of random loss/failed research percentages?

Probability of random research removal

I want to do this

  1. set the mode to remove random research

a Set the percentage to remove before removing random research (1. % of currently unlocked research or 2. % of all research)

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