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openatomic's Issues

setWinner mangles memory if game is interrupted

Key F11 interrupts the game without updating score. In that case setWinner() function is called with argument -1 and it uses -1 as array index.

It seems that setWinner should be split to two functions:

  1. One to update score - this does not get called when game is interrupted.
  2. Second to evaluate killsToWin option - this needs to be called always.

cmake does not check guichan presence

In file included from /home/pspacek/personal/bombic/git/src/3rdparty/xmlgui/xmlgui.cpp:1:0:
/home/pspacek/personal/bombic/git/src/3rdparty/xmlgui/xmlgui.h:20:23: fatal error: guichan.hpp: No such file or directory
#include <guichan.hpp>
^
compilation terminated.

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