A set of additional helper modules for BDX, the Blender-integrated LibGDX-powered open-source cross-platform 3D game engine.
This set contains quite a few features, like:
- An Aseprite-integrated sprite animation component.
- A Trail component for weapon trails, scarves, etc.
- Random room generation.
- Other stuff!
The wiki will be updated over time with documentation for each individual component / utility.
Note that BDXHelper is still in alpha, so there's no guarantees that things work correctly / at all (unless it's documented, in which case it's been evaluated and tested).