somepineaple / phantom Goto Github PK
View Code? Open in Web Editor NEWMinecraft injection client, started as a UDP-CPP port for linux
License: GNU General Public License v3.0
Minecraft injection client, started as a UDP-CPP port for linux
License: GNU General Public License v3.0
"error in configuration process, project files may be invalid"
Everytime i run the injector i get this error:
./Phantom_Injector: /lib/x86_64-linux-gnu/libstdc++.so.6: version GLIBCXX_3.4.29' not found (required by ./Phantom_Injector) ./Phantom_Injector: /lib/x86_64-linux-gnu/libc.so.6: version
GLIBC_2.32' not found (required by ./Phantom_Injector)
./Phantom_Injector: /lib/x86_64-linux-gnu/libc.so.6: version GLIBC_2.33' not found (required by ./Phantom_Injector) ./Phantom_Injector: /lib/x86_64-linux-gnu/libc.so.6: version
GLIBC_2.34' not found (required by ./Phantom_Injector)
How do i fix this?
Upon trying to inject the process the following error returns:
The target process unexpectedly stopped by signal 11.
System Specs:
Minecraft Setup:
Pretty cool; I've not tested the cheat because I use Windows and don't play anymore, but improvements on the menu would be nice: e.g. image buttons.
Maybe make menu internal with OpenGL swap-buffer trampoline hook (dunno if it's done the same for linux), looks better imo.
I made my own similar cheat but for windows, here is a shitty alpha version I put on github. Cool stuff.
The discord invite link in the readme doesn't work.
Game crashes on injection.
Minecraft 1.8.9 Forge
OS: Artix Linux x86_64
Kernel: 5.16.10-artix1-1
WM: dwm
injecting with linux-inject, getting error ptrace(PTRACE_POKETEXT) failed
Minecraft Error:
#
# A fatal error has been detected by the Java Runtime Environment:
#
# SIGSEGV (0xb) at pc=0x00000000417d2008, pid=32083, tid=0x00007f14f103e3c0
#
# JRE version: OpenJDK Runtime Environment (8.0_312-b10) (build 1.8.0_312-b10)
# Java VM: OpenJDK 64-Bit Server VM (25.312-b10 mixed mode linux-amd64 compressed oops)
# Problematic frame:
# C 0x00000000417d2008
#
# Failed to write core dump. Core dumps have been disabled. To enable core dumping, try "ulimit -c unlimited" before starting Java again
#
# An error report file with more information is saved as:
# /home/luke/.local/share/multimc/instances/1.8.9/.minecraft/hs_err_pid32083.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.java.com/bugreport/crash.jsp
#
Process crashed with exitcode 6.
Is it possible to add Lunar Client mappings? There's a mappings.txt
file on the lunar-prod-optifine.jar
file
this issue is more like a compatibility specification because this repository is almost dead. this error had me trying differents clients, java versions and distros since 1 week. also remember that some mods have dependencies with patcher and them install patcher automatically, i recommend deleting .minecraft/mods and reinstalling mods one per time for make u sure
This seems like a massive pain to do! you can do some automated things in cmake:
src/*.c*
this will fetch any files in src/
with any title and the extensions starting with .c*
ie .cpp
and cc
and .c
now you can also fetch folders inside folders
src/*/*.c*
src/*/*/*.c*
src/*/*/*/*.c*
and so on to how many paths it goes in
I'm pretty sure theres a way to do looping in cmake directories but I'm quite new
I just thought it would be more nicer not having to set every files name
Side note, since you're including .h files you could just do *.*
I'm sorry I haven't made a pull request for this, when I'm free and remember I will! :)
title
Im not sure if that was done manually or not, but if i could get an explanation it would be really nice
Basically my minecraft crashes on inject
since lunar is available on linux and everyone is using it
and thank you for releasing this project btw
Eh i think im doing something wrong but i am clueless at this point, even getting the libraries was a challenge for me, could someone help me please? This is minecraft's crash report
https://www.toptal.com/developers/hastebin/pebinitagi.yaml
If you try to open a map when the input devices are invalid i.e. probably not in the list of input devices /dev/input/by-id/*-kbd
, the game will crash with an unknown error as well as the imgui "Phantom Injector" window that opens upon a successful injection. I'm gonna try to make a pr to select an input device from a key press or button click since it would fix the issue and make it more user friendly.
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