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sondro's Projects

pulse icon pulse

PULSE: Self-Supervised Photo Upsampling via Latent Space Exploration of Generative Models

px icon px

Single header C++ Libraries for Thread Scheduling, Rendering, and so on...

pyroscope icon pyroscope

Continuous Profiling Platform. Debug performance issues down to a single line of code

q3rally icon q3rally

Open-source survival racing game on the ioquake3 engine.

q3spenhanced icon q3spenhanced

Enhance Quake III Arena single player mode to include multiple gametypes

qemu icon qemu

Official QEMU mirror. Please see http://wiki.qemu.org/Contribute/SubmitAPatch for how to submit changes to QEMU. Pull Requests are ignored. Please only use release tarballs from the QEMU website.

qlibc icon qlibc

qLibc is a simple and yet powerful C library providing generic data structures and algorithms

qu3e icon qu3e

Lightweight and Simple 3D Open Source Physics Engine in C++

quake_slay icon quake_slay

Quake-style Engine based on kondrak/quake_bsp_vulkan's MIT sources

quakevr icon quakevr

Quake VR mod supporting room-scale movement, hand interactions, and melee attacks.

quickjs icon quickjs

Unpacked tarball of Fabrice Bellard's QuickJS

quickjs-1 icon quickjs-1

Public repository of the QuickJS Javascript Engine. Pull requests are not accepted. Use the mailing list to submit patches.

quivr icon quivr

🧠 Dump all your files and chat with it using your Generative AI Second Brain using LLMs ( GPT 3.5/4, Private, Anthropic, VertexAI ) & Embeddings 🧠

r3f-game-demo icon r3f-game-demo

A demo on how to do a simple tile-based game with React and react-three-fiber

r96 icon r96

Repository for the blog post series "Rendering like it's 1996"

rack icon rack

a modular Ruby webserver interface

rainbow icon rainbow

Rainbow is a scriptable, cross-platform, 2D game engine.

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