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sadx-better-tails-ai's Issues

Crash at njSubVector call

image
To reproduce, use the Test Spawn mod and the following command line:
sonic -l 1 -p -248 1 125
It has a chance of crashing when the rhinotank hits the player. If it doesn't crash, quit the game and run the command line again. It may be difficult to reproduce. Sometimes it crashes several times in a row, other times I couldn't get it to crash for a while. But it does eventually crash, and I was able to trigger it when only this mod was enabled besides Test Spawn. I think it has something to do with Sonic dying?
Crash details:
Unhandled exception at 0x00787612 in sonic.exe: 0xC0000005: Access violation reading location 0x00000020.

Fast travel not available without the Input Mod

The fast travel feature is currently mapped to the C button, which isn't normally accessible to the player unless the Input Mod is enabled and the button is configured in it. To improve compatibility I'd suggest replacing this with some kind of button combination that doesn't involve C or Z buttons.

Also, in the release notes for the latest version it says "press LT/L1" for the fast travel feature, which got me confused until I looked at the source code. L1 and R1 are default XInput bindings in the Input Mod that map the shoulder buttons to the unused C and Z buttons in SADX. The actual game only has a single set of triggers and no shoulder buttons.

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