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License: MIT License
C# GUI application for manipulation of RSI files used in SS14.
License: MIT License
This is bad for the computer.
RSIEdit/Editor/ViewModels/RsiItemViewModel.cs
Line 379 in 09066d1
Copyright field should reference the codebase and commit and if possible / known, the author.
Source is used for linking the codebase GitHub and file if you’re feeling nice.
Yeah it would be nice to be able to use the full screenspace for editing, maybe even resizing icons to show their full names too?
When Edit crashes, the logger crashes too so can't see what makes it crash kek.
Like every modern browser instead of ping-ponging depending on how long their title is
When importing a DMI file RSIEdit fails to import it fully
screenshot: https://imgur.com/a/A1LJUFS
RSIEdit was built on OpenSUSE Tumbleweed using dotnet version 6.0.101 from microsofts' official production repository for OpenSUSE
Unhandled exception. System.IO.IOException: The process cannot access the file 'C:\Users\Ike\Documents\GitHub\CM14\CM-14\Resources\Textures\_CM14\Objects\Clothing\Mask\gas.rsi\equipped-MASK.png' because it is being used by another process.
at System.IO.FileSystem.CopyFile(String sourceFullPath, String destFullPath, Boolean overwrite)
at SpaceWizards.RsiLib.RSI.Rsi.SaveImagesToFolder(String rsiFolder) in C:\Users\Ike\Documents\GitHub\SS14\RSIEdit\RSIEdit\RSI.NET\SpaceWizards.RsiLib\RSI\Rsi.cs:line 124
at SpaceWizards.RsiLib.RSI.Rsi.SaveToFolder(String rsiFolder) in C:\Users\Ike\Documents\GitHub\SS14\RSIEdit\RSIEdit\RSI.NET\SpaceWizards.RsiLib\RSI\Rsi.cs:line 105
at Editor.ViewModels.RsiItemViewModel.Save() in C:\Users\Ike\Documents\GitHub\SS14\RSIEdit\RSIEdit\Editor\ViewModels\RsiItemViewModel.cs:line 628
at Editor.ViewModels.MainWindowViewModel.Save() in C:\Users\Ike\Documents\GitHub\SS14\RSIEdit\RSIEdit\Editor\ViewModels\MainWindowViewModel.cs:line 276
at Avalonia.Data.Converters.MethodToCommandConverter.Execute(Object parameter) in /_/src/Avalonia.Base/Data/Converters/MethodToCommandConverter.cs:line 82
at Avalonia.Input.KeyBinding.TryHandle(KeyEventArgs args) in /_/src/Avalonia.Input/KeyBinding.cs:line 41
at Avalonia.Input.KeyboardDevice.ProcessRawEvent(RawInputEventArgs e) in /_/src/Avalonia.Input/KeyboardDevice.cs:line 241
If empty, the size of the RSI should be changed as well when states are pasted into it.
Just like rsi.py and rsi-editor
Tried to put pngs into an existing RSI and it crashed
Tried to convert dmi together with pngs in the same rsi and it did the same thing
The file should be copy/pasted instead of loaded into memory and saved from there, leaving the image intact.
Compiling it is cool but downloading it is even cooler
Because I really don't want to look for it manually every time after saving
ATM it outputs them into the meta.json but ideally you'd be able to save the .rsi alongside an RGA file.
https://docs.microsoft.com/en-us/dotnet/api/system.drawing.imaging.imageformat?view=net-5.0
One usage of it remains in RsiItemViewModel.
search function
select and inverse select for cherry picking what you want from a dmi
would be very good for changing states from even dmi's to a rsi or from rsi to rsi or from png to the rsi itself
its often in ss13 that various parts relating to an object (item sprites, inhands, clothing sprites) are atomized across multiple DMIs, so you end up having to import all of them, remove the necessary states (or export as PNG), then reimport as png which is annoying
it would be nice if this submenu had a way to just import a state by name from a DMI rather than having to do it roundabout
This prevents you from importing/exporting images for the single state that you actually have selected.
Ideally a draggable bar or some buttons to scroll frame by frame would be good too, and an option to show only the first frame instead in preferences.
Needed to get full feature parity with RSI.py.
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