Comments (4)
We use WorldEdit on SparklyPower without any problems, I don't think this is a SparklyPaper issue tbh
The only similar thing that I have encountered is that when editing a large area the client has "unprocessed chunks", but that's only visual and reloading the chunk to the client (relogging, changing worlds, etc) fixes the issue.
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We use WorldEdit on SparklyPower without any problems, I don't think this is a SparklyPaper issue tbh
The only similar thing that I have encountered is that when editing a large area the client has "unprocessed chunks", but that's only visual and reloading the chunk to the client (relogging, changing worlds, etc) fixes the issue.
Is that so? Are you also using coreprotect or you're using something else?
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Are you also using coreprotect or you're using something else?
I'm using CoreProtect
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Are you also using coreprotect or you're using something else?
I'm using CoreProtect
Yeah, there's really lot of broken chunks during the paste on my server.
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